How long until gaming is immersive enough to provide this arts feel in 3D?

How long until gaming is immersive enough to provide this arts feel in 3D?

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negative 19 months

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gothic 1 and 2

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It will never happen if we don't put a stop to the "hur durr big open worlds are boring if I'm not being told specifically what to do" line of thinking.

you can already do it

When open world games stop giving you quest compasses and being mindless collectathons. Morrowind had moments like your pic. Remember the first time coming up on ghost gate, for example?

Even MMORPGs can do that. It looks like it's straight out of GW2.

Not even close. OP's pic is a megastructure, that's just a normal hill.
There is nothing in games that looks as big and impressive as OP's pic.

you seriously thought that shadow of the colossus is a game about normal hills?

Even the biggest Colossi in SotC would not be even 1/3 of the size of that entrance.

ah, here I thought you were looking for a meaningful and frightening sense of scale that is well-translated into gameplay, but you really just want duhh big dumb static building.

hmm, how about zineth?

the biggest colossi were animated and detailed, not a giant cube of stone with a door at the bottom. if you want a giant featureless cube then by all means we've had the technology for decades.

Half Life 2 episode 3

You realize Sony CEO has told studios to please limit open world from now on. This will be the strat going forward

I want a megastructure that can be fully explored.

Homeworld always gave me this feel but magnified considering the size of your own ships compared to the derelicts in the distance.

That building would crumble under its own weight, that's not realistic so never.

Is this from anywhere in particular or just a random picture?

Play Walking Simulator a Month Club Vol. 1

No it fucking wouldnt you retard

Everytime I see this thumbnail I think of Half Life 2, so there you go.

No it wouldn't, and why would you care about realism in fiction?

VR. It already does

>playing homeworld with those super massive ships
>make super large derelicts to explore in VR in Kerbal Space Progam
youtube.com/watch?v=m602TRRViRE

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I've made some calculations and the building is about 300-350 meters tall (fuck burger units), thought it was much bigger

>Derelicts
Mein Neger. But 780 days is the god track.

Yeah thats a great one. Personally I love Erratic Patterns the most. The song is almost more poetry than music.

It's clearly much bigger. Easily 100+ times that.

It's hundreds of times bigger. You can't into perspective, can you?

Destiny 1 and 2 does this.

poorly textured large scale shit?
it's already been done a lot of times

So what about the dyson sphere in the old prey? Thing was huge and after all that fighting you make it like 1/5th the way across it only for the big bad girl to take pity on you and get you the rest of the way.

Just look at the road, you can clearly see it until the entrance. Girl is 165cm, she turns into a 2px mesh, total height of the building is 1272px
Result: (1272x1.65)/7 = less than 400m, not the absolute unit I expected

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Drawings don't follow pixels.

The road completely disappears well before the entrance dude.

Prove me wrong my niggers

that's not even a good painting, the lighting is awful

It's clearly bigger.

>prove it
>"dude trust me"
*audible sigh*

Once CPUs get powerful enough and deepmind gets efficient enough to do algorithmic artwork on the fly.

I'm sorry for your bad eyes and lack of ability to understand perspective.

Just face the fact your favorite imaginary building is a manlet like you.

Fuming.

What would even be the point of a building that big? Seems pretty empty to boot.

Cope

Just come up with something.

Seething.

>OP pic shows a static building
>"I didn't think you wanted a static building"

>get index and a gpu powerful enough to make it run
>get skyrim VR
>mod such a building/scene in the game
>???
>profit

christ then why make a thread when the highest grossing game of all time fits your needs?

>tfw don't like Japanese games
Am I the only one?
Gameplay is usually turn based stuff or revolves around timing button presses.