Is historical accuracy an important aspect for you in a videogame that lends its setting from history?
Is historical accuracy an important aspect for you in a videogame that lends its setting from history?
Yes.
Tarantino makes films with historical settings and he calls it "authenticity" - ie. the story can be whatever you want it to be, but everything in it has to be within the realms of possibility.
Same should apply to any game that wants to be taken seriously.
Yes
I like it, I don't demand it, but I am somewhat annoyed when a game lacking it is commonly described as historical in terms of praise and/or marketing.
only in matters relating to ethnicity and gender
>lends its setting from history
If the idea is that it's supposed to be "immersive" and "realistic" you're damn right
But otherwise it doesn't bother me any more than enemies being unphased by shotgun blasts or suppressors on rifles that make them silent
I like game where Bren gun is better than spandau.
Depends on the game. Historical game with low fantasy or no fantasy the yes I would like historical accuracy. High fantasy and other non realistic settings(like steam punk) then I won't be fussy on accuracy.
Zero. am not autistic about insignificant things.
Only matters with tiddies.
If they're no big toddies in that setting, I don't care for the game.
There are.
Tiddytiddytiddy.
Absolutely.
Nothing takes me out of a game quicker than niggers and women running around as knights in the 1600s.
Eh, if it's going for historical accuracy yeah I would hope it's historically accurate.
If it's a sort of whatever thing to them (Battlefield comes to mind) I don't really mind it.
Yes. That said I do like the supernatural stuff as well. It makes for the unclear and semi-legendary stuff like Ragnarr Lodbrok even existing.
i dont really care either way because im not a retard and i see as the only important aspect of a videogame but for retards it should go
>historical game
it's important.
>"historical" game
not important.
If the devs say their game is historically accurate, yes. If not, fuck it, let me journey through early 1900s era Europe with a group consisting of a female German military officer, a gay wrestling vampire superhero, and Anastasia Romanov.
Yes. If your flagship selling point is Muh Historical setting, it should be accurate, however liberties can be taken within a realm of actual possibility.
Assassins Creed is an exact example of WANTING to be historically acurate and true to the time but you make your character a literal god with powers, because now youre throwing your whole historical accuracy card out the window.
If a movie gets put in the ringer for every detail they get wrong when it comes to accuracy; Video games should be prepared to follow the same set of rules. Otherwise dont touch it.
I get assmad when being properly historical is more interesting than their interpretation of what happened.
Like Asscreed Odyssey.
Spartans were absolute cunts, treated their slave caste, the heltots, the absolute shit and it was encourage to be fucking awful to them.
The rampant pedestry all over the shop that would make the Athenians blush was also omitted.
Spartan women were also held up a pedestal as smart, powerful and the only true women in greece, which was contrasted by the insane amount of helot raping that went around.
The motherfucking agoge was toned town, one of the most well known parts of a Spartan boys life.
But we can't have all that nasty stuff in our game.
no you retard they're games not documentary's.
You niggers only care about it if a character isn't either white, a dude or straight
If the devs say it's accurate, yeah, but I don't care about that shit because historical accuracy doesn't make a fun game.
If the devs are just basing a game in the time period and it's just a backdrop for their story and game? Who gives a shit.
Depends, is it something I could potentially act outraged about?
I would say keeping our already shaking knowledge of the past intact is important
Realism is not a meaningful argument.
No unless the devs claim they're going for accuracy and then the game includes glaring inaccuracies. Like having Native Americans be all lovey dovey with each other but in reality they were at constant war between tribes.
What the fuck do you even mean by historical accuracy?
Does a game set in time period X have a chance of bricking based on the infant mortality rate of the time because historical accuracy means you had an X% chance of not even getting to the age of the MC in the game?
Then read a fucking history book, you nigger.
Quick guide to historical accuracy in games:
>Weapons, armour, vehicles, battle tactics, and actual historical events - nobody cares if you get these wrong
>Having women - unacceptable
Setting - YES
Gameplay - FUCK NO
If the gameplay works well, it doesn't matter whether it's realistic or not.
If the game is historical then yes.
This. The only issue is when many people can’t agree on what is and what isn’t in the realms of possibility.
That doesn't mean anything though?
Is Sekiro historically accurate in gameplay?
No, I want niggers in every historical game
No, I'm not retarded, I wanna play a game, not to go back to school. The people who want accuracy are the same douchebags who said "we don't consider our games "fun"".
based lindyposter.
of course some degree of accuracy is necessary where suspension of disbelief can't carry one's immersion.
you´re as dumb as you sound. history is allways dilluted and written by the winner, the losing side will be outlawed. with more time passing by, more details and parts will be lost or changed. believe it or not, even history books are a tool of propaganda to make you think certain ways.
depends on the game
if it's a sim then realism > gameplay
but even then, gameplay should be give a bigger importance if you want your game to be and stay relevant
people play games to play games, not to watch documentaries
THE BRITISH