Unity or Unreal for making a 3D game?
Unity or Unreal for making a 3D game?
unreal then "sell" the game exclusively in epic games store, while also uploading it to tpb or whatever
>not making your own engine in order to not depend on owner of the engine and give cut from your sales to the owner of the engine
Bitch.
>not having your game come out within the decade in which it began productio
>not just begging for free bucks while "developing" your game
Say what you want about Unity, but it's pretty admirable that they don't demand royalties or a cut from your sales, only requirement is to buy or subscribe to a license of unity if you reach a revenue threshold per year. Unreal asks for 5% royalties once you hit 10k or so in revenue.
Lumbeyard
Depends on what type of game you want to make. You'll have to be more specific if you want any meaningful help.
How is it better?
A third person stealth game.