The demo ends as you enter the gates to Gallopolis region and fill out your party with 4 members.
Roughly, what percentage of the story is this for a non 100% playthru?
The demo ends as you enter the gates to Gallopolis region and fill out your party with 4 members
Dumbass moron!
less than 10%. Probably around 5-ish
i have 71 steam hours and i havent finished the post mordegon content
i have exactly 71 steam hours right now and i haven't even beaten the game. wtf.
spooky. i did a bit of the post game, but nothing really except for some wheel of harma and a few locations i bumped into
sounds like you rushed through it. I think 90 is about average from what I've seen. Most people play with stronger monsters though so that might have something to do with it.
5% is probably right, the game is a long one.
Does anyone have their switch's fan blowing like a mini hair dryer when playing this game, especially during cutscenes? First time it did that and that spooked me
id call it a hundred hour game for thorough but non-100%, depends a lot on how much you smash pots lol
no?
play DQB2 if you want to hear a blowdryer
I don't have DQB2 but if I have the first one. It doesn't do that with that game, even in portable mode.
>spooky
indeed ... im currently trying to forge the hero sword and i just got the Orichalcum ore for it
I always end up missing some random pot somewhere no matter now much i try and city sweep
The first or second one?
For me, the Switch demo keeps crashing while in the Kingsbarrow. This is enough of an issue that Square-Enix released an official patch to help deal with crashes, but so far, the patch is Japan-only. I'm waiting until the 1.01 demo comes to the States before I try playing anymore.
That's still really early in the game. Not sure of the percentage but that's really early on.
DQB1 isn't DQB2
second one?
The resolution of the game on Switch is terrible. I'm not exactly the most demanding person in the world, but I use the same monitor to play Switch, PC and PS3, and the DQXI graphics look worse than the things I see on PS3.
is DQ11 retarded like DQ8 where you can only get/make the "ultimate" sword until AFTER you beat the game? literally what's the fucking point?
What? It ended with me just having one other party member
wouldn't know ... like i said, i still haven't beaten the game yet. i think you meant to consult this guy but it seems like he hasn't done any of the post game shit either.
I like to think of the game split up into Three Acts. I think the demo ends around a third of the way through Act I because there are 7 party members in total but all the other ones are much grander in how long it takes to get them. The time overall though varies a lot. There are a lot of extra things to do that I never bothered with so I finished Act I decently fast.
Act II, without getting into spoilers, is around as long as Act I, possibly shorter or longer depending on who you are. Much less Side Quest opportunities but far more open.
Then Act III is the "postgame" I guess and the longest of them all depending on your level, you can try to get a "True Ending" or you can just do a bunch of side quests and missions that you did not do before.
In my mind, you could spend a long amount of time doing side quests in Act I and thus forging/leveling up, making both Acts II and III much shorter. But I went through the game under leveled so all those side quests and extra stuff didn't happen to me until Act III.
Yeah, but only when docked. In handheld mode it's pretty quiet.