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m.youtube.com/watch?v=nnFpv-YwvZE

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NINTENDO

HIGHER

CEASE AND DESIST THIS MAN

CEASE AND DESIST THIS MAN

AND THOUGH IT RUNS AT 40 FRAMES

>HUUURRRR I MADE OOT LOOK BETTER PLEASE GIVE ME ATTENTION
this is like those stupid videos i keep seeing on youtube about "minecraft in 4K!!! ULTRA REALISTIC TEXTURES!!!"

The fuck is this death mountain, lmao.

Nani?!

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Why are you comparing two different games with two different styles and designs?

>making some shitty unreal engine map thats like 30ft x 30 ft in size and importing a zelda player model vs designing, coding, modelling, texturing, sound mixing, scoring and bug testing a game from scratch

WOW REALLY MAKES THE OLD NOGGIN SPIN ON IT'S AXIS

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top: SOUL
bottom: SOULLESS

DUDE STOLEN STOCK ASSETS LMAO

N-NOT POSSIBLE!!!!

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HI-YA

>multimillion corporation

most of the people who work for a company like nintendo don't make games

also the unreal engine guy didn't actually make a game, he just made some environments to show on youtube

this, people think pretty filters make shit look good without any semblance of style

Top: some soul
Bottom: soulless

By the gods.

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NADNTEODNO

>original textures and models
>shit straight from the unreal store on box buildings
whoa

All m󠛡e btw

youtube.com/watch?v=C1Y_d_Lhp60

This
Recreating a small section of game in another engine/=/actually making a game

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even as someone that doesn't really like zelda type gameplay, link's awakening is easily my favorite game of all time. the oracle games improved in basically every way, but making dungeon rooms larger removed some of what made this game so fucking tight and controlled. it's pretty much perfect, and while i don't like the idea of eventually paying $60 to try this one out, i do have to say that the top (and gameplay footage) will do much more justice than this gay bottom shit

i guess it's stupid to want a 1-1 remake of this game, but otherwise there's no point. the areas are so well designed and the combat/movement/puzzles are so good that basically the only thing that could improve it is a new coat of paint when playing it on a tv. the expanded perspective seems nice, although i'm curious how this will work in dungeons and whether it will make them easier

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>Gets hired by Nintendo
>They sit em down in front of a desk
>"Wheres the folder with premade assets i can drag and drop?"

>oh right here, we’ve been remaking the same games since the gamecube era after all

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