Friendly reminder:

Friendly reminder:
>Final Fantasy is practically dead
>Pokémon is just braindead
>Fire Emblem and Persona have all been heavily dumbed down, stuffed with waifushit, and stripped of any possible challenge for the casual player and normalfag
>Gatchashit is self-explanatory
>Neptunia is also self-explanatory
>Tales has shown very recent signs of gachafication with Asteria, Link, Rays, and Crestoria
>Mother is dead
>Chrono Trigger/Cross are dead
>Monster Hunter's getting the Hollywood treatment
>Atelier has completely fucked itself and its sales over with Gust and moeshit since Khemia
>Speaking of Gust, Ar Tonelico is dead
>Drakengard has been abandoned in favor of Nier
>The SaGa series has started ripping off Last Remnant
>Star Ocean is dead
>Xenogears and Xenosaga are dead and not getting remakes while Blade still lives
>Suikoden is dead
>Grandia is dead (and that remaster sadly won't save it)
>Same goes for Langrisser
>Growlanser is dead
>Vagrant Story is dead and the Ivalice universe sucked into FFXIV
>Breath of Fire is dead
>Alundra is dead
>Valkyrie Profile is dead
>Wild Arms is dead
>Panzer Dragoon is dead
>Shining Force is dead
>Phantasy Star is dead and already gachafied
>Phantasy Star Online is dead
>Ragnarok Online is dead
>Maplestory is dead
>Skies of Arcadia is dead
>Tactics Ogre is dead
>Lufia is dead
>Lunar is dead
>Dark Cloud is dead
>Jade Cocoon is dead
>The ActRaiser/Soul Blazer series are dead
>TWEWY is dead and sucked into the void that is Kingdom Hearts
>Trails has been turned into bloated harem waifufaggotry with LN-tier chuuni protagonists and Calvard's still a long way off to save or completely destroy it thanks to Cold Steel

>Ys is older than ANY of these series or games and is still producing highly underrated quality-over-quantity action RPGs that are fun, challenging, and engaging with god-tier music for everyone to this day

The absolute state of many JRPGs these days; they're sadly just not as adventurous as Ys is now.

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Falcom knows their audience: one that actively plays good games regardless of their unpronouncable names.

its eese like in geese

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Based AND adventure pilled

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>Megaten are alive and about as old as Ys
>EO is getting a successor
Why are Atlus and Falcom the only based JRPG devs out there?

look, Falcom, let's make this relationship crystal clear
I'll listen to the music, but if it's not bumper cars then I'm not going to play it

>Rance is over

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EXPLAIN

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Don't care I have been having fun with Monster Hunter World for months now.

Ys 8 was mediocre as fuck though

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Good. Fuck nostalgiafags. They're ruining everything and encouraging the senseless remakes/remasters/endless sequel shit.

how will everyone besides you and me find this out? no one wants to sit through that TGCD narrated intro, after all

Any news surrounding Ys IX localization and PC port? Did Falcom finally send NISA to the shadow realm after the last disaster?

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Good. Milking sequels is shit. Make new things.

It's just that, they made the final game and the story is over.

Busy with Rean's game.

Persona wasn't dumbed down I wouldn't say, it always easy and it was never complex. It has never felt like it was made that way to appeal to casuals though. I do think the games could afford to be more difficult, but I think it's unfair to accuse it of having been made simple when the truth is it was simple from the outset, just not in the same ways.

It's pretty cool that they finished with a fucking masterpiece though.

TWEWY isn't dead, it was just one standalone game. If it were a series that ended abruptly then you could say it's dead, but right now it's just its own thing.

>>Xenogears and Xenosaga are dead and not getting remakes while Blade still lives
The sheer amount of mental gymnastics Yskeks have to go through to make their games look better. MonolithSoft are leagues above nuFalcom.

>Ys is older than ANY of these series or games and is still producing highly underrated quality-over-quantity action RPGs that are fun
IX was incredibly repetitive and full of filler. It's the opposite of quality over quantity.

>jap shit
lol who cares

Ys 8 was crap tho

>It's the opposite of quality over quantity.
Why did you say that instead if saying it's quantity over quality?

The same applies to all SMT games. Persona is barely different from main SMT mechanically, only difference seems to be that it doesn't force you to spam boss weaknesses to win

Reminder that when Adol's mortal life is over, no fucking way in hell his goddess harem will let him just die like that, he will be ascended to godhood.

VIII, even. The series is so low tier for me I can't remember the 4 of them I've played.

Because I was alluding to a phrase I quoted, you mark.

> FF13 Trilogy made over 1.2 Billion
> FFXIV made over 2.1 Billion
> FFXV made 500 million
> Somehow Final Fantasy is dead
How?

Good. Maybe it's finally time you manchildren stop pretending picking options from a menu is some sort of high IQ gameplay

>Persona is barely different from main SMT mechanically
Can you explain why you think this? The systems and baseline actions you do to progress are very different, they pretty much just use the same weakness system and not much else.

>FFXV made 500 million
It made this on a 12 year development cycle over multiple projects, that ain't good boyo.

Dragon Quest is older than Ys

Ys VIII was fun though, I hope NISA will bring it next year and not in 2021

Didn't they have to publicly cancel parts of FFXV due to escalating costs and little return? They also spent a year and a half attempting to patch the game in to something worth playing.

Persona is way more about weakness spam than SMT.
It's a braindead, casualized version with reduced buff routine that is completely focused around all outs, even 5 with baton passes didn't manage to bring any substance into it.

I meant bring IX

>> FFXV made 500 million
Took forever to make and devs ain't working for free.

I definitely wouldn't say that. The fact that P3 onwards has the social side of the game alone makes the games very different mechanically, there's more to consider than just combat when talking about their differences. SMT has also not been simplified overtime at all, nor has it maintained the simplicity of SMT1, SMT1 is braindead, but by the time you get to IV:A the difficulty has really ramped up and there's a lot more complexity to the combat. The combat is mechanically different from Persona too, there are similarities, but Press Turn, Smirk, the way buffs and debuffs work and the way your party is more customizable in SMT, among other differences make the two quite different, even if they share that basic element of you hitting the enemy's weakness is good and them hitting your weakness is bad.

You also have some differentiation between different SMT games, with SJ playing quite differently from the games with Press Turn, for example.

I wasn’t counting the mobile game, with the mobile tie in game it’s at 1.006 Billion Dollars. Every FF game since FF6 has made at least 800 Million to 1 Billion except FF9

They literally all use the exact same set of spells, the exact same fusion system (only it's "Arcana" in Persona and "Tribes" in SMT), same demons, same gimmick of using weaknesses granting additional actions, same moon phase shit. They're the same.

>Persona is way more about weakness spam than SMT.
No it isn't. They're both about weakness spam because that's all the meta there is to the combat. Neither SMT nor Persona have remotely interesting combat mechanics and are far more about painstaking team composition than the actual battles themselves.

I didnt even realize MonHun counted as jrpg until this thread

.hack will save the genre.

youtube.com/watch?v=VMPHNkyRR68

>No it isn't.
Yes it is. Persona rewards you for weakness spam way harder than any SMT game because of all-outs being a spammable piece of shit. Add miracle punch to this and you're set to braindead through your entire P5 playthrough while any SMT game will still regularly fucking destroy you.

Thats not much different from mainline games having multiple levels of debilitate/DOOTS to trivialize fights without weakness spam

Brainlet, just because main SMT doesn't reward you as much doesn't mean that you're not still doing the same thing anyway. It's still the most optimal strategy, and in many cases the only strategy since you cannot outdamage the boss fast enough to avoid death otherwise

>debilitate/DOOTS
The fuck are you on about, even with those, enemies just counter them also.

Am I reading this wrong or did you say Pokemon is a braindead version of Fire Emblem?

Xeno and SMT are still alive, they are also better than p*rty based Ys

It's barely even a game like the rest of capcoms shovelware

you meant
>Ys is getting warped by Coldsteel into another overdesigned animu game

Literally don't know any of those except Pokemon Go lmao
Fucking boomers

Persona 5 wasn't dumbed down. It plays more like old SMT games.

>Panzer Dragoon is dead
Patently false

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I would agree, but on the other hand the developer himself just can't shut about how he'd like to make a second game if only the sales were good enough to justify it.

IX isn't out yet.

>Ys
>RPG

>implying ys isn’t also going for waifushit now too
IX has a fucking cowgirl and a catgirl for Christ’s sake

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Every Ys game is full of waifus. And all of them were generic anime girls for their time.
It's just time that changes.

Oh absolutely, I just found it funny op implied ys wasn’t guilty of the same shit he’s accusing pokemon and fire emblem of. I’d also argue the party system is casualizing and dumbing it down as well. Give me back the ark engine

Time traveler alert

honk honk

Dammit forgot my image

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I might have shit taste because I enjoy some of them but at least I'm not a jadded asshole like you.

Hot damn, I really pitty you.

Ys is literally waifufagging incarnate though. Adol is a silent self insert character and every journey is just you saving a civilization while getting girls to fall for you then dumping them for then next flavor of the month.

The difference is that Adol doesn't give a single shit about any of them, he lives for adventures and fighting.

>Ragnarok Online is dead
>Maplestory is dead
uhhh bro...? these aren't...

For me it's the doll girl

nowayfag is an even more tired and stupid cliche than what you see in your average waifu simulator. If they're going to bother with all the thirsty sluts than they should at least have it mean something

He doesn't really nowayfag them, they either part with him willingly or fucking die if they have blue hair.
Laxia wants them to meet later in life at least.

>2H Axe
that's my fetish

Since every game is just a record of Adol's adventures, nothing stops him from omitting some details about fucking every girl he came across so every part of the world will be full of red-haired super human adventures in 20 years.

Ys is fucking dead nowadays, all the recent release were trash.

>implying they aren't all bullshit and Adol is just dabbing on historians.

correct, Ys 8 was garbo
Celceta is completely forgettable

There's most likely traces of his presence in military archives and folklore all over the world so there's no reason for him to fake any of this.

>Adol doesn't give a single shit about any of them
Except for Lilia, who he kisses in Ys ii on the pc engine version and with whom he has kids in at least Dawn of Ys

Can't really blame him

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ISHACHADS RISE UP

>dawn of ys
>canon

More than IX.

>Being proud of a shallow hack and slash

Damn, I thought I was alone

>Hashimoto: Recent RPGs have been very difficult, and it takes a lot of willpower to finish them. So eventually we came to have our doubts: was this really “fun”? With Ys, therefore, we set out to create the opposite kind of game, something that would be accessible, easy to play, and not geared toward hardcore RPG maniacs.

>That’s true–the uncomplicated Ys is definitely different from most RPGs, where you start to wonder if there’s something wrong with you for obsessively spending so much time on it. Hashimoto then continued to the next point:

>Hashimoto: In our advertisments for Ys we prominently featured the word “Kindness.” That word signals that, as developers, we assumed the perspective of players, always asking ourselves how to make a game that would be more enjoyable from the player’s perspective. One example would be the way you can save your game anywhere. Games that limit your ability to save end up wasting a lot of the player’s effort. In addition, we also avoided the experience grinding that has been an annoying feature of RPGs. If something feels like work, you’ll quickly tire of it. Anyway, the driving idea behind Ys was thinking from the player’s perspective.
Glad to see Ys finally returning to its roots :)

Have you looked at some of the Ys IX trailers?

>The edgiest character designs yet
>The worst look Adol has had so far
>Animations still look trash despite Falcom supposedly using motion capture this time
>All the environments are giant open fields that take an eternity to traverse with a handful of enemies

I hope I'm wrong but the game really doesn't look good.

And lest I forget:

>Dogi is in the game and isn't playable AGAIN

The new Ys game looks horrible.
youtube.com/watch?v=mDcgph2v8-c

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All JRPGs were always casual shit garbage and Ys is just Diablo for virgins. Shit thread. Sage and gay and reported and filtered.

>It plays more like old SMT games.
You don't genuinely believe this do you?

>Ys is older than ANY of these series or games and is still producing highly underrated quality-over-quantity action RPGs that are fun, challenging, and engaging with god-tier music for everyone to this day
Someone needs to update the pasta.
:(

The character models are the best 3d work Falcom did so far.
Adol's gameplay seems pretty cool, he is a fucking vampire now.

So this is where Jusis went after CS

Are the areas still fuckhuge that was intended for giants?

>1:26
Oh hey, it's Falcom doing a cover of Bloody Tears

Why is that boy wearing a nun outfit.

I won't be surprised if he's related to Fact family of demonfucker sorcerers.

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What the FUCK are these character designs? What the fuck happened?

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nu-ys happend

I can't believe Falcom finally evolved to late PS2 graphics

Ys IX looks like shit though.

>Ys tries a different setting after 33 fucking years

You'd think having decades of good will and investment in a series that largely still has the same creative minds at the helm would lead players to actually trust and look forward to something different but here we are

The new characters look fucking dumb but the actual biggest offense is making Adol an edgelord, which is like the exact opposite of his character.

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>The SaGa series has started ripping off Last Remnant
They're the same fucking series, dumb falcomcuck.

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>>Final Fantasy is practically dead
Except XIV is going strong and XVI is in production with yoshi-p leading the development, so it'll probably be the best Final Fantasy game in the last 20 years

>MonolithSoft are leagues above nuFalcom.
Monolith puts most modern JRPG developers to shame, at least in terms of ambition and graphics which his hilarious considering Xenoblade X (arguably the most ambitious JRPG ever made regardless if it's good or bad) and Xenoblade 2 (literally an afterthought with a skeleton crew of 40 staff but larger and more content packed than all of its competition) are both on the shittiest, pointless and most underpowered consoles of this gen.

Monolith are hardware wizards.

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He's going undercover dude

Ys was never good

based and adventurepilled

Cold Steel 3 is pure kino, you faggot

Cold Steel 3 was trying to fix the mess of the first two games
Unfortunately the otaku decided to sperg out because of the limited romantic interest so falcom backpedalled in panic in the most pathetic way possible in 4, ruining the overarching story of the whole series in the process.

>that shilling
Yikes

Daily reminder that Dragon Quest will be more popular than ever thanks to Dragon Quest 11 S.

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>Monster Hunter's getting the Hollywood treatment
Is that supposed to be a bad thing compared to the 240p resolution games we had to deal with in the past?

In Japan, sure

>> FFXV made 500 million

did it really? The 10 years of dev time + all the story DLC that was not cancelled+ movie must cost a lot of fucking money

besides, when story DLC for XV got cancelled and they fired Tabta, Sqaure announced a $33 Million LOSS because of that shit

I've only played Origin, Oath, 7, and 8, but I think it looks awesome.

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Can't believe you Falcom shitters of all people are complaining about a game looking anime.

based and chadol the redpilled

Post chadder than him
tip: you can't

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Yeah, him on a 144Hz monitor.

>Waifushit
>Bad

Dragon Quest dabs on your narrative

Waifushit is alright, but it should only be looked at as a bonus to the game. I think it's bad when a series' waifus overtakes the gameplay and/or narrative in the fans' eyes.

>I think it's bad when a series' waifus overtakes the gameplay and/or narrative in the fans' eyes.
Which very very rarely happens.

Not just in Japan but even in America. I'm telling you Smash bump is real. The Demo also really did the series justice.

>Which very very rarely happens.
what is 90% of jap games

I continue to say that the final boss fight in Ys 1 is the greatest final boss fight of all time. It's short, hectic, the buildup is fantastic, the music is godlike, you're both beating the shit out of each other, and you almost always barely end up winning with a sliver of health and a ruined battlefield

Just thinking about it gets me rock hard

Fucking embarrassing. This looks like a poorman's Code Vein.
Are falcom fags seriously going to defend this? kek

Ys VIII and Celceta are absolute garbage, are you retarded?

Sorry that cute girls offend you but people generally stick around for gameplay when it isn't gacha.

>This looks like a poorman's Code Vein
thank you user, I knew this shit looked familiar

>In a turn based game where the objective is to deplete the enemies hp you frequently use abilities which do the most HP damage

You don't say

Origin was the last good Ys game. I'll take a tight ARPG with one character and 3 weapons over a clunky party-based ARPG with 30 redundant weapons any time.
Also, Dragon Quest and SMT are doing well.

I need to get a new desktop since my laptop is a hand-me-down and aged horribly. It nine or eight years old and I got it from my brother in 2014. I just want to played the more recent Ys games badly especially after loving Origins and Felghana.

I unironically liked the English dub of the Ys OVAs on a sidenote. I also liked how it better explained Dark Fact's backstory even though the fight scene with him was downplayed and his appearance looks barely anything like his game appearance.

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>I'll take a tight ARPG with one character and 3 weapons over a clunky party-based ARPG with 30 redundant weapons any time
this tbqh. I'm really frustrated with the direction Falcom decided to take Ys, but the older games will still be there to enjoy, and I haven't beat them all on Nightmare yet, so there's still a lot of replay value there

>I'll take a tight ARPG with one character and 3 weapons over a clunky party-based ARPG with 30 redundant weapons any time
Well, where are they?
I get the whining about nu-Ys and all, but even then VIII seems miles better than a lot of the garbage that gets passed around as "ARPG" these days.

it's fucking shit dude

try playing on a higher difficulty

The new YS game looks like ass.

Disgaea is okay

adol looks a little too edgy but I liked 8 and it looks very similar

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