SUMMARY OF THIS GAME'S STORY

"Humans are truly strange creatures!"

end of story, let's not explore any further

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based brainlet

DUDE WE MUST IMAGINE SISYPHUS HAPPY

dude existentialism
This game is a masterpiece, unironically

I just want to **** 2B, man.

I'm thinking about how much I want to **** 9S.

the gameplay leaves much to be desired, and the stories are deep if you are a zoomer. They refuse to explore topics further than the superficial emotional shock.

Hold my beer

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It's not meant to be deep, it spells everything out quite clearly.

The summary of the story is equal parts humanity is infectious and that life will always go on.
With a sprinkle of "even when its hopeless, carry on".

> They refuse to explore topics further than the superficial emotional shock.

This is anything Yoko Taro does, ever, in a nutshell.

it's a bunch of philosophical platitudes

>game has no story besides guy bad, go kill
>this is fine
>game dares to have any story at all
>WTF THIS ISN'T DEEP LITERATURE YOKO FRAUD TARO HACK
Try harder.

Imagine thinking this garbage is an actual masterpiece. Why are weebs so mentally stunted? Read a fucking book.

game that has guy bad go kill usually has more interesting stuff than the generic story
automata has one of the most boring gameplays of all platinum games.

ending E saved the game for me, i did not care for the robuts at all.

Gestalt is much better

What do you mean it doesn't explore it's topics?
The very point of NieR Automata is to explore the idea of purpose in life and to see what happends if you follow that purpose through to it's most extreme. Every part of that game revolves about this, even the seemingly irrelevant sidequests. How does it not exlore that?

Gameplay isn't countable.
How can I trust the opinion on the depth of a story that comes from a guy that's illiterate?
This is an 18+ only website, kid.

Recommend some books then

let's take the executioner sidequest for example
you investigate a murder and find out the quest giver was the murderer and she was ordered to assassinate her friends and lovers because she was an executioner model and that's her job.
when she recovers her memories she has a mental breakdown

and that's it, nothing else comes out of that.

this "game's" story spans thousands of years, brainlet. fuck off back to discussing more fitting games for your one-digit IQ brain.

this is bait

Did you not finish the game?

The allegories in this game felt so fucking on the nose.

>ANDROIDS AND MACHINES ARE FIGHTING DESPITE THE FACT THAT THEY ARE BASICALLY THE SAME
>ALSO THEY LOVE FUCKING AND REPRODUCING
>ALSO THEY HAVE EXISTENTIALISM AND THEIR GOD IS DEAD AND THEY STRIVE FOR PURPOSE

Yeah ok Taro, I fucking get it.

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Compared to the first, this game was lacking something. Maybe it was the characters.

>THINGS HAPPEN
Wow Taro, very original.

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Yet you fail to see the nuance and meaning in those implications.

>the action scenes leaves much to be desired, and the stories are deep if you are a boomer with nostalgia goggles. Anno refuse to explore topics further than the superficial emotional shock.

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>expecting for a game made by an one trick pony to be good and deep
kek

Anything by Dostoyevsky for one

>the action scenes leaves much to be desired

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Nier Automata critics are retarded

Goethe

looks like dudes in costumes doing a scene for a godzilla knockoff

solid bait

Pretty cool huh?

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>Yet you fail to see the nuance and meaning in those implications.

Please, enlighten me. The artificial life/existentialism trope has been done to death at this point. What subject does Automata tackle that hundreds of science-fictions have not already?

It is not a game's purpose or function, or any artistic medium for that matter, to explain to you the meaning of human existence, or make some definitive statement. It would ironically be very pretentious if it aspired to do that. That it asks questions or merely contemplates some human-like characters is enough. Sometimes it doesn't even need an overarching story to work. It's not a philosophy essay and it's not meant to be.

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yes, themes are only merely the icing on the cake of an artistic work, not its entire purpose.
Movies were always traditionally critiqued and considered for the cinematography and technique rather than for the political message or overarching theme/moral.
If the entire purpose of a piece of art is to "send a message" it becomes propaganda.
The problem is that if you judge NieR Automata for its gameplay content, it falls very short. Graphically it's impressive, and the OST is a masterpiece, however, however, people like to highlight the theme, message and moral as the biggest selling point of the game.

>existentialism 101 with a wacky Japanese coat of paint
>not a philosophy essay
Could have fooled me.

>I don't agree with you go involve yourself with this other artform you don't care for.
Fuck off.

It's not about agreements you low iq dork. It's about seeing this as some masterpiece when it isn't. Get some taste you mentally ill faggot.

Will Yoko Taro ever make something as unique and fucked up as Drakengard 1 again?

Art is communication. If you do not communicate something, whatever it may be, you're not making art.

>musou clone
>unique
What?

modern art would like to have a word

Get over yourself.

Name me another game where you got a pedophile as a party member.

>modern art would like to have a word
So it is trying to communicate something?

Really now?
Show me some of that "modern art" (I know that you're not talking about modern art, though) that doesn't convey something meaningful to the viewer.

the whole idea is the androids are just like humans with emotions and flaws.

And this is relevant to the musou gameplay how?

Mordern art is a very broad category Also just as an aside, reminder that Modernism is the greatest art period.

I'd accuse you of only playing the first route but honestly it doesn't sound like you got even that far.

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>hurr only gameplay can be unique!!!!

pure kino, love how NPC can't stop seething because they can't grasp the genius of yoko taro

Deals one less damage to child characters under the age of 13.

Get better taste.

Just because you don't see any value in something doesn't mean there's nothing there.

bitcoin is valuable but it's still a pyramid scheme

The music direction in this game is diamonds.

I thought you were talking about art.

>people like to highlight the theme, message and moral as the biggest selling point of the game.
Yes but again, this doesn't need to be some philosophical statement, or "explore the meaning of human existence." It never even states "wow humans are really weird huh" in the first place, that's just OP's poor attempt at reducing 20+ hours of story-telling into an easily digestible bait.

I thought you were going on a tangent on the economic definition of "value", which is indeed, entirely subjective

Okay that, I cannot go against. I agree 100%.

Just like art then.

I agree with this user, I think "gamers" nowadays jut eat every shit spouted by developers, specially if the game has a "deep" message or it plays with their feelings.
Yet, the game itself doesnt take advantage in being a videogame, if you compare the story to a book or other shit it falls into mediocrity.

I don't think so sweetie. Socially necessary labor time = economic value

thats a big toobie

Looks like you've figured out video games. Why are you still here? is this way.

so how come a pound of apples costs 1.32 USD in the US but it only costs 0.30 USD per pound in Romania?

Because I still thrive for someone to truly take advantage of this medium.

Market price is not value

Automata's narrative is ultimately hurt the most by its character design. It's trying to tell you a serious story while handing you a big titted and fat assed, pseudo-maid costumed character to control.

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I couldn't get that far in the game because I was bored out of my mind with the combat. It's a shittier Bayonetta where enemies do nothing on default difficulty and turn into massive damage sponges on harder modes without any other change in behavior or patterns. I actually started on hard and turned it down after getting like 15 hours in or so because it wasn't really fun mashing the taunt button so that my damage output was reasonable enough for snappier combat sections.

The story was also really boring at the point where I was in the game. Yes, yes, I know the other endings are where the story actually gets good, when you start seeing the other perspectives and you find out the first story path is boring on purpose, but shit was just tedious all around. Not to mention that the only character who had really any character at that point, 9S, was kind of swinging back and forth wildly from main plot missions and sidequests.

We're escorting a baby robot home to its parents and 9S is basically holding its hand and telling it please don't cry, we'll get you back to your mommy and daddy and everything will be alright. Then either the next story quest or side quest, I can't remember which since it's been a while since I had tried playing through, he's ranting about how robots literally cannot have feelings and we should kill them all. And then I was running through a sewer sometime shortly after that and when 2B says something like, "Robots don't have feelings," 9S rebutted with "BUT WHAT IF THEY DO? WHAT IF THEY'RE JUST TRYING TO PROTECT THEMSELVES?"

You know, I never read into the specifics of the story when you play as him, so maybe the point is that he's a liar and manipulative and he swings back and forth on his contribution to what was, at that point in the game, like half of the story's thematic thrust.

But the game should have just been less boring to play.

ok so how do you quantify value? liters of sweat and blood produced to create the product?

Found the tranny

Make sure to update everyone if that ever happens, the world must know of the first video game "deep" enough to compare to a book.

Theres such thing as a good stoey without being pretenious tripe. Weebs hold this shit up because theyve never read a book.

The story isnt deep and even fails at being simple and subtle if youve read actual well written on the nose works. Not to mention ghe fact that Nier exists and is written better but lacks le ebin weeb bait so isnt as popular among redditors and normalfaggots

Nice projecting weeb. I bet you own stockings and a pair of striped panties you fucking faggot.

kek
Its not about being "deep" enough to compare it to books or movies.
Its about a videogames truly embracing its medium and taking full advantage of its gameplay while showing the story they want to show.

I hate platinum niggers. You could shit on a plate, if it has that stupid fucking P* no matter how shit it is it will get dick sucked here.

How am I a tranny for disliking the fact that instead of trying to create appropriate characters for the narrative (like, you know, actual machines that clearly look the part), the designer makes the most fanservice-y main character possible and even outright admits that he did so because he likes boobs?

Yes, and absolutely no video game has managed to do that yet. Game authors are hacks that lack your vision and complete understanding of how the medium should be used for storytelling.

UHH BECAUSE HES BASED IN THIS WORLD WHERE TRANNIES ARE LITERALLY OPRESSING ME FOR BEING A WHITE MALE YOU FUCKING NU MALE REDDITOR. WHAT THE FUCK TRANNY111

LIKING TITS IS FUCKING BASED AND DANGEROUS OPINION THESE DAYS YOU FUXKING3 COWARD I AM THE LADT BASTION ON

I don't know if people who plays shit like Uncharted or The Last of us reads that many books...

>I still thrive
>thrive
look everyone, an illiterate user is attempting to critique something above his reading level.

Labour time. The average amount of time it takes a certain society to produce reproducible products (mass goods) = value.

Yeah, english its not my first language, at, least the other user answering me its making more valid points than you.

Is there anything more pathetic than weebs pretending their shlock is deep?

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i'm not attempting to make any sort of "point" user, i'm just pointing out the irony of an illiterate shit whining about the lack of depth in something he likely didn't fully understand.

>create appropriate characters for the narrative (like, you know, actual machines that clearly look the part)
Ignoring the fact that Nier already established a reason why androids look the way they do, it also has an thematic purpose as to first make a superficial distinction between machine lifeforms and androids to fuel the "us vs them" and then have that slowly crumble after plot revelations notably Adam/Eve and the black boxes.

It's kind of weird to me, actually. Bit of a tangent, but it always seems to me that the people making 40 minute analysis videos of eg. K-On and going super in depth on shit like madoka always makes it seem like they're yearning for better media, or at least more intellectual stimulation than anime can provide, but instead of finding other media like cinema or literature they kind of just pretend that whatever anime they like is incredibly deep and profound.

Yea Forums trying their hand at literary criticism will never fail to amuse me. Especially with pseudo intellectuals like
never failing to show their ugly mugs.
NieR Automata is completely above Yea Forums's level of discourse and you need no further proof than this thread.
I have never read a single line of good criticism in this cesspit.

The music was actually one of the reasons I dropped the game, everyone was gushing about it but to me it was just grating.

We have a word for machines designed to look like humans: android. The fanservice is another story, but if you feel like 2B having a gothic lolita dress is what prevents you from taking the narrative seriously then that's your own problem. If everything's appearance is to be treated at face value then you wouldn't have inhuman looking machines like Pascal being portrayed sympathetically.

There's looking LIKE humans and then there's the infamous japanese "make a human and call it an android" approach.

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What is it about this game that makes people seethe so much about it? I remember Yea Forums loving it when it first came out.

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Only weebs love id, Taro fans hated the game since day 1.
Because it fails to do everything better than the first Nier.

Hating it, in the mind of the intellectual dwarfs dwelling Yea Forums, makes you seem "smart".

Why can't japs make a normal story? If you actually look into Nier the "story" of why humans are extinct is beyond retarded.

Not that guy, but the story ostensibly aims to speak to players on an intellectual level, yet it delivers it through actors that resonate with us on a base level. It creates an odd dissonance and it's difficult to take the existentialist story serious when the big robot butt is flashed everytime you jump on a hog to ride somewhere. Why is it there? Is it to make sure the player's attention is kept? For me it only cheapens the experience. It simply doesn't fit.

C3PO wouldn't be able to blend in and oversee the Replicants though.

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An android is a humanoid robot but not all humanoid robots are androids. Pascal looks vaguely humanoid but he's not an android. 2B and 9S are androids by design. Are you being dense on purpose or do you not understand the purpose of having human-looking characters for the sake of the narrative?

Care to enlighten the class on said purpose?

Machines are ordered to destroy humanity, but once all humans are gone, they must create humanity so they can fulfill their goal again.

This creates an endless loop where machines create Yorha and androids to fight the robots to protect a fake human stronghold on moon.

Some Yorha androids are retired from service periodically because they discover the secret, and the entire Yorha system can be reset if the plan is compromised.

The machines need to learn about humanity in order to make some, so they start mimicking human behaviours and run empty errands and leisures usually found in human civilizations.

One android is tasked to retire "S" type androids who unravel the secret, but ultimately bears a heavy toll due to emotional attachment to the "S" she repeatedly retires.

One rogue android destroys the "B" unit-android, so there is no one to retire the "S"-type anymore. S-android is infused with knowledge, and goes haywire upon realizing its existence is fake and meaningless.

The S type decides to destroy every machine that ever was, and in process, hacks into the machine overmind and mingles with it - concluding in the machine AI reorganizing and leaving the planet.

S, B and A type androids are ultimately reassembled by their Pod-units and the cycle is broken.

The last human, Emil, dies in the desert after losing to his clones in combat.

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>machines create Yorha and androids
The Machines didn't create the Androids, or YoRHa.

Machines didn’t create YoRHa or the androids. I don’t know what gave you that idea. YoRHa was created by androids to create the myth that humans still existed on the moon to give androids purpose. Androids were created by humans because of what happened in Drakengard/NieR.

There’s more wrong with your post, but the basic premise of the machines is wrong.

This is what makes it insufferably pretentious.

>Machines are ordered to destroy humanity, but once all humans are gone
Also; Humanity was already extinct by the time the Aliens invaded, let alone before they created the Machines.

Yeah, that post is just wrong in multiple ways. The fairly obvious ESL nature of it aside, much of what they're saying terms terms of the story/background is just incorrect. Some parts are fine though.

That wasn’t the original Emil according to Taro.

>other artform
I'm not agreeing with the other user, but vidya gaems are not art and never will be. Why would anyone want to force that idea? We'll only end up with more walking sims and trashy low quality games.

It's not important for Automata why humans went extinct.
WCT isn't even very important for Replicant, it could've been any random mysterious disease.

Based and ESLpilled

I get this argument, which I why I separate the fanservice issue from the android issue. Personally I'm not bothered by it because sometimes it just means the artist wanted something cool looking and not be constrained by what a "serious" story would dictate. 2B having a plump ass is not more ridiculous than skyscraper sized alien machine lifeforms or Emil the magical talking round thing or a bunch of tin cans merging into a mechabiological womb to produce Adam.

Either you roll with it or you find it too ridiculous, which is fine either way. In a way, the dissonance is very much intentional because it serves to highlight how much appearance and human fashion has lost meaning in Automata

It easier to relate to human looking characters? On a surface level you're meant to root for the androids and dehumanize the machines because they look inhuman. But Pascal is very human despite looking inhuman and Adam&Eve are definitive machines despite looking human.

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HIRO

You don't even Taro's words to know that. The Emil Head's weapon lore pretty much implied that the original vanished 1000s of years ago, well before the start of Automata, and that multiple Emil's are still replicating/repawning across the globe.

how much demand there is for something. thats value. no demand or if supply is higher than demand means lower value. dats it

>tfw ywn have a pair of 2B and 9S androids to serve you
why live

how do you quantify demand?

Would it not make for a more compelling narrative if the androids were harder to relate to (on a physical level), yet they were still the most human out of the bunch?

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What is FORESHADOWING retard

How is value determined at an equilibrium?

>Post that discusses the dissonance between lore and android ass
>Posted picture is bugged so the thumbnail looks like a lore blurb from Destiny, only to reveal android ass when clicked on

Like pottery

assuming rational consumers
assuming no substitutive goods
assuming totally elastic demand
assuming all other factors remain constant

sure, but you are always fighting the
>lmao its just a robot
crowd when you include robot characters, regardless of how explicitly and hard you hammer the sentient and sapient points. Just making them look human from the start can cut down a bit on that.

Emil is not human

the irony of this statement

>played this game and thought it was really good
>see thread on Yea Forums
>"oh cool, let's see how others reacted to it"
>it's just retards on both sides who liked it and didn't like it just trying to out-pretentious each other

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Not that user, but in fact there are different value theories.

yes and strangely enough each theory seems to be a political ideology in itself, there is nothing scientific about economics, it's impossible to agree on anything.

>trying to discuss vidya on day time Yea Forums

The truth is that I'm only one girl.

I didn't find anything about existentialism in nier:A, name-dropping excepted.

>politics can't born out of science

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