It's time to talk about the best vidya genre ever
It's time to talk about the best vidya genre ever
Cool, i love rythm games
>exists
not so fast, genre
>rhythm games
for small dick asians and women
next?
Where's Mario
Behind you.
Good too, it's just that anything Nintendo in the OP tends to derail the thread into overwhelmingly Nintendo discussion
What is the best Card Game and why is it Digimon Digital Card Battle?
>they put the clear pipes from SMM2 into a real Mario game
I've played Crash, Banjo, Spyro and Rayman. From the OP, which one should I play next?
Overwhelming amounts of soul
You forgot Gex deep cover gecko in your image op.
>Hat in time
Shit
>Yooka laylee
Shit
3d platforming is dead bros. At least we still have mario.
Tomba and ape escape
I miss when everything had at least a little platforming. Don't you think games like elderscrolls or dark souls would be more fun with platforming?
The classic first person shooter genre? The 2D platformer genre? The fighting game genre? Take your pick
dark souls and elder scrolls games have platforming
>Hat in time
Genuinely fun, especially for an independent game. Quite a lot of freedom in some areas on how you approach it.
What's more soulful, Spyro 3D gradient skyboxes, or 2D handdrawn pixel art skyboxes?
i personally find 2d platformers more enjoyable. i agree that 3d platformers might require more skill because you'd probably have more advanced mobility compared to a 2d game, but most 3d platformers i play always have little frustrating things about them that make me hate them, like sections where you have to jump on really thin and small platforms. for what purpose? that's just annoying
at least they don't have those "haha the entire level is covered with spikes except a few spots where you can stand, now die 50 times until your muscle memory does the level for you" levels
No they don't
3d platformer > collectithon
prove me wrong
Spyro's skyboxes easily
You can show someone just a picture of the skybox and they wouldn't even know it was from a video game
i'm completely fine with collectibles as long as you only have 1 type of them and no more than 100 of that type
>Trash Bandicunt
Not a 3D platformer
It technically is, just in very narrow levels. Now Tomba is legitimately only 2.5D with no free 3D movement.
l never finished DK64 for this exact same reason
>double jump mid air
>glides without power up
Into the garbage it goes.
Hat in Time and Yooka Laylee were fine. The thing is that a 3D platformer does feel kinda limited in its gameplay, when you look at a game like Dying Light, it's pretty much a platformer with a bunch of stuff as well. 3D platformers didn't die, they just got absorbed into broader genres.
I'd kill for a Castlevania that controlled like Bloodborne with heavy platforming elements.
I've actually been wanting exactly this. I can code but I'm not the best artist and know little about music or I would try to make one myself
Fucking juzzles, man.
I can't imagine the amount of effort it took to produce those skyboxes, considering each one is made of countless 3D triangles that form mountains and cloud wisps and stars that all fade into each other seamlessly.
Good looking water
banjo was good, rayman was alright, the rest was trash
only american manchildren actually enjoyed crash
yooka was programmed by females, what do you expect?
it had one fun level, and the hub world was the most memorable place
inb4
>nu huh apollo mission feymeyl programca kurwa
this was a pretty good game as far as i remember but i haven't played it in ages
what does Yea Forums think?
I only know Pitfall from the retro homage section in Marvel Ultimate Alliance
i love that dance
I was surprised that Far Cry 5 had a little bit of platforming