Japanese devs can't into a good graphi-

>Japanese devs can't into a good graphi-

youtube.com/watch?v=kohEL3Wo6a8

Attached: back-stage-luminous-productions-geforce-rtx-2080-ti-ray-tracing-tech-demo-screenshot-004.jpg (3840x2160, 448K)

Other urls found in this thread:

youtube.com/watch?v=UVX0OUO9ptU
forum.beyond3d.com/posts/2081278/
twitter.com/SFWRedditVideos

I hope she gets a mole map.
Could be melanoma.

Photorealism ruined the gaming.

>that texture quality
Maybe in 10 more years they'll catch up.

Correct.

Which textures are you talking about?
I agree the content of the textures is shit, but the quality of them is fine.
I'm more worried about her massively fat pinkie.
Could be diabetes.

>Luminous
This was 7 years ago and was more impressive
youtube.com/watch?v=UVX0OUO9ptU

Any time there's a close-up it looks awfully low-res.
Look at those fucking fingers.

Attached: 1543975436510.png (1737x732, 648K)

So Square Enix is the only Japanese studio that has a capability of making a Western AAA level rendering so far?

Oh god, you're right.
Weird they look so different from OP fingers.
Closeups were a mistake.

These are a huge leap over what current gen has

No it wasn't, XV already surpassed that visually.

That's a compressed image, not direct feed.

Attached: 413f3a78-7272-40a7-a545-874c075bee3f.png (1920x1080, 2.69M)

>XV already surpassed that visually
lmao retard

Capcom

RE Engine looks like shite

You're literally blind.
forum.beyond3d.com/posts/2081278/

RE7 and RE2make look better than anything squeenix shat out

Youre retarded, it did

Attached: agnis_philosphy_final_fantasy.0.1488268144.0.jpg (1200x800, 62K)

XVs texture res, poly count, shadows, AO, IBL, PBR, GI are all far improved over the agni tech demo

Attached: IMG_20190716_161213.jpg (3840x2160, 813K)

sure kid

Attached: FFXVWindowsEdition_screenshot4.jpg (1920x1080, 948K)

>Agni's Philosophy

That demo was very impressive honestly but why the fuck is it 7 years ago?

FFXV wasn't any close to the demo even though it came 4 years later after.

Is it because of the hardware limitation of the current gen or the technical incapability of the devs who can't utilize a good engine for in-game graphics?

Yes it was see >posting prerelease console pic
Fucking retard

Attached: 637650_screenshots_20180307213914_1.jpg (3000x4200, 3.59M)

XV more than surpassed what was in the demo, you don't know what you're talking about, the IBL and PBR solution alongside texture res, shadow implementation, AO and VXAO, and the real time GI pushed XV far above Agni which was using a baked static GI instead

Attached: 637650_screenshots_20180309015209_1.jpg (3840x2160, 677K)

Because Agni's Philosophy was running on 4 Titan X in SLI while FFXV was downgraded to run on consoles with GPUs that weren't even close to a single Titan

This user is an actual retard

>windows edition
>prerelease console pic
lmao, dumb fuck

>ps2 face textures

Is thsi what that hack Tabata has been up to since they fired him from Final Fantasy?

>So Square Enix is the only Japanese studio that has a capability of making a Western AAA level rendering so far?

Capcom, Konami, Japan Studio.

>-cs