Stalker anomaly

Do you play with the base settings and tough it out or do you customize it so that the balance isn't so BS. Like every weapon you loot being broken by default etc.

Also the game just feels so damn empty compared to all other mods. Like you spend hours getting a weapon up to 100% so you can kill 2 guys.

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I tweak every setting and even go beyond that with addons since this Misery type of tedium is not fun at all.
The idea of stalker has always been that the player is equal to NPCs, why should NPCs carry utterly broken gear that is literally unusable by the player while performing like in 100% condition?
Why should enemys who can put down suppressive fire only drop a single bullet upon their death?
Why add tons of heavy repair gear for each type of clothing and weapon that the player needs to haul around while NPCs don't have to?

It feels like the mod makers simply don't get the original vision and just try to make some hardcore suruval shit out of stalker that ends up unfun, unfair and a waste of time.

>misery tedium
>get gasmask
>done
>tedium

just git gud lol

HOW THE FUCK I CAN DISABLE THE NEW MONSTER ADDED BY THIS MOD?
IT HAS FERAL GHOULS FROM FO3, SOME CREATURES FROM METRO 2033 AND OTHER POORLY MADE NEW CREATURES.

This is exactly how I feel, but I can't bring my self the change the BS settings because it feels like cheating, like without all the bullshit it will take me 3 seconds to kill the handful of enemies in the map. Also it doesn't fix how empty the fucking world is. I'm upset that anomaly seems to be the only mod that handles gunplay properly but is completely fucked in every other aspect.

What kind of addons?

You mean the stupid dwarf thing that punches you to death?

>Like every weapon you loot being broken by default etc

Yeah how fun to find weapons that are perfect from the get go,just play Doom or CoD.

Don't know if they work with the new version

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Nope. That's cut content from SOC and added back in COP.
I'm talking about some new creatures created by the guy who created the mod near Prypiat I found a shit called SpySucker or something like this is was a mix between a Bloodsucker and a Poltergeist.
I also found some dead Feral Ghouls from Fallout and a Librarian from Metro 2033.
The mod is good but the new creatures are not lore friendly.

Stalker threads on Yea Forums have dropped to a crawl's pace.

Any of these make it so NPC guns can jam if the gun is damaged?

No, but they are usually around 60% condition.

A lot of those tweaks can be changed in the menu now in anomaly 1.5, like the condition of looted equipment. Repairing is still a bitch though

I keep crashing @ the pump station in the swamp.

I find it hilarious how you need to use seemlingly super rare high-tech tools which break after two usages on your run the mill Ak-74 which can be repaired with no tools at all.
That's some incredible disconnect.
Oh wait, you want to use them on your Makarov?
Oh no, you better find the 9mm verion of these tools.

Pic related breaks after dissasembling a few rifles.
Funny because I use it every day for my work and it has yet to show a sign of wear and tear after massive abuse and dopping from 20m. Knife needs a bit of sharping from time to time.

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I think they removed those random spaws on the new version. Released Today.
I remember the Metro 2033 creatures when I played Anomaly but they are most likely debug creatures that sometimes spawn as bugs.
I think they planned to add all Metro 2033 creatures into Anomaly sometime in the future.

>Oh wait, you want to use them on your Makarov?
>Oh no, you better find the 9mm verion of these tools.

Yeah that really rustles my jimmies. Tools being consumeable items like they're fucking magic potions or something. Like you can tell the people who made the mod know nothing about how anything works and have probably never used their hands to make or repair anything ever.

Also I fucking hate the radiation mechanic; being exposed to an external rad field doesn't make you keep taking dose in real life, that's not how energy works.

I didnt pay much attention. Was there anything shown at gamescom since the dev team was showing up there?

>Psi bloodsuckers
AW HELL NAW

>PsySucker
?

As I said version that I played added some new poorly made creatures and other creatures from other games that aren't lore friendly.
It was a HUGE let down for me when I tried Anomaly that's why I unistalled it and I hope the new version doesn't have any of this or at least someone give me an option to disable them.

youtube.com/watch?v=SEtY9ZMpxHA
This is a PsySucker 2:50 - 2:60

how can i make stalker fun? i enjoyed playing the random call of Chernobyl mod but the game is super slow open world game and its just sorta boring

>caring about Lore in S.T.A.L.K.E.R. games

As long as its not a bloodsucker running around in clown clothes i don't care