Are the sequels worth playing?
Are the sequels worth playing?
2 is for sure
No, 2 and 3 are shit and the plot goes full retard
2 is good and has some kino moments, but 3 is not good unless you want to co-op it with a buddy.
1 and 2 are great. 3 is trash.
What happened to 3.
EA
Why does he wear the mask?
2 is good and 3 is okay
play them all dead space is a good series overall
Dead Space 2 is alright but is more action-oriented and Isaac turns into a generic talking main character instead of a generic silent protagonist.
Dead Space 3's opening segment where you float around in space between derelict ships is fantastic, but the rest of the game is shit (apart from DLC ending).
Extended version please.
2 is the best in the series, 3 is the worst. 1 sits in the middle.
Some people prefer 1 due to nostalgia or the backtracking/Isaac not having a voice., but it suffers from much worse gameplay and level design.
Fanbois are buttblasted its not the same 3 corridors copy pasted over and over again (despite it actually beeing the case for like 80% of the game except for the last few chapters)
Ending and dlc are absolut kino
2 is worth playing for sure.
3 is worth playing with a friend and some major caveats. It's a terrible dead space game, it isn't scary, and it added universal ammo which is lame. But it did have some pretty neat coop ideas and moments that I would like to see used more. If you and a friend can get it on sale, it's a pretty fun coop game, but it is a terrible dead space game.
All you need to know is that 3 ruins the series in terms of gameplay and and narrative.
Nah 1 is the best thanks to it's more horror atmosphere alone. The first games horror comes from being alone on the creepy silent ship, seeing monster shadows creeping around and whatnot. In 2 you're in some mega apartment structure with people all around you, isaac won't shut up and the horror comes from jumpscares, that's why one of the things people remember the most in 2 is that fucking sun jumpscare that comes out of nowhere.
2 is a fantastic game.
3 is an amazing time if you play it with your best friend on voice. Shit was a blast. The coop underground sections were super neat.
EA basically decided that all of their games need to be AAA blockbusters that can appeal to everyone.
Horror by nature is a rather niche genre, so that's not acceptable to EA. But Dead Space was one of their big names at the time. So they decided to make it a big loud coop shooter to make it more mass marketable.
Problem was that people who didn't play the first two games weren't going to care about the third game in a series and the people who did were mad that the game strayed so far from its roots.
Despite what angry fans say, it was an actually decent coop shooter (not the greatest, but a pretty fun time with genuinely cool coop moments), but it just wasn't what people wanted, so it bombed and EA deemed the series a failure and scrapped it. Which doubly hurt since the game's dlc ended on a massive cliffhanger.
Play 2 for sure.
Play 3 if you have a friend to play it with. Otherwise you might as well not bother since it's a terrible horror game and just an okay shooter without the coop stuff.
2 is a fun shooter without that retarded sensitivity mismatch
All three are worth playing.
DS3 jumps the shark but is still a fun 3rd-person shooter with some interesting exposition.
2 is OK, less horror and more action but still OK.
3 pretty much only has horror due to the visuals and is full on action. At least it offers some sort of conclusion on the whole necromorph storyline. Spoiler: everyone's fucked.
2 went full on AAA action horror. Dead Space was never really subtle with its horror, but they really threw subtlety out the window in the second game.
>Nah 1 is the best thanks to it's more horror atmosphere alone.
I don't ignore the most important aspects of a game like you do.
To me better balance, pacing, level design, gameplay design, etc. is far more important than getting a greater sense of "isolation" because there is one way dialogue going on (Isaac being a mute in 1) and there is only a handful of people on the ship.
Also don't kid yourself, 1 almost exclusively relies on jumpscares and you flat out ignore non-jumpscare sections from 2, like when you return to the Ishimura.
1 also has terrible shit like the turret sections, tedious backtracking and more.
It's not a bad game, but it's definately worse than 2.
1 is the peak. 2 is alright, but not a must play. Avoid 3.
First one was a full on shooter as well, even if you don't want to admit it.
Difficulty wise the game also becomes a joke once you get the pulse rifle in 1, since it's basically the cutter except with a much greater ammo capacity.
>jumpscares
Dude, in 2 the "horror" comes from the stress of expecting everything to go wrong in multiple ways and still failing to predict it again and again. Same as in 1. What's lacking compared to 1 is suspense. The original is much moodier and even a bit pensive.
I remember the "true horror" fans shitting on1 for muh jumpscares non-stop so it's just weird now.
>better balance
Force Gun is still present in 2.
I never said it wasn’t a shooter, I’m saying that the second game threw subtlety out the window in favor of big, bombastic, action set pieces. They had a bigger budget, and they remind you at every opportunity.
1 is a good horror game
2 is a good action game
3 is irredeemable garbage
>Force Gun is still present in 2.
I have replayed 1 and 2 a lot so I know how to break the games, but to do it in 1 requires almost no effort and it's something you notice during your first playthrough.
Pulse Rifle is a Cutter that is way more ammo efficient, meaning you won't have to worry about ammo ever. Line Gun is the solution to everything even remotely challenging in 1.
Force Gun peaks in DS3 if you have something like acid mod.
I've only played 2 and I really liked it but I've read that 3 is bad
DS1 = Alien
DS2 = Aliens
DS3 = Alien Covenant
3 is really bad as a horror game. It's fine as a shooter.
If you have a friend to play it with while being able to voice chat, it's a pretty good time, it's got some neat coop stuff with moments where one player sees stuff the other doesn't and stuff like that. But if you don't have anyone to play it with, you can very safely skip it.
I’d argue 3 is more like Prometheus. A total fucking mess.
Level 1 Suit
Standard Engineer RIG
>meaning you won't have to worry about ammo ever
Have you noticed during your lots of replays how if you only have one, at most two guns you just don't have a problem with ammo whatsoever as long as you can aim? Because ammo drops only for the weapons you currently have in possession.
Also I find it weird how people constantly praise Pulse Rifle and Line Gun because I found them to be highly inefficient. Pulse Rifle definitely does less damage maxed out and Line Gun just has too low ammo count and RoF. But I played the second time with Cutter only and it wasn't that hard so I guess it's down to preferences.
I liked Prometheus
Level 2 Suit
Standard Miner RIG
Level 3 Suit
Intermediate Engineer RIG
Level 4 Suit
Intermediate Miner RIG
>Have you noticed during your lots of replays how if you only have one, at most two guns you just don't have a problem with ammo whatsoever as long as you can aim?
Doesn't change the fact that Pulse Rifle is incredibly powerful. So much so they actually managed to overnerf it for 2.
In 1 it's a gun with comparable damage to the Cutter, can go auto, has larger ammo capacity, you get more ammo for it.
Meaning you don't even have to have good aim since you're punished less for missing with it compared to the cutter (and again, can go full auto).
It breaks the game the second you get it since it no longer becomes survival horror, you never have to worry about ammo again even if you're bad.
Level 5 Suit
Advanced Engineer RIG
Level 6 Suit
Advanced Soldier RIG
Advanced Hazard Engineer RIG: Obsidian Class
If you're a fan of the franchise, its setting, and Isaac, 3 is a bittersweetsend off. It isn't anywhere near as good in writing quality, but Isaac is fine in it and his evolution into a nihilistic asshole is kind of great. Really, the main reason I would suggest it is because it's the only game in the franchise that gives you hilarious combat capability against Necromorphs. Some weapon combos are insane and make you basically God even on Zealot.
2 and Extraction are must plays. A lot of people overlook Extraction, but it is probably the second best in the series after the first game.
Advanced Hazard Engineer RIG: Elite Class
Scorpion Level Engineering RIG
>Doesn't change the fact that Pulse Rifle is incredibly powerful.
It does. Since you have plenty of ammo (so much you have to sell it to have some free inventory space if you're using just one gun, in fact) for any weapon that it doesn't matter if one is a bit more forgiving than the other. At least as long as Force Gun exists.
There is no point in complaining about how the Rifle compares to the Cutter for those playing for the first time because they shouldn't know enough to metagame anyway.
There is also no point in complaining about subsequent playthroughs because you know exactly how to min-max and where the worst assrape sections are, so the game isn't that hard anyway.
Standard Astronaut RIG
Advanced Unitologist RIG
don't forget the part where they expected 500 million copies to sell in the first couple weeks when the original took years to hit half that.
To be fair sequels usually sell much faster, but yeah, the more I heard about it, the less interested I was.
if you use any suit other than this you are gay