In *knowing* the teachings of Zerthimon, I have become stronger.
In *knowing* the teachings of Zerthimon, I have become stronger
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You have chosen a convenient answer instead of exploring a greater idea, you no longer pursue the truth. Perhaps it is you who is flawed.
The Eye Of Vil'quor is still the best one.
Dak'kon is a really cool guy but the encounter you can have right after with O is super jarring.
Who could have expected that?
A divided mind is one that does not *know* itself. When it is divided, it cleaves the body in two. When one has a single purpose, the body is strengthened. In *knowing* the self, grow strong.
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I HAVE AWAKENED.
Ey, Chief, you okay? I thought you were a deader for sure.
The game would instantly improve if Annah was removed entirely
>game features Keith David
certified KINO
Anyone played Numenera? How's it compare?
Just tell her to fuck off, then. No one is forcing you to take her.
I ask that every thread, and I never get an answer.
Annah, like every companion, is a crucial piece of the overall story. The real issue with the game is that you can't take every single companion and can only get a full view on everything by playing through more than once.
vhailor, best npc in rpg's.
seriously, he's such a boss.
fuck off morte, no one likes you
Imagine a Torment game designed by people who only heard about it a lot, but never actually properly played it
That's what it plays liek
Fuck, I may actually have to go play a video-game instead of posting on Yea Forums.
I heard that it was fine enough but not as good but I heard that at the height of shitposting so that as you well.
Also a lack of responses this long after can often give you an idea of how much of an impact it had on those who did play it.
It's a mediocre RPG that somehow managed to be more bland and uninteresting than PoE.
>conversation with ravel
>get boatload of xp
>while you have your conversation with ravel, party members level up
>they awkwardly say lines like "In *knowing* the teachings of Zerthimon, I have become stronger." in the middle of a dramatic and plot-critical scene
Ayo, Skullbro, wanna lay some coffin chicks?
apparently it sucks, that's pretty much the answer i got from a friend. don't recall any specifics though
Everyone loves the skull. His banter is top notch.
Replaying games is not a bad thing, there's hardly many games where you can get 100% of the content by playing through once. It makes sense that it would take you more than one life to unravel everything that has happened in TNO's long history.
really, is that a fact?
i've only played through it once, played it like 6 times but for different reasons, lost my saves or wanted to start over.
i think i had nordom(or whatever his name was),fall-from-grace,dak'kon,morte and vhailor in my full playthrough.
>not liking Morte
fine, he's alright, but that fucker didn't tell me the whole truth from the start, i'm still pissed
If you read the leaked design document the game was originally going to put a larger focus on getting to crush monstergirl puss, that's why Annah is romantically interested in you, the whole romance aspect was cut down on though, and Annah doesn't seem to have much more going on in place of that.
>If you read the leaked design document
You got a link? I'd love to give that a look
I played for hours on the day it came out, but after I turned it off for the first time, I never had the urge to get back to it.
>but that fucker didn't tell me the whole truth from the start
>dak'kon
at least morte lied because he thought he was protecting you from the truth
dak'kon just conveniently forgot to fuckin mention he already did this with your before cause he's a dickhead
*nigger*
>TNO
>calling anyone a dickhead
You alright chief?
>implying i even liked dak'kon
The best thing in Planescape Torment was that only one guy wrote it. Numenera is convoluted and nonsensical. It's like a class of 4 slightly different games and none of them are finished.