Turning a JRPG into an ARPG is not ok, it is allienating the audience

>Turning a JRPG into an ARPG is not ok, it is allienating the audience

>But the opposite is OK
Explain yourself Yea Forums

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The older games still exist and you can still play them. Why you got your knickers in a knot?

You mean turn-based and action? What game went from action to turn-based?

PoE as a turn based RPG would be pretty neat. Remove the map grind and make the zones more valuable. Add the league stuff as dlc or smth.

He's making the face as if he saw a black penis.

Yakuza 7

u ave audism

Sega literally called it 7 just for marketing reasons. Yakuza as a series is over, and they already made a spiritual successor.

For what purpose?

PoE could be a number of games.

>ARPG to JRPG
When has the west ever made an action rpg? And when did a sequel become japanese?

So it's easier for normies.

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>audism
Sounds like Audi owners love their cars so much that they made that a religion.

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Yakuza
Yakuza 2
Yakuza 3
Yakuza 4
Yakuza 5
Yakuza Dead Souls
Yakuza Kiwami
Yakuza Zero
Yakuza Kiwami 2
Yakuza 6
Fist of the North Star Lost Paradise
All these games have the same gameplay, if you don't like 7 then go play these again. Pretty ridiculous to expect the same thing 14+ times

Because action games are garbage by default.

>Same Gameplay
>Dead Souls
????????

That makes no sense. Usually when a series wants to go mainstream it switches to real-time combat because normies are turned off by turn based menu combat.
And it's not like the Yakuza series was ever particularly difficult.

Technically the melee combat is still the same as everything else.
I'm surprised how Sega decided to make it a real game instead of just let it as a Binary Domain prototype

Persona 5 was popular.

Less than Automata

It was popular... for a JRPG. It still sold like 2-3 million in total, nothing groundbreaking.

Undertale

Undertale is not a sequel to anything. I feel like you're completely misunderstanding the point here, the question wasn't about games with mixed real time and turn based elements, it was about series that were real-time previously but switched to turn based in later entries.

and how much does yakuza sells?

it was literally atlus' most successful game ever and brought them to the mainstream. persona 6 will be their ff7 moment where the sales start to match the acclaim.

TSUUUUUUUU

Undertale had real-time battles and its sequel “deltarune” is purely turn based

Uhh... what? They use pretty much the same combat system. Your attacks are turn-based, you dodge enemy attacks in real time.

>make the same game for a decade
>Franchise is on its last leg
>Make successful spiritual successor like Judgement
>Since Yakuza is dead, let's experiment with it and do things we couldn't risk before
>go on with Judgement& traditional gameplay no matter the outcome

That's how I see it.

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