I just finished 999, do I play VLR or ZTD next? Which one is the best? I've heard people shit on ZTD.. why?
Zero Escape games, are they good?
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VLR comes next.
Never mind talking about ZTD's shortcomings until you've actually played it.
I saw someone on here say the best order is 999 - ZTD - VLR because that's the order in which they take place?
VLR is next
>I've heard people shit on ZTD.. why?
Due to the 'choose any of 15 memory fragments to read first', the pacing goes to shit. Characters die left and right and the game tries to make you care but you just met (some of) them and know at this point how timeline shenanigans means it doesn't really matter anyway.
There's still some decent twists, but it doesn't wrap up everything, there's several plot holes, and the animation and art style are complete garbage.
Still worth playing, enjoy the ride.
thats chronological order but play in release order
999 is good. ZTD shits the bed. VLR is alright.
That's a terrible idea. ZTD spoils the plot of VLR and a few twists as well.
ZTD is great for 90% of the game. It shits itself right at the end and, unfortunately, that makes a lot of the game terrible in retrospect.
The 999 team is incredible and VLR team has some great bits as well.
As someone who played VLR around release and was a part of the "never ever" gang, why the fuck would they ever end ZTD the way they did? How, after almost not getting made to begin with, can they find the balls to end on ANOTHER "play the next game to find out more of the answers" note? Where would they even go with it other than the obvious?
Ignore the entire thread, go play VLR and ZTD now.
Like with any franchise, you should play them in release order.
Who the hell said that? They're massively retarded, I hope they were trolling.
ZTD is great until you release about more than halfway through that you've seen a number of endings and rather than any of them resolving the plot points raised in VLR, the characters only care about escaping. Which is dumb when several of them implanted themselves there purposefully.
This seems like the kind of thing he'd do.
I know how it is when you finish a good ass game and you want to talk about it despite there being two more games to complete. You definitely play VLR next and it's the best one in the series to me because it has the greatest brotag ever created.
People like me hated ZTD because we spent a year of our lives desperately trying to prove Uchi's series was worth finishing to a bunch of corporate bastards that didn't give a damn, only to then be presented with a product that was a shallow fart of the man's true potential. 999 and VLR are of the greatest suspenseful, mystery, puzzle games I have ever played. The atmosphere, story, and character interactions were top notch. Not to mention that all the plot twists and developments were backed up by scientific theories and studies that could be googled and researched. He wasn't just bullshitting for the hell of it.
Then ZTD comes around and I question whether the man contracted late stage retardation. The writing was trash, the characters were annoying, and every plot development was pulled out of then air ranging from aliens to clones. ZTD was one of the biggest disappointments of my life and I'm genuinely scared that I'm gonna get the same damn experience with AI Somnium in a couple months.
*weeks, damnit
Too mad
Kinda hard with out putting out spoilers
VLR was full of bullshit plot developments as well. Pretending that ZTD is significantly worse than VLR in anything but the very end is just post-hoc justification. 999 is the only great game in the series and it suffers from the worst quality of life/gameplay stuff (ie: no timeline).
Death March Club might be better than AI since his tard wrangler is actually here.
why was there no sudoku in my game? I played it on PC.. I played it at launch on DS and I remember there being sudoku in it.. also what was the "close the DS" puzzle in the original and what was it changed to in the re-release?
pc is a botched port. Vlr and ztd are fine. though i think vlr models are worse
Never saw the pc version of it but it should be the finale puzzle. I have no idea what the close the DS one was
Not only is ZTD stupid, it makes VLR pointless story wise. Play in release order if you play Zero Escape at all.
play VLR
ignore ZTD or read the plot
this is ZTD in a nutshell (minor spoilers)
youtu.be
In a sense, ZTD chronologically takes place after VLR, but it won't make sense why until you play them.
And even though ZTD is easily the worst of the trilogy, it's not bad per say, so just play them both in order of release.
Play VLR first, as that's the narrative sequel, then ZTD. Lends context to ZTD.
Ignore pretty much every troll in this thread who can't get over why their autistic headcanon wasn't addressed in ZTD. It's a fine game. Not as good as 999, but neither is VLR.
OP here in 999 I get that Akane was projecting her mind into the future to the re-staged nonary game so she could learn how to escape, but how was she alive during the game if she died 9 years ago? does the game take place in an alternate timeline where she survived? if so why would current version give a shit about another timeline when there may be an infinite amount of them
VLR is my favorite. Play ZTD and make your own decision about whether it is good. You weren't like many here who waited for it and were let down. I liked it, but I understand why many might not.
she's alive because she saved herself
uchikoshi really fucking loves his bootstrap paradox
>come up with a huge setup plan during VLR
>post ending content clearly points to what's going to happen next
>lol what happened in VLR? who cares, here's another zero again but with a space-time macggufin
>why do we need that one entire team again? it's not like they ever interact with the important characters
>lol don't worry about it
>here's your vague open ending bro
>but what about the things that happened in VLR?
>lol no
>huge setup plan
>literally an omake ending people latched onto about a character they knew little to fucking nothing about
>she's alive because she saved herself
this literally doesn't make any sense
iirc the explanation from ZTD is that time is not linear and has no causality, so with the field you can access any point
my motives are complex
BUT WHERE'S SNAKE AND KYLE
so what's exactly the problem with that?
that character knows what must happen
Yeah there are splits in time that make other timelines, but not that many. So changing it changes it for most timelines apparently
Uchi:
>"this will be revealed in the third game, please look forward to it."
>"a left clone will be in the third game"
>myrmidons
>all-ice
>the history of radical-6
>"i'm bored. gonna rewrite the entire story so it doesn't connect to vlr."
ZTD
>im going to rewrite the story because the one i made does not suprise me
ftfy
>so i made a worse story with a very open ending