please, for fucks sake, make something with meaning. The purpose of video games is to entertain first and foremost, but you can elevate them as an art form. Think of something new, not just another medieval magic shit, immature weebshit or war shit with slightly different mechanics. If you're gonna spend years of your life making a game, don't waste it pixel art and chiptune trash. Remember owlboy? the dev team spent 7+ years on that game, mainly on the tired pixel art, and no one gave a shit.
Don't be inspired by the garbage writing in JRPGs and b-list movie tier "stories", read some good literature or watch some good arthouse film. If you're gonna work on the music, explore different genres beyond "game music" or the genres you personally like. If you're gonna use someone else's music, make sure it's someone worth their salt. If you're gonna pour so many hours of your time and work into a game, why not pour in some of your heart and soul too? Develop your own aesthetic, and challenge your audience, not just yourself. Find something to say, honestly, from the heart. I know this sounds like a pretentious rant, but it comes from a place of genuine frustration. Video games could be an art form to be studied in schools and analyzed seriously. But for that to happen devs must take it seriously too, and enrich themselves with arts, culture and game design theory before even thinking about writing the first line of code in a large scale, years-long video game project. Please, if you want to make games, don't just believe in your programming skills. Hone your artistic abilities, and whether you succeed or not, make the intent count. Your game could spark a movement.