Come up with a videogame, based on these images. Be as vague or detailed about the gameplay, story, whatever as you want
I know i'm gonna try my hand at making a backrooms game once i'm done with my current projects.
Come up with a videogame, based on these images. Be as vague or detailed about the gameplay, story, whatever as you want
I know i'm gonna try my hand at making a backrooms game once i'm done with my current projects.
Throw in a bunch of rappers and make Def Jam Vendetta
Control nailed this vibe with the Ashtray Maze.
It's definitely something. But imagine a game soley in that kind of maze
put shit in the rooms
>LOL I POSTED IT AGAIN
Fuck off kid
That looks exactly like a place I used to work in
the backrooms works better as a vague thought experiment
imo it's the kind of feel that loses magic the more you try to explain or materialize
anyway, here's an idea
>the rooms turn weirder and weirder the further you go
No, that had actually something going for it. It looked like a maze of chintzy old fashioned lounges. Backrooms are just literally empty rooms with white walls. I can't imagine how dull a game set there would be. I never saw the appeal. It's just "Read House of Leaves once but thought it wasn't boring enough".
Silent Hill 2 basically has its own version of the backrooms. After going about 500 feet below the surface of the prison you randomly enter some hallways with wooden floors, no windows obviously, which shouldn't be that far down. Entering the backrooms from some impossible location like a historical society's underground prison complex below a lake makes them spooky. Also rotating room puzzles
Discount Store Simulator. Create a store, fill it with departments, fight with corporate's boneheaded decisions, keep customers in the store, see how much benefits you can slash from employees before things come to a head, and expand throughout the regions.
>Some 4 or so years ago.
>(even before the Stanley Parable)
>had a vague idea for a game that was kinda >similar to the backrooms.
>It was a sort of neverending hotel.
>Each room had a different label/symbol/number,
>and what leigh inside sort of corresponded to that.
>Never got far with the ideas of the rooms themselves
>But i know i wanted to make it so the hallways, would change around slightly when you weren't looking, and there be a slim chance, of seeing a cat walking around the corner of a distant wall. Only for long enough for you to glance it.
that shouldn't have been a greentext o well
a game in which OP doesn't make shit pointless threads anymore
probably a game similar to alien:isolation; something(s) A.I driven chases you around an endless maze
>monster(s) doesn't distort the screen when you look at it when comes for you
>its all driven by sound, very little music
>its not clear what is trying to help you and what isnt
>things sometimes leads you to an area your definitely sure you haven't been before
>hopefully the design makes you feel like your unsure if things are chasing you or leading you somewhere
>each this has its own goal for you in mind
>there is no endgame, there is no beating the game, just gleaning more info on why your there/why these things are doing what they do
>The game insists you can beat it
>when you die it deletes your save and closes to desktop
That picture reminds me of the hotel room floor of the Gomorrah casino in New Vegas.
Reminds me of that one "Watch paint dry" joke game on steam
youtu.be
This and/or similar songs play throughout the rooms.
Not like, it's just music playing on top. But the music is actually being emitted from points in the rooms.
But always present no matter where you are
I found the backrooms shitter guys! I can finally unleach my giant diarrhea shrek dump I've been holding in since I found the backrooms all you can eat beanies and weenies and coffee room!
imagine how much poop could fit in the hole
Haydee but it's in the backrooms
HOW ABOUT I COME UP WITH A VIDEO GAME WHERE YOU GO FUCK YOURSELF YOU STUPID JABRONI CHEAP JEW SON OF A BITCH FAGGOT I FUCK YOU UP THE ASS!
OOOOOOOOOOOOOOOOOOOOH CREEEEEEEEEPY PAAAAAAAAAAASTAAAAAAAA
>that fucking screaming retard youtuber played a shitty game based off of this stupid picture
they just ruin everything, don't they
>seething because people are having fun with a simple idea
>seething
This isn't reddit kid, fuck off before I suck you off. Nigger. Newfag. Kike. Dyke. Chink. Twink. Fucker. Sucker. I WILL END YOU NIGGER NEWFAGGOT BITCH SHUT UP !
listen buddy.
Ya can't just offer me a blowjob, and expect me to leave right after
>spews a bunch of slurs not making a point
I think we found the retard
This is off-topic from the actual thread.
But every once in a while i'll see this particular brand of user. Where they shit out every swear word they can remember off the top of their head, and yell in all-caps.
What are are you trying to achieve with this... Honestly? Am i to be scared? Embarrassed?
Please DO enlighten me
it just means that they're
u n d e r a g e
No newfag what it means is you're A FUCKING REDDIT NIGGER WHO NEEDS TO FUCKING JUMP OFF A GOD DAMN BRIDGE FIRST FIRST INTO MY ASS YOU GOD DAMNED ANNOYING ENCYCLOPEDIA USING NEWFAG!
I had a crazy dream about this place when the meme started getting big.
You clearly won this "argument"
Till' next time pardner'
Empty office
De-populated data center floor
Hospital basement corridors
I've worked in all 3, ama
>calls other newfag
>uses posts what reddit thinks Yea Forums is
your post goes into the you have to be 18+ to post here.
reminds me of the movie "the signal"
youtube.com
might be a cool concept, you are an inmate/test subject walking around in the narrow corridors in this abandoned building, all your hear is this noise of your barefoot footsteps, the worst footstep feel there is. also noises from the wall and throw in some dutch angles
another nursing home simulator thread?
Read this book for Inspo.
>wake up in the backrooms
>gameplay inspiration taken mostly from LSD
>a "maze" with nonsensical persistence of space (if you go back where you came from you'll find yourself in a new area)
>each area has its own set of unspoken rules, puzzles and traps
>progression is made by completing tasks you don't know you had (speaking to certain NPCs, solving certain puzzles, putting an item from one room into another, etc)
>Finding others in the backrooms is incredibly rare, and when you do, most of the time they are negative forces trying to trick you into a game over
>Occasionally if you don't find an SCP tier monster, you may find an NPC willing to talk to you, these are morally ambiguous and "dream logic" beings (A man who "steals names" in exchange for information, a giant spider in a room of skeletons, etc)
>After an advanced level of progression you meet other players ala Journey and must work together to get to the secret at the heart of the world
This picture in particular reminds me of a dream I had where I was in this simulation. It wasn't electronic/virtual, it was closer to a "haunted house" walkthrough, except I was encouraged to "play". The game was a maze set up like a first person shooter level, and there were "actors" there to play the enemies. The levels were set up like DOOM 2016, but the visual style was like this picture. I remember distinctly killing a "zombie" in a room like this after he woke up when I tried to take his keycard to get to the next room. I shot him with a nerf pistol and he "died".
I remember looking inside a hidden corner and finding a "secret" which was an early shotgun.
For what purpose?
That's pathetic.
store.steampowered.com
It's existed for awhile.
Someone did make a game about this creepy pasta. It was boring as hell.
I don’t get the purpose behind the design. What was the history of that place?
What do you mean. I just took a cellphone photograph of my bathroom.
Aren't all bathrooms like that?
A gimmicky cashgrab game based on a meme... bad? I find that quite hard to believe, user!
Isn’t The Stanley Parable already «the backrooms game» ?
It's definitely hitting something similar.
scp-wiki.net
Make sure you click the "personal log of gordon richards" link at the bottom for pure early-SCP kino.
It would be if the narrator wasn't there to always lighten the mood.
Too comfy. The backrooms should make you feel like you shouldn’t be there and you’ll never get out.
there's literally a game about this on steam guys. Wtf is this thread.
store.steampowered.com
Shit game, OP means a good one.
>tfw no QT pressure threads anymore
Looks like an elevator shaft
holy fuck
I would not shit
what if all floors are like this, but we dont know
It's a doo doo or a ladder shaft you dingus bingus. Don't make me detonate the fucking charges so nobody can use the backroom's only working toilet.
The Mall in Vice City is literally this
You better soften you steps...
THERE COULD BE A SINKHOLE BELOW YOU!
______________
RIGHT NOW!
Don’t post that image, it accidentally my sister
This is my problem with the indie game scene today.
Now someone can just slap together any random semi-interactive thing based on an interesting setting/concept, then
>THERE IT IS, THE [thing] GAME, I AM THE ONE WHO DEFINITIVELY MADE THE ONLY [thing] GAME AND NOW WE HAVE A [thing] GAME FOREVER AND YOU CAN THANK ME FOR IT
>Oh, hey, French-Revolution-era fantasy and mythology sounds like a cool idea, maybe we should- OH WAIT THERE'S ALREADY A FRENCH-REVOLUTION-ERA FANTASY TEXT ADVENTURE GAME FOR $3.99 ON STEAM NOW THERE'S NO NEED FOR ANYONE ELSE TO BOTHER BECAUSE WE ALREADY HAVE ONE ON THE MARKET
Like, now that there is a "serviceable" Backrooms game on the market (one that misses the fucking mark by basing itself on one of the cringiest posts describing "the backrooms", adding fucking monsters, an "insanity meter", and "exits", like a cliche'd, trope-y horror game, instead of just using subtle "is there really an end or not?" existential horror as the player wanders endless(?) halls with the odd occasional deviation from the same patterns, like a rare half-wall, set of pillars, or window into yet another interior room, to make you think that there may be something more than just patterned hallways), who is honestly going to bother making another one, and try to make it better and more fleshed-out without stepping on the legal toes of the creator of the existing game?
I feel there's a story here I'm unaware of
>>THERE IT IS, THE [thing] GAME, I AM THE ONE WHO DEFINITIVELY MADE THE ONLY [thing] GAME AND NOW WE HAVE A [thing] GAME FOREVER AND YOU CAN THANK ME FOR IT
Who are you quoting? They made a free game and put it on steam with the option to donate if you want to,
Hownew.ru
Op here. My intention is to make that game when my other projects are cleared up. Maybe not exactly as you described it. But definitely not with insanity meters and a big spooky monster
New enough.
4-5 years
Now I feel old, you’ve never seen this?
Play 21 The World.
and it's just a proof of concept
apparently they are making a more fleshed out version of it with different things in there with you, and some minor set pieces and levels -1 0 1 and 2.
Here's an idea.
>Add a small easter egg where you enter a room and see a familiar leather couch with a camera on an adjacent coffee table
>Everyone's fucking faces when the Backrooms Casting Couch
Can I come up with a way to delete /x/ though?
They even post this on reddit nowadays
This is literally the Source Mod version of The Stanley Parable.
There’s a maze in silent hill shattered memories that’s essentially a back room. I was terrified watching my older brother play it
CAPS LOCK IS CRUISE CONTROL FOR COOL
I would go with random generated rooms with setpieces
survival game where you have to build up a civilization from only the resources you can get in those rooms
>infinite number of rooms to furnish
nice