Enemies can pickpocket you

>enemies can pickpocket you

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>there's no mention of it
>they can steal equipment and not just things like a mundane potion
>only realize later on that you're missing an item

Fucking thieves stop taking my gold

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>Pay tutor for skill boost
>Pickpocket them
>Says picketpocket chance of stealing my money back is 0%
>Reverse pickpocket a paralysis potion to them
>They drink it and fall over
>Pickpocket them again
>Still 0% chance to get my money back
>Do it anyway since paralyzed people have a hidden 100% pickpocket chance
>Get my money back
>Got tutoring for the price of one paralysis potion

thats actually kind of silly how accurate that is.

I hate games where enemies can steal your shit and killing them doesn't return it.

hehehehehehehehehe

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I've used to have social anxiety like this.

>user if you have a problem just ask someone for help
>I-I'm gonna just try solving this myself

>enemies can steal important key item
>no way to get it back if they escape battle with it
>if you save afterwards you have to restart your game entirely
fuck this shit

Bring Felvine always

"Please remove item from bagging area"

...

Name one (1) example of this

Wizardry IV

>NPC's can steal your stuff
>you can buy your items back from the merchant

>americans

And then you end up taking way longer with everyone judging you for taking so long. When you could jave just asked for help. It is a vicious cycle.

that's not human

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He's a Brit you daft cunt

I can image this being common on old dos games

>LITERALLY autistic screeching

Based

>Brits
happy now?

Based and End Timespilled

>you don't get your items back when you kill them

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>female enemies can steal your semen

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>enemies can steal your gold
>you get it back if you kill them
>equip gold +% accessories
>infinite money

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This only works if there are infinite enemies though.

>enemy steals rare item
Fuck you EarthBound for making me lose my magic truffles.

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well, this typically happen in jrpgs with infinitely respawning enemies or random encounters

in some SO games you could also prevent the thieves from running while letting them steal more money and finish the fight with capped 9999... money

Nothing personnel, kid.

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>it's kids
>you can't kill them
>FUCK FUCK FUCK FUCK

You on vacation, Gilgamesh?

>enemies can steal gold
>they only steal a couple of pieces when you have thousands
>kill them and get it back anyways

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>It's kids
>you CAN kill them, but the town will hate you
Even then you had options to take those kids off the street without doing so. The Old Fallout games are great still to this day.

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In the European version of Fallout 2, they removed the children's character model and hence made them invisible. they'll still steal from you, but you obviously can't steal back. If you're having a fight and a child is in between you and your enemy, you can accidently hit and kill it, without ever seeing it either. Dumb Europeans censorship.

>enemies eat you

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>thief can steal things from you
>killing them doesn't give you the items back

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>Enemy can become you
>takes your spot in the party after killing your character
>you're forced to keep playing with them impersonating your character despite knowing it's not
>over time you wonder if it really is a copy

Name A SINGLE game

Life

>play high quality rpg maker game
>main character gets possessed by someone else and goes on to live as you like nothing happened, walking around in your home, strolling around town, doing your job, and everything
>except for also having sex with everyone you know
>later regain control after it's all said and done

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>Enemies can rape you

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>enemies can eat your armor and weapons while they're equipped on you

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You equip enemies?

>cute fluffy animal party member following you around can eat stuff laying on the ground, keeping it well fed is the key to success
>enemy disarm you
>your perfect weapon+99 falls on the floor
>party member eats it

>Enemies can steal KEY ITEMS

>usable keys don't go in the "key items" part of your inventory

shoutouts to fallout 2's thief kids, and the european version that removed them

This remind me of Fallout 2 little shits in The Den can steal from you even quest items, and if you don't kill them or steal them back, they end in the inventory of one of the local merchants after some time.

>prime dynamite in your inventory
>let the kids steal it
>they take it back to the merchant and the entire shop blows
>take his shit
That'll learn 'em.