Starfield - The come back of a super star

400 new employees
Job postings confirming massive overhauls to the engine
Developed for next gen
Confirmed new tech including photogrammetry, Quixel's Megascans tech, third party tech for rendering massive landmasses
Bethesda knows their reputation has tanked with 76 so they have to knock this one out of the park and planet
Confirmed to include spaceship travel between solar systems
World building will be as close to real-life science as possible
Described as "The biggest, most epic science fiction thing you could possibly imagine" and "End all be all science fiction game that everyone has always wanted to play."

Yeah I'm thinking he's back

Attached: 1558890738255.png (1280x650, 635K)

I'd rather have Elder Scrolls VI than Starfield

>Elder Scrolls VI
with their shitty engine they are using for years. Yeah can't wait for that

Making a good game is Todd's infinite quest
So it can never happen

Elder Scrolls and Starfield won't use the same engine?

You're getting the same engine regardless of what game comes out first

>massive overhauls to the engine
kek our busted ass piece of shit broken engine that looks like ass and runs worse isn't cutting it anymore, better add some more bells and whistles that will surely make our game look like a 2020 release rather than the decades old piece of shit that it is

>Bethesda knows their reputation has tanked with 76
But it already tanked with Skyrim.

Elder scrolls will, don't know about starfield but there is a high chance that it will also use the same engine

Yes how will they ever recover from that one?

Are we gonna get space porn mods now?

even if you hate skyrim a game with that critical and commercial success in no way tanked bethesda's reputation

why do you need 400 fucking more people to make a video game? this reeks of bioware tier shit where its gonna be "a 10 year journey" and ubisoft levels of bolting on mundane busywork.

>why do you need 400 people to make a movie? j

because Bethesda games are literal movies amirite LOL

They don't.

Bethesda opened 3 more officers, one in Austin, another in Dallas, and another in Montreal, and most of the job posting are for those offices that are making their own games and not working on Bethesda Maryland projects of starfield, TES6 m, etc. etc.

Another case of Yea Forums telling only half truth.

its going to be fun to see games like Halo Infinite and GTA VI pushing the graphical envelope next gen and then theres starfield next to them in its fucking 20 year old engine

Attached: 2799786-fallout4_2015_11_17_12_36_37_104.png (1600x900, 1.62M)

yes

no todd has specifically said in interviews that all studios move together on each project. they aren't splitting games across studios

Massive online integration
Severely pared back mods in a system designed to strangle custom content and strip all ability from modders - if any mods are even possible.
Microtransactions everywhere.

Except we know for a fact they are, Fallout 76 was made almost entirely by the Austin studio, with Maryland only providing some assistance on a few quests.

Likewise, the Dallas studio is making some mobile games that neither Austin or Maryland has any real input on.

dallas was brought on specifically to help with starfield. and austin is doing some minor work with 76. barely any content is being made for that game.

the games will already look somewhat close to this.

Attached: 4qbtofwxa4p21.png (1240x698, 522K)

>barely any content is being made for that game.
Literal retard outs himself yet again.

M8, there is the entire wastelanders update that is adding NPCs all across the map, an entire new second MQ, companions, and a bunch of other shit, and then they have already talked about how private servers will come after that.

they really need to overhaul the lighting for the next game, it's so flat

Not him, but you are aware that high level NPC modeling for even Fo4 and Skyrim looked like that?

All game companies use shit like that as a base, then scale it down for the final release.

I can't wait for the All New Engine of Gamebyro. What number are they up to now? Do you think they talked to the Catherine devs to figure out how fucking climbing works in their own engine?

They already knew how climbing works in-engine, they just don't use it because they don't have any game spaces that need it

yes its scaled down put those other games weren't using photogrammetry for assets.

>animations still look like stiff robots

They haven't made a good game in more than a decade

No way in hell they make a good game

>expecting anything of bethesda at this point
It’s like you enjoy suffering

>massive overhauls to the engine
Yeah, because we didn’t hear the same about every game since Oblivion

>Adios mods

They make the only games worth playing at this point. With the obvious exception of Fallout 76.

And nothing of valuer was lost.

This. Bethesda hates the idea of massive modding if it isnt being supported exclusively by them. They would've bought out or found some way to shut down sites like Nexus if they could.

Skyrim is their biggest success. It got great reviews and has been re-released so many times. Really the trouble started with Fo4, that's when even the normies who loved Skyrim caught wind of Beth's bullshit. 76 have made them lepers though.

>Described as "The biggest, most epic science fiction thing you could possibly imagine" and "End all be all science fiction game that everyone has always wanted to play."
OH FUCK UUUUUURRRRRRRAAAAAAAAAAAAGGGHHHHH TODDDDDD YES F-FUUUUUUCK II'M CUUUUUMMMMMIIIIIIIIIIIIIIIIIIING LIE TO MEEEEEEEEEEEEEEEEEEEEEE

Attached: 1568077714372.png (542x751, 44K)

Posting Wojack should be a bannable offence.

>no source on any of this
>nothing indicating substantial rpg elements or larger cities

>End all be all science fiction game that everyone has always wanted to play

science fiction as a whole is bland and boring, the interesting settings like Dune are extremely rare and what we've seen of Starfield feels safe and sterile

>bethesda
*zenimax
Bethesda know mods are what keeps them afloat, it's the morons at zenimax that are the problem

it's literally just Skyrim in space, going to a new planet will be the same as entering a cave

How many times are you people gonna fall for this shit? Toddposting is fun and all but seriously, is there anyone that is actually gonna buy this knowing full well what to be expected?

Fallout 76 was an inside job. Godd knew that Beth Studios wouldn't green light an engine development unless their huge fanbase were shitting on them.
So Godd made the worst possible game he could, and used the backlash to convince Beth to found a new engine
Godd is good, praise Godd

Attached: 1537044303156.jpg (1333x2000, 418K)

I wish conspiracies like this were true, it'd make everything so much better

>Job postings confirming massive overhauls to the engine

So it's the same engine with the usual polished turd approach?
That's gunna be a hard pass for me fampai.

Attached: Fallout4.jpg (1024x768, 99K)

Who cares. CDPR will mog whatever they make despite them having more time. Just give me a Star Wars game like that I don't want to see a shitty Bethesda knockoff with dogshit writing to boot.

Inb4 it's still shit, I doubt Todd has it in him to make a good game anymore. He let all the success go to his head.

>400 new employees
>Described as "The biggest, most epic science fiction thing you could possibly imagine" and "End all be all science fiction game that everyone has always wanted to play."
oh god
you dont take new employee, that doesn't yet fully understand your company working proces, aren't used to game engine all your games are based on AND is beeing reconstructed at the same time,
fucking let them make one or two DLC for F4 first,
Jesus Christ it will be shitshow

Yes but have they got rid of the shitty animator who only has a job because of nepotism?

I would be happy if they just shifted to UE4 or something.

the noclip documentary on Bethesda revealed the truth; they stick to gamebyro because it's all their employees know
they have a huge focus on being a 'family' and pride themselves on having people that have been there 10 years and beyond, they refuse to clean house and cut them loose because it would hurt moral, the team can't keep up with other companies and their tech/standards at all

literally every other studio that Bethesda publishes is better than BGS

Unironically think Starfield will blow Cyberpunk out of the water, CDPR are just really good at making extremely polished but generic uninspired products, Todd is looking to design ambitious shit he has been dreaming of since the 90s he sound excited as fuck everytime he talks about Starfield totally different than when talking about Fallout and TES.

Wow, he's got you already? There's no footage and you're already sold? you're dumb.

is this your first time seeing Todd? he has charisma and speech maxed out, the dude is an expert orator and salesman but he's lying through his teeth

All users from Yea Forums are supremely delusional. F76 received major backlash upon release but it’s doing very well now. Bethesda is fine. Star field could crash and burn and they’d still make it out of the fire.

this face is all the footage i need

Attached: DfYPWAQXcAY7X-P.jpg (870x894, 60K)

I don't know what you are smoking, but it sure looks like the expensive shit.

cant wait for the big titty alien mods

Bethesda got sloppy after they hit the big time and expanded there's much less effort put into FO4 and 76 than previous games

TELL

non believers like you will perish by your own hate

Nobody believes you Todd.

Attached: BUY MY GAME.webm (1280x720, 1.44M)

invisible flying people with spaceship hats on

I would say this is bullshit from any other company, but after the skyrim horses bullshittery, I buy it.

> j
h?

it is more about making them equal with a developer like cdpr.

>science fiction as a whole is boring
Naw
>with the exception of Dune
Dune had good world building. However the actual novel was just mediocre. Paul is such a faggot and robs the actually interesting characters of more prominent roles.