>N-NO GAMEPLAY!!!
Here's your fucking gameplay, you whiny cunts. Better action than 99% of games in 2019.
>N-NO GAMEPLAY!!!
Here's your fucking gameplay, you whiny cunts. Better action than 99% of games in 2019.
>30+ minutes of walking around aimlessly
>Instead of a walking simulator is a running simulator!!!
>Better action than 99% of games in 2019.
Kojimadrones are THIS delusional?
Did the car jacking really need 2 micro cutscenes? Was thinking of gameplay for it just too difficult?
>those fucking tents in the middle of barren wasteland
It's TPP level open world again. You had 4 years you fucking hack and you still couldn't make it
Sekiro is dead Jim and hated from day 1. This will double it's sales and praise
why are the guys in yellow attacking a mailman?
why do humans hunt each other in a world that's making them extinct?
why does no one use guns?
why does the game slow down for you in order to give you time to aim?
why does the game auto-aim melee attacks for you?
why can you outrun lightning projectiles?
why does this look like such a generic auto-win console game?
Those fucking running and jumping animations.
Is this game a parody of mgs5?
y-you just don't understand!!! The game's story is deep!!! Believe in Kojima
>Was thinking of gameplay for it just too difficult?
>Gameplay for jacking a car
The fuck are you retards even saying?
>Xniggies, Nintentrannies and PCtards will NEVER EVER get Death Stranding
It's just mgs5 with more running around.
Literally like any other open world action game with needless stats and gear of this decade.
The bolas gun seems overpowered, and I dislike that getting in and out of vehicles is a cutscene. Otherwise I like everything else.
the fuck is with the running and walking animations?
okay this is epic
thank god, I would die of boredom
THIS FUCKING COPING HAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
>why do humans hunt each other in a world that's making them extinct?
Really? You could ask this question of literally any post-apocalyptic setting and the answer is always the same: human nature.
They can speed up and slow down with enhancements
yeah, I have to cope with the fact a game I was excited for fucking blows
What MGSV mod is this
>sitting in a vehicle with that backpack
>rolling with that backpack
>sped up
hideo kojima is a serial bullshitter and i love every fucking second of it
>ROPES AND STICKS!
>sticks are used to keep people away from you!
>ropes are used to hold people together!
>*pulls out rope to sunset a homo demon from behind*
TOP KEK
I spent a fuck ton of time playing MGSV. I would be fine with that.
haha XD. And did you see the Monster drink? THAT WAS EPIK. I love Kojima
So it is literally just MGSV, but with less gameplay.
Norman Reedus and the Funky Fetus is going to be an even bigger stain on Kojimbo's career than MGSV.
imagine you guenuly waste your time on a game thread when you hate the game to STUMP those who like what was shown EPIC STYLE
Yeah that was bizarre, why is a "strand" a fucking melee takedown weapon? Is the harsh contrast intentional?
Realistically there's no way that you'll actually be able to affect the game world and other player's world to a large extent, right? Otherwise you would have players destroying the entire landscape with those explosive craters or wahtever and they would render the game unplayable.
I think it's a joke.
How is there less gameplay exactly? By what metric are you measuring that? How much gameplay did MGSV have?
>I think it's a joke.
monster energy drink was. the 'rope-a-faggot' shit is 100% serious.
>MGSV
let go user, it's over.
I'm referring to the rope being called a "strand" and the juxtaposition of Kojima saying people need to be brought together using strands with choking some guy out with a strand of rope.
Your game is boring, no matter how much you defend it, in the core is trash.
It's non-lethal it seems, so all is good
>Runs away for 10 minutes
>Presses one button
>Takedown cutscene
>Steals car
WOOOOH GTA
>Car gets shot
>Runs away even faster
I'm pretty sure he literally used the "strand" that he got from that musician guy as a reward for the delivery. Maybe it has multiple purposes?
MGSV had 43141 gameplay and des standing has only 18412 gameplay so it's pretty obvious to be honest
I thought he just got a harmonica as a reward. Am I retarded?
so you be saying it like GTA
goty confirm
You seem upset.
>walk through giant empty open world
>bumps into enemies
>immediately starts fast walking in the other direction
>"""not a walking sim!!!"""
>all because he shot at them a couple times
wait that screencap was fucking real? haven't had time to watch the gameplay trailer
it IS true. take it as you will.
What the hell is with that texture? Even FFXV looks better than this shit. And, XV had actual animals and people running around in the world and despite it being shitty, an actual gameplay and combat system.
Looking back at the footage you're right, I thought he gave both for some reason.
The only bad thing about MGSV is that it fucked over Big Boss
No one is asking the real questions
Who is going to draw porn of the big monster first?
it has gameplay, it just looked like bog standard sneaking around, some bog standard shooting, watching out your stamina like 30 times before, then you roam around in the open world, which is the go-to world design of today, overall it was hardly noteworthy
yeah i noticed too. the game isn't looking as good while featuring less 'stuff' in the world. i hope its just some kind of beta build and will look way better whne the game launches
No thanks, I'll play Gears 5 instead.
Do you have no lethal weapons?
Reminds me of how Red Dead 1 had micro cutscenes for skinning and looting but way worse. Absolute outdated game design, Halo 2's hijacking animations are 100x more seamless than this.
This feels like s shittier version of Metal Gear Solid V.
just dont buy it if you cant handle the extra carmra cuts
Somehow it's worst than MGSV. Jesus.
There are, allegedly, some negative consequences to killing enemies.
That super jump over the chasm looked comical
I’d almost feel bad for snoyfags having THIS as their one game this year but lmao fuck them.
>The answer is always the same: unimaginative devs.
You thought that was bad?
thats where the microtransactions come in user...
FOB insurance.
hades wasn't shown AT ALL. neither are new characters, i don't count the briefing as anything new since it was leaked, which is very good. i dont want any more character showcases or story trailers. that was pure gameplay, take it or leave it.
Yeah, this has been in development for years and they haven't figured out the basic jump animation yet. Sounds like a Kojima game. Looked like something out of a gmod or something.
I think this game is honestly gonna be a disaster. It will sell because of years of marketing but it won't be remembered well. The world is way too empty, the "combat" looks awful, the concept is boring, it's definitely gonna be loaded with cutscenes, it looks extremely easy.
It's guaranteed GOTY though!
That's a MGS V mod right?
Better than having no games lmao!
im more amazed how it looks exactly like fox engine, like i get it but it literally looks like its still on MGSV engine cause of the directing
>gameplay
I'm sorry I just don't see any. Walking simulators don't have gameplay
I don't mean to get political but the world today has a ton of problems that require cooperation to solve, yet they aren't getting solved. We already have existential threats. You really think humans would magically become kumbaya if most of the population vanished? There might be some that see the light but a lot would still be selfish pricks, or at least have a different philosophy for how things should be done that would lead to factions forming and eventual conflict.
>implying this is a “game”
kek cope harder snoy
That's pretty fucking gay
>doesn't even try to argue about zero games
lmaoying mas ass right now
How does he manage to sit in the truck with that giant backpack?
Based on everything I've seen so far I firmly believe a kindergartener could beat this game without breaking a sweat. It plays itself. The gameplay is just a vehicle to move you between cutscenes.
It's probably because some of the KojiPro staff came over with Kojima. Or Kojima just has a really specific way of doing things.
its the power of the PS4
I'm not entirely sure if it'll have any major characters beyond the ones we've seen. I mean, one off side characters like the one played by Keighley or that musician, sure, but the main cast seem to be the people introduced in last year's trailer.
>it literally looks like its still on MGSV engine cause of the directing
i legit believe the same man.
Deaths cause voidouts. I wonder if it's possible to intentionally kill someone in the middle of an enemy base, run like hell, and voidout the entire base.
Looks like he's snapping his neck like you could do with the garrote on accident sometimes in Blood Money
Your comment is stupid, no matter how much you say it, its not a walking simulator
I'm glad you're very emotionally invested in a game you've never played. It makes shitposting it a lot more fun.
How does he moves so fast with all the shit he is wearing?
To be fair, you have to have a very high IQ to understand Death Stranding. The game is extremely subtle, and without a solid grasp of theoretical physics most of the gameplay will go over a typical viewer's head. There's also Kojima's nihilistic outlook, which is deftly woven into the world of Death Stranding - his personal philosophy draws heavily from Narodnaya Volya literature, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depth of the gameplay, to realise that it's not just complex- it says something deep about LIFE. As a consequence people who dislike Death Stranding truly ARE idiots- of course they wouldn't appreciate, for instance, the humour in Kojima's existential catchphrase "Kept you waiting, huh." which itself is a cryptic reference to Turgenev's Russian epic Fathers and Sons.
Do they, though? For all we know only getting killed by BTs might cause voidouts.
It's really bizarre to me that these "mature" adult games require far less thought and skill than children's games like pikmin. You would think an older audience would be able to handle more player agency.
The worst kill animation i never see in my fucking life, what the fuck is this fucking shit?
there fucking are
did you see the BRIDGE sam drove over that? it was set up by players. i assume that a LOAD of such things can be set up. you ARE rebuilding 'murrica step by step and every single voidout will destroy many such buildings and set you back.
i am so glad for that gameplay video today, the game really looks like a giant pleb-filter
if there are still working cars why is he going on foot in the first place
Why speed the footage up just a little bit? Do you really believe people are just going to take a thread on Yea Forums as their only source of gameplay and never watch the actual demo for themselves? Someone like that was never going to play the game in the first place. How do you even get that dedicated to being upset about a video game?
>why are the guys in yellow attacking a mailman?
probably competitors for the cargo jobs, they won't kill you, just steal your cargo
>why do humans hunt each other in a world that's making them extinct?
Only Homo Demens do, and they kill people only to cause voidouts and create craters because they are edgy apparently, people that are killed go to the "other side" and can come back anyway so there is no point.
>why does no one use guns?
They mostly use non-lethal guns because when people die they cause a massive explosion that leaves a crater behind and go to the other side, which is the perpetual WW2 world
>why does the game slow down for you in order to give you time to aim?
Console kids, also the game was in the easiest difficulty, probably there is no bullet-time in harder difficulties
>why does the game auto-aim melee attacks for you?
Again, easiest difficulty, auto aim is most likely turned off on harder dificulties
>why can you outrun lightning projectiles?
Just before that encounter, the player found a "Speed exoskeleton" and installed it on his legs, they use batteries but let you do very fast sprints and jump long distances
>why does this look like such a generic auto-win console game?
Because the player was playing on the "very easy" difficulty, which, on Kojima's own words, was designed for people who have never played a video game during their lives and picked the game up because they saw the famous actors, the game is gonna have difficulty settings that greatly change the gameplay just like every Metal Gear game.
>what the fuck is this fucking shit?
it's what happen when you give kojima a tons of money and don't check on how he spends it
Yeah i just figured out the twist. You, the player, are a BT following Sam.
The first person blinks from the trailers will actually happen in-game because they are you. You are not that Sam. You, the camera/player are probably the old Sam that died on the beach, but they made clones of Sam beforehand. Kojima adores this shit and has been rehashing the SAME twist for like half his games.
Reminder Sam says “Hey Sam” to a poster of Ludens in the last showcase. Ludens Sam is literally just his Big Boss. You are Ludens Sam, those who play.
Reminder Kojima said the game would have first person VR segments in like 2016. Thats because the whole game is first person.
Bravo.
>micro cutscenes
the coping has reached a new apex
i dont understand the huge backpack, is it expanding and contracting when he gets into the vehicle or rolls on the ground? video too compressy to really see if it's just a clipping nightmare
OHHH NOOO XBROS THIS WAS SUPPOSED TO BE OUR COMEBACK YEAR
Now I understand why they were speechless, because it looks like shit.
>energy weapon that looks like the plasma cutter from Dead Space
I guess Kojimbo has played the game recently.
>empty open world
MGS V.5
Does anyone have that pacha edit of Sam?
God I hope this game gets 10/10s or the lowest possible score, a bunch of 5/10s. If it gets like 8s then it wont be satisfying but if the score is super high or super low then people are going to flip their shit.
Is this what delusion looks like?
I forget.
When is the release date?
but it was fired from konami for spend a lot of money in pure shiet, who give him more money?
>coping
I see this word completely misused by Yea Forums all the time. If you do not understand it then don't use it.
It was probably to save space.
Can't unsee.
There is zero chance a game with this much marketing can score below a 94. It's virtually guaranteed a 95-97, would be 100 but there's always a few people who rate a game down to be contrarians.
>DEATH GOTYSTANDING
>BLOODGOTY! BLOODGOTY!
This is literally just MGSV again, it even has the same animations and camera effects.
What if Kojimbo actually took assets from Konami when he left?
I always wanted to play as a delivery in huge empty open world with generic third person shooting here and there. Kokima is a fucking genius.
>You, the player, are a BT following Sam.
agreed. all BTs are connected to something like a baby just like sam is. good observation
>but they made clones of Sam beforehand
had westworld vibes from ludens fan trailer, so agreed. now we saw literal westworld androids helping sam with the black goo cat bossfight.
>old Sam that died on the beach
we saw Sam wearing a suit on the beach when talking to Amelie, i think you're onto the right path
Sony rushed development change my mind
>empty world
>see player made buildings to fill the world
you ARE rebuilding america, dumb 56% goblino.
Don't forget bullet time and vehicle hijacking out of GTA as well as 30 hours of cut scenes
But it's always the funniest when a game scores 80-85 and gets shitposted regardless. The game needs to be highly successful though or else Kojima is fucked. There's too much riding on this.
I wonder if Kojima panicked when he saw Metal Gear Survive since it's the exact same thing as Death Stranding.
Gameplay-wise it doesn't look revolutionary or innovative, Kojima probably focused on the story and the player's interaction with it so you can feel YOU ARE Walking Dead guy.
Early November.
Why are the animations so bad
Who's worse?
>the contrarians who hate everything Kojima
>the Kojimaboos who love DS based on scripted gameplay
Looks fucking awful
XD
They want to bing and wahoo into the drivers seat
Literally LITERALLY no different from any other "get in car" action apart from camera control.
I'm not american.
How is it scripted?
>inb4 everything in a video game is scripted hurr durr
>HE IS TOO FAST
>why don't I know everything about the game prior to release
Wtf. Also it's clear that death is broken in this world so killing each other probably doesn't work, hence no lethal weapons.
>Literally a fucking USPS vs FedEx simulator
BRAVO KOJIMA
Wait, aren't those animations from MGS V?
These PC fags literally cum there pants when a 8 year old Port comes out what good games are coming out on PC?
The camera control is important though, those sudden cuts are awkward. Those "micro cutscenes" also probably pause the rest of the world, including the enemies.
H-HE'S FAST
He ate that entire enchilada.
No, that would be copyright infringement. Also just in general no
A deluxe ps4 combo with the game costs 200 dollars. If it’s good people will buy it.
Nothing you'd be interested in you low IQ console nigger. Please stay away with your containment system, YOU ARE NOT WELCOME.
I'd genuinely be more interested in this if it was just 30 hours of cutscenes without the walking in between.
Death stranding: shoots and ladders
Nah man, if this was a Fedex simulator he'd just throw packages 40 feet in the air and fuck off
>t. some asshole fedex delivery man threw my OLED monitor and it was fucking cracked when I opened the box
First gameplay trailers are generally "scripted" the same way a scene from a movie is.
>youtube.com
This is probably the most exaggerated example, but the principle is the same. What you are seeing is something that displays the gameplay elements the developer wants you to see which and in the context they want you to see them.
Even if it does so what? It’s like 3 seconds long
whoa, it looks like shit.
>get a PC release
>mod support too
>mod to let Sam say 'omae wa mou shindeiru' with an anime banner on the right corner
>homo demon NANI the fuck out
>sunset him with a fucking rope
kino. pure kino
snoy
>generally
So you're bullshitting is what you're saying.
this or CD Project Red's new smash hit Cyberpunk 2077, which will be better?
I think so.
Especially look at the animation when he gets in the truck and then when he jumps out and rolls, those look like the exact same animations from MGSV.
>there are people claiming an open world game with survival elements, basic shooting and sneaking is something amazing that was never done before
this is your brain on kojima kool-aid
And level design
And mission design
And points grind
And forced multiplayer
And the bosses
And the """story"""
And the fact that half of the game was cut for some reason, possibly because of Kojima incopetence
I'm not a delivery guy but there's a high chance it was cracked before it got to your state. Package handling at FedEx is modern slave labor. When you're supposed to load 53 foot long trucks at 1,300 packages per hour, say goodbye to the quality of your package. It's getting crushed to to hell
Cyberpunk will be an actual game.
When it's something you do often, those seconds add up. And like I said, the sudden cut from gameplay to cutscene can leave a negative impact. It would be better if it was one seamless animation. It's either a poor design choice or a result of technical/budget constraints. The cutscene exists to hide the lack of animation. Though honestly I would rather have a weak in-game animation than a mini-cutscene.
You're joking, right? This is an ironic thread, isn't it? That looks bland as hell and the rest of the game is just walking across mountains effortlessly cause all you do is use dumb gadgets to do anything, balancing your fucking backpack, talking to fucking holograms of people and then fucking resting every 5 minutes.
This is literaly grand theft auto
The gameplay goat is fucking gta and not even good GTA like ps2 quality gta gameplay.
eh let's say i have more trust in kojimble to deliver after CDPR catered to sjw nonsense and the really bad demo. at least i can play cyberpunk tho...
>Better action than 99% of games in 2019.
More action than Sekiro, DMC5, RE2 and KH3?
so metal gear v: amazon delivery boy dlc
Thank fucking Christ for that.
Apologize
This game is going to be a massive flop and embarrassment, isn't it?
>game's not even out yet
>people are shitting on it, acting like they played the entire game already
are you people fucking serious?
thanks for the reasonable answers user
what the fuck did I just watch
I don't know. On the one hand, it's such an obvious pile of shit nobody with a brain would want to buy it unironically, but on the other hand, Kojima has a ton of cocksuckers out there.
>Kojimaboo
Fuck me, can you be more pathetic.
It's scripted so it looks better. This always happens. Kojima isn't above it.
BT's cause voidouts if they kill people, I thought. Not just any death.
river city girls has more action then this shit
>Especially look at the animation when he gets in the truck and then when he jumps out and rolls
Yeah there's that same arcade-y feel.
...So you're bullshitting is what you're saying.
It looks like 99% of the games out there though.
Only saw the first 30 seconds but...
We dead space now?
This looks interesting.
noooo! game bad because I say so! buzzwords!
japs proving their original ideas suck ass
This seems like it would go good with some benny hill music.
Regardless of others' opinions. I think this game looks cool and I'm most likely getting it day one.
It's going to be GOTY and a massive success. That's just my prediction though. I think it's inevitable that it sells, the question is will he keep those buyers and satisfy them.
Come on dude, look at that bland gameplay. You don't need to defend that, man. Don't do that to yourself.
>The part that isnt action is a walking simulator
When is that not the case?
ACK ACK ACK ACK ACK ACK
SEETHIN Kojima orbiter.
When will you admit he is an hack?
So it's a multiplayer game ?
Ahem, fuck zoomers
It looks great to me. Like MGSV but without it ruining established lore.
The difference with a proper game is that the walking parts aren't so mindbogglingly boring. There are a lot of mechanics literally dedicated to make you waste time: You have to change your fucking boots every 2 miles, you have to rock the baby and sing it lullabies every so often, and you even have to fucking catch your fucking breath after crossing a fucking shallow river on foot for crying out loud!
The game looks like a good walking sim. But those youtube comments and the fanboys in here are pure cringe. The only way they could suck Kojima's cock more ia to for them to actually be sucking it in person. People thanking Kojima is kind of stupid.
is it the first walking simulator where they tried to make actual walking interesting (at least on paper)?
i mean, the problem with "walking simulators" is that walking is just plain walking between points of interests, with occasional side activities in between (take a photo, collect plant, fight random monster).
here there is the weight-balance mechanic that directly involves the walking bit, it is not some detached system.
dunno if it'll work in practice, it could be boring like people say, but imho at least they tried.
i think the biggest legitimate concern is the pacing, the video showed selected parts with visible "gaps" between a situation and the next one: how the game will fill those voids? is the question.
Somethings noone is really commenting on. When he made that jump across the canyon it sort of "locked" into position, like there is no way to actually fail a jump, like an Assassin Creed game, if you hold the "action" button and approach terrain the character will automatically complete the action. Not sure how I feel about that.
I'm saving this
I can see the argument for saying this is a "movie game" like uncharted, but its not a walking sim.
Why are you guys so focused on making the obviously false criticism?
Its almost like you want to make every critic of this game look like an idiot.
Hmmm
You dont have to do many of these things. Its an option and thats the point of the presentation. Showing you what you COULD do. There is also a motorcycle and that hover skate shit.
>The difference with a proper game is that the walking parts aren't so mindbogglingly boring
Walking is walking. Show me a game where you are excited walking.
Genuine cringe.
They are just shitposting. Probably nintendofags who want to be relevant or Xboxfags who dont have anything to play
Don't make an argument, don't get an argument back.
So if you start playing after a year, everything is built for you and there are tons of motorcycles lying around?
>he considers this an arguement
See post
>there are people claiming an open world game with survival elements, basic shooting and sneaking is a walking simulator
Breath of the Wild. You're always finding new things, you always have something fun to do a few steps away, you always want to keep on walking to see what will you discover next.
there obviously will be some kind of progression checkpoints so that won't be the case.
Is this on purpose? I really cant tell. Looks like anime shit, but also looks like a glitch.
You never made an argument in the first place.
looks like another metal gear.......................................................................................................................
And thats a good thing
>Breath of the Wild.
Fucking kek
That game is boring af. I haven't finished it because its boring walking around and the combat is shit.
This. I remember climbing a mountain then seeing a fucking labyrinth in the distance, I glided to it, and was in there finding treasure for an hour. BOTW is lit stop comparing it to RDR2 which is just realistic cops and robbers.
>Sekiro hated
Nice cope shitter
this is MGSV gameplay but worse
Did you even read the thread, retard?
>DS is scripted
>how
>show other example of how it is
>"no argument"
Where have you been?
>Breath of the Wild
k
>is it the first walking simulator where they tried to make actual walking interesting (at least on paper)?
Nope.
Look up a small but really very interesting title called Miasmata. It did make a really valiant attempt at making walking into a fairly well fleshed out set of mechanics.
Sadly, it bombed, in part because people LITERALLY could not comprehend that the game has a unique walking system, and simply concluded that the controls "are bad".
>>show other example of how it is
??????????
Of course. And you're looking forward to this game instead. That's precious.
The guns look fine
WALKING SIMULATOR
>game's not even out yet
>people are calling it goty, acting like they played the entire game already
are you people fucking serious?
...and then you find another labyrinth that is just like the first one but with slight variations
I liked the stealth shit and the story is interesting. I was criticizing the game before the presentation.
Mendokusai: The Game
Holy shit, this looks tedious. Bet there's no saving either, like in MGS5.
Ok does anyone have a compilation of the ‘leaks’ that have been posted? Im really curious to read the one from months ago that mentioned the grenades made from human waste. Since that turned out to be true, I wonder what else it said.
>going from one place to another
that's the opposite of aimless, user
words have meanings, you know
How the hell is one game inspiring this much assblasted negativity? Not even Sekiro sent Yea Forums into this much of a shitflinging tizzy. Any thread about it gets flooded with a sea of seething negativity.
>people waited 5 years and bought 3 Sony system for this
l
m
a
o
Should have casted Benny Hill
Based boomer. Guess we won't be needing our memory cards for this one! What's with the industry today!
Looks like Ubisoft yearly shooter #65626325625
>Ok does anyone have a compilation of the ‘leaks’ that have been posted
>Im really curious to read the one from months ago that mentioned the grenades made from human waste
w-what..? never heard of it. pls someone post
>aimlessly
>when you always have a clear objetive and a series of defined obstacles to get there
It's still second to Cyberpunk in terms of the amount of assblast it causes. Which is kinda amazing when you think about it.
Anyway, this place is literally the garbage dump of the internet. It should not really suprise you anymore.
Are you kidding me we couldn't talk about sekiro for the longest time
>walking around aimlessly
it's okay when nintendo, rockstar, cdpr and bethesda do it.
I remember the time I wanted to go to the Gerudo desert from the north and I jumped off a cliff, climbed the mountain till I got to the snowy part on the top and while I was making my way through there I found that one solitary giant statue with the sword in the middle of nowhere. It was so cool, like I had found some ancient ruins for the first time.
>It's okay when rdr2 does it
Well that looked a lot more interesting than anything I'd seen so far. Also how much of his team did he bring? A lot of those animations look basically like they could have been ripped straight from MGSV.
It's literally a carbon copy of MGSV with less shit in it
EL
EM
EFF
AY
OH
what's the story?
there was more to do in those games besides delivering parcels
Who are you quoting?
You're on Yea Forums, user. Why even ask that question?
>Normal dude is able to keep pace with a fucking car
Yeah okay
>this is what Yea Forumsedditors actually believe
>Yea Forums loves ground zeroes because it's MGSV with less gameplay
>but they shit on DS for the same reason
What happened with Sekiro and Yea Forums? I was not at that time to avoid spoilers. I bought it one month later.
>youtube.com
How other gameplay trailers are scripted to present to the audience a better image of the game. The above is one example, the Death Stranding gameplay, would be another.
Did you even watch what OP posted?
Holy shit you guys are trying your darnedest to bury your head in the sand.
Ground Zeroes is better than MGSV because GZ has actual level design. DS has even less level design than MGSV.
A dude trying to save the prez while uniting the USA some how. I am mostly interested because its Kojima
give PC release and i will mod the song into it.
>never ever
Greentexting is not restricted to quotations. You would know this if you didn't come straight from reddit.
user I don't know if you checked the title of the video you posted, but the video game being discussed ITT is called "Death Stranding", not "The Division".
the core gameplay loop of DS is about delivering parcels
>there was more to do in those games besides delivering parcels
drink bleach, homo demon.
An unexplained supernatural disaster occurs, causing the world to collide with the realm of the dead. Ghosts, monsters, and rain that ages everything it touches forces the surviving humans to take shelter in underground bunkers.
The player is employed by an organization that seeks to re-unite the shattered United States using advanced technology.
The protagonist from place to place, delivering heirlooms and valuable goods to disparate communities in order to build goodwill and convince them to connect to the "chiral" network.
Because the infrastructure of the world has crumbled to dust, and because of all the supernatural dangers in the wild, these treks must be performed by skilled survivalists.
>doesn't recognize a years-old meme
>pot calling the kettle a nigger
DS also has a very different focus than Metal Gear. Metal Gear was all about infiltration, which large open areas don't lend themselves to. Death Stranding is all about travel, which they do lend themselves to.
a humble delivery man saving babys in a jar from homo demons trying to molest them
You are implying that deliverting parcels is the ONLY thing you can do in this game, when the reality is the complete opposite.
it's the main and apparently only objective of the game, you'll be doing it all the time.
BOTW was empty yet people spooged all over that game
>Metal Gear was all about infiltration, which large open areas don't lend themselves to.
really one of the biggest bummers of that game.
>tons of tools for clever infiltration
>best strategy is to just shoot everyone in the head before you even enter
I wonder if I can store shit in the truck and drive it back
>you'll be doing it all the time.
>showing a third of the game
>you'll be doing it all the time.
:^)
>regular sized linear base with 2 simple hostages to rescue
>good level design
So you have no actual rebuttal, just recylcing old memes. Wow you're cool, i bet you are drowning in pussy
Is this the kind of rubbernecking all Kojimadrones do, or just yourself?
Watch both, compare, and see how "perfect" both are side to side.
Both are clearly well rehearsed sections of gameplay to make it look better than it is in reality.
The comparison to The Division should tell you everything about o noble Kojima.
It looks like a generic ubisoft game. But I guess that's fine when Kojima does it.
>The main objective of BOTW is to kill Ganadorf, you'll be doing it all the time
See how retarded you sound?
>Better action than 99% of games in 2019.
Yet it still looks like shit. Kill yourself, you fucking mong.
>Watch both, compare, and see how "perfect" both are side to side.
You're not serious right?
OP such a fucking hoe I love it. OPetty SEETHING right now
>implying botw is about killing ganondorf on repeat
>implying DS isn't about delivering packages on repeat
So it's a FedEX simulator, only you get to beat your customers ?
there's only 3 labyrinths and they're all completely different
>complain about cutscene interruptions
>hurr you thought it was okay in RDR2 despite you saying absolutely nothing about RDR2!
>who are you quoting?
>REDDIT! NO REBUTTAL!
Fucking twelve-year-olds I swear to god.
>main city in the game shows 51k population
>not a single npc, just holograms
(lol
Feels like no one is in the middle ground in these threads, it's either "This game is a shitty walking sim" or "This game is amazing Kojima is a genius"
I'm just cautiously optimistic, the world just looks too fucking empty and samey but I do like the ruins of the cities those seem pretty cool, just hope they're not so sparse.
Not really.
DID YOU RIKE IT?
NEW GENRE ACTION STRAND GAME
BUY IT YOU WHITE PIGGU
What's up with those animations? Every melee fight looks terrible
The game seems to have a realistic scale so I have a feeling that there will be massive sprawling cities that just haven't been shown yet.
yes, really
WOW, this looks fantastic! I can't wait to play Hideo Kojima's DEATH STRANDING for the Sony Playstation 4 console!
>there will be massive sprawling cities that just haven't been shown yet
hahahaha
See
Looks like a worse MGSV.
It's the same basic asset with slight changes in the interior and enemy placement. You're doing the same thing every time, wandering around and listening to the same repetitive music loop until you find the right gap that leads you to the empty shrine with a monk and a chest. It gets old after the first time. The concept is incredible but the actual execution is a letdown. The only piece of content that isn't ruined by BotW's template design is Eventide.
it can't all be mossy rocks and rivers
r-right?
it had a nintendo sticker, what did you expect?
see
dunno if its just me, but the MC / NPCs look scaled down to dwarf levels, and the environment scaled up to imply size
>strand game
>sunset a homo demon with a strand
eh? yes i did rike it.
>all this hype for a TPS
boy...
I do
Play this while watching the webm:
youtube.com
Damn, nice GTA mod. Does it work for online?
Alright Kojima, have it your way.
You're game is reaaaalllly good, and I'll be preordering it soon. The gameplay you showed was great and clearly not orchestrated to try look better than it is. You're the best developer to have ever lived and I love you.
I seriously fell asleep watching this demo. don't know what's more boring, gameplay or the environments. and something about gameplay feels off, it's hard to tell right now what that is exactly.
I'm saving this because it sounds dead on the fucking nose and just hacky enough to be true.
it's actually timed perfectly
wtf
>it's a walking sim so it's bad
>it's a shooter so it's bad
this game is going to blast Yea Forums in the ass for months
What the fuck is this? A banana splits game? Is this real?
user, I gave you endless opportunities to give specifics instead of a bullshit generalization. You failed to oblige. I hope I annoyed you enough that you'll hesitate to do something like this in the future. Come prepared or fuck off.
Well this has a Kojima sticker...
>this game is going to blast Yea Forums in the ass for months
looking forward to it. today been a good day already.
You misunderstand user, I was only testing your resolve. Its great to see that Kojima can count on us to buy his game, unconditionally.
No need to ask questions, just consume more product.
>ad populum
I hate underaged faggots so much
So we're not Sam, we're a BT, but we control the Ludens Sam? Why can't people think a bit before posting?
>Sekiro is dead Jim and hated from day 1
homo demon reviewer spotted.
Probably for resources and usable shit. Your complain is a valid one for works where supplies would be abundant for a reduced population like a zombie threat (no one in america is gonna run out of guns or ammo and theres plenty of canned food to last a reduced group decades) but for something like ghosts taking over the world they're probably fighting for scraps.
>coping this hard
OH NO NO NO NO NO
Yeah even in this gameplay Sam winks at the camera before he gets in the shower.
But we do have segments of first person when Sam is taking care of BB
Also something kinda weird why does Sam’s voice sound different when he’s out walking in the wilderness? He says stuff like “Hey is anybody out there!” But that doesn’t sound like Sam. I’m I just totally miss understand?
that's just norman's yelling voice
Alright I’m just autistic then. His talking voice is so gruff
RUN WHITE BOY RUN!!!!!!!!!!!!!!!!!!!!
nah it's jarring to everyone since all anyone's ever heard of him is his gravelly voice
>press x to drink baby piss
DAY OF THE ROPE
build bridges, snap necks
Superman approves
So it's a weaboo GTA/Cyberpunk clone?
Yeah, you sure showed us...
Looks very underwhelming. First Kojimbo game since MGS I won't be getting on release.
Nah it’s a Skyrim clone
What absolute drek.
The melee combat was just retarded and not necessary.
I don't understand why he eanted to include gunplay, melee and stealth into a game that was basically a survival hicking experience...
I know they needed to attract the normie audience, but all rhose thing feel so forced an pushed into a different kind of game loop.
It'MGSV all over again. Kojima allways wanted to make a good open world game like the best AC or the greates GTA, but he still does not underatand what makes the best games from those series so good.
He needs to play more videogames and watch less bullshit movies and tv shit.
Dude was right user.
The level design in Camp Omega was basically more important and well made compared to 80% of any "level" in MGSV.
He should have sticked to the mega hub formula instead of going full retarded open world of nothingness relevant to explore.
I love how Cultjima stated, himself, that he was creating a new genre without even fucking elaborating. This does not look like a new genre to me.
Konami was right.
fucking based
2018 GOTY: God of War
2019 GOTY: Death Stranding
2020 GOTY: Final Fantasy 7
Damn it feels good to own a PS4.
I love how you keep spamming this
>generic over the shoulder shooting and cinematic melee takedowns
well I guess thats a step up from walking sim.
>Only Homo Demens do, and they kill people only to cause voidouts and create craters because they are edgy apparently, people that are killed go to the "other side" and can come back anyway so there is no point.
>They mostly use non-lethal guns because when people die they cause a massive explosion that leaves a crater behind and go to the other side, which is the perpetual WW2 world
>reasonable
This shit is only reasonable if you live inside Hideo Kojimas demented skull
>It's okay when Japan make taticool cinematic experiences
Unironically hang yourself
Whoever gave OP a (You) is retarded.
stalker
This looks like absolute shit lmao.
When do they give you a real gun, that shoots bullets that can actually kill your enemies?
The sad thing is that a lot of people will feel disappointed but not voice over their critics becausr it's Kojima. This game should be a shitfest like No Man's Land.
Can someone explain to me what exactly is supposed to be the appeal and uniqueness of this game? Is the hype surrounding this game just a meme? I'm legit confused.
It is. Sony keep giving money to David Cage and Kojima instead of buying the ips from Konami or giving money to good developers.
This looks embarrassingly easy. Where is the challenge?
2021 can't come soon enough.
To be fair, despite both of them being huge memes, their movie games do sell.
plolollollo this game has far more to do than BOTW.
>2018 GOTY: God of War
the bar was so fucking low that THIS won?
>plolollollo
what did he mean by this?
I don’t understand what you’re getting at
I honestly don't know if this is meant to be on purpose or not. It can't be, right?
I wish Kojima didn't pick a real life actor to be the star of his game. It's so jarring to see a real life person move so quickly and magnetize his body to ledges when he jumps
I think this game garnered as much hate as prerelease Bloodborne, post release Undertail and CP2077, on my personal Yea Forums hate scale
I am detecting nuclear hate of the highest order and I am loving it.
the gameplay
Death Stranding is coming for PC too Outdated nigger
For the kind of marketing they have of the they do.
It's the closest thing to a video game coming out on the PS4 and it has Kojima's name on it
just like bloodborne right? and persona 5 will be on switch with added content? give it a rest.
>reskinned Metal Gear 5
Too bad I won't be able to enjoy these shitshow threads anymore after november 8th. I will, however, be sitting down and enjoying collaborating with other fellow Ludens of Culture in Kojima's newest LüdoKinœgraphy while you frothing apes fling shit at each other.
Haha.
I said this months ago and all the kojima haters dog piled me with (you)'s
and that's why I don't own any of their games
>"just like bloodborne right?"
>he doesn't know
playstation.com
Bloodborne isn't coming for PC because The fucking engine is too strangled on the fucking PS4 code, so a straight port with problems like Dork Souls 1 isn't something that From Software wants it.
P5's case is Atlus being a bunch of Asses Butthurt over MUH Piracy.
DS is coming because Kojimbo made SNOY His bitch.
>They mostly use non-lethal guns because when people die they cause a massive explosion that leaves a crater behind and go to the other side, which is the perpetual WW2 world
even more reasons to bring guns since your well aimed shot from a distance will come with a bonus tactical strike curtesy of the black goo
me too man, me too.
what is it with Kojimbo's fetish of floating UI elements near the player
I admit when I came back I thought you would have made a more interesting reply. Oh well.
its not. people would cheer it throughout since it has the MGS label on it
..oh wait people have ptsd caused by a high amount of asscancer after MGS v launch
It's not any different from GTA lmao only the Camera is focused.
Me too user I’ll make sure to leave some extra boots for you out in the wasteland
If you're lucky enough to get them first, other wise other players would already triggered the explosives, living you with scraps.
only explanation why that is so is if they showed us the beginning porting of the game and that everything gets progressively much more complex and challenging. if this is ALL that death stranding is then this shit will bomb hard.
You need the Mechanical Legs for those movement iirc, but they also run out of battery easily when used for outranning vehicle and jumping from what I c an understand from the livestream.
It reminds me of Andromeda with the stubby legs flailing around.
If you removed everything from Breath of the Wild besides two enemy variants and Korok seeds, BotW would still have more stuff to do
I hope the soundtrack includes yakety-sax
Why don’t you wait until the game is out before you start making bold claims
It's just fucking MGSV again, what the Hell?
>comparing this shit with Bloodborne
Fuck kojima and fuck kojimadrones
MGSV did look good before release
It's just MGSV without all the cool characters.
can you at least save it tomorrow theme, you savage nigger?
>BLACKED yotsuba B
Gotta go fast
Jup, looks like a re-skin of mgsv, a game I couldnt finish because all of the down time between mission locations, and this looks way worse.
Wont dust of my ps4 for this/10
I remember buying a ps4 for P.T. and upcoming Bloodborne. I'm glad that kojima project was the one canned and I'm a Silent Hill fan.
>"This game is amazing Kojima is a genius"
Literally no one thinks this. At most you might have people thinking this is Kojima satirizing modern gaming by making the whole game about a mundane act, much like how "action" games like modern God of War consists of walking through hallways and lifting heavy rocks.
The far more likely solution is KOJIMA 10/10 COPE SEETHING FAGGOTS posts are shitposts, without fail.
>Gay outposts scattered over a wasteland
fun
Oh wait but
>there’s a hoverboard
That will totally be fun after 2 hours of using it, just like D-walker.
>judging shit based on pre-release, most likely beta footage
You people are morons
So this is MGSV with a bigger map, so more empty areas in between actual gameplay.
Hard pass.
No thanks, I'm saving my money for MediEvil and Doom Eternal.
>after a 50 minutes presentation that would hype and highlight the action and gameplay
I mean it's cool they showed gameplay besides just walking around but it doesn't look much different than MGSV.
>it's literally a walking simulator
ebin
This is Kojima, his shit doesn't change that much between beta and release, also this is also a carbon copy of the MGSV engine, right down to the fucking animations, it's not hard to tell how the game will fucking play, when we already have the fucking game with MGSV.
>cutscenes every 5 seconds even in combat
oh no nono no no nno no
>Looks identical to MGSV
>50 minute gameplay presentation
>MGSV sucked
Yeah, Death Stranding is dead in the water other than a bunch of normies who will be hype for a week at release and forget it about it the week after like every other game.
It's literally MGSV with a new coat of paint, it's basically like China recreating MGSV with stolen assets.
People who didn't know you could use cut to remove grass from Pokemon are the same people who praise botw and it's "design"
OH NO NO NONO NONONO
>projecting the cope
This shit will be big on twitch for a week and then be forgotten outside of hipsters talking about how revolutionary it is
Can it really be called a Cyberpunk clone when this game comes out first?
Based
THIS GAME FUCKING SUCKS, STOP MAKING THEADS ABOUT IT AAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHH
>Better action than 99% of games in 2019.
the game looks kinda boring to be honest
the story really needs to carry this
The only other action game worth a shit released this year was Astral Chain, and so far Death Stranding looks way fucking better.
so Yea Forums
I highly doubt anything this year will top astral chain it’s just that good
Are you retarded? We literally had RE2make, DMC5, KH3, Astral Chain, etc. this year. You're retarded if you think MGSV combat is better than any of those.
People are joking but the similarities are so striking that I'd call them uplifted code.
>running and walking animations
>hijacking animations
>bailing vehicle animations
>aiming and moving animations
>same janky shit all across the board
It literally is the MGSV animation code ported to a new engine. This game is going to flop so fucking hard and I cannot wait to be there when it does and this hack faggot finally gets recognized as the Hollywood obsessed money leech he is.
it's like MGSV but worse/more janky.
That's been obvious since we've seen the first gameplay trailers that it was the MGSV engine retooled.
>30fps "we want the Persona audience" button-masher.
>Good.
Might give it a try when the 60fps PS4 version is a PS+ freebie, till then it's just garbage fit only for Switch owners.
youtube.com
NEW FOOTAGE
Them crazy russians leaking everything again
re2make was lazy, you get more option playing the original.
DMC5 ......V
kh3 hahahahahaahha
astral chain already forgotten
you should work on your reading comprehension
This is the most hilarious thing I've read in awhile on Yea Forums, thanks.
Guys?
Death Stranding is actually MGS6, you'll find out in the finale and post credits scene when Big Boss shows up and its all about a dystopian shut down of a corporation not called "Konami" in which Big Boss renames Outer Heaven.
The game looks boring as fuck and the story is cringe
Its literally just Kojima fanboyism proping this garbage up
MGSV leaves a weird taste in my mouth. Not sure how I feel about this game. So much to love, so much to hate, but what I resent the most is all the online modes for these games are fucking deaaaaaaad god damnit why.
>comes out in a month or two
>CHILL BROS ITS JUST A BETA IM SURE THEY'LL REVAMP THE ENTIRE GAME BY THE TIME IT COMES OUT
He's a normie faggot that things betas/demos are the same thing and that all the changes take place within a month.
>normalfag calling anyone else a "normie"
lol
still better than BOTW
yeah everyone will refuse to buy this game because some toddler on Yea Forums said that it ported over the one and only part of TPP that was considered not only good but phenomenal
Metal Gear Stranding V?
It's literally not. It has similar designs and gameplay animations, but MGSV used the Fox Engine and DS uses the Decima Engine
>slow motion
>slow motion
>janky animation
>slow motion
wow!
Can't wait to play as The Postman.
I mean not really.
Masterful film trailer editing ain't the same as the gameplay looking fun, I remember audibly laughing at the gameplay segment of the Red Band trailer.
I mean fucking really? Sidesaddle ten feet from two soldiers and they're just chill?
Then it turns out ingame you can't even go Agent 47 and drive hijacked vehicles through checkpoints.
Shit's a fucking joke, and this somehow looks worse.
I've literally seen this style of gameplay time and time again. How is this any different? This isn't revolutionary.
It's different because Kojima. This is his laziest game yet.
Movies to watch waiting for DS
>The Postman (1995)
>Dunkirk (2017)
Everything about this game looks like hot shit and the only reason why people are excited for it is Kojima.
>I've literally seen this style of gameplay time and time again.
list 5 games without revealing that your IQ is under 80
This is his first game. He has no money so he made the easiest game ever so to maximize sales cuz normies eat this Shit up. Once he has the money he can build his magnum opus. A magnum opus doesn't take 3 years like this game to make it takes 6 plus
it looks so much like mgsv, I like it but wish it was something different honestly
I could see the appeal more if I lived in a big city and couldn't visit many open places, but I can, so... meh
So, by the end of the game Sam will have ruined his feet, knees and spine, right?
>very easy mode
I'm getting some real comfy feels from this game honestly. I might get it.
will there be animals?
Yes
Nah, we'll be exploiting vehicles asap. I'ma be harassing other groups solely to steal their shit too.
>Delivering sperm
>Sony keks literally traveling with other men's cum in their most highly anticipated game of 2019
The game comes out in 2 months you deluded retard.
Directed by Dmitri ocтpoвoк
so how come the homos have jeeps but you're stuck with a bike?
>Purchase the game a month later (or a year after release or whenever)
>America is already built again
What prevents this?
There was a trailer earlier last year where Sam was i a convoy of sorts, they had trucks but something bad happened.
nanomachines
guess you should preorder
what's stopping online players from building ladders that lead off cliffs?
I think he's referring to the "Sekiro should have an Easy Mode" controversy that several(?) journalists pushed and the usual Yea Forumsermin were baiting about agreeing with. It was basically people being overly obnoxious about the game's difficulty.
>why are the guys in yellow attacking a mailman?
>why do humans hunt each other in a world that's making them extinct?
they're generic mooks which will probably have varying motivations for their hostility. hopefully with some visual differentiation between groups, ie. different colored suits.
>why does no one use guns?
at least some people create massive nuclear-scale explosions when they die, and AFAWK there's no way to tell at a glance. there are traditional firearms in the game.
>why does the game slow down for you in order to give you time to aim?
>why does the game auto-aim melee attacks for you?
because it's a demo for a press event.
>why can you outrun lightning projectiles?
they're not lightning blasts, they're big cattle prods with cartoony lightning effects.
>why does this look like such a generic auto-win console game?
because it is a demo for a press event.
This was a shitty demo that showed very little we hadn't seen before or which wasn't already safely assumed, just gave more details and clarifications. the focus on asynchronous multiplayer is really troubling. if all that gay shit is what Kojima has been on about with his 'new genre' hype, the game will be mediocre at best.
Seriously, who the fuck thinks this trash looks good? Even No Man's Sky looked better than this.
>why do humans hunt each other in a world that's making them extinct?
Why dose it happen in any other Post-Apocalyptic game?
oh nonononononono
Where and what games?
I like the bad guys, reminds me of the CDA from Monster Inc.
We shall see.
Who gives a shit about Twitch? It's full of 12 year olds and 40 year old virgins who only care about titty streams and Battle Royale shit.
The physics in this game are weird. Doesn't look natural at all. Also there is clipping when Sam gets into the truck, his boots just clip through the side of the truck.
But yeah, as for physics, in one of the trailers (with Geoff Keighley as the Ludens fan), Sam falls of a cliff, and he just drops way too suddenly and quickly.
The physics in this game aren't right.
>XV had actual animals and people running around in the world
You mean the stupid looking roaming monsters, and people that you can't interact with in any way?
Nothing.
no bing? no wahoo? NO GAMEPLAY!
U do the same thing in BOTW and red dead 2. Fuck off.
Looks like MGSV but you intentionally sped up the footage to make it look faster paced than it is. That isn't what I'd call better action than anything and comes off as desperately trying to do damage control against all the people who are shitposting
Don't know about them affecting the game world, but the craters are confirmed to be a part of gameplay, being left behind whenever you die.
Yeah if you're "aimless" when playing a game that's on you. Not even necessarily a bad thing
that car looks so badass, hope you can steal these things and drive them around on roads for long journeys.
game looks good overall, combat looks great. Hope there's some actual spiciness between the long trips or that they're just a kind of a chapter in the story. We have two more days to see.
>You, the player, are a BT following Sam.
i bet that's it exactly
Looks like MGSV but with a better story, I don't see the problem.
Sounds like a good prediction. I can see it happening. Question is if it'll be a plot point that affects story like Sam tries to get away from the BT or just an interesting aspect or detail that doesn't come into the story.
So what's the point of this game? I still don't get it even after watching the gameplay and the trailers
WAKE ME UP
we've seen running deers and crows in the trailer of May ,so yes i guess
Shadow of the Colossus was 90% walking and was great, Death Stranding should have less than that based on what I've seen so far.
It looks like an "artistic" choice where certain parts are sped up and some parts are played in real time for a dramatic effect. It looks fucking retarded.
It's one thing I feel like this game will lack, but judging from all the dead crabs and sea animals in the trailers I feel like most of them would gone extinct already when the game begins.
inigomontoya.jpg
We saw birds and deer in a trailer but who knows.
The story is the only thing that looks weird and original
Kojimbo should just make a movie. All this time flying Sony's jet to LA to brown nose movie people lead to this gameplay?
So, where's the "strand" genre?
Cause all I saw is an open world free roam 3rd person action game.
All "new" mechanics are nothing more than old stuff(equipment/weight management, go from A to B to deliver X, stealth with various gadgets, and so on) adjusted for the plot.
Don't get me wrong, i like what i see, but i see nothing of a "new genre", literally zero of anything new.
Your company is doomed. Your public image is getting worse every day.
Kojima is FREE now and you have absolutely zero way of controlling him. You're boiling with anger and there's nothing you can do about it. Delicious.
Eh the new probably comes from the combination of all these various things put together working together.
It's new in the sense that Soulsborne is a new genre.
Did Kojima unironically create a boomer simulator?
I’m going to buy Death Stranding and I’m going to like it
>5 years of mystery to reveal your game is just another military third person shooter
Jesus Christ.
>It's new in the sense that Soulsborne is a new genre.
So like i said in a previous thread some days ago, a "genre" that will be limited to this very game or its sequel(s) at most.
A "genre" that is just an agglomeration of already existing mechanics that are already in other games together, with nothing really new except for small elements that, while they'll define the game itself, are tied too much with the plot itself to actually work in other games(like souls in soulsborne).
>walk to point B
Woah, look at all this player agency and exploration.
>MGS5 2.0
No thanks. MGS5 wasn't that good to begin with and I'm not excepting Death Stranding to be that good either.
It's worse than that. It's Kojima making another MGS5 clone for the past 5 years or so.
omg bros dont type the link it make mustar
>Xcucks and Konami shills got their new talking point 18 hours later
Cute
It's basically MGS Survive with a prettier world and fewer enemies.
But there have been plenty of games since Souls that fit into that genre. Hollow Knight, Salt and Sanctuary, Blasphemous, Lords of the Fallen, etc. Even Bloodborne and Sekiro use the mechanics in an entirely different setting, so they clearly aren't "tied too much with the plot".
This is one of the most retarded arguments out there. No, it isn't okay when nintendo, rockstar, ubisoft, etc. do it. Them getting away with creating walking simulators doesn't mean it's okay for others to do it. Also.. it's okay when those companies do it according to who? Some random anonymous person you spoke to? There will always be a retard with a retarded opinion out there, so goi instantly think it's a collective voice and general opinion? If you were speaking to one single person who said it's okay for those companies to do it, it'd be more understandable. Keep in mind though.. more than one person browse this site. You're a huge fucking idiot.
Lots of genres start like that. When GTA3 released the media and general public called following similar games GTA clones. More clones kept releasing and varying until the genre grew to be called Sandbox. Soulsborne is starting to get to that later point but people still keep calling the genre after the game title.
Its shit for niggers and cuck lovers.
Nah, if it was, it would be on Xbone.
I learned to like Walking sim with the time, Amnesia, Soma, Layers of fear, observer are decent walking sim. You walk shit happens you can’t really interact but it triggers emotions.
Here it’s fucking lifeless, it’s a LITTERAL walking simulator, a LITERAL fedex slave simulator, the open world looks comfy and beautiful but it also look like a map of an open world game where you just designed the empty map. The combat looks like trash, the story that is rused to shit to us will be boring trash cinematic fillers like MGSV.
If this game makes me think «mgsV wasn’t that bad» I quit gaming forever.