What are the most complete examples of the videogame medium being expressed to its full potential as a vehicle for storytelling and entertainment?
Starting the list with Morrowind
What are the most complete examples of the videogame medium being expressed to its full potential as a vehicle for storytelling and entertainment?
Starting the list with Morrowind
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Deus Ex
Ace Combat Zero
FEAR 1
New Vegas
GTA SA
Also The Witcher 3
And RDR1
Metal Gear Rising, really
Thief
Stalker
Man i wanted to like this game but playing it on KB&M was impossible
Also Vampire the Masquerade bloodlines
And as much as its hated here Max Payne 3
I do love 1&2 equally though
I also love this game and will forever shill for it
Looks boring
Hotline Miami 1 btw
1. porn games
2. broodwar
3. vtmb
4. fight n rage
5. yokus island express
6. stalker soc
7. virtua fighter 4
8. street fighter 3
9. syndicate
10. super probotector
11. super metroid
12. super mario world
13. super ghost n ghouls
14. witcher 3
15. gta vice city
16. rayman origins
17. a hat in time
18. deus ex
19. soma
>broodwar
Probably unironically belongs on the list. To this day the most advanced and finely balanced strategy vg ever. Probably
I WILL DRINK FROM YER SKULL
Thief, specially one.
Remake 1
Eternal darkness
Devil may cry (I'd say first one since it's basically perfect in atmosphere and setting)
>Also Vampire the Masquerade bloodlines
Fine choice. Glad to see Yea Forums has a little taste
1. Minecraft
2. Planescape Torment
3. Halo 2
dont care about the rest
Undertale
Hopefully Deltarune can join it when it's finally out.
Halo 2 mayyyybe. I don't think I know enough about fps to make that judgment. But I feel like, apart from the graphics and physics which were top notch for the time, and a solid story, there's anything else particularly remarkable about it that distinguishes it from any of the hundreds of other top notch fps
>don't care about the rest
Indicates your opinion is personal bias and lacks insight and discernment
Deus Ex, Gothic 1 and 2, Ass Creed 1 and 2, System Shock 2, Pathologic 1 and 2, Thief Gold, GTA San Andreas, Arx Fatalis, Prey (the new one), Majora's Mask, Shadow of the Colossus, Stalker SoC and CoP, Hitman Contracts, Splinter Cell Chaos Theory, Far Cry 2, Ico, Jazz Jackrabbit 2, Kingdom Come Deliverance, Hyper Light Drifter, Shovel Knight, Dorf Fort, Witcher 1, VtmB, MGS2, FEAR, EYE Divine Cybermancy, Half Life 2, Dark Messiah of Might and Magic, Arcanum, HoMM 3
In term of potential ?
Morrowind
Deus Ex
Fallout New Vegas
Lisa The Painful
Undertale
Arcanum and Planescape : Torment
Half Life
Dark Souls
>Minecraft
>Storytelling
Its not about good gameplay, more how gameplay explore new ways of storytelling
Vampire the Masquerade Bloodlines isn't even a top 500 game. Buggy unfinished mess with surprisingly linear quest design and a "pick-an-ending" part
20. silent hill 2
21. hot line miami
22. zelda III or ocarina of time
23. metroid prime
24. FFIII
25. gore ultimate soldier
26. sam & max or leisure suit larry yacht for sail
27. shenzhen I/O
28. infinyfactory
29. tetris
30. mario kart 64
How the fuck has nobody mentioned DOOM yet?
2016 is just as good.
Lisa
Nier Automata
Furi
Soma
Hylics
Its just a glorified shooting arena, story is here and gameplay don't exploit or explore any form of storytelling. Good game, but not what OP asked
Ico
>AC0
5 is better for the purpose that OP is looking for.
Oh shit, I didn't read haha
Thanks for replying with a nice and respectful post :)
Lisa is fucking phenomenal
31. neo turf master
32. metal slug
33. soul calibur
34. power stone 2 (or 1)
35. zombie night terror
36. dungeons 3
37. diablo 2
38. burn out
39. Dark Messiah of Might and Magic
you are fucking negative dude, get some better vibes man...
I unironnically think Lisa The Painful is the basis for the next game that will drives the video game medium foward
>Shadow of the Colossus
Definitely a unique and pioneering game, extremely atmospheric and aesthetic, but in terms of actual gameplay, in addition to the solid and mysterious but otherwise unremarkable story in itself, I'm just not sure it can count among the best of the best, ever. Definitely close though, if not actually. On the right track for sure
Far Cry 3
>surprisingly linear quest design
The only valid critique in your post. Should have developed this point exclusively and in more detail
>pick an ending
Not necessarily bad, and apparently contradictory to your previous complaint of the storyline being linear
Tales of Game’s Studios Presents Chef Boyardee’s Barkley, Shut Up and Jam: Gaiden, Chapter 1 of the Hoopz Barkley SaGa
Personally, I think its a product of its time. Many games, manly indies, adopt that style with varying degree of success.
Nowadays, this type of gameplay will never drives storytelling further. Atmosphere is one kind but it only come downs to interpretation or vague dialogue from NPCs.
When I think of it, Dark Souls 1 did better in that regard.
>linear quest design
Yes but actually no. Troika/interplay back in the days always had these types of quest designs, the only branching path would be like keeping money of NPC during a debts quests. Like in the final act of the game, every quest lets you choose an ending.
I don't really think it's bad but from a scripting and memory work, its always better to be limited that way.
t. A guy who tried to his own Fallout 2 mod
i bet you think candy crush is a masterpiece
I was just thinking about how similar SotC and DS are in those regards... highly atmospheric, dark, ominous themes, mysterious and highly implicit and ambiguous plot and story elements... I'd agree that dark souls did it a little better. (Lol In my mind I'm comparing colossus #3 to the gargoyles on the church roof- to me, the iconic scenes in both games and the height of their ambiance)
Do you think DS1 belongs on the list?
See user's post here. He was having similar thoughts.
And maybe try and put a little more effort into your post, and describe your discrepancy with a little more respect and intelligence so we can all have a more interesting and productive discussion, please
Pathologic 1/2
The Void
ICO
SOTC
Thief 1/2
System Shock 2
Silent Hill 2
Baldur's Gate 2
I agree, SotC as way more emblematic and (personally) a better score that made many scenes stand out. Maybe its the fact that its cinematic, and Dark Souls has way less of it in that departement.
Yes ofc, DS 1 belong in the list. Not as pioneer like SotC but as an imporvement.
What do you mean ? My post is shit ? Its night time here and english is nlt my native language
Sorry im retarted Ive just reread the post
No System Shock, Deus ex, or Arx?
Another World.
youtube.com
Needed more ominous bell tolling in the st imo
as far as the main story goes, Morrowind shits the bed as soon as you meet Dagoth Ur
Why's that? And isn't that like at the last 2% of the game, like literally the last couple scenes lol
Music and cinematography was better in SotC, I think so too
Deadly Premonition should be on the list. Isn’t that right, Zach?
It's just disappointing, the whole main quest line was setting up Ur but when you actually meet him he just asks you a couple questions which have no real bearing on anything, then attacks you. The whole bossfight felt pretty barebones
I wished and wished they would remake one in the 2nd games engine. The flashback scenes in 3 made me want it more
Max Payne 3 is complete fucking garbage.
you don't understand story of morrowind in that case
Max Payne 3 has one of the best Gunplay in games.
Just hope that R* made Max Payne 3's Engine an open source
no I understand
>asks you a couple of questions that have no real bearing on anything
you don't
are you going to elaborate or do you want me to guess? I thought the questions were supposed to reflect whether or not you consider yourself the nerevarine since the game intentionally keeps it ambiguous.
>are you going to elaborate or do you want me to guess?
Lol right on. I'd explain but I'm not user and can't remember. IIRC it had something to do with the protagonist (player character) being the reincarnation of a saint from the historical backdrop of the plot and setting. I forget the particulars though
The narrative works on three layers
>Literal story
>Lore of the universe
>Meta narrative about heroes journey
Literal story is easy enough to understand, lore of the universe can enhance the depth of what you perceive once you understand that it was actually Vivec and the Tribunal that killed you, what Dagoth did and that he is dreaming from Dreamsleeve into this world etc. all of these have metaphysical implications about what is going on. The meta-narrative and questions of Dagoth are supposed to make you think about heroes journey and if the hero is truly chosen or if a hero molds himself to his journey, and even if he does mold himself by actions does that still means that he ended up being retroactively chosen since he was the only one who managed to do what it took to fill every checkmark of the prophecy.
I am legitimately sorry user but I don't have time right now to explain it all, you can blame Morrowind for being too obscure about it's plot and what lore actually ties into it, you can even blame it for not doing enough of a spectacle when important shit should be going down, but narratively it all has a purpose.
No
Nerevarine isn't necessarily the reincarnation of Nerevar, that is exactly not the point. He might or might not be, but it's irrelevant since he acted like one.
It's a post-modern story about heroes journey.
>It's a post modern story about heroes journey
It's a what what about what? Don't get all academic on me please. Writing 101 and 102 were retarded
Yea it was something like that. Great fucking game lol. Just phenomenal. Oblivion and esp Skyrim were such fucking monumental disappointments comparatively. Couldn't even finish Skyrim
Hotline Miami
LISA
Pathologic 2
thank you for summing it up. I agree especially with your last point, Morrowind's narrative isn't bad, but the way it's presented could have been better
Empire Total war
Red dead redemption 2
Witcher 3
Red dead redemption 1
XCOM: Enemy Unknown
Xcom 2
Company of heroes
Detroit: Become Human
Fallout 3
GTA IV
Hitman 2
Burnout 2
*Special mention for being unique/very fun, but very flawed:
Deadly premonition
GTA V
GTA San Andreas
Return of the obra dinn
Stuntman
True crime L.A
It's a story that puts a twist on expectations about what a typical hero story is, that a hero isn't necessarily chosen or a single specific person and more that it is a role or a mantle that someone can grow into and fit and that can even be passed on to someone that didn't deserve it at all originally.
Nerevarine, if you understand lore and how souls/reincarnation etc. works in TES is very unlikely to be the actual reincarnation of Nerevar, and more likely is a random person who ended up being the most likely to fulfill all the checkpoints in the prophecy. But the quest at the end is, does it matter if he was a real reincarnation or not if he did all what the real one would do? At that point is there even a distinction?
But this goes beyond just what is being a hero and somewhat touches what the question of uniqueness of identity itself, how to an outside world there is very little difference between the person from whom the identity originated from and the person that mimics it perfectly.
I can go on about this for a while, but Morrowind poses very interesting questions about both traditional heroic tropes and the questions of perception of reality and identity.
Kotor 2
Possibly, but you're asking for a presentation style that is probably more preferential than critical. Morrowind was a game that made- the REQUIRED you to seek out and read books (i.e. some relatively few number of pages lol) to understand the plot
Fuck best games list
do one with games everyone should play
Great analysis user, thanks for giving the game the effort it deserves.
Half Life 2
Sekiro
Jet Set Radio Future
Pretty high cringe level ITT.
Gothic
STALKER
GTA VI
Lego Star Wars: The Complete Saga
those are the only games I can think of that were truly 10/10 for me
For me.. it´s
Daggerfall
Morrowind
Stalker soc
HoMM