Good designs from unknown or bad games

Good designs from unknown or bad games.
i start : Simon from Castlevania: Lords of Shadow – Mirror of Fate.

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>LoS1 had fantastic art direction
>MoF same thing
>LoS2 had evil bald mens and swole satan

It pains me. You can still see how good it could have been during the castle segments but a lot of LoS2 is just boring.

and to keep ontopic.

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LoS2 was ruined by the director, even his team hated his ideas, but he forced them anyway.
only good shit of LoS2 are the castle parts of the game, and the Alucard dlc.

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Only good design of LoS2

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Looks like shit compared to Kojima's version.

Why do people keep saying LoS1 is a Kojima game? even the devs debunked this, he only had some minor involvement with the director and just checked 1 or 2 times. the biggest thing he worked on was the japanese dub.

ayami kojima

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ah shit user, sorry, misunderstanding on my part.
i'm not a fan of this belmont, look too anime.

Blue Oyster bar is two blocks down, buddy.

Darkwatch

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>good design
looks like shit

>Everyone looking feminine is better
Lol nope

concept art is far better

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>Japanese woman artist draws like a fujo
>this is amazing to anyone

If it's not Conan Simon, it's shit

Antikino

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>Simon with a beard

Yes, so much yes, all of the yes.

There's a reason Sakurai didn't put the ginger faggot look is Smash.

Wild West horror is so underused for how great an aesthetic it is.

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I'm actually surprised there wasn't a red haired alt for him, I was expecting that

Honestly I did, too. There are two separate designs for red headed Simon and they didn't even so much as allude to either. I wonder why.

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I guess it's because Sakurai didn't want to overlap anime Simon with Conan Simon
But then Richter has his anime Rondo look and has his lesser anime SotN look referenced so idk