Bad Company 3 will release next year as a launch title for next gen consoles.
>Frostbite 4 debut >Full Ray Tracing support >Levelution 2.0, destruction is completely dynamic now entire skyscrapers can be demolished with enough damage >Game is set in the Canadian/American border >Multiplayer takes BC2 approach of smaller maps and less players with a 40 player cap
It's a Battlefield game you fuckass. They should be doing 50v50 matches at this point with fuck loads of vehicles and commander roles and more interesting use of gadgets and the environment. If you want to play small scale shit play CoD. Oh wait, CoD has a higher player cap than BF now, nevermind.
Joshua Scott
so long as they make a proper server browser
Leo Taylor
It’s a spin off battlefield game
Blake Wilson
ah yes, i too enjoy getting killed by random campers on 64p clusterfuck 1v1 me on locker scrub
Wyatt Bennett
I just need information on whether or not it will feature the ability to prone, if they add that shit I will instantly know it's not Bad Company and just some soulless cash grab.
>Bad Company 2 was fantastic >baby's first BF It was complete shit compared to BF1 and turned the series into CoD
Brayden Morales
This or 2143 or else my favorite series is dead to me
Christian Wood
even playing BF2 with 64 players the level still feels empty as fuck, 40 would make BC3 into a ghost town
Evan Robinson
I enjoyed the Bad Company games well enough but it sucks what they did to the franchise. The kind of game Battlefield fans can generally be split into two sections, the pre Bad Company fans who want big combined arms maps with at least a token nod to faction differences, and the post Bad Company Battlefield fans who want slightly larger CoD with tanks. It's sad to say but we'll probably never get anything as fun as Titan Assault again.
I'd be OK with some smaller maps if they were well designed like the CQ maps from the BF3 expansion. I just don't see any reason to intentionally limit to 40 players. That's just not Battlefield imo. They limited it in the past because of consoles, there is no reason to limit it today.
Benjamin Williams
>2019 Yea Forums hates BC What went wrong?
Justin Perry
we know that any sequel will be absolute dogshit if its made my dice i dont want them to taint it
Luke Sanchez
hol the fuck up, do you mean REAL BF1 has 1942 or the shitshow that is "one" ? Bad company 2 was always a spin off title made first for consoles, 2 was ported on PC because there was a demand and of course EA fired most of the dev studio as soon as they got enough experience to get a "raise" so now you are stuck with permanent interns and the occasional few guys that you know before they have too many friends in the highter up
Kevin Nguyen
>destruction is completely dynamic now I'll believe it when I see it
you do realize it is modern dice that would be working on it right?
Mason Fisher
>40 players dropped
Parker Bennett
>Ray Tracing Stop with this meme already.
Hunter Watson
>amdrones enter the thread
Jordan Mitchell
2142 was so special that I doubt anything that tries to emulate it would be anything other than a let down, if for nothing else than the thick nostalgia glasses.