Why did Valve games had such a good storytelling ?

Why did Valve games had such a good storytelling ?

Attached: m_img_27895.jpg (740x493, 25K)

developer freedom, talented writers, unique gameplay/tech to inspire story

I don't know. I really like Portal though.

They have Pixar animators and some of the best people from the gaming industry working at Valve.

>have
had

they hired jews

Why jews are literally best at everything, are they the lowkey master race?

Non-jewish whites are jealous

Reminder that the black mesa references in Portal were jokes taken seriously. However, because Valve has no filters (see what happened with those 2 cs:go maps), Portal became a main stay in the universe. Hell, the Borealis wasn't even a concepted thought by the time the episodes were being made, but they had to connect to the portal universe somehow.

I hope Laidlaw and Wolpaw are doing okay. I wonder what they were doing in those last years.
They couldn't even work on the TF comics since it's outsourced as far as I'm aware.