Why did Dragon Quest never take off in the west...

Why did Dragon Quest never take off in the west? DQXI apparently has only managed under 600k sales outside Japan so far which is pretty sad.

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600k outside of Japan is amazing for a JRPG.

Westerners don't have the attention span to play turn based jrpg's unless it's named Final Fantasy 7.

No legacy in the West & its too difficult to market in a sea of JRPGs trying to market themselves through their differences. DQ doesn't that: It practically revels in how standard, yet efficient & complete it is.

Yeah okay "only 600K sales" for a JRPG outside Japan. That's super low numbers of course

The answer is advertising btw

>archive
>1000 results found

>Early games released way too late to make an impact
>SNES games were non-existent in the West
>Therefore not nogistalgia for most

>Anime graphics
>Bright colors turns away people looking for moody brown and gray games they're used to.
>Turn based battle system. Not one button mashy enough for Westerners
>Story based, but no QTE cinematics to make Western players feel cool
>Player character is set and not created. A death sentence for most RPGs not The Witcher.

It's too kiddy looking for most Westerners to be interested at first glance, and the mechanics themselves aren't anything worth noting once you get into playing them.

Basic of the basic, just doesn't do anything wrong.

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Because the gameplay is the most boring garbage on earth with each game having the exact same setup being optimal. Two Physical focused classes or one phyiscal one mostly phyiscal side healing with a mage for buffs (primarily Oomph and Accelerate) and a healer for healing and maybe Kabuff + Insulatle.

What makes it interesting at all is the different stories but even these are not amazing.

Basically it's the most basic RPG in existence and never got out of that which is why the Japs like it and only a few people in the West do while FF took off great until they hardcore fucked it up with the last 2 installments.

Horii & co were big fans of western CRPGs but they were way too complex (and ugly) for Japs who never played D&D or anything.

they created it as an accessible RPG for anyone and got the DBZ guy to do the art so it was a smash hit. on top of that, the original Japanese version was humorous and light hearted, and all of that was left out of the translation of the NES DQs

for western D&D fans, it was baby shit

Here's how you sell Dragon Quest in the west: on the cover of the next game, in big fuckin' letters: "CO-CREATED BY THE CREATOR OF DRAGON BALL". Cross-promotion is the answer. Maybe do a full blown crossover. Dragon... Ball... Quest.

Because it's the polar opposite of edgy.
and weebs no like that no siree

That's why westerners cream over FF but sleep on DQ.

No, all it needs is a dark cover, showing the Hero's back to the camera, the face of the sexiest waifu shopped in somewhere, and the villain obsured in the distance. All it as photorealistic as possible but keeping the anime character design.
And guns.

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Can't speak for other's but despite having good reviews, the game has baggage of little irritating things that kind pushed it off my buy immediately list (on PC) and onto my "buy maybe some day with an obscene discount or when I've run out of games" list. For instance, if it's a JRPG, I want the japanese audio to be available. Protecting the japanese market isn't an argument, as Steam offers region locks and region specific versions. Also didn't help that the Switch version comes with a bunch of stuff that sounds neat and now I feel less motivated to buy an inferior version. So, as far as I'm concerned, don't do silly platform favoritism and don't hamstring versions and I'll buy your product over the shitload of other products that don't pull this shit.

Dragon Ball is huge in the west. They need to make full use of the big Akira Toriyama-shaped link between the two franchises. Hell, put his face on the cover. Smiling and giving two thumbs up.

Unless Goku is in the game AND in the cover, it's not gonna matter. Weebs don't like Akira Toriyama, they just like DragonBall because it was popular enough. Most probably wouldn't even know Arale existed if she wasn't in an episode of Super.

It wasn't big in the West because it was boring as fuck compared to Final Fantatasy, now that FF is a shitty action series DQ fills the gap. DQ's rise is synonymous with FF's fall.

>Unless Goku is in the game

That's why I suggested a crossover. It worked for Fire Emblem, didn't it?

Because the series is dated boring bullshit with the most simplistic and boring mechanics possible.

JRPGs have been more complex than it since the SNES, let alone what we got once the 3D era came for JRPGs.

because Dragon Quest is the equivalent of this
it's the flat green Lego piece you're supposed to build stuff on top of. It's not fun by itself, it is a building block you're meant to add complex stuff to to make interesting. If you can have fun just playing with this you're some kind of retard who's too easy to entertain.

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Because it's nothing special and while it may have been revolutionary in Japan years ago, the west already had DnD.

It's literally a case of "being late to the party".

lmao people shit on Final Fantasy Mythic Quest literally all the time for being too simplistic yet that it was Dragon Quest is and always was. The series and its western fans reek of this smug self satisfaction with how uninteresting and standard their shitty series is.

Like, sorry I could be playing Radiant Historia, a game with a far more interesting and unique battle system that also has a great story. I could play a Tales game or Baten Kaitos or one of the Mario RPGs. Literally almost every single other game in the genre is more interesting to me.

They're are a ton of videos on YouTube specifically mentioning why DQ never took off in the west. I suggest you watch those.

Why do we have this thread every day?

What DQ even do first before other JRPGs? A menu gimmick? Wasn't that already a thing for western RPGs

The series has too much soul for westerners.

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i mean the switch version could sell well in the west, its getting hell of a lot promotion compared to PS4 version with Nintendo publishing, putting Hero in Smash and releasing a 10 hour demo for people to play

It's a bland pos with gay turn based combat.

It's all relative. The most successful Yakuza games (6) sold barely 500k copies worldwide yet fanboys try to convince you it going turnbased will somehow lower the sales when it's a given it will now reach at least 500k in Japan alone.

Isn't the creater a greedy asshole who DMCA''s any youtube videos with the games music in it?

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