What are the worst '''''obstacles'''''?
Hardmode: nothing from Pokemon
What are the worst '''''obstacles'''''?
Hardmode: nothing from Pokemon
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this cliche shit
fuck you iga
Wait a minute that knife...
The Dark Souls 2 wall, you know the one
resident evils locked wooden doors while you had shotguns and grenade launchers on you
somehow even worst in outbreak where you could actually break doors, because they had so much health even rocket launchers wouldn't instantly break them, and they relocked when they'd close 30 seconds after being broken down
not to mention zombies coujld just break down doors in seconds whereas four people smashing it and shooting it took five minutes
you mean the little pile of rubble that you needed 4 of the strongest souls in the kingdom to bypass?
Locked gates that the player character should easily be able to fist through.
yeah
definitely can't get through this, nope.
FO3 is full of retarded shit but that seems like an intentional joke
Intentional how? Do you have any proof whatsoever?
un-fucking-acceptable
intentional because they had to manually place a door there and manually choose how you interact with it
>proof
jesus christ, I said "seems". I personally think it's a joke because of how obvious it seems, stop sperging out
>stop sperging out
said the guy sperging out
Pay walls to dlc
>no u
you asked me for "proof" of a personal opinion, but okay sure
Could you get through that? Doubtful...
I'm a 3rd party to this, he asked a question. You answered it and then sperged out at the end while accusing them of sperging out. Go ahead and define 'sperging out' if you think it doesn't fit what you did.
could I get through some fucking tape? yeah I could
Retard
you must be an actual mental cripple
sperging out is saying something retarded out of reflex because disagreed with you. at least to me. I'm relaxed
/thread
what the absolute fuck were they thinking
meant to type "because someone disagreed"
fuck off retard autist
why are you so angry?
Sperg has nothing to do with disagreement.
>he didn't unlock the secret passage were Laddersmith Gilliggan builds you a ladder to jump over the rubble
lmaoing at your life right now
To be honest? I find it acceptable to some degree.
You don't have any climbing mechanics in DS2 besides stair-climbing. You can't vault over chest-high walls, squeeze through tight gaps or something like that. It's shitty visually, but coherent gameplay-wise.
What's worse is when you have tens of tight gaps in game, but /that/ one is impossible to fit in. Or when you can break doors, but not /that/ one. This bullshit breaks games and ruins all enjoyment, because it's result of trying to fit in some "cool realistic" shit even though it's less realistic to be picky about holes you can get in than not having a specific animation for jumping into said holes.
HMMM WOULD BE NICE IF THE FUCKING USELESS EXPLOSIVES IN THIS GAME HAD A USE
in this case it would. doesn't matter anyways, I just explained why his post was retarded as hell and I don't see how I'm a sperg for doing that
I don't even understand why you're defending that poster unless you're him
They could've put a towering wall there which would make sense but instead the decided this was good enough
It was retarded but not spergy your overreaction to it was more spergy than his idiotic request for proof.
that small pile of rubble in Dark Souls 2 you can't climb over so you have to kill 4 bosses
>a simple explanation was spergy because I say so
ok man, whatever you say
This, more than likely, is an alternate path to somewhere
It wasn't spergy until you jumped to calling them a sperg over it.
We're not your personal handlers, go hire a proffessional
Girls
user, it's so obvious that you're pretending to be someone else while defending yourself. your ego is very fragile
Nah, words have meaning. Just use them correctly.
I'll freely admit pointing this shit out to you has been a bit spergy. As in actual spergy, Aspergers spergy. Believe what you like about me being that retarded proof user, makes no difference to me.
Silent Hill
All of them.
now THIS is autism
Is this the new Yakuza protagonist
Stop derailing the thread
Nor autist, retard, tranny, shill, incel, nigger, ESL, jew, /pol/tard, underage, faggot, tourist and many others.
It's just a term used in order to insul someone acting dumb. Discussing semantics about it would be literally sperging out, tho.
Wait a minute... That gif....
>there's a painting
>need to get to the other side of the painting for some reason
>have a knife, a sword, various blunt weapons, and two working arms
>couldn't possible just destroy the painting by hand
>have to find a bottle of chemical, a raw fucking liver, and a box of matches, then combine all three in a bucket conveniently placed by the painting in order to start a fire that will burn through it
wrong
Yes, that's the point. Aspergers being a subset of the 'tism and all that. Now they'll know what sperging actually looks like.
Why tell them when you can demonstrate it for them?
Not even an aspie myself but at this point farrming (You)'s is so easy why the fuck not?
'sperging out' is a description of an action, not an insult. An incorrect one at that.
>The police chief can destroy doors
>You can't
>The fucking titan can't, either
I love REmake 2, but that was pretty stupid
>Return a package because wrong item
>Not given the refund because they're completely unable to get back into it
Fucking tape
IF SWORD DON'T WORK MAYBE BULLET WILL
>can't jump over the various knee high fences to get to the lake
>can't use any of your weapons to break rusty locks or pry things open (unless it's Homecoming, at which point only specific weapons can open specific types of obstacle)
>can't shoot shit either
>can't just fucking drive to where you need to go despite multiple working cars being around
>can't possibly climb out your haunted apartment's window
>can't just fucking leave the way you came
I mean, I get that it's a horror game and some of this stuff just HAS to happen in order for the story to take place, but they could have made it at least a LITTLE more logical. Honestly, there is so much shit with the Silent Hill series the second you look past the atmosphere.
ok retard
survival horror is bullshit
thank fuck ding dong knew about the game
tbf, at least when it comes to the original 4 (haven't played the rest), it's less about not being able to leave and more about not wanting to leave. Harry is looking for Cheryl, James is subconsciously there to be punished, Heather wants to find her father's killers and stop the God growing inside here and Henry is Henry
somehow I doubt it
the worst obstacles are the ones that promise you you can bypass but then you really actually can't
>game challenges the norm and advertises destructable environments
>you don't need keycards! or switches! just blast your own door!
>there's one gate in the game where you have to do this, and even then your hacker friend opens it 60 seconds later
>the few secrets they bothered with are spent in the first hour of gameplay, or put in multiplayer such as pic related
>later on game is filled with reinforced concrete and bulletproof glass which doesn't break even if you blow up the walls around it
>theres literally a dev room filled with 200 pieces of glass which break perfectly and seamlessly when you shoot at them but despite this the game gets bulletproof glass everywhere anyway because scripted linear sequences are easier to make
>you can't actually bypass any doors, corridors, carefully structured level design
>best you can do is blow craters in rocky ground on the surface of mars / in mines
>one notable use in skipping a giant canyon section which plays like ass by making a staircase, requires like 20+ rockets though
>game includes blast charges, grenades, rocket launchers, a nuclear missile launcher that doesn't make any bigger craters than the basic grenade, etc which you can't actually use
>sequel also includes geomod but its scripted and works by damaging structures which leads to a scripted demolition animation
>later games just turn into a shitty construction set where every building is made of wood
>the little pile of rubble that you needed 4 of the strongest souls in the kingdom to bypass
But you don't. Just kill enough shit and the game goes "close enough". For this reason, I'm pretty it's supposed to be a joke. Why is that path even there? They went out of their way to put in a path blocked by a pile of rubble. That's not an accident. It's a deliberate joke. Dark Souls 2 seemed to play with basically breaking the fourth wall a lot in this regard. If that upset then you were probably taking the game a lot more seriously than you were supposed to.
Well, for one, it's a 1OO skill door but it looks like that, with a portion just broken.
yeah they just played 4d chess and it's actually a masterpiece
go away hbomber
pokemon XY with the black out
>1OO
This confuses the fuck out of my lizard brain.
His work on Survive was severely underrated :(
Two notable ones from SH2:
>need to grab key out of drainpipe
>have needle you bend into hook (fair enough)
>need to attach something to needle
>collect different keys and codes around hospital to unlock a strongbox
>there is only hair inside
>use hair on needle to fish key out
>nevermind the fact James could've used his own hair...
Or the infamous:
>hatch on the floor has no handle to open it
>James doesn't bother to use Wooden Plank or Steel Pipe to pry it open
>instead uses a horseshoe, a lighter, and a wax doll to melt the wax and set the horseshoe inside to act as a handle
>waiting that long for the wax to settle and solidify
>pulling on horseshoe opens the hatch as opposed to just ripping the horseshoe out of the wax
Do you honestly believe someone accidentally did that and nobody noticed how little sense it made? That's a deliberate design choice. They could have made it a solid wall of they wanted. It would have been less work to do so. They are clearly poking fun.
You don't really want everything to be destructible.
I think the game was extremely rushed and just ended up as a mess and they didn't give a shit in the end
This, level design makes absolutely no sense in DS2 but this is the dumbest shit in the game.
It would have been trivial to copy and paste a wall there. No, it was done deliberately. Same as those waist high drops in the castle. Fuck this "hard but fair" bullshit. The Souls series loves fucking with players. Always has.
I am sure that Volition wanted to make GeoMod more viable in single player than what we got but, as always, time and money weren't there.
...And then we got Red Faction 2 somehow, jesus christ.
I think it's more likely that they intended the path to lead somewhere else initially, but then slapped the lord soul gate and drangleic castle there instead of whatever was actually supposed to be that way, maybe as a time saving measure or because the geography of the world map changed during development. Whatever the reason is, nothing is more retarded than thinking it's some high IQ in joke that FROM intended. That is giving them waaay too much credit man.
>FO3 is full of retarded shit
I mean there are no ladders.
thats why I love the old Tomb Raider level designs, everything was followed by the game rules, if you can do it then you can go there.
Dark Souls 3
>you need to kill a giant boss for a ladder to drop
Half Life 2
>Wait for person to stop talking
>Wait for person to stop talking
>Wait for person to stop talking and open a door
>Wait for person to stop talking
>The police chief can destroy doors
Only with an axe
I don't know what you get that could destroy doors
I've played tomb raider 1-3, indiana jones infernal machine, Prince 3D you name it
And even back in the day I though it controlled like fucking shit so slow and clunky never again
but the place beyond is pointless if you don't kill the bosses
At least SH has the excuse of its surreal/nightmarish presentation to justify nonsensical puzzles. It's not like RE where the police remodel an art museum into a station and make getting a key a whimsical trek around the building.
I like the door that's barred from inside that you can't open because the character just observes "The door is barred" or some shit.
oh, it is clunky, way to clunky.
But im talking about interaction with the game world. Another good one would be Styx, I remember being surprised when I jumped on top of a statue, expecting to slide off the head of it since it wouldn't be an expected place for the player, and it let me stay there, from there I managed to get pass the stage easier.
>room has a door with a lock you can pick
>to the right of the door is a console you can use to unlock it
>console is sitting on a desk with a key to the door in its drawer
>hallway on the left has a hole in the wall leading into the room
I'm pretty sure infiltration skills are only in the game to give you extra xp.
the mental gymnastics of a ds2 fan, everyone
ugh I know OP thats so video gamey... oof...
I hack and then lockpick for extra XP, yeah.
So is my dick in your ass, fag
the small pile of rubble blocking your path to Drangleic castle in DS2
walls with identical textures but don't have standardized properties
The "we should go back" obstacle. And they never say why.
Obligatory.
This door that links the Great Bridge to Cathedral Ward and is unopenable
>haha dude why cant you just jump there bro
>but thats just a theory, a GAME THEORY
Is it even possible to make working ladders for FO3 and NV?
I rarely if ever bother hacking in the Bethesda FO games. It's just too God damn tedious. You'd think by now they'd have come up with something less annoying than a word guessing game
just git gud bro
simple as
Man, I ran back to that door so many times wondering how to get it open. They should have removed the prompt.
Super clunky but it's the closet thing we ever got to 3D puzzle platforming.
Take all the clunky out over the years and we ended up with Uncharted where you wonder why the climbing is even there.
There are many doors and passage ways that were cut. The hatch on the ground floor of Byrgenwerth was supposedly meant to lead to the Chalice Dungeons.
Multiple in King’s Quest V
>sneak into desert camp to steak staff to open tomb
>filled with treasure
>can only take a lamp and the 1 designated gold coin, anything else will lock you inside
>get trapped inside spooky forest
>need to use gemstones to bait out gnomes
>if you go in without the honeycomb or use up the gems without laying out the honey, you’re fucked
>evil wizards castle
>can help servant girl
>in exchange she’ll help you out when you get captured one time
>if you get captured again or don’t get the moldy cheese from the mouse hole while captured you’re fucked
To name a few
Your path is blocked by rubble and you have to open the shrine. But why didn't they just place the shrine there?
You could smash a wooden door with the butt of a shotgun. Or blast holes in it. I'm sure the station has a fire axe as well.
Next time you play the game, look at the door when he breaks it down, you can see it's already in pieces - this is how scripted fragmentation is done, you put the individual pieces together like a jigsaw puzzle then trigger physics on the pieces when you want.