Memes and shitty plot aside, this is honestly one of the best guerilla warfare simulators out there.
>the feel of placing a bunch of explosive devices on the road, and hiding up in the mountains and watching a column of tanks roll over them right as you detonate it.
People who say this game had a shitty plot didnt listen to any tapes or never even understood motivations of the characters or themes of the game, id say its very misunderstood and its definitely not bad.
Ayden Martin
yeah its pretty nice, it plays like a less realistic and smaller scale arma, but it's a lot more optimized. i technically started off metal gear solid playing the 3rd one, but i didnt finish it because i got fed up with the controls, i know its an old game but it still just didnt feel good to play
Nicholas Hughes
>can listen to tapes wherever you want >"listen boss, we have to do something abo-" >"HE'S COMING TOO?" >"YOU'RE EXTRACTING HIM?" >"BOSS GET DOWN" >"AN ENEMY SNIPER" >have to start tape over because I missed a whole minute of conversation >only safe place to listen to them is on the chopper, or sitting around in one spot >might as well have been cutscenes because all I'm doing is watching my screen reading the subtitles
Tapes are cancer for lazy programmers who don't feel like animating cutscenes I accepted it in Peace Walker since it was a handheld game and the tapes wouldn't translate to cutscenes very well, but with so many events shoved into tapes in V through tapes it was inexcusable
Jackson Ward
>GOOD LUCK BOSS >drive into base with my mecha >goodbye mecha, invite eye patch knife wielding dog >magic dog borks, giving me wallhax for all the enemies on base >charge up my bionic arm so I can automatically lightning bolt to sleep every enemy outside >go in and teleport dozens of train freight containers worth of fuel and armaments >BOSS GET DOWN... AN ENEMY SNIPER >summon a fucking tank to drop from the sky and crush them >exfiltrate via helicopter that is blaring the B-52's >GOOD WORK BOSS >S RANK
ahh... such a great gureilla warfare simluator... take that, batista!
Nathan Brown
Your account is proof of Kojima's genius.
David Walker
it was a bad ass game.
Brody Rivera
It's so fucking easy, though. It'd be nice if you ever actually had to do cool stuff like set up ambushes and use explosives, but in practice you can just run or stealth in and shit everything up however you want. You can beat tanks by sprinting up and sticking a balloon on them for christ's sake.
Colton Jenkins
I'm still thinking that MGSV and Splinter Cell Blacklist are prime non-scarcity stealth games. Both gameplays are pretty enjoyables, aside the repetition in V and some components in Black.
Imagine real world warfare if the fulton recovery device worked like it does in MGSV.
Kayden Perry
>not taking the stealth tank strat absolutely pleb
Julian Baker
There'd be a lot more POWs
Camden White
Imagine if someone captures you and you hear the sound of the operator preparing his fulton recovery system and you say to yourself OH NO NO NO and the next thing you know you fly away 100 km/hr
The online base invasions are a good challenge, especially if the persons base you are invading has all the good security shit like drones and juggernaut suit guys. Also the post game has the expert challenges where you go in with no weapons and an alert is instant game over.
Eli Barnes
>tfw Quiet doesn't spot some of the soldiers in the outpost and fucks up your perfect stealth run Waifu, why?
Robert Fisher
This. Invasion is hard as fuck and I go back to them regularly.
Brody Carter
>we will never have a game of Big Boss and his best buds making witty banter as he opr8s that's the real biggest shame, the codec support gets wasted
Adrian Carter
>Survive was a shitty zombie game instead of just Co-Op MGSV I'm still mad. I wanted Peace Walker style nonsense but on a game people actually played
Lincoln King
>not blaring take on me
Isaiah Parker
I could do that shit in Mercenaries or Just Cause. Not that MGSV did it bad, but its not like you couldnt scratch that itch elsewhere.
Dominic Flores
Yeah, I did the invasions for a little while, they were fun to stealth. It got pretty repetitive though, and it was always a guaranteed loss if the defender actually showed up, which happened from time to time. Do the invasions play any differently now? I last played them not that long after release, do they even still function properly now that most of them must be abandoned?
Ian Rivera
If Motherbases were customizable as originally intended it would be so different.
Joshua Scott
why do retards think turning the hud off in this game makes the game instantly better? it completely ruins the point of scouting because some guards have outrageously large patrols and they all look the same. it is impossible to memorize this shit without taking 2 hours to do (ruining your s rank). ive tried turning off the hud and i already gave up at the kaz rescue mission. the game already has ways of upping the difficulty without turning off in game options. you dont get rewarded for it so theres no point. i hate these people. fuck em.
Levi Jackson
>interrogating a soldier with good states before extracting him >TFW quiet shot him in the face while he was in my arms That period before she got the tranq sniper rifle hurt me
I couldn't play the game because my autism wouldn't let me enjoy it without listening to all the tapes. But my add would always get distracted and more something, so it wasn't any fun and is just sperg-rage out. I had a little trouble, but could get through the files/whatever in mgs 1-3 though. Even starting 1 w/o any prior background, I read all that shit that was available before playing. this game disappointed me before I could even give it a real chance. It still bums me out because I can't fucking enjoy let's plays either.
Andrew Rivera
I played it like a year or two after it came out, knowing that everyone hated it, and having played all the MGS games beforehand.
I ended up 100% it, and I almost never do that. I think the story sucks ass, but I enjoyed playing it mostly a lot.
Luke Bennett
I never bothered with that but checking back in a few months later to find all of my shit getting fucked put me off wanting to pick it up again. I only did the online FOBshit because I wanted those camo bikinis.
Gabriel Bell
exactly my thoughts. i had these problems even when i wanted to listen to the tapes whilst playing. this is the worst mgs ever. hearing someones thoughts on this game is my litmus test to see what kind of people im talking to. no real mgs fan likes this game. gameplay aside, it is bad. dont get me started on the open world copy paste missions.
As much as I liked the look of the DD uniforms it would have been nice to get access to the old MSF one too with a blueprint. Shit looks dope
Jace Cox
Memes aside Sins of the Father is a good song
Ryan Lewis
Not him, but they can feel a little janky imo. 2 was cool. 1 was clunky but that was just the era.
Brody James
Wasted on this game. At least it was done well on the trailer.
Christian Russell
no one forces you to play that way.
Tyler Wilson
redpill me on just cause series.
Jaxson Jones
Not that user, but I experienced the same thing when I played MGS3. I think my mistake was trying to play it like RE4, I tried to rambo my way through instead of making discreet commands. There were a lot of moves you could execute btw, but the game favours stealth and really punishes you for being spotted.
Xavier Watson
You mean the thing that only happens in a few missions because Kojima was too much of a hack to put anything interesting in the open world?
Cooper Robinson
The CQC is ass, every time I tried to choke or interrogate a guy, I slit his throat instead. MGS3 really could use a remake with the unlockable Octocamo from MGS4.
Ayden Diaz
Same with Miller's why are we still here speech.
Kevin Young
It's fucking stupid. MGS4 already had you sneaking through battlefields but they couldn't be arsed to do that for V? Imagine how much better the game would have been if you were sneaking through areas as America and Iran were duking it out.
Kojima got fucking lazy.
Aaron Sanchez
Why would America and Iran be duking it out in TPP?
Ethan Anderson
>shitty plot It's just as shitty as the rest of the series' plot, only it has the decency to not shove exposition down your throat every ten minutes.
MGS fags are fucking retarded.
Christopher Campbell
How is that Infinite Heaven mod or whatever its called? Sounds like it adds some neat features.
Do you not know what pressure sensitive means? Stop using retard force on the buttons. >unlockable octocamo Yes, that's exactly what the game needs. A simpleton mechanic that makes a feature redundant so I don't have to think as much.
Noah Davis
Because calling it Mission 51 implies that it takes place after the rest of the game?
Lucas Roberts
He fell for the open world meme. MGS4 was fairly linear in comparison, so more engaging environments were easier to make.
Is it worth a replay? Are there any mods worth a replay?
Christian Lewis
>What the fuck? Kingdom of the Flies was DLC? The intro to Kingdom of the Flies in the script presents itself like a mission, but there's a striking oddity that it's in "demo" instead of "missions". So yes, it's very likely that it was DLC.
Pretty sure you meant to respond to .
Jeremiah Bennett
It's good, it helps a lot in making the open world feel more alive. You can add heli patrols, actual convoys consisting of several armored vehicles, patrols that will wander in the wilderness and not just in outposts, you can make it so Skulls can randomly ambush you, you can make it so mercs can randomly attack Motherbase, go on missions without weapons...
>America being at war with Iran in 1984 The only remotely American presence there was in the middle east back then where the Mujahideen, who were supplied and trained by the CIA. Which is funny because they then went on to become Al Qaeda.
Because if the Soviets found any proof of US presence in there, it would have meant WWIII? That's why they used the Mujahideen, they couldn't use their own troops.
Chase Morris
>if the CIA ever staged an invasion of Cuba or overthrew pro-Soviet regimes, it would mean WWIII! That's what you sound like right now, little sheep.
David Turner
Infinite Heaven. Oh, and use the E3 ENB, makes the game look much better.
The difference is that in Cuba they killed Cubans. Sure, they were communists, but they weren't russians. In the middle east they would have been attacking Soviet troops directly. Plus, with all the shit that's been diclassified, including MKULTRA related crap, if there was any proof of them having actual troops operating in the middle east back then we would have it.
Carter Rivera
>Yes, that's exactly what the game needs. A simpleton mechanic that makes a feature redundant so I don't have to think as much.
Yes because opening the menu ever 2 minutes to pick the camo with the highest rating is so deep.
Matthew Mitchell
>tfw you will never play the E3 version of africa/jungle kojima and konami can suck my balls
>We know a bunch of shit that this intelligence agency has done or different projects that can be linked to/in which they were directly involved. >The Bay of Pigs invasion doesn't count for reasons, even though US and Soviet Union almost went to war over missiles on Cuba less than two years later. >What are instructors/operators/agents in the field? I can't believe that actual CIA shills spread disinformation on Yea Forums, trying to gaslight their involvement throughout history
Easton Gutierrez
>We know a bunch of shit that this intelligence agency has done or different projects that can be linked to/in which they were directly involved. Therefore we can with certainty claim to beware of most - if not all - of their past actions, even though they were covert ops and most likely classified and deemed top secret.*
Forgot the last part.
Benjamin Brown
>The Bay of Pigs invasion doesn't count for reasons Because they were attacking Cuba, not the Soviet Union.
>even though US and Soviet Union almost went to war over missiles on Cuba less than two years later Yes, because the US was threatening with destroying a Soviet ship.
It's not shilling for the CIA, the KGB didn't have the balls to do that shit either. They would mess around with allies, but no direct attacks.
Gavin Stewart
but the E3 version had cool verticality,like those cracks on some walls, a cascade , etc and a shit ton of plants
Gabriel Evans
You can find all those in the game, it's just the landing zone nearby lands you already at the top beside the jungle, so no reason to climb the cracks.
Josiah Taylor
>no direct attacks >the KGB killed JFK Sure thing, buddy.
Brayden Taylor
It's more likely that the CIA was the one who killed JFK for all the shit that he was planning to do.
Michael Perez
I also remember it being in like a rock or in the top of the mountain
Aiden Mitchell
I don't think I would call it a very good sim of guerilla warfare, but boy golly gosh is it a fun power fantasy about guerilla warfare. great game.
Ethan Fisher
Of course you want us to think that, we wouldn't want the public to find out that the KGB were beating the CIA at their own game, now would we? That would've been a terrible blow to the agency.
Isn't it weird how the president who was the closest to going to war with the Soviet Union was the only one who got assassinated, huh? Don't enemies of people usually assassinate people?
Get the fuck out of this thread, you deep state waste.
Owen Martin
>MGSV >Self power fantasy I look so bara, don't you think?