Overcoming a challenge by getting good is fun. In an online game, you could do well because you play well, or as a result of the other players making mistakes. Anytime you do well or poorly against other players, there's a mixture of your skill and their skill varying, which makes it a bit less satisfying for me. I also like RPGs, which are tough to do well in multiplayer.
What is the appeal of difficult single player games...
Don't bother. These guys are too autistic to chat with anyone online without dropping their spaghetti
The sense of satisfaction of overcoming a seemingly unstoppable adversary. It's why, to this day, Dark Souls remains such a masterpiece due to its brutal difficulty.
>It's why, to this day, Dark Souls remains such a masterpiece due to its brutal difficulty.
This is just a Yea Forums meme
>spend hours in a vegetative trance memorizing the preset path
What a deeply ignorant statement to make. Troll.
>The sense of satisfaction of overcoming a seemingly unstoppable adversary
Multiplayer does this but 10 times better
it's true
multiplayer is always just bite-sized matches, though.
Because that's how competition works
Entertainment. Single player vidya is carefully directed to provide a certain experience whereas multiplayer vidya is just random chaos.