Okay Yea Forums you're tasked with making a werewolf game. How do you go about it?

Okay Yea Forums you're tasked with making a werewolf game. How do you go about it?

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You play as cute vampire girls and kill furfaggots.

This. If you like vampires, you will likely get looked at like an edgy snowflake unless you prove yourself. If you like werewolves you will be assumed to be a furry or a similar sex freak that thinks they're an animal no matter what you do. This is nobody's fault but your own and you should have thought this decision through better before taking it.

knot as a stat

A guild of werewolves. We get to AWOOO and fight our hunters.

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Can I make it any kind of game? Is it supposed to be horror? Give me some fucking specifics.

Little like Infamous where it affects your appearance, skillset, and the story. You play to become alpha of all werewolves in the city. If you kill and feed on humans your character will be bigger and stronger with scars and matted fur and bigger claws, teeth, etc. Just in general more intimidating. You'll specialise in brutal strength-based attacks. If you resist you'll get a cleaner appearance with brighter more pristine fur and a trimmer build. You'll specialise in stealth and speed.
Later on vampires are introduced and it becomes a territory war.

Do whatever the fuck you want

your choices affect*

Essentially The Witcher 3 but set in 1700s Europe. You have three large open areas

>Transylvania
>Gevaudan
>A random British countryside

You are a Hugh Jackman's Van Helsin style monstee hunter part of a secret organizations, you take secret contracts to hunt beasts like Werewolves, Vampires, Cobolds and all that stuff. The main story revolves around a conspiracy with a cult of vampires who are trying to overthrow the European governments all at once. Or whatever.