I need an honest answer. why do you like these kinds of games? dark souls, bloodborne, sekiro. i just dont get it

i need an honest answer. why do you like these kinds of games? dark souls, bloodborne, sekiro. i just dont get it.
ive tried all of them. and they dont feel fun to me. they feel like a chore.
im playing sekiro and this genichiro douchebag is stupid retarded OP.
after dying 500 times, this shit gets mad boring.
>for the glory of ashina
good for you pal
and dont get me wrong, i enjoy challenges. platformers are god. i dont care what people say, but celeste is one of the best games ive ever played.
those games frustrate me not because they feel like a chore. they frustrate me because i know i can pass the level. and when i die it doesn't make me want to turn the game off.
with sekiro, its just pure annoyance just to be annoying. dark souls and bloodborne the same. i have never finished dark souls. zero desire to go back and play it. i turned that game off more times than the light in my room before i go to sleep.

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This board is full of autists that's why.

>has two left hands
>likes platformer bing bing wahoo shit for the mentally challenged
I could elaborate but why waste keystrokes when I'm going to call you a retard either way.

i don't get frustrated by videogames

>i just dont get it
no ones asking you to bruv

>good for you pal
pretty much sums up how the rest of us feel about your post, OP

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Be honest. My post is the most exciting thing that has happened to you today. Possibly all week.

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Git gud and then it's fun.

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it's like edging. it feels better once you finally get there

>500 times
You're clearly retarded
>Celeste
Yikes!

>tfw edged for 3 hours last night and blasted my monitor
truly the best feeling

Genichiro can't be that hard if you were able to do everything that comes before him, did you at least kill the blue guy who does that two slash move so you can go straight to the fight?

bingo

git

Have you tried learning from your mistakes instead of mindlessly mashing your R1 button?

Some people like challenges, some people don't. You clearly do not like this type of challenge. It's easy as that.

falseflag post

gud

yes. to learn the lighting shit? yes.
this game is a sword dance. parry. strike. parry. strike. yes. genichiro is still stupid OP. he 2 shots you, and when he goes full sword flurry retard, he breaks your posture and oh, you're dead

Genichiro was the first fight that forced me to learn how to actually play well and it was great. The cool thing about Sekiro is even though it's all about parries you get to be super aggressive about it.

Stop trying to ride on the coattails of Sekiro, Soulsbornefags.

trash players cant enjoy these kind of games or bald 30+ year olds who have 0 reaction speed

>dark souls, bloodborne
exploring, finding gear, simple-ish combat that's still satisfying.

I beat him third try, I'm sure many others have too. Thousands and thousands of others have been able to beat him with much less of a struggle. His difficulty is fine. You're just shit.

people beat this boss without taking damage once
square up you good for nothing waste of skin

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Combat is only satisfying for Sekiro

>tfw this pretty pixel game is more fun than sekiro

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Git gud
Just git gud and be quiet
>inb4 waaaaah muh toxic elitist gamers bullying people out of the hobby, Sekiro needs an easy mode!
Well, honestly first off you answer your own question. People like different things. Usually i would leave it at that, this just isn't for you, especially, since you described Celeste as challenging. Some people like strategy games, some like fps games, some like furry dating sims, thats just how it is, but the fact that you are so passive aggressive and used Genichiro as the boss that filtered you says that you were right, you don't get it, you fundamentally don't understand how these games, or just Se are supposed to be played. Genichiro is basically designed to test wether or not you understand how to play Sekiro, Once you *get* him he becomes the easiest boss in the entire game. I think its fitting that you used platformers as your go to genre for challenge, considering that most platformers are games you brute force your way through, which in many ways is completely different to the Souls series which is all about patience.
>B-But how, tell me how i'm supposed to play
Once again, the fun of the game is finding that out yourself. Thats what git gud means.
Motherfucker i bet you still use dodging as your main way to escape attacks

Damn you're right, how could people like different things? That's insane man

How many times do people usually die on bosses? On my first sekiro playthrough, I don't think I died to a boss more than 5-6 times, and that was because I either had to get used to it's unique way of fighting, or I was underlevelled and wasn't skilled enough to take him out early (corrupted monk, double ape trouble)

you should play more action games like ninja gaiden. No one I know took more than 40 hours or so to complete all of sekiro. Genichiro the first time took me like an hour, and bosses just get faster because you improve at the game, the same way you improve at platformers

Or just keep thinking the way you do, how can people like things I don't like?

>reading what you're saying about platformers
>clearly you haven't played any platformers
>brute force your way through
play the messenger then get back to me. you think platformers is just DURR PRESS BUTTONS
lmao wow. fucking moron.
i'm not gonna take your opinion on sekiro seriously because you think platformers aren't challenging.

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IQ above 90, can't relate

I like games where you lock on to enemies to strafe around them while exploring an overworld. My favorite games as a kid were 3d zeldas and fable 1. What's not to get?

Not him, but I can mash through most platformers. Unless it's Kaizo level shit. I think i struggled on the secret sky stage of Steam World Dig 2 but, that was the last memory of me going "oh fuck this is hard". You got me on original NES titles though, becomes considerably harder to mash. But like, most of the newer ones arent that bad.

>liking actually good game is autistic
lol that's some new level of faggotry

Some people's brains don't react differently when under pressure. I'm only up to the armoured knight fight wihch took me two tries to beat, one to figure out the timing and the gimmick of having to knock himm off the ledge. Blazing bull on the other hand took me like 6 attempts because I wasn't sure if I was supposed parry his attacks or not.

Oh yeah, I had no problem with the armored guy, but FUCK the bull. I still don't entirely understand how to beat him consistently beyond firecrackers and just getting lucky on the dodges. But even so, it only takes me 1-3 tries usually. On my first playthrough I was like "holy shit this is ridiculous"

What? Bull is incredibly easy. Just keep sprinting behind him and go in circles. He can only hit you when you’re in front of him and he can only get you when you’re behind him by bucking which is rare. Bull is easy as hell.

>Can enjoy advanced platforming that likely requires patience, trial and error, and skill
>Can't understand why people enjoy action-RPG's like Sekiro or DaS that require patience, trial and error, and skill
I'm hoping this is more bait and less genuine autism. Sekiro is particularly rewarding once you're privy to all your offensive and defensive options and are able to posture break even bosses with minimal errors.

If you can handle replaying the same hard part in some platformer over and over without making excuses then you should in theory be able to do the same with a boss you're having difficulty with. If not, then maybe these types of games aren't for you and you should just accept that and just ignore the games and threads about them.

I probably just didn't or don't understand his way of fighting, it got easier the better I got at the game. I think each boss in sekiro challenges you so differently, that to some people he's fucking piss easy, and to others he's bullshit hard. Oh, doesn't he take more damage to the head? I think that's why I tried to go for it, because I was like "Well i can't parry much, better get it over with fast!"

not him but
>the messenger
Isn't it just LIDL Ninja Gaiden?
I don't care about platformers much. The only ones I respect are N++ and IWBTB fangames for the memes.

They tend to keep me occupied for long periods of times due to the difficulty. The gameplay is also rather engaging.
Although you're not alone, Sekiro did feel like a fucking chore to me.
The good thing about Dark Souls is how utterly simple it is. You go around hitting things on the head with your sword and when they attack you dodge. It's that simple.
Sekiro tries to change the formula by adding a dozen new mechanics to the point where fighting doesn't feel like fighting anymore, it feels like a memory rhythm game.
>oops sorry you cant block this attack lol ^^ and no it was not a sweep, it was a thrust! xD what, you couldn't tell what it was from the 0.5 second animation before the move came out? LOL ^^

Sekiro is genuinely the only Souls game I don't want to replay at some point. It's just so linear.

>those games frustrate me not because they feel like a chore. they frustrate me because i know i can pass the level. and when i die it doesn't make me want to turn the game off.
wow, that sounds like how i feel about souls/sekiro. maybe these games are just not for you.

I stopped edging after last time, it shoot so far i had to scrub the wall desu

That’s a whole lot of cope to being bad, Soulsfag

good gameplay
good combat
good exploration
good designs
good atmosphere

gameplay focused in a world of movie games

>it feels like a memory rhythm game.
good, i love rhythm games

fpbp

It's okay to be bad at bad games.

I had the bad (or good depending on your point of view) luck to watch my brother play it first (up to Genichiro) so it was quite easy for me, even when i fought bosses i hadn't seen before.

you know it was worth it

The funny thing is that there are people that actually couldn't give a fuck about Souls games, and all people have to argue is
>git gud
But when those same Souls players try to play a platformer, they can't get past the first level

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You can’t be posture broken even if your meter is full when you parry everything properly.

Sure but it’s not ok to say stupid shit about Sekiro’s combat while lauding games like Souls that have objectively shittier combat

The opposite happened to me. Dropped Dark Souls and only got through Bloodborne cause of its aesthetics, don't have the urge to replay them at all. Sekiro on the other hand i love playing it (even if it has become easy after so many playthroughs).

Is this from kitty0706?

I like seeing myself improve through repetition
I REALLY like Sekiro (it's my personal favorite From game) because of the posture system and the deflect mechanics
It appeals to my tastes coming from games like MGR and DMC

You honestly just suck. Stick to the jumpy platform games for kiddos like yourself nerd.
What a fucking loser.

It was. Fuck that, i'll do it again, just have to make sure to cover the wall up first with something.

>doesn't like a genre
>OMG WHY DO PEOPLE LIKE THIS?
Guess what pal, I can't stand platformers. Doesn't mean I go around talking shit about those of you who do.
OMG you don't like a genre of video games, you're such a special snowflake. Faggot, that's what you are

Platformers are for children. I bet you couldn't even win a fight in full havel dad pre-nerf against a new player, let alone parry an attack then ring swap into hornet and then weapon swap into dragon tooth AND THEN land the riposte.
You're shit and you know it.

OP here. I don't think people understand. I LIKE Sekiro. I like the grind. I like the side quests.
An example. I had some difficulty with this spear dude. But I beat him. I got to learn his moves, his patterns, and eventually, with some luck sprinkled in, I beat him.
But when it comes to Genichiro, everything that I have been practicing, been learning, the dude just laughs at that and dumpsters me. I haven't had this much difficulty since Lady Butterfly. And I found a method to cheese her.

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So, you don't find the games fun yet you keep trying them? Maybe you suffer from brain damage

Genichiro sword flurry is fucking easy, you just keep deflecting. After I fought him about 20 times on my attempts for Sword Saint, you realize you can literally just stunlock him to death.

>Platformers are for children
git gud

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>Ds1-Ds3 + Demons
Love it with all my heart. Very simple, very cfun
>Blood borne
Not my cup of tea, removed a lot of choices from the player
>Sekiro
Over complicated the combat system, doesn't feel as good to win

Most games fall for the story meme or the open world meme and I hate both. Souls stuff puts gameplay first and it feels nice

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>Stick to the jumpy platform games for kiddos like yourself nerd
git gud
>when user realizes he will never be good at platformers

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I am fine at platformers, cleared all the C-sides of celeste. I cannot compete against the superior soulschad pvpgod though, as they are on a whole other level.

>shitirotards defending 2nd stage genichiro
Having a second stage that uses a unique attack that requires a unique way to avoid it that you literally can not practice anywhere else in the game at that point is objectively bullshit. The only way to git gud at avoiding lighting is going through stage 1 which takes 5-10 minutes if you include the spawn/travel time. That's too fucking long for a chance to practice, pure bullshit. Easily fixable too, just give me access to one of the areas with the lighting mobs earlier in the game so that I could git good without sitting through a 5 minute fight. At a certain point stage 1 became a chore for me and I still couldn't land that lightning dodge properly, it was just boring going through stage 1 over and over again when you've already mastered it.

I died more than 30 times to ape, most attempts at any boss fight so far.

>everything that I have been practicing, been learning, the dude just laughs at that and dumpsters me.
Then you didn't really learn them. And resorting to cheesing Butterfly just shows as much imo. Genichiro is quite easy imo, punishable attacks and you can even bait his thrust for a Mikiri by using your gourd/items. His last phase he pretty much kills himself if you just reverse lightning twice. Even his long combo attack is bad for him if you deflect correctly since it fucks up more than half of his posture.

Running and jumping is lame.
Attacking and dodging is way cooler

You are probably just approaching him wrong, watch some videos of people creaming him and try to learn from them

Where did i indicate i was not good at platformers? I stated they are for children as they are incredibly easy and require little to no skill.

>great level design
>basic enemies can still mess you up and force you to heal if you get relaxed
>getting new armor/weapons is fun
>great armor designs
>game is like 80/20 skill to stat checks so you can fashion and play what you want
>great boss music and the encounters typically keep you engaged until you finally beat the boss
Applies to most of their games, some do it better than others.

Sekiro more like dumbed down the combat. You are warned that something big is about to happen, spamming L1/LB for parry has zero punishment, and your sprint literally makes you untouchable and you determine when to engage.

The best aspect Sekiro added that SHOULD return is unique bosses for endings. The vanilla ending is something everyone does, but the bad end and alternative good end having unique boss fights is super intriguing for future games. I might actually pick the bad end first time it appears.

no idea, I saved it from here years ago

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>OP sucks ass at Souls games
>gets ego bruised
>goes to /vee/ to rant
>"YOUR favorite series is dumb and stupid, it's actually MY favorite genre that is skillful!
>"I'm not bad at videogames, I swear!"

Every. Fucking. Time.

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If you're struggling this much with Genichiro then you might aswell just quit, as it only gets harder from here.

How are you trying to fight him? Don't run around, just stay locked on and parry and mikiri-counter everything. Except maybe his sword flurry, just back away from that

>inb4 soulsfags don't acknowledge this fact

Just spam pocket sand/ firecrackers until his health is low enough for his stamina to not regenerate(bar will be red) for his third phase just dash forward spam r1 and dash forward every time he does an air attack

sekiro isn't great at actually teaching, which is surprising becdause didn't activision actually force them to put in a good tutorial.

Are you aware that
1) You can hold guard to recover your posture quickly? So try to sprinkle in a few proper parries, then back off while holding guard, and you'll recover posture quickly the whole time. This should eliminate your problem of getting guard broken on most enemies in the game
2) Are you aware of the proper response to the danger attacks? If not, if you play through all of the tutorial options from the shrine zombie guy, he will teach you. Thrust is neutral dash for mikir, sweep is neutral jump followed by A button to stomp on their head, grab (which he only has one of) is dodge.
3) since you cheesed butterfly you should be told that dodge + follow up attack tends to damage enemy health rather than posture. Using this to whittle down their health makes it easier to overwhelm them, because at lower health enemies regen posture much slower.

hope that helps

>he didn't beat Owl first try
Eat shit for life nerds.

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>spamming L1/LB for parry has zero punishment

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>people find different things fun, explain this to me??
whoa check out this 300 IQ teenager discovering that taste is subjective for the first time in his life

Disagree, Sekiro had this system where there was the ideal method of damage mitigation for every attack. Dodge, parry or jump and if you didn't pick the right one you either took damage or were put into a disadvantageous position. I just didn't like it. Games are at their best when they are simple. Mario is move and jump and thats fucking it and it remains a classic.

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sekiro was the casual mode of souls games

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>Souls
>Hard
???

HITOTSU! Funnily enough i killed Owl 2 on my first attempt, never got why people had trouble with him.

>Games are at their best when they are simple.
The fundamental rule that people always forget
BASED user

Chain Ogre probably 40 times
Lady butterfly 30ish times
Dude on a horse 15-20ish times
Blazing bull 3-4 times
Dude that spits poison 2 times
Genichiro 50 times
Ape 30ish

Then I got bored and havent come back. Great game though

I fought Owl 2 for the first time on NG+. It is a whole different ball game and it was even worse since I didn't know the moveset.

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>claims games are at their best when they're simple
>claims that sekiro's THREE methods of mitigating damage are too complex
sekiro's combat is incredibly simple compared to every other 3d action game and boils down to exactly what you just said, so your post is a complete mystery to me.

>sekiro
>simple
dude, 3 methods to mitigate damage, and you STILL get 2 shot by bosses.
listen to what you're arguing. if you claim sekiro is that easy, then no one would ever die at the game. every single person who plays the game will 100% the game with no deaths.
guy. sekiro is bullshit. facts are facts.
you have to be at no life levels to give a fuck about mastering souls games

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Genichiro is lauded as a skill check boss in this game and it's somewhat telling when you fight him before Isshin and dumpster him despite him being the exact same boss as before.

You can parry just about any move in the game that doesn't have one of those DANGER symbols, but despite how spammable the parry is, that's not the correct way to use it. Just calming down and trying to use the generous perfect parry window instead of attempting to spam out of panic can really make things easier once you get the timing and tells for his moves. The whole thing becomes a dance of perfect parries, counter attacks, mikiris, and jump stomps once you get a feel for everything.

I never claimed sekiro was easy, I died a shitload and I still did ng+ hardmode because I enjoyed the basic combat
anyone who calls the game a "grind" is completely mindless and is incapable of learning from their own mistakes. it's not a skill issue

If you expand the umbrella to every action game, sure. Talking souls? Every other game is roll and punish, optionally shielding if you want but its mostly useless

>If you expand the umbrella to every action game, sure.
yes, this is literally exactly what I said in the post

>thinking Genichiro is the brickwall
Good luck with Owl, gayboy

Phase 2 of Genichiro is the easy part. The lightning attack is laughably simple to avoid, the main reason it exists is because it makes you feel cool when you pull it off.

People are addicted to the frustration, and overcoming that gives them a large dopamine hit that artificially makes them feel good

the truth is that these games arent for everyone. it can be a huge timesink and requires a certain kind of mindset. but if you can get into it, its one of the most satisfying experiences

>you think platformers is just DURR PRESS BUTTONS
Are you saying that you don't press buttons in platformers?
Also what you said here is not what was said at all
>i'm not gonna take your opinion on sekiro seriously because you think platformers aren't challenging.
This also wasn't said at all
You're not gonna take the post seriously because you don't want to accept that you not enjoying From Software's games is your fault and not the game's

Desu i don't think it's anybody's "fault". Some people are just incompatible with some types of games (or movies/music/whatever), doesn't mean they're wrong OR that the game is somehow bad. Imo at least

They are a bit too hard for my taste, but I play them for the social credit. Though I play them to "prove I'm not a casual" I do enjoy them, but, I would enjoy them more if they were slightly easier.

That's your problem. That's not our problem; it's your problem.

I like hanging my head against a wall and finally getting my way after 2 hours because I'm a stubborn person.
Legitimately the more it gives me trouble the more satisfying the victory is

is this the sims

> git gud

but seriously, what makes me like it that you need to practice to get better.

the first time i played dark souls i was in the same boat. now i can roll through it no problem. its frustrating yes, but the trill of beating something seemingly so impossible is what hooks me

Just admit you're a pathetic baby who gives up easily on anything mildly difficult because you want you rewards instantly with no effort. Plenty of people beat Sekiro, it's probably the easiest game they made since stats/builds aren't required and you just learn by trying it over and over again until you get the patterns down. It's a pattern based game, once you learn it you beat it easily, the fact that you are this braindead that you cannot learn basic patterns means you are probably retarded and a disgrace to the human race, kindly kill yourself.

Completely agree. I like a challenge, but a game has to earn its difficulty. If the process of "gitting gud" isn't fun, I am not going to play it.

With something like Dark Souls it always felt like the game could be summed up by simply memorizing dodge patterns and having external knowledge (the player notes)/ trial and error. None of it felt organic or fun.

...

Sekiro is trash. Souls games are good.

i completely agree, everyone has a taste and everyone's taste is different. Still, you can approach a game the wrong way, with a wrong mindset.

these “die 100 times until you’ve learned every pattern” games are fun once in a while, but as a boomer i don’t have the time or patience to play them anymore. sekiro was probably my last one.

I don't think there's any serious souls or sekiro boss I've needed less tan ten tries for.
I'm not very good, but I'm still having fun.

it's fun, you overcome the challenge with a little bit of effort and then you go "oh fuck yes" and it fills you with dopamine
it's not hard to understand

Sekiro was the only game I was able to get into an enjoy the combat of, it had a very monster hunter feel to it.

Didn't like DS3 or Bloodborne too much.

Don't be afraid of a bit of fire damage, perfect parry/deflect the bull. Then hit him on the head. Repeat that, heal once in a while, done.

Cool combat

Have you tried trying to get good?

if all there is to dark souls bosses is "You go around hitting things on the head with your sword and when they attack you dodge." then yeah adding the additional conditions of "if you see a moonspeak symbol and a sweep you jump, if you see a moonspeak symbol and a glint you press B" does make it better.

i actually found dark souls to be kinda depressing

and i'm not talking about the difficulty

the whole game just made me sad :(

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Because they're one of the few games where I can tell I'm getting good. Like with the Rape ape. First time I got my anus pushed in. But I tried. I improved. Eventually when I beat him I took no hits and then when I had to fight him and his mate, I beat them on my first try because I got good.

I'm terrible at these games so we're talking in the ball park of 15+ for "those bosses" like Owl and Guardian Ape. Still love the game and I still got good

I've never enjoyed a boss fight as much like playing Sekiro.

Woosh, people found Butterfly so hard they cheesed her? Damn, I found her to be easy as hell.

>and your sprint literally makes you untouchable and you determine when to engage.
yeah and by sprinting away you allow them to regain posture, which means you will have to deal more damage to them, exposing yourself to more attacks and overall having a longer, harder and shittier time

>Die tons and tons to him.
>Take a break from the game for like a month
>Come back and beat him first try.

Felt so fucking good.

Sekiro is literally a chore. But ds, bb, des are not the same at all

Based resrd nor even getting walled by the fucking APE but by Gebichiro, the boss the game makes you fight EVERY TIME YOU DIE TO THE FINAL BOSS BEFORE YOY EVEN FIGHT HIM
Genichiro is super easy and is literally ust "have you learned the mechanics do far?"

Please stream yourself and get to the ape. I Want to see you rage

Celeste bored the shit out of me but I have hundreds of hours in Sekiro.
I think you might just have shit taste, OP.

desperate blokes duking it out with cool effects. sometimes theres boobs or guys in dresses so that the weirdos like it too or something.

Because I played Demon's Souls

When you realize that being aggressive will put boss into some very predictable actions. For Genichiro
Always start with an arrow shot followed by a roll and slash. Deflect it and start hitting him until he deflect (usually after one normal block). After the deflect he can do one of the following things
>A normal attack which you should deflect normally
>An overhead slash that will always followed by a thurst (in second health bar it’s *mostly* a sweep. In third phase he might immediately do the last attack of floating passage)
>He steps back and jumps up and shoot 3 arrows. You should sprint around as long as he steps back then close in
>He might also do two quick slashes, which if deflected, will trigger him into the long Floating Passage combo. If you deflect the last hit of this combo in the third phase, he will always do a thurst.

There. That’s like 80% of the things he’ll do if you play agressively.

>this shits too hard yooo how do you even have fun with this yoooo i dont even like it yoooo
burst your bubble retard.
>ive tried all of them. and they dont feel fun to me. they feel like a chore.
yes,for me they don't. i like the adventure and challenge they provide.
>im playing sekiro and this genichiro douchebag is stupid retarded OP.
this is shit bait, if you want to put this garbage of an argument at least try a little harder, put lord isshin, owl at the very least.
>with sekiro, its just pure annoyance just to be annoying.
that's your perception of the game, you weren't able to overcome the odds and failed miserably what is there to argue, had you not been shit at the game you would have realized by now that sekiro its first and foremost a skill based game.

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you mean normalfags?

The thing I hate the most about sekiro is that your katana feels so weak on a bigass enemy's health bar

I love these kind of games because they require PATIENCE and HUMBLENESS. Traits zoomers never have.

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Beat everything in 1 to 3 tries except for Dad 2.0 and sword saint who both beat me at least 30 times.

>muh hard from games
I bet you can't even get to level 3 of Contra 4.