So let me get this straight, you move slow af and there's no sprinting, moreover simply running (jogging) drains your stamina like crazy and your stamina % affects everything in the game including your chance to hit or even cast a spell. Are you supposed to just slooooowly walk everywhere and enjoy the view? lmao, talk about terrible game design. Any of you losers actually bothered playing the game without QoL mods?
So let me get this straight, you move slow af and there's no sprinting...
its called realism
Just clear the area of cliff racers and rest to regen stamina. Not that hard, skyrimbabby.
shut the fuck up zoomer
>Are you supposed to just slooooowly walk everywhere and enjoy the view?
>WAAH, I CAN'T ZOOM ZOOM
Get the boots nig
The hardware back in the day could barely run this as is. If you could sprint everywhere and fight 10 enemies at a time then nobody would be able to play the game at any decent framerates. Hence why they added all those mechanics to keep you down.
You just have to be aware that your character in Morrowind starts as a malnourished prisoner. You can't take anything for granted. IE, if you want to go fast right away, you have to select athletics as a major skill, endurance and speed as favorite attributes.
Otherwise, just get some fortify athletics/speed potions until you get a few hours into the game and get the boots.
>s no sprinting, moreover simply running (jogging) drains your stamina
What is the mechanical difference between sprinting and running? In both cases you hold down a key to go fast and drain a resource in doing so. They are the exact same thing, what the cock are you trying to say?
In most games made in the last 10 years (eg Skyrim, Dragon's Dogma, Dark Souls etc) you can walk, run and then finally sprint. Sprinting lets you move really fast but drains your stamina.
In Morrowind simply running isn't even fast and it still drains your stamina, wtf?