Lich Games?

Hey Yea Forums,
Any games where you play as a Lich? Either directly as you grow your power or perhaps where you're building mighty necropolises and armies of the dead?
Also I guess just any necromancy would be good too.

Thanks, appreciate it.

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Imagine unironically being a lich.
Imagine staking your entire undeath on a shitty little thing you must constantly worry about and spend hundreds of years thinking about ways to make it unreachable or otherwise hide it as best as you possibly can, knowing full well once someone finds it, it's over for you.
Imagine playing russian roulette with your own ass on the line for eons, thinking it's a valid, reasonable, path to undeath.
What a bunch of cucks.

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This is as good as it gets

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As opposed to what?

>Become Lich
>Make my phylactery locket
>Enslave a Jewler to make replica lockets for the rest of his life.
>Make his skeleton do the same
>Copy the aura my phylactery gives off onto each replica locket with my vast magical talent
>Dump them all into a scrooge mcduck style pit

Your move adventurers

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Heroes of might and magic 3 has kickass necromancy, but if you're in the mood for something that doesn't require any brain power just mod Skyrim. There's also Tales of Majeyal or however you spell it which does pretty much what you're asking for, it's just really ugly and I'm not a huge fan of it personally.

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It's all fun and games until Meltor The Lava-Drinking Chad™ whos gimmick is that he has an obsession with fire equipment takes a dive in and melts the entire pit into a red crater and your shit gets melted along with everything else.

See it's always a losing game.
Because the entire point of adventurers is to stick their dick where it doesn't belong and to overcome challenges, not to mention troll the baddie as much as they can.
The very nature of what a Lich is, gives them an excuse to do all these things rolled up into a single target.
If it's not the first group, it's going to be the second one that does you in, or the 100th, or the 200th and so on.
The thing that is ridiculous about Liches isn't that they get defeated, but that they get defeated because of a retarded rule rather than their own lack of skill in battle.

Bilbo the midget faggot can easily kill you if he's simply lucky and stumbles in the right place at the wrong time.
And that's always going to be completely retarded.

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>There's also Tales of Majeyal

The new expansion is going to have a prodigy which allows any class to become a not-lich called an exarch.

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Dominions 4 as MA Ermor

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how do i git gud at dominions?

Alright. How about this one

>Make Phylactery locket.
>Enchant it with a heavily mundane aura
>Protect it from Divination magic
>Provide it with an indestructibility aura
>Conceal the auras to make the locket appear nonmagical
>Dump the locket into some Kingdoms vast treasure horde
>Or leave it with some local jeweler

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How'd you find out about that? Latest news I can find is just the announcement of the new expansion.

Isn't Lichdom trash in ToME?

>Provide it with an indestructibility aura
That's not a thing.
Or rather, there's nothing you can do that can't be dispelled by a set of tasks or some counter-magic and so on.
Hell, that's the entire plot of entire movies/video games if you think about it?
That the premise of entire quests.
And what happens in the end?
You always get fucked, adventures and their helpers always find a way.
All this nonsense just buys you time, but it's inevitable.

Lead dev mentioned it in Discord and I'm on the dev team.

It's not amazing because you lose access to infusions, it requires you to do a long ass quest and you have to invest a category point and five skill points to get maximum power. But when it works, it's pretty fun.

Iwhat about if the lich becomes a famous adventurer.

I tried this game briefly, but I could not get into it.

Might give it another shot, I see it pop up every now and then and it seems pretty rad

________________________________________________________________________it depends________________________________________________________________________

Does the Lich King count?

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>entrer a town
>everyone wants to fucking murder you
>try to find a quest
>every bartender won't let you in
>every king wants to imprison you and/or banish you
And so on.

This only works in Planescape.
Because in Planescape you can be a 10 feet tall demon futa and nobody gives a shit, but that setting is a special exception.

Basically Divinity 2 lore.

>Spoiler

Thanks for all the hours of fun user. Please make sure not all the new classes are edgelords, they're starting to bleed into each other.
Also are you guys still doing the infusion overhaul mentioned a long time ago?

IMO hiding the phylactery within a kingdom's coffers would be a very good way to do it. I'd craft my phylactery as an orichalcum plated lead statue (as to protect the statue from Detect Magic) and have it positioned within a church.

The only problem would be if it were destroyed, and ideally the only one who could know that was the god them self.

spam mages and research spells for cheese

elona+

Can any object be made into a phylactery?
Like say a butt plug

I'm the writer and the flavour I'm going for with gravelords is stoicism rather than edginess. The Undead Empire might end up being one of the least edgy and shitty places on the entirety of Eyal.

Darkgod and crew are still working on infusions, but runes aren't complete shit in 1.6 now if you haven't tried it yet. Infusions have also been slightly nerfed.

Hiding the phylactery is as simple as encasing it in pure steel and hiding it in a chamber 70' underground with a mythal enchanted to radiate "proof against detection and location" in a 60' radius. The chamber needs to be large enough to accommodate the lich if it is materializing there.

Why even give adventurers a reason to fuck with you at all?
Why not use your awesome powers for the betterment of mankind, what could one possibly want that is more commendable and fulfilling than that?
And besides isnt the point of the phylactery to be a drawback that doesnt let liches simply sit on their assess and do fucked up shit all day?

According to DnD, a phylactery can be anything as long as it is a container that can be scribed with silver sigils within.

/tg/ but whatever
>Character is a 6 intelligence middle aged Paladin
>Amnesiac, borderline down syndrome at times, working in a small farming village beside a run down mage's tower
>Adventure goes on, wizard gets him a temporary intelligence boosting potion so he can get a recess from his tard antics
>Paladin drinks potion and starts cackling madly, starts firing off spells, summoning skeletons, just causing havoc
>Tries to escape into the night, potion duration runs out and he comes wandering back confused
>Find out Paladin was actually a folk hero Mary Sue who went into the Lich's tower to put an end to the enslavement of the nearby farming village
>Battle wasn't going the Lich's way and in an act of desperation he tore out a chunk of the Paladin's soul and sort of just dumped a bit of his phylactery into the gap
>Paladin beats the Lich, crushes the phylactery, tower collapses under the weight of the final blow
>A moment before the Lich overtake's the mind of the Paladin he is dropped 11 floors and lands directly on his head, turning part of his brain into pudding
>The part of his brain the Lich is in
>Mentally retarded Paladin, severely weakened from injuries, becomes a farmer
>Faggot wizard buys a potion

So a hollow butt plug

Just become a banker or a puppeteer to an influential banker. Then hide the philalilibustery in the federal reserve. Maybe the whole banking system is owned by a group of liches who don’t actually care about money, but about having access to the safest places in the world (money vaults)

Could one make an entire structure be a phylactery? It is a sort of container after all.

That’s actually really cool.

Good, I like most of the classes thematically but we need some variety. I assume your work on the factions/areas will decide the themes of the new classes. please add chef class
Can't remember the last version I played but that's good news. Necromancer is my favorite class and I insist on going Lich literally every time.

What if two Necromancers both have silver sigils inscribed onto their hearts and the other Necromancer pours their soul into the heart so each Lich is the other's phylactery and then they just make sure never to be in the same room?

That's no different than two liches trading phylacteries...

>Why even give adventurers a reason to fuck with you at all?
Cuz otherwise you're just a glorified NEET.
>Why not use your awesome powers for the betterment of mankind
You ain't part of mankind anymore at that point.
And if you think otherwise Big Dick Paladin The Pure™ will show you otherwise.
Good luck trying to convince him.
And the 500000 million other zealots after him.

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How is that at all similar?

Liches don't need hearts, so the only relevant part aside from the symbolism is just keeping each other's phylacteries inside their bodies.

there is literally a game called lichdom

youtube.com/watch?v=yi3FfevsQMQ

that game sucks massive cock

I mean, you can. You can easily make a paladin break their oath, because mortals are fickle and weak. Hell, there was this one time where I captured a paladin of Tyr and corrupted him, day after day, as I cast illusions of a poor prisoner girl and another. The 'poor' girl told the paladin that the other prisoner had done things to him, and slaughtered him. The poor girl then told him that he was a priest, and that he was corrupt. I broke his spirit with that simple little illusion... and he lost his mind. I mended it for him, and now he is a loyal servant.

I think there needs to be some sort of size limit. Like, you can't be that dick who makes their phylactery a single grain of sand or the entire fucking moon.

Dwarf Fort adventure mode, Necromancer is close enough