They're coming back anons

they're coming back anons

twau2 dream is not dead

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They went under because nobody bought their fucking games. That's not going to change.

Who and what in the fuck is LCG Entertainment. I'm finding literally nothing on them.

Love Cunny Gaming Entertainment. Yea Forums bought them.

The wolf among us was boring garbage.
Tales from the borderlands is the ONLY good telltale series.

businesswire.com/news/home/20190828005162/en/Veteran-Game-Industry-Executives-Purchase-Telltale-Games
>The new Telltale Games will be headquartered in Malibu with a satellite office in Corte Madera, California.
>Key talent from the original company has been hired or contracted by the new Telltale. The new company will be based on a streamlined structure with plans for strategic growth and a focus on its core and new IP’s.
They're going to crash and burn again, they literally don't realise why Telltale crashed in the first place

If they hired people based on their competence and not a diversity checklist, then I think they could make this style of games work.

twau2 was good shit, their GOT was also kinda good and interesting.
If they manage to revive then at least I'll be happy that they're done with the absolute garbage that was TWD.

Most of the people on the team have moved on to other companies, so I don't see how this could be anything but simply a completely different staff under the name Telltale. Their later "games" were beginning to get good too, like Batman S2 or TWD S4, but I just don't know how they'll manage this time.

They went way overbudget all the time. I'm sure The Wolf Among Us and other proven properties like Batman can make some money if managed properly.

Can't wait for the staff picture on twitter.

Do they just not understand that selling those pieces of shit and calling them """""games""""" isn't what people want? Modern telltale titles had arguably good writing at moments, especially things like Tales from the Borderlands, but god damn it I want vidya.

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Should have stay dead for those mediocre games

What kind of dumbfuck would want to do this? Do they want to lose fucking money?

This telltales investment is going to go so fucking awry.

Are you suggesting there's a market for it if only they called it something else

fpbp

this, I feel like game development costs are overblown not only in marketing but also in hires that do jackshit, hiring people that actually put in the footwork instead could help game quality immensely in contrast to yet another narrative designer after hiring 4 already.

>god damn it I want vidya
They were starting to expand their gameplay from the straightforward movie-like shit, but the studio was closed. The last season of TWD even features semi-nonscripted combat. Some interviews with the team after the studio's death suggest that their next game was going to be a completely new IP of their own and focused on world exploration or something to that effect. Maybe they'll get back to this idea now.

>Malibu
>Commifornia
Confirmed for going under again in less than a year.

They had lost so much skilled talent thanks to their shitty CEO that they were literally throwing people at jobs that should only take 1 person to do

Nothing will change if the games themselves won't change, because watching a funny letsplay-man screaming that he didn't understand what [glass him] means is thousand times more entertaining than the fucking game itself.
The episodic release system never did them any favors either, it was a stupid idea back then when the company started with monkey island, strongbad and so on, and it's a shit idea now.
You know what's great about tv episodes? They're on time. I know that every friday I can spend like an hour watching my anime series. Episodic game releases? Good luck predicting the release dates for any those. Not to mention it will always turn the writing to shit with mandatory episode-cliffhangers because apparently you have to write your point and click adventures like fucking shonen manga.

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>telltale
>games
pick one retard

Wait, what?

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>semi-nonscripted

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Pokernight counts as a game.

I wonder if anything will change for the better. Will the engine they use actually be worked on and innovate instead of reaching single digit fps for no reason? Will they slow down the release schedules instead of releasing three or more completely different IPs a year? Will they stop buying the rights to fuck off expensive IPs and hiring the incredibly expensive actors that go along with them? Will our choices finally matter and will the "games" they make actually be point and click puzzle games again? I'll let you decide. But the answer is no.

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Can't fucking wait for the same shit to happen again.

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I can't wait to play Telltale's adaptation of Netflix's hit series The Witcher.

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Funnily enough they were on time with the first two TWD final season episodes yet the last two were delayed thanks to the bankruptcy. The one time they somehow managed to preplan the game, everything around them fell apart.

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I give it a couple of years before going under again.

>that he didn't understand what [glass him] means
Are you serious?
Did he really think that you're gonna pour him a glass or something?

I mean yeah, it's clunky and boring, but it's not QTE either. I'd say that was a step forward from the nothing they had before.
>You know what's great about tv episodes? They're on time
This is what pissed me off about that whole episodic craze back in the day. SiN Episodes, Half-Life 2 episodes, Telltale shit - none of it ever released on time or in set periods (like an episode every 3 months, for example). Why bother then? Make it a complete package in one go if you're so slow. It would be better for the games too, as you don't have the ability to haphazardly rewrite shit in the next episode (looking at you, TWAU, TWD S2 and S3).

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But there's no cunny in Telltale assets to lewd, what a waste of money.

Oh great, more effortless monotonous very similar games with the same character design.
Sorry, not gonna remember you!

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Here's a timeline of Telltale Games

>former lucasarts employees band together to revitalize the "dead" point and click adventure genre
>after fucking up with jurassic park they hit a bit of a stride
>games like the Sam&Max trilogy, Monkey Island, Strongbad, Back to the Future, Poker Night get released
>manage to get a small fanbase that supports them
This is from my perspective peak Telltale. But then this happened
>TWD is an unexpected hit
>in fact, so big, that all the upper management got boners harder than diamond
>finally, it's like being back at lucasarts again, infinite money here we come
>acquire ALL the licenses
>hire HUNDREDS of people
>NEVER improve the engine
>hire HUNDREDS of people
>still force them to crunch basically all year, every year
>still can't meet deadlines
>can't make a profit
>have to keep asking other benefactors for money loans to keep the company afloat
>last benefactor ditches them at the last moment
>the end
Yes, Woolie is not a smart man. He's a black man.
The only reason the episodic format exists is for faster cashflow. But this doesn't work when only a minority of people buys the episodes, instead of waiting for the complete package on sale.

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>there's no cunny in Telltale assets to lewd

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>What is Sam and Max
>What is Back to the Future
>What is Tales of Monkey Island

We had whole threads here dedicated to [glass him]. Turns out your average anglo is worse than an ESL at english comprehension.

Ugly.

Cute and funny. GoT, right?

Tales from the Borderlands was great though, fuck you

>Ugly.
Rude.

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LADS

IMAGINE POKER NIGHT 3

It might've been because I'm not a native speaker, but the meaning totally eluded me. I thought they were gonna clank their glasses together in solidarity. Still one of the most abrupt hilarious moments to happen to me in vidya.

TTG was a really small dev when they made Sam&Max up to TWD S1. The episodic format made sense since they were working from one episode to the next, with only the story being planed ahead of time. The problems began when this didn't change after their massive success with TWD and on top of that hired even more writers to pay who then diluted every attempt to make a cohesive story.

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Yes, Sylvi is from GoT.

>GoT, right?
The one series I actually wanted to continue.

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Who cares, walking simulator games are trash and they refused to fix their unoptimized buggy mess of an engine.

TTG GoT was fucking kino, a shame people preferred muh Clementine.
Asserting dominance over pit fighters and duelling bloodsong was chaddest moment in the game, you can't convince me otherwise.

Telltale's software products aren't videogames, no matter how much faggots in this board say otherwise.

>The problems began when this didn't change after their massive success with TWD
Their former CEO and/or general management were fucking retarded and literally told them to try and make the same experiences over and over again in hopes of reaching the same heights TWD S1 did. Obviously, it didn't fucking work - people quickly got tired of the same shit time and time again, and with the added costs of newly squired expensive IPs like Guardians of the Galaxy or GoT the studio's eventual disbandment was immediate.
Known IPs worked exactly one time for them aside from TWD (which arguably wasn't even due to the franchise itself) and that was Minecraft, which sold bretty well.
>GoT was fucking kino
No it fucking wasn't. Including the characters from the show and making them a huge part of the plot was a retarded move. You know you can't kill them, you know you can't harm them and you know the game's story won't impact the overall narrative because these characters never mention the game's events in the books/show. So what you're left with is a barebones revenge story that gets you no revenge (durr I wonder if I'll be able to kill Ramsey in retaliation!) and ends on a cliffhanger never to be resolved.

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>pit fighters
Not the scene where you as injured to hell Rodrik stand up time and time again until dicklet Gryff runs away in fear.

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Telltale GoT is unironically the worst game i have ever played in my life. Never before had i been so unsatisfied finishing a game

The best thing about Telltale is that Yea Forums's worshiping of that company and its games gives me the moral authority to discard any opinion Yea Forums may have about any real videogame.

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BATMAN SEASON 3

>needing other's clearance to do anything on Yea Forums
Look at this massive faggot!

LETS GOOO

TWD Season 1 and TWAU are their only good properties, and even they fail at being truly interactive. Choices matter my ass