Apologize.
Apologize
*presses the Start button whenever a cutscene plays*
It's poopy
Awakening was better
>fire emblem
How would Corrin deal with Edelgard?
He would create a new side, and eventually recruit all 3 lords against the Slithers.
Why is flora on the cover? Wasn't she only recruitable in rev?
You can get her in conquest by upgrading the castle's fire orb to level 3. She's blatantly noncanon though and has almost no supports.
>Betraying your real family for the bad guys who kidnapped you.
Why?
It's baffling how Fates was approved with its absolutely atrocious plot.
Fates doesn't deserve the amount of hate it gets desu
Sure it's a bad fe game but people act like it's bad game in general
The most overrated FE game has done nothing to earn my apology.
I'd rather play FE Warriors.
I can't believe i wasted one year of my life 'playing' heroes.
I'm really, truly sorry I spent money on Fates.
>Apologise to the single worst game on the franchise
Fuck that. I will apologise to it once Camilla, Orochi, Kagero and fem Korrin leap out of the game in all their 2D glory and titfuck me till I'm dry.
>apologize to kusoge
imagine liking literally the worst FE.
That's unfortunate. I still think she should've been in either one of the birthright or conquest routes.
>It's a good game but a bad fe game
This only works for franchises that have consistently good games, and FE isn't one of them.
Fantastic map design, atrocious story, missing gameplay, and fucked balancing though.
Conquest is better than your favorite FE game, and especially better than Persona: Three Houses.
because it is
For what? It's one of the most overrated games in the series.
>Persona 3Houses
>Even thought it's obviously fucking Bladestorm crossed over with Fire Emblem shit
user you disappoint far beyond the scope of normality
I'm sorry you were such a shitty game that tricked FE babies into thinking you were good
Cope, Fatesshitter. Your pile of trash is rightfully hated by every corner of the fanbase.
Shit as fuck game but solid ost.
It really isn't though, conquest has better map design but it has much worse balancing and story. And if lunatic/infernal is actually challenging when it comes out you can't even claim that it's piss easy anymore.
How long till the conquest defense force shows up?
Is there one to begin with?
Conquest is fucking dogshit besides the level design and even then, some maps still suck.
Usually yeah, there's one user in specific who defends literally every single thing about conquest, even the shitty maps like the fox mountain and the wind tribe.
People always say shit like "it's the peak of strategy and you should just ignore the story and characters"
If these morons want pure tactics then play chess instead, FE AI can't compare to another human.
>the story doesn't matter it's a game
>you should try playing it
>play it on lunatic for once baby
>it's just too hard for you
Shit like that, it's their default response when legitimate criticism comes out.
I liked the wind tribe map though
it's the opposite, it's peak fe and srpg
Agree to disagree on that one I just found its gimmick time wasting
No fates is terrible, and believe it or not, a bad story can affect gameplay.
>gimmick veins
>no weapon durability, thus making a bunch of weapons fucking trash to compenstate
>weapon downsides after battle
>useless silver weapons
>terrible forging system
>magic and bows being in the triangle
>dumbass skills like counters
>it's just too hard for you
And you know it's true. Which one is it, the weapon system? "gimmicks bad"? Every criticism you have about the game besides the story boils down to you getting your ass kicked, accept it, you suck, that's why you play a franchise as piss easy as this one but once a hard game comes out you cry about it.
>peak gameplay
>marianna trench everything else
Point proven cheers mate
birthright is better than nigger houses
No
Shoot her with tanks
Like clockwork
10 minutes from your post.
>Ost
>Graphics
>Designs
only story is marianna trench among sea floors
Best class system, most diverse cast thanks to unit capture, interesting and varied weapon types that actually make it feel more like an RPG and now just IRON SWORD SPAM LOL, Conquest is kinda unfun on Insane Classic but Birthright is perfect for it.
Don't bother with storyniggers, their definition of "everything else" or "entire package" is just the story and only the story.
Are we now pretending this garbage is good? Assblasted that Three Houses is easily the best FE ever released?
Cipherfag here. Can confirm, Fates is a blight and its lord is the worst of all.
Seriously, look at this fucking shit.
Fun while it lasted
>reddit still seething at conquest
Zoinks
the mere fact something like Stride was approved makes says no
a story can only be experienced once while good gameplay with replay value can carry a game for way longer
Good thing TH outsold it. Fates will forever be remembered as the worst in the series, except for that one user from Yea Forums.
Wrong
>tfw years from now people will only remember conquest as the FE with the worst story and fates as the jew trick to try and sell 3 games
Feels good user it feels good
fire emblem cucks dont deserve gameplay as ludo as conquest desu
Winter is approaching. Hurry up and release Lunatic for 3H before I just play Conquest Lunatic again for the literal 9th time in my life.
compelling argument, explain to me then why fe6 can still have long lasting threads while fe7 or fe8 are never talked about ?
>sales mean quality now
>normalfag opinions matter now
This tier list is objectively correct for anyone who has a pair of nuts and doesn't want every game to be Sacred Stones-style handholding and thoughtless 1v20ing units.
This but Thracia instead of Holy War
>that tier list
Found the uptight boomer
It's not normalfag when the only people who still praise conquest are you and like 3 other guys now is it fag?
That's not a boomer, it fucktarded plebbitor.
>Holy war not a god
>Thracia in shit and not higher
>Shadow Dragon in top
How does it feel to have such shit taste?
>>sales mean quality now
Now? Didn't they when Fates was the best-selling FE? I guess sales just stop mattering when they go against your narrative.
I refuse to believe that anyone has taste this bad.
Felicia is literally the only thing I care about from Fates.
>ost
Yurari yurureri gets tiring after a while. I don't remember any other tracks, unlike for every other FE.
>graphics
I legitimately thought Awakening looked better. The pre-painted backgrlunds were more detailed and interesting than the acyual 3D environments.
>design
The character designs were overdone to the point of being ridiculous, which is what you get when the designer can only draw 2-3 faces and needs to differentiate his characters by hair and outfit.
You technically experience the story 3 times.
>>Holy war not a god
Empty maps and sigurd soling the entire first half
>>Thracia in shit and not higher
Capture and staff missing
>>Shadow Dragon in top
It's a perfect remake of the first game with challenge
>How does it feel to have such shit taste?
ask yourself
Good work, but you forgot Cipher!
Anybody who likes Fates has no right to talk shit about 4 or 5
Sorry that Three Houses was everything you should've been and more.
Shadow dragon is the most mediocre game in the series, it's literally just
>The marth game
>real family
user i...
Because they aren't even your real family there just an adopted family that had you for even less time then the Nohrians
Your "real" family who literally can't accept the fact that you left them, while the Nohrians are just disappointed and fight you reluctantly.
how one should play all video games
>that smile
>games that focus on story instead of gameplay are actually shit in the long run
WHOA!?
Would actually get shanked to death after trying to reedem Edelgard
This must be cipher's doing.
You do not fuck with Wrys
you didn't play it
it's quintessential FE
the base classes
the base gameplay
good maps and well done harder modes
Based and troublepilled
>Fates fag telling anyone else they didn't play older games
I'm sorry I played you.
Whata with japs and Wrys vulnerary?
FE3 replaced him with a vulnerary. FE3 is huge there.
>Magic and bows in triangle bad
>Counter, which has existed since PoR
These are dumb, but the rest is correct
You guys think antifatesfags will stop being so prominent by the time FE17 comes out?
Yes - I think Fates will be forgotten by then.
It's not anti fates fagging it's called the honey moon period is over and people are more perceptive of the games flaws.
Better to be forgotten than shit on constantly I guess.
>the mario galaxy of fire emblem
>good
if it has gameplay that can at least rival fe6 and a story as subidiary as it, yeah, since they'll screech at it instead
No, Fates will forever live rent free in FEfags' heads, they just got too cucked by the game's shitty story.
>galaxy
>bad
I want to go back to 2006, back when the small group of fans liked the gba fire emblems for the fun strategy, and not waifu wars. Fuck. Is this what it feels like to be a hipster?
>I actually don't know what he meant by this
>Sacred Stones shares a color with Elibe while Fates gets two to itself that have mingled in the past
No. Fuck Fates. Only the maps were decent and nothing else, not even the rest of the gameplay.
Sacred Stones is better off.
This worth a pirate or not? I hated Awakening's eugenics shit, are kids necessary for the main campaign?
Not really, you pretty much only breed so you can get more exp and items
>Nearly perfect iteration of core FE gameplay
>Unique story relative to the franchise that's actually good
>Almost the entirety of the cast plays some role in the story instead of just being random recruits
>Main lords both have clear strengths and weaknesses and failings without the typical lord wank
>Map design is varied, tight, and great for efficiency play without relying too heavily on enemy phase choke point set ups or gimmicks
>GAME IS PISS BABIES EASIEST TITLE IN THE SERIES MAKING NEARLY EVERYTHING GOOD ABOUT IT WORTHLESS AND ONLY GETS EASIER
No, but not having kids is just making the game harder for you, even if you don't use them, their chapters are free exp and sometimes gold.
Unless you use dlc.
Kids are much more balanced, you won't have Morgan and Severa with galeforce soloing the whole map.
Absolutely BTFO.
Thanks. I don't mind the concept in theory but I hate having to micro manage my units so that they end up with a certain units. I don't want to play around making sure one character is always around another.
>antifatesfags
Can they really be called that when everybody dislikes Fates? Only a semi-vocal minority defends it and they are quickly silenced everytime.
>>Nearly perfect iteration of core FE gameplay
lol no, balance is still one-sided even with the branching classes, skills are either useless or OP and most units are useless also grinding's in the game
>>Map design is varied, tight, and great for efficiency play without relying too heavily on enemy phase choke point set ups or gimmicks
they're fucking bland, it's nearly all rout maps and the seize or defeat boss maps are still setup like a rout map
>>GAME IS PISS BABIES EASIEST TITLE IN THE SERIES MAKING NEARLY EVERYTHING GOOD ABOUT IT WORTHLESS AND ONLY GETS EASIER
SETH SOLOS THE GAME AT BASE STATS? YOU ALMOST CAN'T GO LOWER
also music sucks
you don't BTFO someone by putting words in their mouthes
>Casuals got completely buttfucked by Lunatic Conquest and pretend the game is bad now because it had actual strategy in a strategy game
Big surprise.
>you don't BTFO someone by putting words in their mouthes
Like she did right here? >sales mean quality now
>normalfag opinions matter now
Nobody said either.
>good thing TH outsold it, it will be remembered as the worst
>people will only remember
SS sucks, fuck outta here
Why is this game hated for the waifufaggotry? At it's core gameplay wise it's the best in the series. Hands fucking down.
Yet everyone praises 3homos for its waifu shit. While people ignore how absolute shit the gameplay and map design is.
Its gotten to the point where fans got the Claude voice actor to record a gay support for Byleth.
And you know that's fine, but whats not is how much shit one game gets for its waifufaggotry while the other gets praised for it.
>At it's core gameplay wise it's the best in the series.
Nope. It's a bunch of shitty gimmick maps with awful balance. People harp on the story just because it's so uniquely horrendous. Filled with tedious contrivances and excuses and contradictions.
I think you're overselling it a bit but yes, SS is amazing. I feel many of the complaints against it are valid, if exaggerated.
Camilla alone is more fan servicey then any character in TH. TH has fan service, but there is no character who fights in their panties.
>gimmicks are bad
do you prefer a million shitty rout and defeat boss map then ?
>awful balance
name another FE where every unit is usable in efficient playthroughs
>Nope. It's a bunch of shitty gimmick maps with awful balance
>t.couldnt beat the windtribe map on normal/casual
This is the kind of person that thinks that quality of an FE game should only be judged by how hard the game is at max difficulty while mashing start in between maps except he swapped Holy War and Thracia to bait replies. New Mystery of the Emblem is responsible for everything wrong with FE today, took a fat ogre shit on a perfectly good game to begin with, and put Marth on the sidelines for avatar faggotry. But this nigger right here says it's a top tier game only because it's brutally difficult on max difficulty. He'd be singing the same goddamn tune if pair up wasn't in Awakening.
There is nothing wrong with an easy game as long as it's fun to begin with. This is the only goddamn fanbase to do this shit and it's why this fanbase is the laughing stock of the SRPG genre.
Route maps and boss maps can be fun if the map is well-made
Hell, LUCT and FFT have nothing but route and boss map, but still hailed as those of the best TRPGs
Gimmicks are a huge gamble. Some are just downright sadistic and frustrating to play
>varied gimmicks and maps bad
Jesus christ why are 3homos fags so fucking unseasoned?
>Fatesfags can't even defend their game other then saying it's too hard for people
Not big surprise
There are no good rout/seize/defeat boss maps
>DUDE IT'S AN OPEN FIELD WHERE EVERY SINGLE ENEMY IS A KITSUNE THAT OFFERS NO CHALLENGE AT ALL
>DUDE IT'S A SET OF WALKWAYS WHERE YOUR UNITS WILL MOVE BASED ON HOW THE WIND BLOWS
>DUDE IT'S A STAIRCASE
These maps are boring as shit. There are no side objectives, no conversations to be had. Older FE games might have a castle in every map, but they'd also have third party units show up who could be recruited, enemies who you could talk to to recruit, villages to be rescued, hidden events to find.
Excellent gameplay, maps and strategical placement of enemies designed to break conventional strategies.
Which was too hard for casuals such as yourself. Get fucked, casual.
>game on hardest setting is hard
>therefore game good
Excellent maps yes, everything else nope, this game easily has the worst balancing for units bar Awakening.
better than persona 3 houses
That statment sounds so fucking stupid to someone like me who has played every FE that I won't dignify it with an answer. Go be ashamed of yourself before I take out the Holsety and whip your ass with it.
Still better than birthright. I am not trolling it is more enjoyable than that other piece of crap.
Conquest is proof that "map design" is nowhere near as significant to how good an FE game is as people make it out to be. Supposedly it has the best map design in the series but the gameplay is fucking painful. Meanwhile I had a blast in Three Houses despite the reused maps.
>casual casual casual casual casual
Keep saying it you're doing it buddy you almost have an argument in that little head of yours.
nigger every fe game is technically easy because they all allow cheesy tactics
the only way to rank FE games on gameplay is through playing in an efficient way
also New Mystery is good because of how the games gives you tools and interesting maps to use them on, its hard mode also does more than just pump numbers which is why it being hard is good
Awakening without pair up is till terrible because of unbalance, shit maps and terrible hard mode balance
>no god seize maps
all of fe6 says hi
>>IT'S AN OPEN FIELD
wrong
> IT'S A SET OF WALKWAYS WHERE YOUR UNITS WILL MOVE BASED ON HOW THE WIND BLOWS
that's a good gimmick because it forces you to think on your and the enemy's positioning
>>IT'S A STAIRCASE
if you're talking about the eternal one,it's good because it's anti-turtling at its best, forcing you to rush
> this game easily has the worst balancing for units
you retards keep repeating it without giving any examples whatsoever
>wrong
Wrong
>it's good because it's anti-turtling at its best, forcing you to rush
Yeah locking the player into doing one thing on a bland straight line map is really good design. I'm ashamed that you appear to like my favorite game.
Every complaint so far has been "but it's artificial difficulty" so it looks like I was right on the money, as usual.
Strategy games are about taking you out of your comfort zone, to force you to strategize, and NO GAME does this better than Conquest Lunatic. From Ninjas the debuff units to death, to winds that shuffle your units aorund and kitsune that just straight up can't be hurt half the time, it's a masterpiece of game design.
Ignoring every reply that doesn't address my every point.
played through conquest for real a few months ago, and genuinely had a good time
the actual chapters, including paralogues were very good and the gameplay is super refined and actually pretty balanced unlike awakening
however, like everyone else says the story was utterly retarded and brings the game down a few notches
music was also underwhelming but wasn't terrible, and some tracks were actually pretty decent
honestly one of the better FE games, although i have no intent of ever playing the other fates games
>Meanwhile I had a blast in Three Houses despite the reused maps
That just speaks on how you'll happily eat a pile of shit thats in front of you despite there being an actual plate of food right next to it more than anything
Conquest is easier than New Mystery and New Mystery isn't hot garbage otherwise.
Units are front-loaded as hell and imbalanced as fuck. A lot of the love for the map comes from people liking the puzzle set up, but once you work out the solution to each map it's hard to find any variety running them again unlike a lot of older more straight forward maps where your composition changes how you tackle them. The game is awful for repeat play or formatted play.
People who like Conquest have this image in mind that difficulty is somehow the end all measure of quality but part of the appeal of Fire Emblem is that mastery isn't about beating the game, it's about beating the game under different conditions. Conquest has a high floor and a low ceiling, you learn the game once and after that you're basically done.
Nice argument.
Everytime someone criticizes Conquest they always lie. Every fucking time, you make shit up. I remember seeing someone complaining about how enemies couldn't use pair up a few days ago, which is blatantly false, and now you're doing the same saying that there are no side objectives, did you play the fucking game?
And notice how they always cry about the same maps, even the ones that can be easily cheesed like the stairway. Almost like if you didn't play the game and are just repeating what you read on the internet.
How about you complain about an actual bad map, like ch11? Now that's a piece of garbage.
I'm talking about Conquest Lunatic, not Conquest hard. You fucking casual.
I've played New Mystery on the hardest difficulty and the tutorial is as far as that difficulty curve goes. Great design, huh? Conquest Lunatic gets harder and harder and peaks in the last like 3 chapters. It's so fucking good.
name a better stage
>even the ones that can be easily cheesed like the stairway
Probably because difficulty isn't the only measure of quality, you goofy nigger. It's bland to look at, there's nothing to do but get through hordes of the same enemy. It's complete shit and how dare you pretend to like it.
this isn't an open field
echoes's maps are open fields
>Strategy games are about taking you out of your comfort zone
It's about planning your movements changing on the spot. What you described is a roguelike where every enemy outguns you.
>From Ninjas the debuff units to death
You're zoning in on Inevitable End, which is cherrypicking since that only appears near the end.
>to winds that shuffle your units
That's one map, and again, cherrypicking. It would be better if you said that the enemies were positioned in a certain way that made the wind a factor to consider, but you're treating the wind like an entity.
>kitsune that just straight up can't be hurt half the time
If you actually played the game, that doesn't matter since you can literally throw Effie and one-shot them all. The only thing that keeps it from being solo is if you just unga the map.
>Probably because difficulty isn't the only measure of quality
Then stop crying about that chapter like if it was super unfair because you didn't think outside the box and got gangraped by faceless.
>becomes a gaiden map halfway
The Great Wall of Taco is better
>Chapter 10 forces you to delay
>Chapter 12 forces you to rush
Gonna go with 12. My ass could turn coal into diamonds during the entirety of that last room. I also like to ignore the archers that spawn because FUCK ARCHERS so that's always fun to have to deal with later.
All Ninjas debuff. Most enemy units do.
Nice strawman you stupid animal. It's shit because there's one (1) way to approach the map and there's nothing else to do on it. You're just going through the motions. What exactly is the fucking point if it's not a challenge and there's nothing gained from it?
Eh, the debuffs are rather modest if you have Rallies, which you should. It only really becomes a problem with Inevitable End when your unit is incapacitated for seven turns since they have -12 in Def, which is over half the length of a usual map.
3H shills are retarded fujos and hate anything related to our diva Camilla.
But I love 3H and I have a +10 Brave Camilla with F2P orbs that I've been saving for months
Alright faggots answer me since the 3H thread reached bump limit due to story faggotry. Is it easy to get the hang of Fire Emblem games if you've never played them?
great wall was kind of underwhelming, felt like just another stage except how it forced you to go area by area slowly. maybe it's because it was lategame so by then i could have units that were insanely powerful so it didn't have as much of a lasting effect
this stage however was fantastic, using the jars to get different effects and the absolute pain of the last area were great
i think i liked chapter 10 the most though because of the defense gameplay, it's cool locking down an area and then having a few guys run out to take out threats
Seal Defense is guaranteed death to anyone not named Effie when you try to aggro an enemy group.
Ninja such even harder because they only attack if they can damage you, which means the character they're attacking isn't a tank (or wasn't rallied), which means those debuffs stack very fucking fast.
>Joins in one of the hardest maps in the game, also bringing her 2 retainers to help cover the left side
Best character ever. Even if she's ugly.
>camillafag
user, just accept you're a waifufag, no need to try to argue her game is actually good.
I love it.
Also, not killing Takumi in 10 or Ryoma in 12 should be considered a loss. Literally start a new game so you can reclaim your lost honor.
yeah, the gameplay is pretty simple and the tutorials are effective
it's the sort of thing you end up learning quick once you start playing
the only really deeper mechanics are with stat gains and shit, but those honestly don't matter too much unless you're playing shit like lunatic difficulty or really hard dlc maps
>Original plan for dates was for it to be like 3H in one game
>Hoshido was going to actually be blood relatives
>Would have had to actually make a choice of blood vs bonds
>Instead they pull Pokemon bullshit
Yeah, FE strategy is pretty approachable.
Join the Slithers.
>imagine liking literally the worst FE.
Eh, the pvp alone made it one of the better ones.
>not killing them and missing out on those rewards
ISHYGDDT
Fair enough. I just think the debuffs were a slight hinderance so long as you manage your units correctly
Oh okay. Now I heard 3H has enemy lines (or aggro or whatever), how helpful are these?
There's another way to approach great wall, you can skip the whole first half by using pair-up with fliers and staves (though you're missing out on rallyman) to fly over the gap, I believe it even allows you to avoid triggering certain reinforcements
how would you do that without the ballistas fucking your fliers over?
The existence of Three Houses makes this being chopped up into three seperate games even more stupid.
>B-But he's so strong and I only have a 16% hit rate help me
Just hit 'em with the Effie train.
I mean, there's plenty of other shit to die to in Conquest Lunatic, so they're not exactly unique.
They are good to get a feel for the AI's priorities, but don't take them as gospel. Enemies will change targets if they cannot reach their initial target or if there's another target in their range they could potentially kill.
switch to the non-flier after landing
>Even if she's ugly
I don't even like Camilla but you're gay
i always try to promote selena or laslow for this part and give them a bow so they can just 2 range all those archers from the other side of the pots before i break them.
>Promoting before lv. 20
THIS NIGGA
it will only tell you the first action of the turn. after the first enemy moves it may still be accurate but they can change their targeting entirely after the first one if conditions change or you get hit by a gambit etc.
Sounds like you're just mentally challenged then and shit at strategy then, because 3H gameplay and maps are garbage. Fates actually takes some thinking to beat maps and there's interesting tactical choices to consider. 3H is beyond braindead and simplistic. I bet you think that complete snooze Echoes was good too. Go read a VN, that's the kind of "game" for you.
>myrmidon odin with levin sword
god he was so fucking powerful, that massive skill stat meant he activated astra all the fucking time too
you get more than enough master seals in fates for some early promotions and then you can just dump them when your other units get better. i never train the mercs till endgame anyways so you may as well use them for all their use early on.
i dont think levin sword can proc skills.
Are the other 3ds games as good as Awakening was?
it doesn't, but he could have levin sword for the 1-2 range and some other sword for proccing skills and better damage
>He fell for the promoting late meme
I like maxing out potential because no matter how hard chapter 10 and 2 are, the endgame is still harder. I'd rather have better units then than now.
Joker is an exception if I'm playing Femui. Which is rare because I'm not a tranny.
3H has shittons of reused maps compared to Fates
I didn't say I couldn't beat Conquest. I said it wasn't fun.
One route in Fates probably has more unique maps than all of 3H put together so not really
Fates is my favorite FE by a mile but the pvp sucked. I don't think pvp works for FE period desu. Nobody wants to make the first move, and you have to house rule in a sense to not just have everyone using autistic builds like Miracle Midori to try and cheese each other.
I absolutely hated what a sniveling little bitch the main character is in this game, and to top it off they also had to be bland as possible so help the player project onto them. I couldn't project myself onto this loser and I didn't want them representing me, their "Wahh why don't you love me daddy?" moments got so cringey towards that end that I almost didn't finish it.
My point stands, you like VNs more than actual strategy gameplay.
thats fine, but they have their uses for the present chapter and i dont intend on using them at end game so why not make use of their power right now?
I don't disagree splitting Fates up was shitty, though the 3H routes are far less separate than Fates' routes were. Tons of shared maps and an entire first half of the game is nearly identical in each path, rather than just the first few short chapters Fates shared among its routes.
the best way for multiplayer to work in FE would be competing/racing for an objective or coop
>do you prefer a million shitty rout and defeat boss map then ?
>game is literally 90% rout maps with slightly varying terrain and sometimes turn limits
what did you mean by this?
when you get stuff like replicate fliers with rescue staves you can def make the first move but its gonna cost you a combat unit. i usually used shigure with replicate, rescue recover spear and guard naginata to pull my units in and use him as attack stance bot for more attacks with my corrin. other than that it was pretty hard to approach someone in the pvp and it takes a lot of resource investment to get a flier with replicate.
The worst part is that Corrin probably isn't even the worst character in the game somehow.
Solid waifus
I especially love the Imoutos
Also characters like Charlotte rule
Not to mention amazing ost
But even if I pumped a lot of hours into it
Story still terrible
And 3H, Awakening, and Echoes are all something I’d sooner go to
Pic is them fighting on who gets to have my Corrin’s child
Eh, I've been skipping through all the Persona stuff as fast as I can on my repeat playthroughs. It's more that I'd rather play a game that's fun to build characters in and break in half than a game that relies on gimmicks and annoying shit like ninjas/seals and forces a single approach to maps.
Wind tribe map is the ultimate pleb filter. It's a shame so many brainlets can't deal with dealing with a simple fucking gimmick and you know, adapt a strategy to overcome it. Thanks to retards like you isis will never experiment like that again.
The fox map is the gayest shit though
>Solid waifus
I honestly thought they were some of the worst girls in the series. The only one that really appealed to me was Beruka though she was so obsessed with Camilla that marrying her felt weird.
Literally the only thing I didn't like was the story, like most people. Everything else was great, and a bad story I can forgive a lot easier than bad gameplay (Echoes).
try to make friends and believe in her really hard.
So how should I do about it then, do I just believe them or use the danger area by pressing ZR or A on one enemy?
it will work 90% of the time but you will for sure have occurrences where it lies to you
Are all three paths worth getting?
God no. Just Conquest.
>Better than School Sim, empty, repeated maps shitstain that is Three Houses
>Far less popular than Three Houses
This series is going to be run into the ground by following what the retarded masses want it to do.
Storyfags ruin everything.
If you're going to samefag at least make it less obvious.
Just to Seth-less runs, fuck
You guys act like you're forced to use him
do*
(You)
>Just gimp yourself bro
And even if you don't use Seth the game is still easy
Not him, but that's objectively a terrible shoop and doesn't help your case
I know I'll sound retarded but I'm playing Sacred Stones hard mode and chapter 6 is kicking my ass pretty bad. There's just so many fucking enemies and they all have like 27-30 hp. Some characters like Seth (obviously) and Franz are fine but almost everyone else just feels way too weak, it takes like three non Seth units to kill a single enemy. Was I suppose to have reclassed anyone by now or something? If so I have no idea how I might have missed, everyone is around level 5 by the way.
why would I waste my time shooping an image when taking a screenshot takes like five seconds?
To prove your poit, are you retarded?
It's fucking Sacred Stones. Just go to the tower of valni and rape some stupid zombies.
if any game had unit viability as widespread as fates besides maybe three houses then your statement wouldnt seem so retarded but tons of games have extremely shit and extremely good units. any unit in fates can be used (yes even mozu) to good effect because of the elastic stats mechanics but that doesnt exist in other games. bors? absolute dogshit unit. syrene? not even good enough for filler. bastion, lucia, rolf? bottom tier trash. laura and aran and makalov and you get the point tellius is full of shitters? shitters. marths games had units that join later that were worse than ones at the start of the game.
>but muh camilla and xander
good units yes, that doesnt make the character balance bad since the rest perform well enough anyways.
>not using bors
are you a fag?
Mozu is really good. I'll bend over backwards for extra archers in Conquest Lunatic.
>the gameplay is fucking painful
how?
>i had a blast in three houses despite reused maps
for what reasons?
you cant tower grind until chapter 9
you can enemy phase some people like the archers and fighters on left side for some chip with garcia and arthur to make them softer while eirika seth franz and natasha take on the right side. joshua wont attack natasha so you can put her in his range and recruit him the next turn, just make sure you bait the other units around joshua away first. the top side of the screen shouldnt be threatened unless you take WAAAAY too long to get joshua and you dont even have to kill most of the units on the left side of the map. theres no reclass ur just playing poorly
>roughly two hours into awakening
>Frederick rapes absolutely everything while everyone else are decent at best
>several units (sally and someone else, can't remember) did literally 0 damage to the wyvern commander in the last map I did
Feels kinda weird so far. Coming straight from 3H so I'm not used to pair-up yet though.
I didn't want to grind though, guess hard mode kind of demands you do though.
Wrong map user, that's chapter 5. Chapter 6 is the one with the fog and spiders. Up to this point nothing has been even close to this hard. Both chapter 5 and 5x were nothing compared to this.
Fredrick is the definition of "godly at the start but does nothing but continue to fall off".
If you really can't finish it then just use Natasha/Moulder's torch staff and send Seth to kill everything during EP
oh, well just go straight up with everyone except seth and give colm the torch. have seth escort a vanessa carrying 1 of your magic users towards the mountains. she should be staying towards the bottom and making sure not to pull the armor knight before seth. drop the mage to protect the green units from the spider and rush to the boss to end the chapter faster. iirc theres only 4 cavs 1 troubador and 1 fighter on the top path but cavs spawn behind you too. colm should be able to see all this with a torch and ur healer can torch staff ahead of seth to help him out. honestly user idk why u are having so much trouble with this map, sure its hard but it shouldnt take too many tries to get it right.
Shame. Which characters stay good/get good later on? I want to have a clue of who to use.
>sold my torch
That's why, none in the store either. Well, fuck, guess I'll just have to try that out without the torch. I think my biggest problem is I try to make units beside Seth actually do things.
I mean, with FE in general you can generally use anyone and be fine. People solo Awakening on Lunatic mode with Robin, just use whoever you want user.
i believe a shop sells a torch staff. franz garcia and joshua are pretty good at combat while everyone else kinda needs to get babied for any progress and gilliam is a meme. the early game and late game of sacred stones is a bit gross but seth kinda makes up for how shit the growth units are early game.
Still the best in 10 years.
Attempt to S-Rank her and spend 9 months (7 days) in the hyperbolic baby time chamber.
I enjoyed Conquest a lot but haven't tried 3H yet. I didn't mind the waifu elements and heard that there's similar stuff with the school. Will I enjoy it even though it's easy, or is it just... really, really easy?
also story doesn't matter that much to me
Hard/classic mode is easy but unless you maximum autism and use a guide for classes it's not that easy. If it really matters lunatic is on its way.
Basically every aspect is better then Fates beside maps. The maps in 3H aren't even particularly bad, there is just too few of them.
I tried to get into the 3DS games but holy fuck, Three Houses looks so much nicer I feel spoiled.
No it's shit
its very very easy and the to beat and making mistakes basically dont get punished because of the divine pulse system. horses are insanely broken, gambits make enemy formations jokes, and most of the maps are pretty basic in the main story. you might have trouble your first time with stuff like bow range+1 or the siege tomes but it becomes a joke on a second playthrough. i played on hard both times
>This fucking map
>This fucking map where i got critted at 2% by fucking Kaden after trying to do it the legitimate way
>Ended up making Xander a dragonfucker and liquidate every fucking subhuman with beastkiller after that shit
ok thanks, I'll probably pirate it later.
>its very very easy and the to beat and making mistakes basically dont get punished because of the divine pulse system. horses are insanely broken, gambits make enemy formations jokes, and most of the maps are pretty basic in the main story. you might have trouble your first time with stuff like bow range+1 or the siege tomes but it becomes a joke on a second playthrough. i played on hard both times
It's a reasonable difficulty if you go in blind, play the characters you like rather than recruiting the absolute best Mage/Tank/Fighter/etc..., and don't play any maps except story or paralogues.
i only recruited lysithea and felix on my first playthrough and used shamir and manuela and alois because i thought they were funny. i wasnt even aiming for a broken team i just got 2 good units by accident and used 3 prepromotes. i never had to restart a single map and never used divine pulse more than 2 times on a map. you get like 7 divine pulses by timeskip. the only map i even had trouble with was a paralogue
You actually wanna play the paralogues since most of the game's actual dificulty can be found there
I actually like Divine Pulse because losing half an hour of progress to someone getting crit on a 10% isn't fun
crits are part of the game and the rare and i mean extremely rare occurance of it killing a unit isnt enough of a justification for a mechanic that literally removes risk from a strategy game. you are an awful fan and i hate you for ruining fire emblem, go back to pokemon.
its fine user, divine pulse is a good mechanic, people who dislike are just masochists
Which of the Fates children were the most traumatized from being stuck in the hyperbolic time chamber?
Divine pulse needs a downside or penalty but I don't know what
I never really understood the machismo side of Fire Emblem fans. You literally just have to not press left trigger not to use it how does it trigger you this much
I haven't played 3H yet. How is it?
They just give you way too many frankly
Literally just give players less of them. Give them one for the start, one for the mid game, and one for the end game. There, it's it's fine.
These "oldfag" who started at the Tellius games are just assblasted because people shit on them for years and now they feel entitled to shit on whatever is new.
because of its presence in the game its just nonsense not to use it. the dont use it if you dont like it mindset is retarded. its like not using marcus or seth or fredrick. its there and its a more risk removing option for you than resetting. battle saves were 2000% the better mechanic for rewarding your progress in the game and giving you an opportunity cost to activate it. divine pulse doesnt even need to be set up in advance, you use it AFTER you mess up. if there was a mechanic to just delete enemies from the screen you could use the exact same JUST DONT USE IT BRO justification for its retardation.
TL:DR just dont use it is a bad way to handwave bad mechanics and the series has had better battle save mechanics in earlier entries that actually worked.
Retards are not aware that the games are made to back you up if your units die, that is why units like pent miime calil and haar exist
You do not have to restart every time anyone dies' and if that happens it is probably because you are a stupid fuck
this game really wasnt designed with replacement units or catch up mechanics in mind.
Nah I already see people realizing 3H has bad gameplay.
I don't understand the hype with conquest. I couldn't play more than a handful of missions. So many of them were easy as fuck tutorial levels and I thought they were finally over but nope.
When does it get good? This supposed "great map design" and "hardcore difficulty" is nonexistent.
Yeah, and I see much more people say it's better then Fates, so I guess that doesn't matter really.
Except by the fact that the lords and mc have absolutely retarded growths
>solid waifus
>nearly every character is definied by 1 quirk or gimmick that shows up in the majority of their supports
>the ones that don't are "remember muh childhood" and "I support you m'liege"
Being pretty does not make you a good waifu, it just makes you pretty.
Conquest doesn't start until chapter 7, the first 6 chapters in all Fates routes are the same.
Asumming you didn't get to ch7 already, in that case don't play on normal mode because normal in FE is easy mode.
And if you're not on normal mode then stop lying on the internet.
I hate Fire Emblemshit
>nearly every character is definied by 1 quirk or gimmick that shows up in the majority of their supports
You know, I just realized a big issue with NoA's supposed great localization. They often inserted references to the character's gimmicks even in unrelated dialogues to give them more flavor and color, but I think that plays a big part in this kind of impression since it pushes the gimmicks to the forefront even more than they already were originally.
>don't play on normal mode
I'm not. I've played all FE games aside from any Fates and 3H.
I don't remember what chapter I was on but I'll go see.
If your powerhouses die after the timeskip you're not getting anyone to replace them. And yeah you can probably clear the game with just Byleth + Lord but it's going to feel awful to play like that.
It can have worse tactical gameplay but still be a more enjoyable game than Fates. 3H is also fun as fuck to break, so there's that
Probably Nina, became a thief and a disgusting fujo.
I really don't see how, breaking 3h is just putting everyone on mounts. A game like FFTA2 where you teleport around smacking everyone with dual wielded books is fun to break.