Why do the Japanese seemingly place far more emphasis on a game's soundtrack than the west does? I would even say it's not too uncommon to say the music is often even the best part of a Japanese game. While there's some outliers, I don't feel there's nearly the same emphasis in western games, and often times it feels like an after thought.
Because the west largely has no sense of aesthetic or artistic merit in general (in the games industry at any rate). Look at game music, look at game box arts, look at game visuals. They just can't. What's there is all driven by hollywood culture. Which is why you get so many generic movie orchestra scores
Juan Rivera
Because americans are uber capitalists. Game development isnt even managed by gamers. Most leads and supervisors are sales people and guys and gals with business degrees. They spend most of their time circle jerking at lunch meetings. Very few companies have management that is passionate about vidya. They run focus groups and realize plebs will be the game regardles off music. The game could have shitty soundcloud tracks and it wouldnt matter. So their motivated by saving money in music production. Japanese tend to work in smaller groups and tend to stick with one company to work so this creates an enviorment of having product in your artwork or product. Americans are like merceneries. One year they could be with X company 2 years later theyre with Y company who offered stock after 1 year of work.
Xavier Turner
This. The west also doesn't understand the benefit and power of a well timed insert song or just vocal songs in general.
Camden Thompson
You hear enough wank about a good soundtrack being one you don't notice. Morons actually take that to heart and set out to make unmemorable tosh. Doesn't help that music as a whole has been dead in the west for decades now.
Jackson Myers
>I would even say it's not too uncommon to say the music is often even the best part of a Japanese game. Jeremy Soule was the best part of Skyrim
Jonathan Sullivan
Japan will also buy the osts and go to the concerts etc generally making the extra effort spent on the soundtracks worth it.
Gabriel Adams
>has Metroid Prime on an image titled "JP games"
The intelligence of the Japanese game enthusiast everyone.
Ian Diaz
Metroid prime is a western game and most of the Metroid franchise’s fan base is western.
Zachary Brown
To be fair, Metroid Prime has a Japanese composer.
Levi Russell
How would OP even know what a good soundtrack sounds like if he listens to jap shit every day
Time and time again Japan vs the west comes up and the answer is always the same. Japan: Soul West: Soulless Dispute this
Jaxon Gutierrez
Jeremy soul carried tes at least. Also supergiant games tend to have good music. Japan makes anime music so they're definitively gay.
Joseph Torres
Counter point Japan and old western games: soul Nu-Western games: Soulless
Colton Thomas
>West: Soulless Wrong. The west has Jeremy Soule.
Adrian Ramirez
Its really just the way triple A western games went. Like everything in America it went full Capitalism mode chasing ever single ounce of profit available focusing on multiplayer and reoccurring revenue. Imagine a western publisher publishing something like Nier Automata, you literally cant. They dont want anything risky, just anything that will ensure massive profits.
Ian Allen
Command and Conquer games have good soundtracks
Caleb Foster
You're just a weeaboo obsessed with the japanese. They don't give a fuck about you and wish you would never touch their content though.
Matthew Scott
>only good western composer literally has to put soul in his name to let people know hes not shit
Josiah Howard
Jeff van dyck and Frank Klepacki
Eli Davis
You sound very ignorant.
Christopher Carter
How so? I am aware that not all music from the west in recent decades is the rank garbage that's in the charts, but the overwhelming popularity of that shit in the first place is evidence that music is in a sorry state.
Nicholas Cook
>Martin O'Donnell >David Wise
I'm gonna go ahead and put some lesser knowns that I think deserve recognition. >Mark Mothersbough (Jak series, Crash Team Racing) >Keith Arem (Metal Arms: Glitch in the System) >Ellen Meijer (Oddworld: Abe's Oddysee and Exoddus) >Kenneth Young (littlebigplanet) >Danny Barrenowski (the original, superior Super Meatboy soundtrack) >Peter McConnell (Psychonauts, Sly 2) >David Bergeaud (the ps2 Ratchet & Clank games)
There are a lot of great soundtracks out there, OP. You just gotta find 'em.
Juan Wood
How could you forget the Deus Ex composers?
Kayden Thomas
OP here. Don't get me wrong, like I said there's outliers. I big western dev who's soundtracks I absolutely adore is Supergiant Games. All of their games so far have had top tier soundtracks. Also good on you for mentioning Metal Arms, you have no idea how much I'd kill for a PC port
I just meant in my personal experience, when you think of big western games and big japanese games, I definitely feel there's a disparity in soundtrack quality between the two
Aiden Wood
The west isn't really a monolith, but I tend to agree in the sense we're becoming increasingly naturalistic in the way we view reality, that there mustn't be anything beyond cold hard logic and rationality which really hurts our imagination and appreciation of art, and maybe even the meaning in life.
This obsession with materiality is what leads us to ask questions like "What was Aragorn’s tax policy?" or hyper realistic aesthetics like the Lion King remake. It's an extremely shallow and soul crushing philosophy, and it's no wonder people are becoming more nihilistic and depressed.
>boxarts I don’t know who made that Hotline Miami JP cover but it’s fucking inspired.
Lucas Young
>there mustn't be anything beyond cold hard logic and rationality if only that were the case in america.
Easton Wright
I feel like western indies are in a category of their own. There's lots of good stuff there. Wish the AAA industry would learn a thing or two from high profile indie titles
Parker Barnes
I like how the lead singer of Devo is on the lesser known list.
Kenji Yamamoto was the composer of Metroid Prime series.
Kevin Rodriguez
lmao the absolute state of weebs
this thread was folded over one 1000 times
Anthony Torres
Classical music is my favorite genre, but I do not understand the obsession with live orchestral recordings in video games. Obviously it sounds better than midi, but I think it's too much of a budget for too little payout. Something like Fire Emblem Fates OST still sounds great despite not being live instruments.
I notice it a lot with Capcom games and XIV in particular how audio and music is linked to in-game events in a way that creates a better sense of immersion. Stuff like hitting a monster in Dragon's Dogma or using the Dragonator in Monster Hunter and getting that shift into Imminent Triumph or Proof of a Hero is orgasmic.
Landon Hernandez
Because real instruments sound better 100% of the time. Not a hard concept to grasp.
Brandon Long
I know they do, I even said they do, but often times that quality differnce gets lost in compression or the improved qualities get drowned out by the game itself.
Sebastian Reyes
sorry I don't speak bong. the fuck is "tosh"
Christian Wood
The west also cares. They're just bad at it.
David Clark
It's Chinese for context.
Tyler Clark
Why do you even care? Are you paying for it or making it yourself?
Christian Brown
I just find it odd how people fellate it when you can barely even notice if it is or isn't when you're playing the game itself.
Samuel Nguyen
It's super noticeable, though. Play Bloodborne and Dark Souls 3 back to back and the OSTs are night and day.
Ian Flores
I think Euro developers place relatively high importance on music.
It's honestly just burger developers who are dropping the ball really fucking hard
Noah Fisher
Our developers have all basically gone to shit.
Jaxon Scott
Because the Japanese have a tendency to focus on instrumentation and catchy melodies, while western games try to focus on cinematic immersion and subtlety. Melodies and "ear worms" are an afterthought for most AAA western games as long as the song or sound matches the atmosphere or feeling of the setting.
>loaded graphic citing shit from decades ago when the west is currently drowning in cinematic AAA movie-game trash
How embarrassing.
Jaxson Perry
Prove me wrong fagola.
Benjamin Cox
considering how much shit these days spends more budget on marketing than the actual product by all means more games should set cash aside for an orchestra
Eli Jones
>the west is currently drowning in cinematic AAA movie-game trash So is Japan. In fact, the currently most hyped Japanese game is movie game trash.
Luis Kelly
then the west caught up I guess
Blake Watson
Japanese devs are bad at audio design and just paste really loud music on top of everything to compensate.
Here's a track from the Japanese game Silent Hill 2. The arrangement is very sparse and minimal and is mostly ambient. youtube.com/watch?v=xS6HX2m-HNY
Here's a track from the American game Morrowind. The track is very layered and features a melody which is both developed upon and uses counterpoint throughout the entirety of the piece. youtube.com/watch?v=sSr2Aj3RtaA
John Kelly
Music is entirely irrelevant, yet when it's there and it's good it's one of the most important things in the game. Non Jap developers don't understand this. And you seem to be forgetting how hype RULES OF NATURE was.
Thomas Peterson
It does seem like modern western games could stand to put more effort into their soundtracks. It seems that everything is made very similarly. What are some recent western games that really do their own thing for music?
Time for some Swedish Kino. youtube.com/watch?v=EeKF-60uq_M The Battlefield 4 campaign soundtrack is absolutely masterful and I won't hear a negative word about it. It made grown men cry like little babies.
Jacob Parker
I dunno, JP somehow has a better finger on the pulse that they need to have music that ties well into areas, scenes, etc., and usually if you can think of any video game tracks that stand out to you in the last 20 or so years, I'd wager a good amount of them are from Japanese composers.
youtube.com/watch?v=cUs8FEsDUZ4 I know >VN but consider how something like this has been a constant in the greater Fate series for 15+ years now across the various adaptations. The composer found something that clicked and it's been running ever since.
>Music is entirely irrelevant, yet when it's there and it's good it's one of the most important things in the game. A lot of Japanese games seem afraid of silence. They fill scenes with melodramatic bullshit trying to wring emotion of the audience, and with weebs it tends to work. >And you seem to be forgetting how hype RULES OF NATURE was. It's basically the same style of music found in 3D Sonic games. Which isn't necessarily a bad thing, mind you.
Dominic Ross
This is some really good shit.
Parker Wood
Unironically soulless. Especially compares to the original DKC & DKC2 OST.
Dylan Wilson
Because the West is too busy loading the games with trannies, fags, propaganda, MUH OPEN WORLD, muh graphics and on and on it goes. The games industry has been totally subverted here for the most part with diversity hires and more. Thankfully, we still have the based Japanese to thank for some truly SOUL filled games. It's almost embarrassing really.
Because most of the talented music makers in the West are busy composing actual music, meanwhile the Jap ones are stuck making it for manchild media like video games.
Wyatt Ward
Neither one of those are songs.
Robert Martin
>Doesn't help that music as a whole has been dead in the west for decades now. One thing that's always struck me as odd since I noticed it years ago is how much more developed the songs in popular music is in Japan. If you look at their popular rock bands, like Bump of Chicken, or Super Beaver, or The Pillows, or RADWIMPS, they're all making music with far more intricate melodies and backing than anything you hear on the radio in the west. I'm not a music terminology buff or anything but the guitars and especially drums you'll hear in western pop music is always incredibly simplistic and repetitive, which is a problem Japan doesn't have. I wonder why that difference exists.
William Rodriguez
track, whatever you turbo autist lmao
Camden Campbell
It's more that the west for the most part has pushed melody aside.
Brayden Robinson
Why are you here if you don't like bideo games?
Brandon Barnes
>the currently most hyped Japanese game is movie game trash. Dragon Quest XI?
Nolan Myers
You replied to both my posts. >A lot of Japanese games seem afraid of silence Funny you mention that, considering BOTW's use of silence and minimalism and the artificial backlash that people tried to push. But you're right for certain games, the ones that use symphonic metal interspersed with electronic. >basically the same style Okay, I can agree with that. But the modern sonic 3d games are japanese made aren't they?
Jack Parker
The opposite is true.
Eli Evans
Death Stranding
William Sanchez
Japanese video game music has some of the most iconic songs in video game history. Does western have anything as iconic? As memorable? Example: youtu.be/r4MhlyFwmrA
Brody Cook
Counterpoint: FF12's original soundtrack release was using synthetic instruments and the Zodiac Age version uses an actual orchestra. The ZA version sounds like shit because they massively de-emphasised the brass and rhythm sections which are a trademark of Sakimoto's work; Valkyria Chronicles is a good comparison as it was recorded with an orchestra but didn't fuck up the balance.
Tropical Freeze has a good soundtrack that's ruined by poor choice of instruments. The woodwinds sound awful and drag down every song they're in.
William Jackson
Not a weeb. Hell, I only play stuff that is English dubbed and prefer it that way. And you know weebs, it's either ALWAYS Jap every time for every thing or it's trash to them.
Yes, I am legitimately asking if western video game OSTs have anything as iconic and memorable as the Jap ones.
Charles Allen
The only movie soundtrack that stood out to me since Pirates of the Carribean many years ago was A Dark Song. The vast majority of western movie soundtracks are just there and completely forgettable.
Isaiah Watson
It took 3 posts for the already retarded thread to become fully retarded. Impressive
Xavier Gonzalez
even if you only play a game once, it's easy to play a song to remember something about the game
David Richardson
You could have proved them wrong, but you didn't, and therefore you probably can't.
Adrian Turner
Cope.
Logan Brown
Compare that Morrowind track to Windwaker, released in the same year.
Notice how there's a bigger influence on the melody with the singular voice carrying it through out? Which do you think stands out more and is catchier?
How so? I hear nice beats, hooks, and tone settings, but rarely melodic expression. I'm not saying it always was, but it's becoming more and more true.
E1M1? UNATCO? The Morrowind theme? Baba Yetu? What counts as iconic and memorable here?
Gabriel Hill
I think it's just the way Japanese make games vs the West. There are so many Japanese games that make you want to stay in the world and the music being comforting and catchy helps towards that a lot. Most Western games just try to tell a story and use the music as a way to move the story forward. I'd compare Mass Effect's music to something like Nier or Gravity Rush. While the Mass Effect series does have a couple of bangers that are worth listening to outside of the game, most of the music is atmospheric or situational. The songs during combat are generally forgettable unless it's for a huge boss encounter. In contrast, the music in Nier and Gravity Rush both have songs that set the theme of an area you're in and tend to be really catchy and easy to listen to for an extended period of time. Combat music may be the same song of the area dynamically adding heavier instrumentals and dropping or adding lyrics. If you played Nier: Automata, you'd remember THIS CANNOT CONTINUE and BECOME AS GODS as the same tracks with the added vocals and instruments as an example of this.
I think it just comes down to a philosophical difference about what the music is there for in the first place.
Chase Bennett
Lad, I'm not shitting on western music. I want people to post examples. I'm merely drunk and trying to start/continue discussion. The LoZ Hyrule Field theme to me is one of the most iconic vidya songs of all time, and I legitimately want people to post other iconic ones, especially western.
Caleb Miller
Because during the boom that started with the NES until the PS2, when Japanese developers and publishers were top dogs, the technology available to create music was very limited. As a result, creating a very memorable or recognizable melody became far more important than ambience.
James Robinson
Soundtrack adds layer to game play, especially at the time they just pump out glorified chess games.
It's because music can convey emotions in seconds. Also, and not necessarily related to my point, I believe that the Mega Man series wouldn't be half as beloved if not for it's soundtrack
Aiden Bennett
The Morrowind track is far better you tasteless faggot, what a shit choice of song to compare to. And I say this as someone who thinks Japs make better video game music in almost all cases.
Jace Green
>actually go to local symphony because I'm a fag >see a listing for a video game symphony later in the season, click it just to see what they had listed >Including WoW, Ass creed, Bioshock, Overwatch, and more >Bioshock The hell? Did bioshock even have a soundtrack?
>Morrowind track isn't catch >No riff that sticks in your mind >Just a generic orchestra Nah. That morrowind track is un-ironically generic. It's not bad, but generic.
>If you played Nier: Automata, you'd remember THIS CANNOT CONTINUE and BECOME AS GODS as the same tracks with the added vocals and instruments as an example of this. This is also used to move the plot forward though. Kaine's theme and its variations in the original and their use is another example.
Lincoln Collins
That Morrowind track doesn't use an orchestra, though.
japanese soundtracks in anything tend to be more of an active part of the experience whereas in the west soundtracks are almost entirely meant to to add ambient texture to something.
Eli Perez
For Deus Ex I think The Synapse is more iconic.
Colton Walker
Literally the other way around.
Brandon Powell
i listened to the first 2 X japan albums recently and it was like oh shit so that's where that style comes from they are actually pretty fucking good and play excellently
Lucas Robinson
Ace Combat as a series consistently has music that puts the vast, vast majority of western and even other eastern franchises to shame.
Nah, Japanese videogame music sounds like something that you would hear in the background of a tv show or film when a 5 year old is playing games. Grow up.
Dylan Williams
The Nips can do more than just generic epic music with latin choirs youtu.be/saYCZ9jzLEA
Aaron Howard
>Hotline Miami JP cover post it
Gavin White
But that's one of the worst songs in a game full of weak songs. And I presume you didn't even listen to Gracemeria to think this lives up to it at all.
As a game composer he's definitely overlooked. The man wrote Battle Against Klaww and Sentinel Beach, he deserves a little recognition in the gaming community. >Metal Arms fan Based and droidpilled. Honestly, you are right. By and large, even the most throwaway Japanese titles have stellar musicianship and some creativity to them. Blinx immediately comes to my mind in that regard. I'm not saying it's a bad game, it just has a god tier OST that outperforms the rest of the game.
I think the easiest way to look into this is amateur works.
Western amateur composers who compose and release work online are very atmospheric in their works and samey. They tend to be subtle and just be background noise - no matter the context it's used in.
Japanese amateur composers are more about having catchy melodies and are generally more upbeat/stick in your head for longer.
Neither is better, they both have their places, but imo, Japanese compositions work much better for video games since music can be used to make a scene even better. The more catchy melodies help people remember scenes, whereas the western compositions only really work for cinematic pieces where the developers have full control over what is happening. See: Fallout 3's intro with the music as you exit the Vault. That being said, Western studios can do it - it's just much rarer
Nolan Bennett
>Medici Tower That was by Michiru Yamane.
Brody Kelly
Does Skullgirls really count? I thought Michiru Yamane composed most of the soundtrack?
>arcanum is it true that the entire soundtrack is played by 4 people?
Jackson Johnson
Everyone is citing Japan = melodies, Americans = Ambiance, but every good indie game of the last decade is American that do the Japanese sound better.
Parker Butler
Yes.
Lincoln Stewart
Okay, examples?
Gabriel Martinez
But we're talking about triple A titles, user. And most Indies take inspiration from Japanese titles, too.
Nolan Gray
All but two or three tracks are played with two violins, a viola and a cello. One track has percussion, and another has ambient synth noise.
Oliver Martin
What I wanna know is why can't most composers make banging battle themes like Uematsu can? Even Koji Kondo has trouble with those. Is he just on another level?
Probably because of his background as a progressive rock musician.
Christian Baker
This.
Easton Nguyen
Dancing Mad is a masterpiece, but if you really like it, you should also check this out: youtube.com/watch?v=WKNOlDtZluU I would not be surprised to hear that Uemastu has heard this.
I liked Doom 2016. I mean, at least I bothered to play the sound track a few times while playing other Vidya.
Asher Powell
Only the MHGU one that plays against Ahtal Ka is good
Brayden Gutierrez
We're still waiting.
James Kelly
That's where he lifted Bombing Mission from.
Benjamin Moore
ELP jams, nice Tarkus is especially great
Matthew Cox
Fuck you, us Germans understand the power of music.
Angel Fisher
Metroid prime sucks though. And of course it's western, the west can't make anything other than FPS after all
Luis Young
Absolutely. Soon as the trumpets kick in it makes you want to hunt monsters.
Luis Fisher
The west are the only ones who can make stealth games, though.
Christopher Hughes
What about it is bait? The whole thing was something Kondo just came up with when he found he couldn't use Ravel's Bolero, and which then just stuck. The series is full of great music, but the series theme is something there's no reason to listen to for its own sake, its just the thing that plays in the overworld of the most iconic titles except for OoT, which thankfully drops it completely and does more interesting things with its field music.
>just came up with That's pretty much all iconic music.
Luke Davis
Is prog rock the god genre?
Josiah Morris
>got Greg's autograph >got Carl's autograph >will never have Keith's autograph Feels bad man. Tarkus is god tier, but the entirety of Karn Evil 9 will always be my favorite.
Still More Fighting definitely has Keith Emerson influence all the way down to the hammond, nobody can claim otherwise. It's also the best in 7, nobody can claim otherwise.
Juan Diaz
It's probably my nostalgia speaking since the Oracle games were my first, but the only version of the Zelda overworld theme I like is that one youtube.com/watch?v=djhBNon5-d8 Overall I do prefer the OOT field theme to the main theme. Because it's the main theme of the series however it can be used to great effect like the Switch 2017 presentation trailer which uses a portion of it at the climax of the tune
I don't care what you think about the game itself but denying the soundtrack is silly.
Eli Reyes
Yes, but the people weren't ready.
Honestly, though, I don't really get the hype for YES. King Crimson, sure. Pink Floyd, sure. ELP, sure. Rush, sure. Moody Blues, sure. Kansas, sure. Jethro Tull... eh, sure. Genesis... I guess. But YES? Roundabout is good but they really sound like dadrock.
Charles Sanders
Compare dirty, promiscuous, egoistic western culture
vs
Gentle, respectful, virtuous Japanese culture.
Which do you think would make more tasteful music? Which one is obsessed with nigger beats?
the west doesn't need music tracks. they just gets in the way of the ebin youstreamer content creator's voice chattering away while playing the game. western video game music is white noise tier, anyway, aside for rare circumstances like Kotor2 where the music was very good and contributed to a scene's ambiance.
Grayson Thompson
>gentle, respectful, virtuous japanese culture Look up "Peter Pan Syndrome"
Xavier Hill
Monster hunter world not having unique monster music was the stupidest fucking decision
Eli Mitchell
World's OST is so ass.
Jose Carter
Big part of east vs west in terms of soundtracks is variety. Compare WoW's music to FFXIV's for example.
I haven't heard it. I'm only halfway through, but it's awesome. Honestly, I've just listened to Fragile a lot and didn't care for it, but the prog has enough negativity in it, and shitting on YES doesn't do anything good. I always forget how fucking awesome Squire and Howe are.
Also, this track definitely utilizes Chris Squire properly. Everyone knows Geddy Lee and Les Claypool, but Chris deserves the same respect.
It's all shit. Vidya music is a copout for weebs and fags.
David Scott
>Cuphead, Into the Breach, FTL, Super Meat Boy, Spelunky, Stardew Valley I don't remember any music from any of these except FTL and FTL isn't Japanese-styled at all.
Robert Hill
Funny how Uematsu hasn't made a single good track since left Squeenix.
Gavin Thompson
There is nothing wrong with undertales soundtrack and I hate that game
Jayden Jackson
Weird that you say that when I think Blue Dragon OST is is best work after FF8.
>another jap vs west thread Can't we just say that both sides have their goods and differences and it's all a matter of subjective taste?
Daniel Robinson
But then how would you know that my favorite thing is better than your favorite thing?
Zachary Scott
if we all agreed, it really would be a hivemind
Benjamin Sanchez
Thanks for proving my point.
Matthew Johnson
If that's true, then why does every single anime without exception have a generic stupid J-rock intro and outro? I feel like one band does all intros for all anime >slow episode with lots of suspense >characters in deep thought >end of episode KISSAMAAAAA WATTORI NO MIDE O KAIOOOOOOOO YAKARI KUREWA DOMO
Dogs of war is so good, no japanese music inspires me like it
Ian Sanchez
I only like their electronic music personally.
Thomas Jackson
Like being an underperforming economy, having an overly competitive working etiquette, shitty views towards people handling dead bodies, regarding shintoist extremism as normal, forcing religious beliefs, garbage views toward Asian nationalities, creating the low-effort shlock era in the '90s, and dumb views regarding gender that entraps you?
Name something good from Japan outside of the literary golden age post-WW2 or their aggressive cultural export from the '90s that lead to shit weebs like yourself.
Jason Edwards
>western vidya industry: dumping ground for shit-degree college educated losers who know people and need a job so their friends get them a do-work-job at some gaming company. they dont want to be there and put in minimal effort while disdaining the product they are working on because 'games are for little kids'
>japanese industry: people with actually relevant degrees getting a job in an industry they want to be in to make something they love
pretty simple, really.
Ayden Hall
They make more melodious tracks that can easily be whistled. It's hard to whistle or dance to ambient western games tracks... Biaaaaas. There's a little bit of truth here.
Josiah Phillips
We've got Austin Wintory. Practically made Journey and Flow as good as they are.
Leo Gonzalez
I wish it was 2012 again and the west wasn't making good games for normalfags to shit up Japan circlejerk threads.
Cameron Kelly
Come on son are you even trying?
Ayden Lee
what a fucking weeb thing to say.
Jeremiah Davis
What? You clearly don't watch anime, there's a ton of variety in OP and EDs. The currently most popular this one this season is just straight up pop music.
>japanese makes yearly top lists of best songs on nico >easy 1000 songs each year >westerners make a couple of personal top lists of all time and barely breach 100 songs even counting jap ones
if mgsv is anything to go by the amount gameplay interactions in that game will completely shit on all western movie games and loot shooters we've been getting recently