How much do you "isolate" your gaming experience from outside factors?
Do you watch trailers, read reviews, participate in discussion, look like wikis, find the best strategies etc
How much do you "isolate" your gaming experience from outside factors?
Do you watch trailers, read reviews, participate in discussion, look like wikis, find the best strategies etc
Other urls found in this thread:
icarly.fandom.com
youtube.com
twitter.com
Depends on the game. For the most part I ignore anything before the actual release. One of the most surefire ways for me to dislike a game is to let myself get hyped for it, because it's never ever as good as they have us believe before it comes out.
I only look at guides and wikis after finishing the game once. On my second run there is nothing off limits to what I'm looking up to get everything.
I'll watch a few trailers, previews, reviews. I never watch those "first 20 minutes of" videos because I think it's dumb spoiling yourself. Never look at wikis unless there is something specific I'm struggling with down the line. In general, if I've set my mind on playing something, I try to go in as fresh as possible without seeing too much of it beforehand. For example I won't look at any more Death Stranding or Cyberpunk content between now and release, I've already decided I'm going to play them.
For me it's the opposite really, I watch trailers, discuss on forums, read wikis and shitpost like a madman but I barely play anything anymore. Help.
People who read the wiki before they finish the game should be shot.
In name of all Argentines, I say sorry for MrGrafo.
*SrGrafo.
SrGafo is a whoring fuck who makes unfunny and unisightful "comics"
I want to be as efficient as possible since spending dozens of hours in a game only to realize you missed something important sucks.
reading wiki's basically explains to you exactly how to play the game, are you even playing the game at that point?
I try not to research games until around 10-20 hours in when I mostly know how the main system works. Even then it's only to look up ambiguous shit like Life Support Gel in No Man's Sky, which implies it's unsafe in the description but doesn't seem to apply any negative effects.
At that point you're just doing work. The game is in the discovery.
Try to play something like Don't Starve without wiki. I quadruple dare you.
it's easy for games that have like nothing written about them
the only form of help i get when playing games is if they're popular enough friends are playing them and they mention shit
I.E on sekiro, my friend mentioned you could jump on that rin bitches head to do a stealth kill and skip the first healthbar etc
it doesn't matter if he found that out by stalking wikis or youtube spoilers, that's his issue
i'll happily absorb a wiki after beating the game to learn about the things i missed, to make the next playthrough more efficient
but your first playthrough is the most important and spoiling it in any way is a terrible thing to waste
On my first playthrough only if I'm really stuck for a long time and need some help unfucking myself.
If the mechanics are badly explained and it's clear I'm missing out on something I might just read a guide.
On my second playthrough If I'm not really enjoying the game that much and just want to see some extras I'll check the guides.
If I'm really enjoying the game I'll avoid all guides altogether until I feel like I can't find anything new.
General rule, you should avoid guides at least on your first playthrough. It's also particularly annoying when you're playing a game alongside a friend in a sort of competitive way and he starts reading all the fucking internet guides and you can't keep up with him, and then he feels some bizarre sense of accomplishment for being better than you even though he's sort of shitting on the game discovery aspect.
who makes these? teenage girls?
I used to create guides so I like to figure things out myself as much as possible for the first playthrough unless I get stuck at some part like a puzzle or some form of progression for a long time then look up something and realize it was some dumb small thing I missed.
If it's something I'd been looking forward to, I always play as blind as possible. Watch very few trailers and never look up anything.
Then I come to Yea Forums for discussion and get everything spoiled.
Not visiting this dump or at least filtering the name of the game is step 0.
I pretty much follow the wiki. If a game is 40+ hours there's no way I have the time to replay it, so I want to make sure I get the right builds from the start and also not miss out on the good gear.
Of course.
I'll always watch trailers and generally keep up with discussion on release even if I haven't played it.
I don't give a shit about story spoilers, but i'll usually try to keep myself from learning broken strats/builds before my first playthrough.
Some games just designed for meta gaming. Path of Exile for example or Souls to a degree.
Only games I'll research before hand is any game with a class mechanic. I'm a min maxing faggot so it cant be helped.
you're supposed to play the game to completion instead of wasting time on the internet looking stuff about it prior
Maybe I'm just a shitter, but I just do not have the patience to work things out for myself anymore. If I encounter resistance I look up a guide.
God this faggot is so unfunny and his art is shit
Not playing blind is ruining an element of the experience that can never be gotten back. It's a one-shot deal to have the best possible experience with a new game.
LOL thread?
So what if you need more of some material you already have and the game doesn't have an in-game tracker for what monster drops what. Are you supposed to backtrack through the entire game killing everything multiple times until you fight the right one or just look it up on the wiki and go farm it?
Because if a game doesn't keep track of that kind of info I'm sure as fuck going to find a place that is.
I tend to only look things up in replays or if it's too obtuse to be solved organically. However, I'll source friends for advice liberally.
He's so autistic
is teenage girl autism the pinnacle of autism?
Not until she evolves into crazy cat lady
For non competitive games like grand strategy games and 4x games I often use wikis to look up basic mechanics, but I don't look up guides at least not at first.
Because the vast majority of guides for those games come to the wrong conclusion, and I like to see what I come up with myself.
For rpgs I sometimes read up on more than I should, I should just try to get lost in them but often I research items I don't really need to research, there my autism makes the game a worse experience for me.
I would do it if it was satisfying to figure stuff out on your own.
In 99% of the time in video games, it's not.
Big game wiki's that are just full of basic explanations about the game are a sign of obtuse game design.
can we somehow focus teenage girl autism into rts build orders?
Well considering they don't come with manuals anymore, what's so bad about using wikis to learn about mechanics?
That's the theory, but most games are just so badly designed that discovery is more of a punishment than reward.
I have love/hate relationship with diablo clones, because I'll always wing 3-5 builds per game and end up eating shit eventually with every one of them. I've looked at build ideas, but it's always one ability per character shit, or based around a legendary drop.
primal autist here- Few games interest me anymore and when they do i wait for a goty edition and go all in. meanwhile i dont watch anything not even a trailer, i dont care about opinions, reviews, discussion boards, forums wikis etc.
when i play some older games that i have not played during their prime, i usually search for a FAQ to check how many levels/chapters have, i don;t know why but i feel the urge to do it and during the last 3-4 years i use wiki for mmo achievements. other than that, i live in the stone age.
is unreal how is generating such autism?
If there's a game i really want to play, I avoid all media, all footage, all exposition online. I avoid any outside influence that might ruin the experience i want to have.
I've played the first Kingdom Hearts, and CoM. But i wanna play the rest. I've avoided so many opportunities to spoil myself on what happens in them. I plan on keeping them fresh for my eventual playthroughs. Another such game is Breath of the Wild.
depends on the game,
for example, in Subnautica, you're expected to look for "blueprints" to be able to craft shit, and like that wasn't enough, you also had to find out where to get the materials.
Those were some information that I ended up "cheating" to know, because fuck spending hours upon hours scourging scary depths looking for that ONE thing you need.
(I'm looking at you, Cyclops submarine pieces)
oh yeah, I also look up info when playing games that constantly lock content after finishing a quest or entering/leaving an area.
Nothing pisses me off more than non-replayable games that have one or several "points of no return"
Just scan for it and go deeper you shit.
scan has a range limit,
scan needs to be built first
scan needs to be upgraded first
etc
It depends. Trailers I obvious watch for most things. I'm not going to buy a game blindly if I don't at least have an idea what it is.
But when it comes to reading wikis, I only do that under two situations.
1) The game is some big expansive thing with poorly explained mechanics or takes too long to explain something that someone else condensed down into easier chunks, like a Cities Skylines or a Stellaris
2) I have legit been beating my face against something for an hour and have made no progress.
>playing MMO
>unlock new dungeon
>"Hey guys, this is my first time here..."
>You have been removed from the instance.
considered this recently with Stardew when I was curious about fish dispersal across the map and got spoiled on secret areas/late game fishing etc and so havent been back on the wiki since
on the one hand I like the discovering things naturally but on the other I like to know about basic mechanics like walking over crops or letting animals roam
I always look up every walkthrough and gamefaq available. I can appreciate good game mechanics regardless of if I've already looked up the solutions. If the game simply sucks, I've saved time without suffering through it.
In name of all Argentines, I say that Falklands (I refuse to name them "Malvinas") are british.
It's on the developer to encourage experimentation.
If you're creating some scenario with limited ressources, high stakes and unclear outcomes, you're damn right I'm gonna research what things actually do first.
This only happens in WoW. Most other MMO playerbases are just happy to see people playing.
just don't say it's your first time
if you die or wipe the group just say you're high or something
retard
Exactly this. And if the preview is of the kind where the guy is just explaining what happened instead of its working as intended with good design and shit then I stop watching that preview right away.
The element of surprise is so important, especially in a market where fresh new concepts aren't all that common
or just blame someone else.
works everytime
except when the group you enter are all friends with eachother.
>wikis
i try not to, but i always end up there. especially when it comes to rpgs.
i usually need it for some kind of data that you either isn't explained well in-game or would take a long time to figure out by myself.
i used to even use guides. but i find that they really impact the experience negatively for me so i stopped.
>can we somehow focus teenage girl autism into rts build orders?
that's called arguments. and girls just cheese every single time except the one time they dont.
If it's a game in a series I love I'll hold out on consuming any preview content and go in completely blind after the first trailer. It's killing me to not listen to the Ys IX music previews but I know its gonna be worth it to hear the music for the first time in the actual game
I've managed to harness my 24 year old boomer powers, I'll read or watch anything I want about a game, then by the time I get to playing it I've already forgotten everything so it's like a completely fresh experience
Depends on what I want out of the game. For instance I thought I would play Control full attention and immersed. I am already at the point where the combat loop and backtracking has me throwing shit up in the background that is more interesting. Souls games are usually full immersion, full attention, no internet at all.
Then there are games so fucking long like Persona or BOTW that after paying attention you can only do menial shit so much before I need something to drown out long climbing sessions or everything between doing social links or a dungeon in Persona
He makes meme templates masquerading as comics with bad jokes just so everyone reposts his shit with edited text every fucking where. It's peak gaming the system combined with absolute laziness
Guides are pretty much required when it comes to enemy drops. Like hell I'm going to spend 80 hours grinding all the enemies to finally discover one of them has a 0.02% drop rate for some great item. At least a guide helps me focus on where and what to grind. And don't even get started on crafting systems, especially ones with failure rates that eat up all your ingredients.
>Do you watch trailers, read reviews, participate in discussion, look like wikis, find the best strategies etc
I almost don't.
I'll speak with people and tell them : "Oh yeah I'm so fucking excited about this game, I loved the precedent iteration, I can't wait."
And they'll be like : "Oh, have you see how you can X and how X talks and how whatever whatever"
And I'm like : "No, I watched almost nothing of the game."
Steam allows me to try every game for two hours and life is good. If the hype was a trap, I can just refund. And I can go eyes closed in games.
I like this and I've been doing it more myself. Games are more fun when you just pick them up and go, rather than saddling them with a year or more of unrealistic expectations based on previews
I always love that WebM.
You know that high tempo violin noise they make when they show maggots and infestation in horror movies? the one that picks up and becomes faster as the character notices the critters?
that's the sound I hear in my head as that webm speeds up and plunges deeper in to the abyss of insanity
people who say that people should be shot for trivial things should be put on a watchlist.
I only learn what a game is about and if it's good at first. If I can't figure out what the fuck the game is attempting to do early on, I dig deeper.
The more datamining becomes prevalent, the less info I want to know about games beforehand. Not to mention that retarded publishers these days love to spoil shit in the trailers.
Plus, I've found that my favorite parts of the game I play end up being music, so I try not to watch many trailers to avoid spoilers in that regard.
90% of the games the second I know I am buying it I shut myself off from everyone else until I finish the game.
Before I am sure? I look up some gameplay concepts and people's views.
>people who pay money for an experience should be restricted in how they enjoy the experience they pay their own money for because I said so.
Hang yourself, that's the fate all tyrants deserve.
It kind of depends on the game, really. Games I plan on investing a lot of time into I'll research pretty thoroughly, but occasionally I'll still just pick up games without doing a whole lot other than word of mouth or a brief view of gameplay. Something like Shadowkeep I've done extensive research, but for Remnant, I just picked it up on a whim and enjoyed finding out how it worked.
This doesn't happen in ff14 but what might happen is people might give overly simplified instructions. What can be annoying is if you're a DPS most people will just say "avoid aoes".
Isn’t everyone here already on a watchlist I thought that was the point of 4channel?
Depends. Some games are simply made for wikis.
If i'm playing minecraft for the first time, how the fuck am i supposed to know how to craft anything? Guessing would just be a waste of time.
the game shows you how to craft stuff now.
Only really use wiki for older games where the stats have no coherent explanation. I don't have time to redo a playthrough if I fuck something up and I'd honestly rather just know what a stat actually does rather than gimp my playthrough because of it. Slightly casual but I stopped caring
This. RDR2 was a fucking masterpiece for me because I set my expectations as... "RDR, but prettier", and ignored all the press going into it.
When it comes to other games, I try to ignore wikis and shit unless I get 100% stuck.
I try to find out if there are any missables without being spoiled on the actual content. If there aren't, then I play blind until I hit the end, and then look up and go back and do the stuff I didn't find.
If there are I find out what you need to do to avoid missing them, and nothing more than that.
I don't see how that contradicts what I've posted.
my point still stands though, minecraft was just an example
This has not been my experience.
It depends on the game and how much it respects me
I have very little patience for "just wander aimlessly around the world until you happen to run into the last of 200 wankmelons lol" fetch quests but for most things I'm prepared to earn my way
>maybe watch a few gameplay trailers before fully committing to a purchase, but avoid everything else
>slow, meticulous blind run on first playthough
>bust out the guides and cheat sheets for new game+ if anything particularly novel was missed
>fuck collections, fuck stunt jumps and fuck any other such artificial padding, 65-70% completion is fine if this is the case
use maps for collectibles and google for multiple choice bullshit questions that come out of nowhere and you have no idea if you're ever gonna get another shot if you get it wrong.
Most of them are "educated" impulse buy depending to the shills I'm exposed, wheter it's on Yea Forums or Youtube. Sometimes I just try out something and it all works out in the end.
can you even play La Mulana without using a wiki at least once?
Depends on the game.
This. I don't find it enoyable to realize I fucked something up and I'm 30 hours into the game.
Really depends on the game. I'm not gonna play games like terraria and subnautica without a fucking wiki.
Other less 'sandboxy' and more straight forward games I try to finished them at least once without consulting any external source, and if I really really like the game I might check the wiki to learn how to play the game optimally.
What’s he difference between looking up a wiki article online and calling a friend who beat it already and asking them?
I don't follow games that are in development. I don't buy games shortly after launch.
I do read reviews about games I consider buying. I usually look up gameplay videos and ask my friends, too.
I play the game before I discuss it. I don't use strategy guides or wikis until I've at least had one clean playthrough.
the friend is less likely to ruin everything for you
Friend will be polite about it and you don't run the risk of getting spoiled.
people who don't understand hyperbole should stub their toe really hard
>I'll never replay this game therefore I want to make sure the only time I play it is less enjoyable
I only look shit up when I’m stuck or at endgame and need the best gear
>what's less enjoyable for me is less enjoyable for everyone
I inform myself, but not about stuff you are meant to discover by playing the game. I'll read the manual if there is one but looking up guides for min-maxing a game you haven't even started is just autistic FOMO.
I used trailers, reviews, Let's Plays, and so on when I'm on the fence about picking up a game. If I'm unsure about how it plays, or if I'd like it, then I look around to find more information to decide if I will probably like it. I don't bother with any of that stuff if I'm certain about the game; I'll either just pick it up myself or avoid it.
Looking up wikis tends to be relevant when I want to grab a bit of information about a game without loading it up myself or plunging through several hours to get to a specific part. Looking up strategies (and walkthroughs) are generally reserved for when I'm stuck or when I've played through the game already and want to see how 100%, or optimal play, is different from what I did. Plus, if I finish the game once and don't care to repeat it, then there's little reason to be bothering with optimal strategies in playing the game any further.