I think Quote makes sense as the final Fighters Pass character...

I think Quote makes sense as the final Fighters Pass character. He would fit the pattern of being a character that nobody is asking for and a depressing number of people would not recognize despite making a lot of sense and being awesome while also not advertising any new games and coming with great music, just like Terry.

The only potential issue I see is that he has a similar hat to Terry and would they really do two characters with hats in a row? I'm not sure about this.

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Terry is advertising SNK's comeback
We're getting a new KoF

Quote is the only acceptable choice for DLC and nobody else you propose is better.

Unless it's Louie.
If you choose Louie though you aren't mortal and shouldn't sentence yourself to this cursed planet.

Louie? The Pikmin character? That seems like base game content. Unless you mean this Louie, in which case I agree that would be a great choice.

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Maybe if this were a perfect world

But it is not, so until then I will hope for at costume at best since I couldn't even get a spirit for my little dude

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overrated even for its time, but wouldnt really mind, it does have a legacy unlike undertale.
youtube.com/watch?v=q09KoR7g018

It's going to be Reimu, and you can't do anything about it.

I mean, the fact that there's no spirit gives more hope considering people are always saying spirits deconfirm fighters.

holy shit i fucking wish it's him

They've already killed off Shantae, Shovel Knight, and Sans

All that remains is crazy characters like Reimu and Steve

That is of course assuming they do an indie rep, considering there's dozens of options they have from mainstream Japanese developers that haven't been in the FP yet, like Bamco, Koei Tecmo, or Capcom.

Cave Story is a good game.

He would be the single worst character to fight against though. He would be pure range with nothing but different styles of beams and missiles and a ghost sword rabbit shooting out of him constantly.

I'd be satisfied with Mii costume, honestly.

Yeah because Mii Gunner is considered to be such a high tier character.

Indeed.

I agree however you leave out the fact that he is owned by nicalis.

i want him too but he's a never ever for multiple reasons

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This. If your 3rd party game isn't shilling something then it's not in.
Ryu in Ultimate 4 and Smash Ultimate literally the easiest marketing.

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What the hell does this have to do with anything? You realize all FP characters have been third party?

>If your 3rd party game isn't shilling something then it's not in.
Would love to know what the absolute fuck Banjo is "shilling", you hotheaded fool.

Here's my take on potential "indie" reps.
Let me know if I should add anything to the image.

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Curly would be an alt, right? I remember her playing exactly like Quote in Cave Story

I don't see any reason why she wouldn't, unless Sakurai went full retard. Thankfully I like Quote enough that I wouldn't mind if it was just him, but it would be a pretty stupid opportunity to miss.

It looks like your trying to not to be biased but also extremely biased at the same time. almost worse than just spamming Reimu is in. please kill yourself and take out the useless fluff that doesnt matter

If Nicalis isn't open to sharing their IP, why are Quote and Curly in Blade Strangers? Also, why is Nicalis not open to sharing their IP?

Blade Strangers is literally published by Nicalis.
Nicalis basically took all the rights from pixel and refused to do anything with it.

I don't see why they'd turn down the opportunity to do something like Quote in Smash, it's pretty much free money. A lot of people were saying Konami and then Square are greedy companies and that they wouldn't let their characters in Smash, and yet here we are with Snake, two Belmonts, and the Dragon Quest dudes.

Imagine some of the Cave Story remixes Smash would get, holy fuck I want this now

youtube.com/watch?v=n-aitfK7jRE
youtube.com/watch?v=X8WNP8U4euY
youtube.com/watch?v=Vtxp70tVHyM
youtube.com/watch?v=IdAzVhCof_4

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>Nicalis are not open to sharing their IP twitter.com/nicalis/status/583744924182388737
Faggot

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>Cave Story
>Minecraft
>little/no legacy

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Also, I can't believe I almost forgot about this. I genuinely don't know where you would have gotten the idea that Nicalis wouldn't play ball with Sakurai.

I've only read bad stuff about the relationship between pixel and Nicalis, that's why I thought they wouldn't share the IP.
I'll correct it.
Legacy is something you build up.
Cave Story doesn't have it, and Minecraft, even though the impact is there, is still too young to have any legacy. It only appeared on two Nintendo consoles and are identical ports.

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Cave Story is literally one of the most important indie games of all time and is arguably the forefather of the modern indie scene, it has a legacy

Based

I would argue that porting one single game over and over doesn't count as legacy.
Legacy comes with new blood, new games that prove the franchise is sustainable, which Cave Story isn't.
If Cave Story's entire legacy is one single game, that's just nothing.
I do agree there was impact in the west, but arguing for legacy is disingenuous.

When Shulk got in Smash, the Xenoblade franchise only had one game.

what said
and
>still too young to have any legacy
It's over a decade old at this point and is the second highest-selling IP as you yourself stated. It's cute that you seem to think the number of appearances on Nintendo consoles is the only important factor for getting in

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Forgot a couple things
>saying that being an inactive series is a con when the last Fatal Fury game was in 1999

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Last update

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Fatal Fury may have ended but King of Fighters is literally a direct sequel to Fatal Fury and Terry Bogard is a major character in it, and that is still actively getting games. Banjo is proof that inactivity doesn't deconfirm a character but Terry isn't a good example of it.

Looks like it's gonna be quote vs reimu for the indie dlc spot that doesn't exist. Can't wait to see more :)

I'll take your input.

Xenoblade is a Nintendo IP though, and it was a very relevant franchise at the time of his character's release.

Read SNK made King of Fighters in which Terry appears in all of them. So I still think the inactive franchise argument still holds water due to the legacy part.

>Xenoblade is a Nintendo IP though, and it was a very relevant franchise at the time of his character's release.
This is why I didn't immediately mention Joker so that I could pull him out when you tried to debunk Shulk. Your move.

But Persona has 5 games and 2 spin-off games on the 3DS.
Shin Megami Tensei has legacy as well.

You're making us look like faggots here

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>But Persona has 5 games and 2 spin-off games on the 3DS.
Only two of which contain Joker, and one of which wasn't released at the time Joker was added to Smash.
>Shin Megami Tensei has legacy as well.
Shin Megami Tensei isn't in Smash.

So what of it?
Persona has legacy.
There was already Persona Q on 3DS, and Q2 was released before Joker's inclusion got announced.

Cave Story doesn't really need sequels or prequels, it's a single, self-contained story that has it's legacy in having influenced a massive amount of media that wouldn't have existed, at least not in the same way, were it not for that game having come first and "paving the way," so to speak.

You wouldn't say something like The Sound of Music or Titanic has no legacy because they're one-offs in their franchise that are 'dead' because there won't ever be other entries. The legacy left behind is in what those things have done to help shape modern cinema, and while it may not be on quite the same scale, the same principle applies for CS.

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By that logic Cave Story has legacy because it has had spinoffs too.

>if you have only 1 game and no actual legacy then you can't be in smash
Ice Climbers would like a word with you

Inb4 "But it's a retro rep"

I would love for Quote to be in the game but nobody knows who he is.

Impact =! legacy
For example Kojima and Metal Gear are synonymous to each other. Kojima has built his legacy with Metal Gear.
Cave Story doesn't have that. It sure did have some impact, but doesn't have legacy.

Nintendo IP.

That's what people were saying about Terry Bogard.

I would accept at least a gunner costume at this point

Very popular in south america and china.

FE was virtually unknown in the west when Marth got in

Roy's game hadn't even been released yet

Ice Climbers and G&W were literally who out-of-left-field picks that zoomers would have no idea existed if they weren't in Smash

Hell, you could count on one hand the amount of unironic Kid Icarusfags that existed before Sakurai came in and remade the series

Relevancy is a factor, but it isn't the be-all-end-all on who gets in.

Okay well in that case Quote is very popular in Japan.

In the same vein, you could say that Cave Story is Pixel's legacy. Unless he makes some magnum opus going forward, it is and will remain his most popular game, the one he is renowned and respected for. It doesn't matter if there are more CS games because the game that he made from scratch has already cemented his legacy.

I'll concede to the fact that Cave Story is pixel's legacy.
It's just in comparison, Cave Story has only one game while others have several.

this but only if he gets Curly as an echo

he's no longer the king of indies anymore tho, it sucks that nobody would recognize him today

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Curly could easily be an alt, she's the same size as him so I can't imagine there being any hitbox problems.

What's his gimmick? EXP collection? Weapon switching?

shooting ducks

Probably just weapon switching
Excellent zoner but has shitty frame data when he has to fall back on King's blade

The Xbox
youtube.com/watch?v=9yww_1Dk-xQ

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He would definitely have a weapon switching gimmick, he has so many weapons that it would be a waste not to find a way to incorporate them all.

made a mock up way back in smash 4 of mostly different weapons/items

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cute enemies

>Ma Pignon
>deceptively powerful
Great, another move that's unfaithful to the source material.

So here's my idea on Quote:
>Quote's arsenal from Cave Story is represented throughout his moveset, with each weapon featured in some attacks.
>However, Quote would have a base arsenal of weapons that could be swapped via his neutral special. These weapons would be the Polar Star/Spur, Snake, Fireball, and the Blade.
>Instead of having different specials for each command, they would instead fire the selected weapon in a cardinal direction.
>Other weapons would be represented in his other moves. His aerials (sans the neutral one, where he swings around the currently equipped weapon) would be the Machine Gun, his smashes would use the Rocket Launcher. However, his tilts would have Quote swinging or firing "bursts" of his currently equipped special weapon.
>Quote's Jab is the Bubbler, where he stands still and rapidly fires bubbles, which will pop eventually.
>Quote's Dash Attack is the Nemesis, a powerful dashing blast. Due to an EXP gimmick (elaborated upon below), it will be most useful on its first use.
>His grab is the Tow Rope (similar to Lucas), and can be used to grab ledges.
>You may be wondering how Quote recovers. Alike Yoshi, he relies on his double jump: the Booster 2.0. Upon jumping, Quote will be able to boost around in the four cardinal directions for a couple of seconds.
>The EXP system from CS is integrated, but it's not like that weird "collectathon" gimmick suggested for Banjo. Instead, upon dealing damage, you'll gain EXP for the weapon you used (represented by the nachos flying out and being immediately collected from the opponent)
>Weapons will start at LV1 per match, and Quote will have to power them up via attacking his opponents. However, he will lose EXP when getting damaged, and will lose entire levels on his weapons when losing a stock. Getting KOs will instantly level up the weapon he last used.
>To compensate for being a projectile powerhouse, Quote is among the lightest characters in the game.
Could be a bit smoother but he'd be neat

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I just remembered that the Curly mode of Cave Story+ is straight up exclusive to Nintendo systems, so Cave Story definitely has a stronger tie to Nintendo than it does anything else.

I've cut down the fluff for Reimu and took the input.
Give me arguments and I'll add them if they're valid.
I'm not trying to shitpost or cause a flamewar, but I do admit I am biased for Touhou.
I'm making this list to be as unbiased as possible, so if you want Quote or any other indie rep on the list, tell me why now.
I'm open to cutting out any more "pros" from Reimu's list if you've got a good argument for it.

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>>The EXP system from CS is integrated, but it's not like that weird "collectathon" gimmick suggested for Banjo. Instead, upon dealing damage, you'll gain EXP for the weapon you used (represented by the nachos flying out and being immediately collected from the opponent)
>>Weapons will start at LV1 per match, and Quote will have to power them up via attacking his opponents. However, he will lose EXP when getting damaged, and will lose entire levels on his weapons when losing a stock. Getting KOs will instantly level up the weapon he last used.
This would honestly be a good gimmick, it doesn't encourage weird gameplay and it's functionally similar to other meter-based gimmicks like Cloud and Joker's so it probably wouldn't be that difficult to implement.

Well if you're gonna mention stuff like the Switch exclusive boss on Luna Nights, you should also toss in stuff like . Undertale has some Switch exclusive thing too but I have no idea what it is.

Noted.

Steam has +.

My idea is that Quote players will have to strategize about what weapons to level up for each matchup. Scared of getting gimped? Try leveling up your Machine Gun so you can get some extra height in the air with it. Fighting a lot of opponents? Level up Snake so you can pierce through opponents for a great deal of damage. Need to secure a kill? Try upgrading Blade or Rocket Launcher for a good deal of knockback. Want to become a stupid good zoner? Try Bubbler.

Of course, Quote being the ultimate zoner would need some drawbacks. In addition to being a lightweight, my idea is that most of his projectiles would deal a minor amount of damage and no knockback. Think like Fox's lasers, but for a good chunk of his moveset. Something like a LV1 Polar Star would only do like 1% damage per shot, maybe even less. Only some of Quote's projectiles, like the Rocket Launcher, Blade, LV1 Nemesis and LV3 Bubbler would do any amount of knockback (though there could be more). He'd be kinda similar to Olimar in this aspect, having a lot of different tools with different effects and having to micromanage to counter the opponent.

About his recovery, the Booster 2.0 would make Quote have a shit ton of tech in his play revolving it, like Ness/Lucas do with their unique jumps.However, he wouldn't get it back after getting damaged until he lands, so he's really prone to getting gimped. I think it'd be really fun if he was able to fire during it, though that would probably make him a broken character.

Of course he would have a Curly echo as well (or an alt at the minimum), makes way too much sense, and Curly would become the best Smash girl.

I have trouble seeing his design in 3D. The Nicalis renders are fucking awful.

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Here comes your actual indie rep

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Steam has + but it doesn't have that mode.

>literally two dimensional steve

I mean, if anyone can do it it'd probably be Sakurai

Quote would probably share a lot of similarities with Smash Mega Man actually

Yes, but does Steve have the Minishark?

For Quote's design in Smash I'm thinking of something like his design in Pixel's original artwork in the credits (see ), with his face from his original in-game portrait. I also really like the OP pic from the Wiiware days, but Quote should definitely go for his original design

Shantae's cons are really only a spirit.

I'm only going with "revealing clothing" due to how Tharja got censored in Sm4sh.
But, yeah, you're right.

I mean fucking Mythra got censored but Shantae didnt.

maybe its due to being third party and thatd be like...rude or the equivalent of it in terms of videogame IPs?

Mythra technically didn't get censored, they just used one of her DLC outfits instead of the main design.

Would the sheer seething from Stevefags worth getting him into smash?

Yes it does.

All in all Terraria seems like a much better game than Minecraft so I wouldn't even mind it getting in. It's one of the most successful indie games out there but nobody knows because people just shut up and play it.

I actually like the lines on Quote and Curly's face in the more recent designs, it makes them look more like proper robots. I'm surprised those designs would be disliked.

Makes them look like Mamodo.

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Yeah, which is awesome.

Touhou only has one official game on Nintendo systems.

I agree.
Gash Bell is pure kino.

I will say that while your initial image was questionable you designed it pretty well, it's a shame it's for something as trivial as roster speculation.

I'd love to see how they would handle the Weapon Experience system in Smash, as well as how great the music remixes would be.
To be real, though, if he gets in at all it will be as a Mii Costume like sans.

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Even characters that look ugly as fuck in their own game, like Ken and Daisy, end up looking sexy in Smash. Sakurai has a talent for this kind of thing.

If Doom Slayer, a character who uses literally nothing but guns, gets to be considered as a serious candidate for Smash and not just a gunner costume, I see no reason why Quote shouldn't be.

>Steve
>Not an actual character
Neither is fucking Wii Fit Trainer or Villager.

I like the idea of both Quote and Curly being a duo like in the Bloodstained Sanctuary where the character on the back of the other can guard the other's back. Think less of Ice Climbers and more of either Duck Hunt or Banjo & Kazooie the two act as one instead of one of them being an ai.

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It would be cool, but I think they have more than enough to justify a moveset on their own, and it would be unusual for a fighter to represent one small part of the game instead of the whole game.

youtube.com/watch?v=UYHXUylYJy8

>just like Terry.
Quote is great, but you are just delusional. Cave Story is great but it only has 1 game and is not popular.
Terry has been in multiple games, he was in the game that kickstarted KoF and people that like the fighting game genre recognize him more than Quote in it's own genre.

It's always amusing watching people invent new rules to justify why a character can't get in after a formerly unlikely character suddenly gets in.

Oooh fuck.... right in the nostalgias

Fuck Balos

youtube.com/watch?v=Ze0FbeXAUPw

Also, Cave Story was a huge hit in both Japan and here. Anyway, what's really key is that it's old enough to have been around during the Fighter Ballot, which is basically making all the roster decisions in Ultimate and despite people's claims to the contrary we don't actually know the results. So it all depends on how many people voted for Quote back then.

Would be based but I don't see it

Bump

>too young
you are fucking retarded, but hey.

that's just a plus
terraria guy would be much better than steve in every single aspect
it's pretty much impossible, though

MACHINE HEAAAAAAAAAAAAAAAAD