First time you try and play it

>First time you try and play it
>It's shit
>Come back later
>It's a masterpiece
Post them.

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I got like 60% through the game and it didn't really hook me
I'd like to give it a second try if it ever gets off the wii u.

Probably not what you mean, but I played this game at launch on an OG Gba and thought it was shit because it was Dark af even when playing with a light as opposed to Super Mario which was easy to see due to it's bright colors. Replayed it on an SP and the game was a solid Metroidvania.

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Breakdown is pretty much the only game I can think of that gave me that experience.

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Absolutely based.

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This.

You already posted it.
I gave up on it but then watched the Super Best Friends video and gave it another shot and loved it.

I had that exact experience. I could only play the fucking game outside and in direct sunlight.
The GBA SP, on the other hand, had the reverse problem, because the backlight actually made the screen darker than the original GB when viewed in a bright setting, so I could only play the game in a dark room with the backlight on.
Still a great game, with some damn good music.

Literally everyone that actually likes this game goes through this process. Almost no one likes it when playing it the first time. It takes a buildup of mental fortitude to prepare for.

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Unironically the final fantasy games

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>Literally everyone that actually likes this game
5 people?

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Hey, it sold like 150k in Japan and got scored 32/40 by Famitsu. There's probably at least ten.

Opposite, I think they're all mediocre now instead of just 13 with the exception of 12 and 14

Wonderful 101 & Dragon's Dogma are the kings of this. Surprise surprise, they're both in my all-time Top 3 favorite games. It's the combination of having too little of your combat options available for the first hour or two and a lack of hand-holding.

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I just played some of it for the first time today and I wasn't really into it, hope this is true

Dragon's Dogma isn't a very good game, but it's still one of my favorites.

There are a lot of quick rundown guides out there to help you out. Be sure to get dodge and guts from the shop asap.

The thing about W101 is that it doesn't give you even 10% of your complete moveset when you start a fresh save. Make sure you buy Uite Guts & Unite Spring, and know that most of your main Unite Morphs will eventually unlock a stinger, launcher, and spin attack apiece just from using them (it's a weird "experience" system that it doesn't show you the progress of). Also know there's a ton of unlockable characters, some of which have unique Unite Morphs, and secret/unlockable abilities as well.

Keep that in mind and enjoy the ride; the first playthrough is essentially one long tutorial, but the story and campaign in general is so fucking strong that it carries it. Then, because it's a Kamiya game, it heavily incentivizes replay value.

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Shit, how could I forget Deus Ex? I was disappointed when first playing it and it seriously grew on me the further I went in.

>Spoonfeeding

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contrarian attention whore. 12 has the worst story and braindead gameplay. Most forgettable music and the worst cast

You're borderline avatarfagging with that image at this point my man.

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I had this happen with Viewtiful Joe. Had a bit of buyer's remorse until I got to Gran Bruce. I knew W101 was a masterpiece out the game

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Oblivion

Oblivion is the reverse, though.

It's one of the weakest entries because of two reasons I'm surprised haven't been modded to be better: The movements and the DDS system.

Double tapping to run killed my thumb playing that game, and really takes the fun out of playing it especially when other entries have a faster walking speed or a dash of some kind, and having to grind for 0.4% card drops is not fun either, you don't need the cards to proceed but the game is designed around collecting them and they can make your life a lot easier so I spent a lot of time collecting them which involved a lot of running back and forth and timing hits correctly.

Apart from that, it had the best music out of any of the GBA games and a pretty difficulty dracula. I was only able to beat him by abusing summons.

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>Slow as fuck start
>Then the minigames and substories open up after you join Tachibana

I put an insane amount of hours into the real estate stuff.

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What killed it for me was the way the screen scrolled upwards every time you jump. No other Castlevania game does this and it's a little nauseating. The jump itself is also pretty stiff unless you're dashing, and even then it's not the most responsive.

>it had the best music out of any of the GBA games
Only because its entire soundtrack is just remixes of older, iconic songs, but every single one of the remixes sounds worse than the original, so it's hardly a compliment

>12
>bad cast

12's story is undercooked but the execution is better than the other FF games. The gameplay isn't the most exciting but still miles ahead of bland FF turn based shit. Music isn't good though I'll agree

GTAO
I couldn't fully enjoy it until the Oppressor came out, most fun shit ever

Literally Pic related
>Start game first time
>Meh
>Only hear bad things on Yea Forums for years
>Only hear good things from everybody else
Play it again with all patches, DLc and Add-Ons and holy shit i had a blast:
>Combat isnt shit like Yea Forumsirgins claimed much better than any TES or Fallout game
>The animations are suberb
>The story is great
>Some quests are so good i still remember the names of characters
>Graphics are godlike for an Open world game
>I literally started listenting to slavic music because of this game

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Don't talk shit about one of my favorite 'vanias you fagets.

Just because you grew up with it doesn't mean it's good.

ES combat is better, brainlet.

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Post your address so I can kick your ass.

cringe. How is automated combat the entire time not bland?

There's something weird about Liberty Island, but once you're past that, it's amazing.

Fallout New Vegas, I was coming from 3 with over 300 hours played and thought it was shit, a few years later I was on vacation and "forced" myself to play it. Never went back to F3 after

I tried going into this back when I was a teenager and didn't get it at all. A few years ago I play Demons Souls and wanted more oh the souls series and found I still had this and that it was by Fromsoft.

Great game (for its time at least) but it has even less hand holding than the souls games.

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>"Well shit, all I can do is kick? This is sh-"
>The upgrades start opening up
>Unlock the Gravity Throw

Song related:
youtu.be/De3cWcjZ0Q0

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Bomberman 64: the second attack

NATCH.

It's a good level but it's incredibly open and off-putting coming from the tutorial

It's the weakest of the Metroidvania style, but only because the rest improved on it. I would still call it good even if my least favorite. I thought the Dash was good considering how slow Alucard feels to me in Sotn. Dracula was tough until I realized how easy his attacks are to dodge except for the meteors. Everything else was easy especially the 2nd phase where he literally cant hurt you once you get the timing right with Roc Feather jumping above him.

These types of isometric games are boring shit

>the weakest of the Metroidvania style

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God hand.
>first level is impossible
>holy fuck how do I into tank controls
>wait why did the screen get dark, whats up with that music?

I need to play it again god damn.

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I love it but you're right about the running on the gba, it's fine with a better controller in an emulator though, also the dds wouldve been fine if there was a shortcut to change during gameplay, also every igavania has grind so thats pretty non issue for me

Shit I want this framed on my wall.

careful user theres a few people who will defend this PoS to the death

It doesn't make you grind as much of Dawn of Sorrow, at least

>autoattack = automated
very low IQ post, there is more player agency in 12's combat than any mainline FF game barring the MMOs

Nah, I still think Cotm is worse. Both are somewhat lacking though. The quality jump was huge with Aria of Sorrow though and all the DS games were fantastic imo.

For reference PoR was my favorite followed very closely if not equally by AoS.

I'm still sad Julius Belmont didn't get his own game during this era of Castlevania games so I could vanquish Dracula. Even if he did now I'm not confidant Konami would do him justice even if they made one now that Iga is gone.

In my case, it was a re-release that made me enjoy it. That overhead camera felt so fucking constrained that the constant flipping to first-person to see patrols (due to no minimap like MGS2) got aggravating.

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Chibi-Robo

I didn't play 2 yet, but holy shit I hated the game back then, and somehow it's revolutionary aspect hit me today. Maybe because I hate fucking vidya now.

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I did this with Path of Exile but I it's probably less that I thought the game was shit and more it just took my awhile to figure out what the hell I was doing.

I would definitely not advise making this your first RTS.

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I was going to ask if you're stupid but you answered that for me. I hope you choke on glue or w.e the fuck you retards end up doing.

Based.

Im playing MGS4 after like 10 years of not playing it and it has me saying "wow' every now and then.

The dread of going to work later in the day has ruined a lot of games for me. When i try them again on a long streak of days off, i end up enjoying it.

almost ruined that game for myself by playing it on the hardest difficulty first. Absolutely brutal and plain unfun at the setting. AIming consists entirely of auto aim and the AI always has the advantage.

dragons dogma

==2 is just as good if not better. I recommend it. The forklift sections of part 1 almost ruined the game for me. I could never get a handle of the controls and felt like it did not affect the game at all. I would just start the race and get take a shit or something.

They should've pushed exploration super hard straight off the boat. The Balmora quests are a piss-poor representation of what Morrowind has to offer.

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