Why aren't you working on your game user?

Why aren't you working on your game user?

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youtube.com/watch?v=ixCYV8RD6is
quakeulf.itch.io/789
assetstore.unity.com/packages/tools/visual-scripting/playmaker-368
ludiq.io/blog/bolt-2
en.wikipedia.org/wiki/Salaryman
m.youtube.com/watch?v=5-ITOg6GU2A
twitter.com/NSFWRedditImage

I am user, I am waiting for my main character battle sprite to be finished before ordering more. My biggest problems are that my enemies are pun based and don't really fit the locations.

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>mfw women pretend to know how to code

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>making a game in C
What's the point? It can't even optimize enough to make a difference. Unless it really is possible to make fit a 100 gb game into less than 500 mb.

I would like to make a simple game some day, just as I would like to learn to play the guitar. I want the end result, but have very little desire to actually put in the time to improve my knowledge/skills. The vague possibility of one day achieving some goal like this is what keeps me going.
Maybe some day.

Good thing she decided to learn to code instead of landing a job in gaming by bitching about sexism online.

I’m waiting for the guy below to finish his so I can kill him and take credit for his game.

all of the best coders in my CS class are girls. I always make sure to be on their team for group projects because as a senior, I know they have to be good at coding to have made it this far.

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tfw no gf

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Idk how to code
Where do I start

Delightfully devilish, user

Show the angle of her missing every single shot.

the internet

How do I make a game? Unreal royalties seem steep but making it without an engine would be a lot of work. Fuck C# and other languages that aren't C or C++ (barely). How do the japanese do it? Each company seems to have their own engine design being somewhat small.

nice try

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She looks like she fucks java chads.

>all of the best coders in my CS class are girls
I didn't know you lived in bizarro world, that's cool

I don't have enough energy in the day to focus on this kind of stuff.

Maybe if you make a game you will get a gf

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Reminds me of the "front end developer" who was actually just a designer but wanted a cooler title and more pay. Couldn't even handle fizzbuzz.

making a game is hard work and takes months or years, i doubt id have the drive to work on a singular project for that long. plus theres the chance that no one would even notice it seeing how many other goofy ass indie games are out there.

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heheheheehehehehehehehehehehehehehehehehehehehehehehehehehehehehehe

It literally takes less than an hour to make a game.

you gotta love the process of coding and making stuff with it to do stuff like this
making games isnt a good way of getting famous or rich at all

>algorithmic questions during interview
when would you ever get this? I've been out of school as a dev for 8 years at 2 different companies and have done about 10 interviews and i've never had any questions about CS theory like this. it's all "can you actually do the work"

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if it took less than an hour to make its probably gonna be shitty

can confirm that this user is full of shit.
t. cs grad

This has never happened

As someone who has actually done archery, she's raising her elbow up too high, you want it parallel to the arrow

>claim to be a self-taught CS dev
>can't code
>apply for a job heavily centered around a JS library anyway
>"WOOOOOOW HOW WAS I SUPPOSED TO KNOW I WAS SUPPOSED TO KNOW HOW TO CODE"
God I hate women a lot

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post more archery grills

looks like he caught himself a good pig already

But are any of them cute like girl in OP?

That's because they only pull that shit out when your CV is dubious. You got the credentials, they won't bother with that shit

Because I'm working on my book.

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it's a yearly show where kpop idols compete against other kpop idols in various sports

so not the most competitive setting

i can't get interested enough in anything to learn so i just play video games all day instead

Korean dogs are bad at archery. Nihingo grils are superior.

tzuyu is taiwanese and shoots 10s

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i dont really care about being rich or famous from some dumb shit i made, id rather have people actually have fun and appreciate what i made. i dont think thats gonna happen though because of how high expectations are based off of other titles

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I am. I'll learn Python and then C.

thanks for that information, however I just want more archery grills

thats what i meant by fame though
dont expect anyone to see your stuff

random question but is there a good analogy for coding? i just think its interesting but dont have any real world examples to give me context of what its like

What kind of coding should I learn first

>implying women can't multitask

Coding is literally Math but practical.

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Programming is understanding that multiplication is just addition done a certain number of times. It's about caring more about the end result rather than doing the process "correctly".

>post more archery girls
say no more, bro

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because pajeets, pajeets are trying to flood the market with their brought diplomas so they do this as a polite "fuck you"

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Honestly I find all of the interview trick questions to be kind of stupid but having no solution at all just means you're inflexible and unprepared.

You have an army of infinite slaves that hold or move around information and you use programming language to tell them what to do

w-where's the bottom of that bow going

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I am dumb as fuck

into her ... bow holder

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FizzBuzz is so dumb. Honestly haven't even attempted to solve it.

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>implying they would accept a loser on their team
fake and gay

I'd rather be working on her pussy

They are no archers.

Fizz Buzz isn't a trick question...

It's piss easy. Literally just %.

>he doesnt make games in notepad

>shooting a stationary target in a safe environment
She would be overrun and raped on the battlefield

It's easy and retarded

Kekasaurus Rex, absolutely based lads.

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Assembly

Meh i'll just use an engine.

>other languages that aren't C or C++
How to tell when a dummy hasn't ever worked on a project.

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Imagine not knowing fizzbuzz lmao

How do you realistically make a 3D game without an engine?

C# and java are garbage.

>be indie gamedev
>about to finish my own game
>get scouted by Google
>take the job
>been 5 years now as a Google engineer and didn't manage to finish my game cause too busy working and having a normie life instead

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Literally just make a 3D array.

>it gets worse

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not making a game is garbage. If you know programming, dealing with a sub-optimal language should never be a problem. If it's turing complete it's good enough for the job.

Lads, I've been unironically thinking of coding my own physics engine. I literally have 0 coding knowledge. See you fags in a decade

>girl

I actually worked the business end on one back in early 2016. Brother got me in touch with a small group making a turn-based RPG inspired by Wild Arms and Wild Wild West called Project Dustbowl. Had a prototype going and actually got a pitch, but it was turned down. It worked out though because i ended up at PlayStation for a time and our director ended up at Epic. Rest of the guys took what work we had and said they might try to crowdfund the rest, but looks like that never panned out.

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FUCK GOOGLE. I'm trying to become an indie dev fresh out of my CS graduation so I can avoid the wagie trap.

Good luck user

I've used both languages and many more, they're just shit and if I can avoid them I will.

What exactly do you need C or C++ for anyways? Are you messing with how Unreal engine allocates memory for textures or something boring like that? If you want to make games, make fucking games, if you want to make game engines, make game engines. Don't try and do both, you'll get 2 games finished in your whole life.

If you're using a tile based, fixed perspective that will work fine, but a 3D polygon game you have to make or use an engine for

Garbage collection is kinda bad for heavy games but there's nothing shit about java in general.

>about to start 3rd year of CS major
>still no idea what I'm doing
I'm gonna be a NEET forever

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>i learned programming once in the 70s and I'll be damned if I change now

>If it's turing complete it's good enough for the job.
Shit first year CS grads say

>what is modulo and logical operators
Jesus fucking christ

salut

*blocks your career*

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>How do you realistically make a 3D game without an engine?

>fbx import library
>grab some pbr shaders
>make a basic deferred rendering setup in any graphics api
>fmod for audio
>physx for physics engine

there you go, your own engine, or you could just be a normal person and use unity/unreal

It's ok user, I didn't know how to do turing reductions and NP completeness reductions until grad school. I felt like such a moron

>OP girl
>cute
Lol

Literally do not understand modulo to this day. It somehow does some weird fraction shit and just pops out a number.

(You)

>there's nothing shit about java in general

be my leet code buddy pls

>Not saving her quiver.

You had one job, senpai.

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Imagine getting a "degree" in Computer Science and only going up to Calc II.
Reminder that if your CS degree didn't require PDE's, abstract algebra, algebraic combinatorics, and its comp. sci courses weren't proof based you do not actually have a degree in Computer Science.

Python is babies first language so that or Java

At least you have money.

Yes yes.

But

Let me tell u
about

ENtity CompOnet Syteem

this is where you politely refuse to take the stupid logic test and say that you're here because you have X years in XYZ technology and to save that test for college grads.

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The funny thing is there exists practical formulas for each of those questions you could use to solve them much easier. People arent calculators, that post is deliberately leaving out the tools people would usually use

C# is the new java

It subtracts the number from the other number until it can't without going below zero.
>10 % 3
>10 - 3 = 7
>7 - 3 = 4
>4 - 3 = 1
>1 - 3 = -2
Answer is 1.

Fuck, I had the book in college like 25 years ago. They still using it to teach?

>Thank you for applying, we've declined to move forward with your application

Because I suck at programming. I understood how to do everything up until fucking pointers and making objects became a thing. Fucking headache inducing.

I know that either that Stallman poster and the book are a shop, or that bitch has a dick.

For the eggs you test them at x and x+2 floors going up, making sure not to repeat floors and if the top one breaks you test the bottom one up 1 more floor and then can figure it out.

If both break then the bottom egg floor is the answer

I'm obviously being hyperbolic, but the point is you shouldn't be fretting over what widely used by the industry coding language you're forced to write in.

It is actually a pretty comfy job and I don't feel like a wagie at all. I choose my own hours, work on whatever the fuck I want (within the project obviously) and go home whenever I want.
It's just that it sapped my will to work on games.

>Unity/unreal

I wish lazy shitheads would stop using these shit fucking engines

Unity games always have issues out the ass and Unreal games ALWAYS look like plastic fucking shit. Standards these days are abysmal as hell

>they ask me to come do interview
>too anxious about it and never answer

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It's literally modular arithmetic.
What is 7 mod 5? 11 mod 8? etc.

Foreach is worse now? How? And which language?

psst
hey kid

Want some free functions?

What's the alternative? Especially if you want to port to console or mobile.

Do they not teach you the concept of "remainer" in primary school in America?

It just outputs a remainder. is what actually happens.
Modulo is the solution to the dumb fizzbuzz problem because if any remainder isn't 0, you just print whatever number and go check the next one.

>College
>25 years ago

You're at least 40 wtf are you bumming around here for go fuck ur wife

>shit fucking engines
>blaming the tools
toppest of keks

Wait, what the fuck. That's actually a really simple way to think of it.

Serious question - why does vidya attract so many trannies? Fuck off OP, no one wants work done by you.

exactly, that's what I don't want to happen to me. I don't exactly like coding, and after graduating I'm really scared I'll end up like dozen of my colleagues who found a cozy job. It might be great to have something non-stressful that pays nicely, but I'm sure I'll end up an empty husk in 10-20 years if I'm not working on something creative.

How difficult is it to fit in though?

THIS is the state of how educated those on Yea Forums are lmfao

This user is a liar. Most people in CS are two-bit retards regardless of sex.

>Thank you for applying, we've declined to move forward with your application
then they did you a favor. I wouldn't enjoy working there if they have either seasoned devs or HR giving out these dumb tests

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It's the remainder of dividing the first number by the second.
5 % 3 == 2 because 3 goes into 5 once and leaves 2 left over.

You use a modulo operator to check if the number is divisible by 2(even/odd), or by 3.(for the fizzbuzz question)

6 % 3 == 0, so you know 6 is divisible by 3.
4 % 2 == 0, so it's even.
9 % 2 == 1 so it's odd.

This

It's a division operator that only returns the remainder.

How's Godot? Anyone have any experience with it?

DirectX isn't hard to learn and there are plenty of tutorials on it plus it provides better performance than OpenGL and equal to Vulkan

Cause i been working on it the whole day, so i stopped.

No pass by value, no subclassable enums. Also the obvious compiled vs. bytecode.

Wouldn't bitwise be faster than modulo if you're checking odd/even?
Not that it matters much, I'm just being a pedantic dick

second one isnt even possible

Well typically back in the day, companies would make an engine for their game, and if it and the game were good, the sequel would use a tweaked/improved version of it. Another game for a different franchise the company might release would have a modified version of that engine. And it just kinda stops at some point as the years advance and their newest, hottest product necessitates they either overhaul what they have and make massive improvements to it or design something new altogether under similar guidelines and philosophies

Nowadays it's just "Yes Unreal for everything so we can shit out a sequel every year"

Procedural coding on C/C++

>took an intro to c++ course
>completely in the dark after the first month
>spend the majority of my class and lab time in the restroom on by phone
>spend entire weekends on projects and still make no progress, ultimately resort to sending in unfinished programs
I breezed through honors classes in high schools, but discovering I'm actually dumb as shit was a rude awakening.

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it is possible

They arent wrong, coding is the new blue collar work. You only need to know how to actually do it, not know why it works.

The best game i've played using Unreal in recent memory is SoulCalibur VI and it looks worse than 4 and 5 and plays worse than 2

it's going quite alright, i'm building a parser that'll allow me to declare noise chains in json for procgen terrain, based off of the accidental noise lib

I don't want to make games. I used to fuck around with GML and even made a couple hundred dollars selling those games (and more importantly their source so people could pretend they made them) but it was never fun for me. It was always a chore, start to finish, and I hated it. I can't imagine how much worse it would be for me trying to learn a real language.

It's better for weird math things. For example, if you let a user enter a number, you could modulo it with any other number to "randomly" do something. Like if you had 5 weapons to give them, and they chose a seed for a map, you could take a large seed like 12345 modulo by 5 and pick a weapon without using a random library.

>directx
>mobile

>thinking game engine is just dx/ogl/vulkan
(you)

I'd love to make an engine but I'm one guy. I can't keep up with companies especially when they've had decades to work on their engine piece by piece. Getting all the features done now would take far too long. I wish there was a better engine out though that was more free.

I spec into the Python Tree. I legit do this as a hobby and to just burn some time. So idk how this "Coding" is supposed to go. I heard Python is decent if you want to look smart.

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I am. :3

Footage here:
youtube.com/watch?v=ixCYV8RD6is

Early prototype here:
quakeulf.itch.io/789

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>Because I suck at programming.
assetstore.unity.com/packages/tools/visual-scripting/playmaker-368

Same thing happened to me, I don't even know how they let me graduate

It doesn't matter anymore. The devs are choosing to make their games the same. Unreal or Unity just does boiler plate stuff every engine needs to do. They both make it easy to go in and change how things are rendered to make your game have a unique feel. And you can make the games control totally differently as long as you don't use the default unreal FPS scripts.

Yeah well even the smallest companies back in the day (who are some of the biggest now) had a healthy amount of members to begin with. You just need more manpower

let's hear it then, how you process n x n numbers in n memory loads

At least you didn't graduate two years ago with zero job offers since then.

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I don't know one iota of programming and something I would like to make would quite ambitious. I've felt like trying to make a spiritual successor to Little Big Adventure 2, but that is a pretty damn hard task to do as one person, since LBA2 is old but it had a little of everything, brawling, projectile weapons, a car, a bit of stealth, exploration, dialogue, platforming. I mean the original devs aren't doing LBA3 because they don't have a publisher, I don't think I have a chance to do it by myself.

Fizzbuzz is based because it's solveable with an ounce of critical thinking. That's why women have such a hard time with it

good
sounds like you have experience with low level positions, I can tell you that sort of thing isn't common in upper divisions.

>high school is easy w-w-why is college so hard?????
Study and practice retard. That's what that lab time is for. You're only stupid because you're lazy.

Also just so you guys know, the issue with calling it a remainder is that the only other usage of remainder is when a quotient doesn't fully come out even leading to a fraction or a decimal answer which is what I thought modulo would give, except it doesn't do that. It does some other thing like subtracting until not being zero apparently which is like something I have never encountered before learning a language. Unironically miseducated.

Hint: don't look at them all.

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>port to console or mobile
>console
It'll work

physx alone is a very good reason for why you'd want to roll your own framework over Unity, considering it's not properly exposed to the C# API

Codecuks BTFO forever

>The code literally writes itself as you drop in nodes and make connections. In the final version, the corresponding code of any selected node gets highlighted in the script.
ludiq.io/blog/bolt-2

How do I pirate this?

In CS? Want to prep together?

Why are so many books telling me Python is good for programming video games? I thought that shit was just made to predict stocks and stuff

there is no certainty then that your result is correct

It's division remainders. I learned this shit in fucking elementary school dude

what is prep?

>objects became a thing
oop was a mistake, don't go there

Wouldn't the egg would be easier solved by just splitting the floor number in half each time until you hit it? Like test 50, if it breaks, go under, if not, go over and then repeat that process on either 25 or 75 and so on.

If I get into computer science now, would I still be able to get a job in 4-6 years?

I only had to work with a girl in a group assignment once. Her module was completely broken and didn't do half of what it was supposed to do and I had to fix it myself because my code depended on it.
Never again

>self taught coder
>paid out of pocket for certifications to make it look "official" on resumes
>have a portfolio of contributions to various prominent open source projects (including two separate commits to the Linux Kernel itself)
>apply for jobs
>absolutely nail the interviews and the problems they throw at you
>get a call saying i didn't get the job because i don't have enough education

every fucking time.

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I don't understand how people have trouble with OOP and pointers. It's just this thing is telling you to look somewhere else.

It's a LOCAL minimum.

Brilliant
Now only people who actually understand CS and math can work as programmers.
As it should be.

>friend does cs50 over the course of 8 weeks
>does projects for another 4 weeks
>gets a job
w-what
people told me that you need a degree to get in

>what is Guilty Gear?

yeah, I'm pretty sure dividing n/2 every time is the fastest way.

What's the catch in #2?

You do interview problems so when you get interview you get job.

>8 replies
You guys don’t have sex much do ya

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>Dicksucking black belt
>Triangle tattoo
>That much makeup for her eyebrows and lips

You only have 2 eggs
If it breaks on the second one, you do not have the answer and you can't run another test.

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say hi to moot for me

yeah fuck off, wouln't be the first time a faget posts impossible fake problems

Yes, especially if you focus on anything AI driven

Dont, if you ever actually wanna sell your game you will be fucked in the ass in a major way and all your code could be taken away because you have no asset license. For just regular playing around, i guess you could but i dont know where, i bought my copy when it was on sale for like 40 bucks. It has been an amazing tool and it was worth every dollar.

You do that but start at 25 then if it breaks you count up from zero. If it doesn't you go to 50 and count up from 25 etc. This way you are only counting 25 max each time.

Not directly CS related but I'm about to move into my college dorm after graduating high school and I plan to major in mech. engineering, what am I in for?

You load n numbers per memory load... Is that a trick question?

It's local so you don't have to look at every entry in the grid.
tip: think

After I get proficient in Python should I learn C or C++? This is mainly for scripting.

I don't get paid 150k/yr to develop a shitty indie game, I'll stick with my dayjob

Making an engine is skill, not time or manpower
But if you lack skill you should just use a Unity or Unreal anyway

you should learn C and C#, or Rust.

Better to go 10 -> 20 -> 30 etc. with the first egg. That way your worst case is 20 drops.

Because I'm a brainlet and also didn't feel like learning so I decided to just turn it into a book especially when I started to bite off way more than I can chew but also I can work with a lot less restrictions creatively that way or make some aspects a lot easier to write.

Oh I didn't think of it that way. My head for some reason was thinking that it broke either way even though it doesn't explicitly say that. I didn't think about the egg actually not breaking on low numbers.

It's really not that hard, people are super chill in my workplace. I worked at 3 different offices (moved around quite a bit) and it's always been an extremely pleasant experience. There's a bit of both, the super sociable people who like to have lunch together, go to events, have fun chats and coffee breaks, and there's also the kind of programmers that like to just sit at their desk all the time, listen to music, go to lunch alone, etc and nobody minds either way.
I'm a bit of both, I usually have one or two days per week where I have lunch with my colleagues and go to the TGIF events (end-of-week fun gatherings/parties where people just chill and chat with music in the background) and other days where I try to eat lunch alone and do my own stuff. It's very comfy.

False
Optimal worst case solution is ~13 steps, yours is 26

post answer or its fake. spoiler it i dont give a fuck

Explain.

moot is in japan IIRC.

Not everyone starts at the same level, if you are lacking any prerequisites to the field you're attempting to learn you have to go back and master them first prior to the original field/topic. If you were struggling then you should have used the school resources to pick yourself up, I don't think you're dumb, you just shot yourself in the foot through one of many possible ways, one of which could have been a sub-par studying technique which would be remedied through any number of the textbooks dedicated to college life, like On Course, Master Student, How to Study in College, etc. or not having the required background information somehow (I know nothing of programming so I wouldn't know, math? Logic?), looking at my own university CS degrees they all start with Python or some similar language, afaik the C languages(?) are supposedly more rigid and less forgiving than languages like Python? My point being that if you go back and analyze the requirements of learning C++, how it functions etc. how you function (studying, learning preferences, etc.) I'm sure you would figure it out, another option is doing what I'm planning on doing, starting with the absolute bottom in terms of difficulty just in case, you could start with programming for kids and go from there. There are many paths to understanding.

What's a good beginning dev company to work for? Will graduate soon and need to find a good deal by then.

>learn VBA to automate my data monkey job
so is this translateable to actual programming?

You can make a functional game engine in a few months to a year depending on your needs so long as you have the skill and the knowledge, aquiring the knowledge is the hard part

>Neck choker thing
>Degenerate pedo tattoo
>Poster of Richard Stallman, a massive SJW commie in tech
>Holding up the only famous book in programming, even though its based on a mostly deprecated language that branched off into numerous subsets like C++, C#, and Java, since she doesn't know of any other langauges to look "professional".

Something tells me that this little SJW considers herself to be a professional coder, despite only knowing how to print "Hello, World!" to the screen.

This. What the fuck? Who would expect an egg to not break after one floor? Hell of a trick question. I would never think it could survive more than a single drop.

It's so you can't simply use binary chop

Any job you can get you stupid piece of shit. If you have zero real world experience do you REALLY think you're in a position to be choosy?

I actually work not far from him, since I live in Japan. I've met him several times.

this has a really cool style, I'd legit buy this. Thoug I'm also biased since I love Nevada.

>It's local so you don't have to look at every entry in the grid.
Which is why I asked what's the catch.

Did you fuck?

>you will never work in japan
>you will never work
Being a NEET is suffering and I don't know how to escape. I need work experience or projects to excuse all the years of nothing but I've never made anything large scale and have no ideas of what to do.

^ Im going to give you one and only one opportunity to delete your libelous comment. If its up in three minutes, Im going to quote it, Im going to copy it and Im going to paste it to the wrong people to mess with. Youre down to -2:23 already

>I breezed through honors classes in teenage day care, why am i not actually smart?

ironically vidya games taught me very early on that i was not smart and must compensate by doing twice the work for the same results.

Coding is little more than reverse algebra. Why solve the problems when you can force the stupid computer to do it for you, really fast?

divide grid in half repeatly

Mod stuff

I am working on an RPG game, it would be cool to have a model bro. Here is some titties from my porn engine

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I just like playing videogames, im not creative at all and dislike creating

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Decided to play Timesplitters instead. Holy shit, you can unlock stuff in games from back in the day.

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>you will never work in japan

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Work on open source projects and contribute to them. Build a relationship network with other open source developers. Find something you're interested in and try to improve it.
Open source is 100% the best point of entry in the industry if you don't have a degree nor a chance to get an internship somewhere. Give yourself ~1-2 years (if you can afford that) of open source contributions, do actual work, get a proper routine (treat it like a job, wake up at the same time every morning, contribute patches, make yourself known in irc/slack channels, participate in mailing lists, etc) and nobody will care if you have a 1~2 years hole in your CV since you can show them what you actually did as an open source contributor.

You also will get experience and domain-specific knowledge. The latter is sometimes more important than the former, imagine you're a company hiring somebody, you have to pick between the 10-year experience senior developer who never touched that specific piece of code, or the 3-year experience junior developer who knowes that piece of code extensively, owns parts of it, and has contributed plenty of patches and design docs to it.
I'd go for the latter, since they obviously have more room to grow and do not require months of training and getting up to speed with the codebase you're hiring them for.

>>you will never work in japan
thank god for that

I'm excited, just started my CS major. What was your resume like to land an amazing job like that?

I remember making custom maps in TS2. Good times.

I don’t get how you contribute. Like are you fixing and making things better? Or just adding your own bullshit? How do I know I didn’t fuck up more things anyways? What if people get angry at you for thinking a nobody can just come in and contribute with their no school education?

>friend reccomends my html+css as a intro to programming (if i dont like that im not going to like programming)
>i do it for a year
>hate it
>never do it again
now i just work to pay for my hobbies and fun stuff instead of living to work

Wait a minute, "catmouth island" is this the same one where you fart? I remember seeing some LP and you eat some meal and have to desperately use the bathroom afterwards. As long as it caters to my fetish.

>Find something you're interested in and try to improve it
I'm too brainlet for that and also have nothing I'm interested in. I have the fundamentals but have no experience in anything larger than university projects or toy shit.

Also this

top tier bait

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Html isn't programming and you should be able to learn it in a week

took me a year of lazily makign attempts at it and losing interest.

I learned questions similar to fizzbuzz in the first week of CS, how FizzBuzz is supposed to be tricky or dumb?

I think this is the fastest, and it has a worst-case of only 18 drops.
You drop at 10, 20, 30, etc. If the egg breaks, you go down 9, then start working your way up, which takes a maximum of 9 drops to do.
If it doesn't break on 90, then you already know that 100 will break it, so you can skip that, and just start climbing up even numbers. That has a worst-case of floor 99 or 100, both with 14 drops.
The real worst-case is that it's floor 89. That requires 9 drops to check (and fail) floor 90, then 9 more drops to go up from 81.

I've never played Guilty Gear

i dont understand the second question.
wouldnt checking each element individually be linear time?

>meanwhile my engine renders a scene with thousands and thousands of tiles in less than 0.2ms

welp

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i'm terrible at math but i want to learn gamedev. i think the farthest i got was geometry in 10th grade and then afterwards i managed to matrix-dodge anything beyond that thanks to an IEP. i have a pretty clear plan for a porn game that i could make in j/s but i just don't have the skill

Don't this shit make a nigga wanna.

>i have a pretty clear plan for a porn game
keep out, we don't want you

hey user thanks for writing this, not the person you replied to but someone who really needed this rn
>got suspended for a year and returning in winter because I keep fucking up/giving up on my cs classes at the end of the quarter

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So long as it's not a 3D game the maths isn't that hard

DON'T THIS SHIT MAKE A NIGGA WANNA

>I'm too brainlet for that and also have nothing I'm interested in. I have the fundamentals but have no experience in anything larger than university projects or toy shit.
There must be something that made you choose computer science/software engineering as your career of choice/field of study. I hope. Regardless of that, you sometimes develop interest the more you dig into things that you wouldn't think could be interesting for you. Just get out there, see if there's any software or product you use every day on your PC that you feel could be improved, or fixed.
Documentation is especially a good starting point. A lot of projects have poor documentation or instructions on how to build/install the software, see if you can improve that and get acquainted with the codebase/structure, etc.
Look at the github repository and see what open issues there are, what things are bugging you, did you get any crashes when using the software? That's great, see if you can report/document/reproduce the bug and maybe you could even fix it!

Don't be afraid to submit pull requests to projects, the owners of the repo will not just merge whatever retarded piece of code you send them, they will look out for problems and might even tell you how to write your code around them, what to improve, etc. That's how you get experience. Trust me, as an owner/maintainer of several open source repositories (many of them you probably know) I'm always grateful when people commit patches, even if their code is wonky I will not judge them for it, I will try to help them and try my best to get their code in such a state that we can merge it and proceed forward. It's a hugely rewarding experience for both the maintainer and the contributor imo. Don't be afraid to get out there, it's all in your head, trust me 100%.

that's not why they didn't hire. they just got a pajeet to fill your position for half the pay.

It returns the remainder of the division of the operands.

what, are you too good for porn money? it's a very good industry right now because the same kind of retards who pay/give to patreon for porn are the same kind of people who would actually pay for WinRAR

The game I want to make requires artwork and I can't draw let alone code.

the idea of some open source code repository where any complete beginner can come along and try and submit a change or even change the documentation is so fucking retarded and counter-productive

"Local minimum".

>what, are you too good for porn money? it's a very good industry right now
stop larping

I was basically fresh out of university. While I was in uni I failed a couple of exams and had a semester of literally nothing to do so I just worked on some gamedev-related projects and put some tooling and stuff I did on github. People started using it (not that many, but some at least) as well. This caught the attention of a few recruiters (it's very common really, nothing to be proud of, they are like vultures scouting for newgrads without jobs) and one of them sent me an email and he was from Google.
I went for interviews and failed terribly. That made me super depressed for quite some time and instead of trying again I decided to get into academia and enrol into a Master's programme (since I had just graduated for my Bachelor). In the Master's programme another Google recruiter came to our uni and gave us a talk asking if anyone was interested in an internship, and since I had already interviews (failed though) under my belt, that qualified me to get in as an intern.
After doing an internship at Google I did well enough that with a couple of (much much easier) interviews they decided to keep me.

What I'm trying to say here is that I didn't really do anything noteworthy other than just getting out there and making myself known in the community, that was enough. I was actually very depressed for some time due to being rejected and thought I'd never land a job and it was a pretty dark time of my life not gonna lie, but eventually I just kept up and it all worked out well.

Don't give up, that's what matters most.

My first programming class was a C# class, and I had the worst professor imaginable. It was a woman, and all she did was not only show us power points of her husband's code, but also refused to explain any of it, and virtually ALL of the test questions we had were NOT covered in class, or had anything to do with coding. And I had her again for VisualBasic.NET (which is LITERALLY just C# with syntax of BASIC). Same shit happened there, but this time with none of the braces or semicolons, and egregious usage of END IFs. I had her again for Advanced C#, and once again, the same exact shit, except that for once, I kinda sorta knew what I was sorta doing. But I actually had a GOOD professor for my Mobile Programming class (which is just an intro to Java), and the next semester a normal Java class. Sure, my code was sloppy (but not as sloppy as it was before), and classes still never clicked with me, but my professor liked me enough to ace me, despite my shortcomings for code (with me trying to use IF statements instead of an extends which is why I got an 86 on my Tic-Tac-Toe assignment). But other, non-programming languages like SQL, HTML, CSS, Javascript (which is a scripting language not connected to Java in any way, but a programming language), and XML, I aced.

I should brush up my Javascript, as I honestly forgot most of it (and weakly typed languages still confuse me with their concept, since how the hell should the machine know what I put as a string or how to know when its a byte, double, int, short, or long without user input).

>There must be something that made you choose computer science/software engineering as your career of choice/field of study
I went into environmental and civil engineering first and hated it so I just went with IT because I was okay at doing it despite never actually doing it prior. My life has been very improvised and I've never felt the urge to choose anything in particular.

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>moving the goalposts
next you're going to say javascript isn't real programming

There is no money in making video games

Wait, it’s common for recruiters to check out githubs and just send them an email asking if you want to be hired?

sorry if I'm a retard but wouldn't this work

var x
x=0
@shit
x+1=x
if x/3 * 3 == floor(x/3) and x/5 *5 =/= floor(x/5) * 5
then
print "fizz"
jump @shit
end
if x/3 * 3 =/= floor(x/3) and x/5 *5 == floor(x/5) * 5
then
print "buzz"
jump @shit
end
if x/3 * 3 == floor(x/3) and x/5 *5 == floor(x/5) * 5
then
print "fizzbuzz"
jump @shit
end
print x
jump @shit

I don't know any JS but isn't this what the main logic should be?

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that's not true. you just have to have good writing to hook people in. that's why most indies are mere footnotes in history. programmers are generally uncreative and too proud to ever think to hire a writer

>you just have to have good writing to hook people in
this is the dumbest thing i've ever read

Where would you even hire a good and trusted writer that won’t just procrastinate forever?

Junior undergrad here, I needed this. About to dive into recruiting hell

how much math do i need to know

this whole thread is a travesty

>resorts to "lol u dont have sex"

like clockwork

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these threads are usually good but this one is about as cancerous as the /vg/ one, i'm out

How do I learn to code?
Where do I start?
Any good program out there?

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That's really complicated. Just use either the mod operator or a counter that resets every 3 and 5 numbers.

Yes. Github and LinkedIn (sadly) are the best spots to get scouted from.
I probably get like 5-10 emails per week from recruiters on either of those sites (despite having a disclaimer saying I am not looking for a new job) and I always ignore them, but for a new grad it can be a goldmine. Companies are legit desperate to find new software engineers. Now, finding a *good* job at a *good* company however is another matter.
And mind you, these recruiters aren't just offering you a free job, you still have to go for interviews obviously, but at least in most cases it will guarantee a foot in the door and a chance to prove your skill as otherwise a lot of companies might just reject your CV straight out (due to the massive volume of CVs they get every day from random applicants).

>and weakly typed languages still confuse me with their concept, since how the hell should the machine know what I put as a string or how to know when its a byte, double, int, short, or long without user input
Programmers used to be taught the entire process using triggers and later going into at least one assembler, before high-level language(s). Enjoy the pointless, malicious bloat that is current age.

you don't know what you're talking about

learning assembly is bloat

>Just use either the mod operator or a counter that resets every 3 and 5 numbers.
AND, my dude. Just AND.

that's probably the best book to learn C from

if x % 15 == 0 print "fizzbuzz"
else if x % 3 == 0 print "fizz"
else if x % 5 == 0 print "buzz"

>can't afford to go to school for a programming degree
Is it possible to break in bros?

Why is copypasta so true as i get older and older and im 28

Ahem

Is having daughters the ultimate cuckoldry?

I cannot think or comprehend of anything more cucked than having a daughter. Honestly, think about it rationally. You are feeding, clothing, raising and rearing a girl for at least 18 years solely so she can go and get ravaged by another man. All the hard work you put into your beautiful little girl - reading her stories at bedtime, making her go to sports practice, making sure she had a healthy diet, educating her, playing with her. All of it has one simple result: her body is more enjoyable for the men that will eventually fuck her in every hole.

Raised the perfect girl? Great. Who benefits? If you're lucky, a random man who had nothing to do with the way she grew up, who marries her. He gets to fuck her tight pussy every night. He gets the benefits of her kind and sweet personality that came from the way you raised her.

As a man who has a daughter, you are LITERALLY dedicating at least 20 years of your life simply to raise a girl for another man to enjoy. It is the ULTIMATE AND FINAL cuck. Think about it logically.

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from my experience, the value of uni comes from networking and giving you a structured environment to study
if you dont think you need connections and are disciplined to learn coding properly by yourself i'd say you wouldn't need to

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/g/ is laughing at us again, bros

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that image was for another post, not sure how it ended up here

So I just tried to do one of those online coding games and I had no idea what I was doing. I work but want to learn to code to maybe eventually have another option for work. Where do I go to learn the very basics like what is the command prompt? How do I access it? Start off at smooth brain level.

I have no money to study a cs major but i still wanna learn is there any option for me?

It depends. It can teach you the very basics of understanding basic syntax, debugging (i.e, when you've made a mistake and learning how to figure out the problem), and a way of translating a problem from words into something much more metric/programming based understanding - such as knowing what parameters to create, the scope of the code, and how to automate it. The difficulty of programming comes in when you have to design and program a structure that is modular, singular/isolated, and efficient - that's where the cream of the crop is.

t. Finance major w/ vba experience starting a cs degree

That's helpful user, thanks.

>on last term of uni
>only had 1 internship
>no other jobs or internships, not even an interview
>feel completely behind when i get into these threads
>even the easiest questions on leetcode take me quite a while to get, and its generally not as good efficiently
>jobs i search for ask about all this API .NET, Bootstrap, etc that i had little to no exposure to in school
>still dont fully understand Git besides simple pulling and pushing to main

im worried Yea Forumsros
I wish more of my uni classes went into these type of real world uses.
as far as my technical knowledge and understand of programming goes i think its fine, but i feel like i am completely out of my league.

maybe i should have stuck with art instead, even if i would be poor for the rest of my life i would have been doing something i truly liked

>t. madlets

that's easy, you just need to have a very conditional payment agreement the conditions being

>if A doesn't write a certain agreed amount of pages of work in an agreed upon span of time then A does not get paid by B
>and likewise, if B does not pay A within an agreed upon span of time then A does not write

thanks lads
I only know math and have a passing interest in this stuff as a puzzle scenario so I learned something pretty cool

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>the absolute state of Yea Forums

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>spend the majority of my class and lab time in the restroom on by phone
Why, what do you do on your phone? Do you take notes? I usually have to use things and see multiple times before learning it. Maybe try online tutorials.

I am, but no compilers allowed in this system, assembler only.
(Well, technically speaking i CAN use C, but i'm aiming at 60 FPS)

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not sure but would you like a blow job

well they still use the bible in seminary

how do i even start learning to code?

@475386145
This is a bait post

I need to work on my programming chops and to actually learn more theory. I've made some super simple games like snake but I want to learn more about engine development proper.
I also need to learn more meme programming stuff like algorithms and data structures, because that's the only thing I'm missing from a standard programming curriculum.
I've been also jotting my ideas in a little notepad. I've been fleshing out some mechanics for an RPG I'd like to make.

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the same way you learn how to ride a bike, you get an IBM 1402 card reader, put on your helmet and punch holes in that fucker

>work
You don't have to have a job to work, if you're a NEET then you have the time to work on something you care about. Create something. Everything else is mindlessness, especially the 9-5 grind.

its extreme entry level shit that filters out the retards, the joke is that its similar to asking a magic the gathering player to explain the stack, half the people involved cant do it

I still get shivers from all those image processing programs I had to on the first semester. Fuck C and everybody involved in it.

2nd one is easy enough for a retard like me
depending on the language, you can access the array as a single "strip," so you iterate 0 through size of array, check if each number is currently smaller than the current smallest number.

>Tatooed thot with choker has found a new niche of thirsty males
Like clockwork.

I already worked on it today, stop bugging me!
I just want to watch Twitch and eat a quesadilla.

How bad can programming really be in Japan? Don't they all work the same way in every part of the world?

>skip class
>don't know the material
b-bros I thought my natural intellect would be able to handle something I've never done nor learned how to do before without any effort on my part!

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>found
99% that she was into it while still living with a boy name.

Ok write me a game in brainfuck then.

FUUUUUUUUCK IM COOOOOOOOOOOOOOOOOOOOOOOMING

en.wikipedia.org/wiki/Salaryman

Dubu!!!!!!

that's n^2

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Man, anime really did a number on Asian culture. Grown ass women trying to look cute all the time, not realizing they just look like spergs.

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That's some Mormon level shit.

Then I must not understand what o(n) is.

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That's fucked up user, hope you find a good job eventually.

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You can make games in any language.

Because it actually involves programming unlike just picking up an engine. Unless you're going to pick up PyWhatever.

Can make game with R?

>they have to be good at coding to have made it this far
Lmao, you literally graduate for free from coding. It is literally where they have to beg people to come in because nobody wants to do that for a living. The standards are nonexistent.

Plus, you are obviously a female falseflagging. There are no female coders. Only one or two per group.

If you can interface with C you can use SDL for graphics and stuff so I think so.

>nobody wants to do that for a living
everyone wants to do it because it's an in demand job

Because I have literally no ambition.

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Why do poos choose java?

Tradition that comes back from the 90's, when the options were either getting yourself fucked with the windows API or programming in java.

In demand, I think oracle did some shilling in india. Doesn't require an intense knowledge of actual comp sci too.

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Sauce?

Anxiety problems.

it was the language of low-ability programmers with jobs prior to the web

...

because i have no motivation or time. just wasting my money getting a college degree

>second problem
>decided to give up and stackoverflow like a retard
>mfw it's pretty much discrete version of linear descent

Ok how the fuck do I get good at this shit.

t. tumblr hamplanet, asians are the most feminine and desirable women on the planet

This is the C book you want. K&R is a meme.

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k&r is a good book if you already know how to program, otherwise it makes a bunch of assumptions of what you do and do not know.

Even so, at least you made something to be proud of.

Makes sense, thanks.

Would you date a girl with an eating disorder or BPD?

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>stick
There's no way she can handle even a 30lb draw weight.
>fat chicks
moar

First, get a standard calculus text and dive in. You should also get linear algebra and discrete math books as well; make sure the discrete text is proof based.

Once you're a couple chapters in to your discrete book (you will want to have covered basic proposition and higher order logic, and basic proofs), you may begin learning programming and computer architecture. As a litmus test, if you don't know what this statement is

∀P((0∈P∧∀i(i∈P-->i+1∈P))-->∀n(n∈P))

you aren't ready to take the reins of a computer.

Now, forget what you do know about computer programming:

First, you learn boolean logic operations
then, you learn transistor logic
then, you learn how to build functional units from logic gates
then, you learn CPU design
then, and only then, you learn assembly language
then, after you have mastered assembly language (not dabbled, but mastered it), you learn C
then, after you have mastered C, you may learn the higher-level languages of your choice, but you will always use C and assembly as your primary languages because everything else is unnecessary bloat.

By this time you should be finished with your first wave of math and ready for the next: abstract algebra, analysis, multivariate and vector calculus, and, after you have progressed a way in those, topology.

Finally, you become familiar with topoi, and study the internal logic of categories
then familiarize yourself with (general) type theory, and its applications to programming. I also recommend studying how to reformulate mathematics in terms of globular categories for use in automatic theorem proving, because there is an inherent programming-like 'feel' to it.

>game
>C
haha

this looks really good user, keep at it :)

You got this, user.

nobody has ever done this

I decided I wanted to be a game dev instead of wasting my life away being a doctor and working god knows how many hours a week.

t. Codemonkey pajeet

Yeah, it just werks well for it.
It's quick, if you don't do stupid pointer tricks the code is very readable, there's a massive support of libraries that do 80% of the job for you...

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>Would you date a girl
Yes.

Thanks.

Yes but only to knock her up and give her a big belly she can't get rid of.

Ah, sweet stupid students. I would tell you to go and stay go but this isn't /g/ so you can stay.

I know most of the things in that list but I can gaurantee you nobody has ever learn it like that

Or alternatively, you can just use the four operators, and, or, some speed vectors and cos/sin if you feel fancy and make a quite good game.

>you will never learn programming with cute girls
>you will never make games with cute girls
New game had too much character and not enough development.

Not sure if memes or not

Is this pasta, or did user actually take the time to type out this b8?

It's a meme pasta, here's some actual advice.

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C does not "just werk" for games. There are no open game engines using C as a scripting language, so you'll have to write your own engine. Writing your own engine first thing in game dev is a great way of dropping game dev forever.
Library support for game dev in C is absolutely pathetic compared to C++, C#, or Java.

Writing a game in C is a decent learning exercise but it's not a good way to dive into game development.

not every game needs an "engine"

>There are no open game engines using C as a scripting language
Lua?

Holy fuck seeing Hegel in there made me fucking snort

Lua uses C# doesn’t it?

Lua is a scripting language
Lua is built on C

>Library support for game dev in C is absolutely pathetic compared to C++, C#, or Java.
Every graphical library is created with C in mind because every language can interface with C.
>C is bad for games because you can't use it as a scripting language
What a baffling statement.

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It's C.

I’ve been seriously considering mostly because I want something to play. I’ve played Mega Man 1-7 and Umihara Kawase a ton and would like to make something where learning to properly control the character is just as challenging as the levels.

I feel like the audience would be pretty niche and any more it seems like indie games are buried instantly, but like I said, I’d want to make something for myself so if nothing else I’d get something out of it.

I can draw, design, and traditionally animate pretty well, but I can’t code or do an ost. Figure I’ll try and find some good coding tutorials and get to work soon. The fact Conman was just an artist who got hired on and ended up making Mega Man sort of keeps me going as I’m in the same boat. Just hope a one man development team isn’t super unrealistic for the sort of game I’d like to make.

platformers are the most common type of game for one-man armies to make

>mfw I actually read all of those books
ugh, I hate myself

I doubt that.

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doubt all you want, I'm not proud of it anyway

does that make you the best programmer in the thread?

>eggs
Wouldn't you just drop them from the top? Guaranteed success.
I imagine the programming-analogy-problem with that would be something about wasted computational resources or some bullshit like that, so you need to find the bare minimum. Is that right? I don't know how to code, obviously.

"best" doesn't mean much but as a Google engineer I'm confident in my abilities and experience compared to the average Yea Forums poster, yes.

if you actually read all that shit you'd probably be making 500k right now

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>CGI spoder
Well, that's disappointing and lame. Please remove this webbum from your drive, or at least never post it again.

see
I wish I made 500k lol but I make well enough to be comfortable with my life, yes. Not thanks to those books, mind you.

>thinking reading means digesting and mastering

>Google
Web dev isn't real programming.

This girl looks really familiar

just put all the books on your resume and you'll be hired instantly

They are actually some of the most cold.
They just have a good hand at getting orbiters.

I'm a kernel/virtualization stack developer. I work mainly with C/C++ and low level code, with some python/go/bash for build scripts and infrastructure development and large scale automation.

>I'm a kernel/virtualization stack developer
what the fuck is that

Working with the Linux kernel code, writing drivers for virtualization (kvm/qemu), dealing with memory management and buffer allocation, etc.

23 yo black Shorty here. If I can make it so can you. Just got my first gf this year.

I think I knew more before you answered

Bows don't go in quivers

I can go in more details if you want but I'm trying my best not to dox myself here.

So you've read
>Cracking the Code Interview
>Phenomenology of Spririt
>The Mythical Man Month
>The Classical Theory of Fields
>Generatingfunctionology
What single person would be interested each of these?

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>algebra
>not artin

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they should know older women trying to act cute is just off putting and annoying
it only works when small girls do it because they arent doing it deliberately
not knowing they are unwittingly being cute is exactly 50% of the charm

probably an unemployed tranny who frequents /g/

That’s the thing that worries me. There’s a ton of shitty, low effort pixel platformers with some 2deep4u story and only one path to beat them. Even if I manage to beat them with good level design and a solid gimmick I’ll still be buried under the daily release of indie platformers. It’d just suck to have my game turn out like Battle Princess Madelyn where some guy spends years on sprite work making some love letter to hardcore retro vidya, then it comes out to nothing and is forgotten. I guess that’s the risk of independent game dev though.

Platformers are a low-hanging fruit. They're very easy to make so there's alot of them out there. For your platformer to be noticed it needs to be very good so that's not going to happen as an amateur. But it's unrealistic to expect commercial success for your first game anyway, especially if you aren't treading any new territory

tell us more.

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>Cracking the Code Interview
Somebody who's going for interviews, especially for a big company like Google
>Phenomenology of Spirit
Somebody who's studied philosophy and has an interest in that kind of stuff.
>The Mythical Man Month
Someone who's interested in transitioning into a managerial/senior role and has interest in managing large projects across multiple teams.
>The Classical Theory of Fields
Someone with a physics/computer science dual degree
>Generatingfunctionology
This was part of my reading interests during CS/math in university.
Really it's not a great use of my time and in hindsight some of these books were boring/pointless, but I did read them. Also as said I forgot most of the boring stuff I read from some of those books and I haven't touched philosophy in ages.

If you want to run a virtual machine on a device, you are basically running a computer within a computer. As you know, computers require memory management to allocate data structures in RAM. A virtual machine needs to run within its own dedicated virtuam memory address space separate from the one of the host machine (for security implications, stability, etc).
At the same time, it needs to communicate with the underlying hardware (mostly on the graphical stack, which is what a lot of people care these days) and pass data structures (buffers of data usually) that interact with the hardware.
KVM is the Linux kernel-level virtual machine interface, Qemu is the user-space tool that interacts with it. You run your virtual machine inside Qemu which talks to KVM for various things (like "give me X amount of disk from the host", "restart this VM", or "allocate X amount of ram for this process", etc). I work at that boundary between kernel and user level to make sure the right data is passed along between host and guest kernel (and drivers) in the right format, etc.

Christ is there a single person on this board that isn't a CS major.

Seems like just one guy who's exceedingly proud of his Google job

Yeah, I get what you’re saying. I guess you’d really have to get into the mentality of developing vidya for yourself for a while, probably why people do it as a hobby and not their main source of income. I think I’ll try and completely take any sort of financial success out of the equation and try to keep everything in perspective.

>I guess you’d really have to get into the mentality of developing vidya for yourself
People who want to make games don't have to "get into the mentality", they're there already
If you want to get into games for finanical success platformers are not a good idea

Why the fuck would you read CLRS and Dpv, or Aurora and Barak and Sipser you bull shitter?

>eating disorder
red flag but this is fixable (non-permanent psychological issue)
>BPD
Those who would will not be deterred because they are already longing for sex, a relationship, excitement, and so their standards for mental health is almost non-existent because they are blinded by a good face and body. They will eventually break up with the girl but not before becoming an aggressive, jaded, cruel soulless husk of their former selves.

Because they are enjoyable to read? I don't understand what you're asking. Why would I go and lie on the internet?

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>red flag but this is fixable (non-permanent psychological issue)

how would you fix it?

mathfag here

>tfw deathly afraid of interviews for IT jobs because of coding tests

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>learn you some erlang for great good
Why do people on tech come up with such silly names for things

>she died
:(

Analogies have to be designed for the people receiving them.
Coding could be anything from
>re-purposing of a data-oriented machine without altering its physical footprint or any other properties
to
>a method of automating manipulation of data in the digital domain
to
>an overly-specific personal assistant who does absolutely anything you tell them to within the limitations of specific rules set by the computer

Try to be creative, user.

Because I'm tired all the fucking time and don't feel like doing shit

Because I'm working graveyard shift.

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In it and regret it
contemplating coming back to community college and studying criminal justice to pursue my childhood dreams of being a detective, don't bully.

archery expert here after watching 1 youtube video, her left hand grip is wrong

what books should I get if I want to learn to code at home
absolute brainlet but I want to give it an honest go
I don't know which language. I just want the non-wacky A to B language pick

What's this character's name again? Melissa/Maria/Marie, right? I remember you posting your stuff in the past. Can you repost some of the lewd stuff you made? My old hard drive died.

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If I'm a software dev with ~6 year experience in C#/C++/JS, what is the quickest way to start making a 3d game without building my own engine?

Is there any real point in learning unreal if you are just going to make a small scale game?

Functional programmers are brain damaged

I work in A.I dev shit with amazon. All the interviews with strictly A.I algorithms and logic problems.

Define "engine"
there are full-featured IDE engines like Unreal and Unity
There's lower level engines which are frameworks you can import in C++ which AAA games mostly use
Then there's lower level frameworks which provide no engine structure like Ogre3D or XNA or MonoGame

someone already made it

I just don't want to write a modeler/model importer for a 3d graphics engine. So I will define an 'engine' to be a tool with the ability to import and create 3d/2d models, and render them to the screen.

I've dabbled with screen buffers and graphics algorithms before and I don't really want to spend the time when I know other tools do that far better than whatever I could do in a month or two.

you have no idea how lucky you are

Playing BoTW until I get bored of it. Currently in the process of overhauling the inventory and skill tree system. It's become much easier to focus since getting drunk helped me rewire my brain.

Because I want to make a turn-based RPG but some gimmicks I have for the battle system are things I can't do in RPG Maker, yet I can't find anything online to learn how to make my own engine. Everything I find is just "pay me to use my engine".

>why do they question me on the things my job requires.

does america not teach math?

Firstly, women are intellectually inferior retards and can never truly comprehend programming or computers.

Secondly, I'm not working on my game because I just found out today somebody already made something far too similar with better art than I coulr accomplish.

She's a kpop idol. It's a miracle a musician can even shoot that well. It's only the +10 archery skill that every South Korean seems to be born with that let's her shoot like that.

Where do i start user? I know a little C, I've downloaded both unreal and unity, I have an idea for a game, and yet I don't know where to start.

No solid ideas and I don't have a large enough skillset or reliable team members to make anything remotely interesting.

Last part ask you take whole undergrad in mathematics and topoi theory is extreme advance topic.

Random thing, but do hard drives die after 3 to 4 years of use? Asking since my desktop's a Best Buy prebuilt.

giving instructions to computers

Where do I look up to learn these things?

man you got me excited thinking it was the other user. Hard drives shouldn't really die unless they have a defect or it's been a decade I think, I had a seagate drive with a defect so that's why it croaked.

Sorry about that user. Have a drunk weaboo courtesy of MOGRA's 10th Anniversary 3-day party.

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>There's lower level engines which are frameworks you can import in C++ which AAA games mostly use
Such as? I know havok is big for physics simulation.

who else here
>too dumb for coding/programming and went for IT instead

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I know it's b8, there's multiple flags for even non-compsci retards like me. That's why I'm confused about the length. Is it a joke-b8, not explicitly intended to inflame, kind of laugh at for fellow nerds?

>forgot "else print x"
yikes

I'm dumb enough to accept going into the Navy as a Aircraft Structural Mechanic, with little to no background on physics relating to airplane cockpits. Also seat and canopy ejection physics.

>degree is just "bachelor of IT"
>did all this bullshit in it
I should have done engineering instead honestly.

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imagine actually making this image
imagine actually saving this image

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>>The Mythical Man Month
the professor I really like recommended us this so I had to read it

>working
>in Japan
unless you work for yourself or for a very westernized business it's too much for the average westerner to handle

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I'm more of an assets guy.

therapy and support

>Hyper Text MARKUP Language

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I took a month off to work on my retrogasm submission

there are multiple therapies used in psychology to treat eating disorders (along with any other treatable mental illness). Cognitive behavior therapy and dialectical behavior therapy (also used to aid those who are BPD) both are used in treating eating disorders, my ex had an eating disorder of which she slowly overcame on her own and my sister and mother also had eating disorders, one of which had an intervention staged but both of which overcame them on their own using no techniques in particular that I am aware of. Now I know nothing about eating disorders other than having known people who have them, but other than things like personality disorders (psychopathy (sociopathy (DSM-IV), narcissism, BPD, etc.) and others like schizophrenia, the vast majority of mental illnesses are basically habitual dysfunctions that have been given names in that they have defining characteristics, all of these that are not found biologically in the person (ex. psychopaths born with a lack of empathy) come from our thoughts, our habits, they come from within, they are dysfunctions and as such are treatable. If you have an eating disorder then I would recommend starting to do research on treating it, if you have the money I would recommend going to see a psychologist preferably one who uses some form of modern therapy (i.e. is trained in modern psychology, preferably someone younger as most of these came out during the 70s, otherwise you'll end up with someone doing psychoanalysis, etc.), I would also download one of the manuals for said therapy if you find one you decide to go with, I am currently using CBT to solve some of my own minor dysfunctions, and will be starting with ACT to help with general motivation. In the end, with things that are in the mind, what speaks to one person may not speak to another, the thing that will work for you in the end is that which has emotional power, emotional value to you, if you.

>CS class
you dont know how to code

m.youtube.com/watch?v=5-ITOg6GU2A


Soon

tl;dr what said.

cont.
if you are trying to help someone else, there isn't a lot you can do (in general, this is not just regarding eating disorders), it's a problem I've been trying to solve for a long time now but I have not made much headway, people will overcome their problems only when they decide themselves, with conviction, with emotion, not just intellectually ("I will do x"), this change can be triggered by a whole host of things which is what is so irritating. The most minor thing can affect someone, they could misinterpret something and that misinterpretation will inspire change or hold emotional value, they can read a book and come across something that speaks to them and causes the process of change to begin, they could watch a video on YouTube, they could just suddenly have a thought that leads to change, etc. there are a seemingly infinite list of possible scenarios that cause change to each respective individual, but the commonality is that it comes from within themselves, it is a thought sparked by something they read, hear, see, etc. which culminates in their decision to take action in whatever way that may be. There are probably a lot of different things to try, but off the top of my head I can only think of intervention. But other than placing them, temporarily, in a mental institution or an environment which physically forces them from being able to continue with their respective dysfunction, I have no idea what you could do to spark the change in them. If you look at propaganda in general you'll see that it is not necessarily words being used but images conveyed, propaganda appeals to emotion but it does so by the viewer internalizing what they see, hear or read. What causes change/internalization is the hard part, it varies from person to person, it could be anything overt or esoteric.

Pajeet doing his CS course here. This seems like an extremely easy problem for a interview level question as this user has pointed out.Interviewers here tend to ask questions related to sorting algos/ complexity comparison etc.

What is the best engine to use if I wanted to make a spiritual successor to Crimson Skies that has multiplayer?

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I don't really want to make a game I'd rather make art for them and play them

I don't have the bare minimum specs to run fucking Unity

Something popular and well-documented like Unity or Unreal, networking isn't something you want to fuck around with on your own if you don't know what you're doing.
also my nigga, fucking love Crimson Skies

Which can do large maps better? I hope to do fairly large maps and huge clouds. There will be a way to see through the clouds but I don't have any nice drawings of the systems yet just doodles. Also I'm sad crimson skies is dead so I'm just gonna make my own. Maybe once I have nicer concept art I'll post it.

>Team up with a girl on CS classes
>She's a bit above average at actual coding
>She excels at UI and QoL shit
>We team up on every assignment
>Perfect grades
Pretty much the key to get a good grade in a lot of the courses is to present something that works, and looks better than the other pieces of shit being presented.

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One of the most important principles in programming is not wasting time. Unless you absolutely have to squeeze every bit of performance and optimization out of a game, it's much easier to just save time and resources by using an existing engine.

I am desperate
> inhabitant of a shithole
> decide to make a game in RPG Maker
> shitty game with broken English
> For some reason some Germans like the game
> start receiving donations
> $ 1 is enough to survive 2 months in my country
> I start to receive hundreds of dollars
> never seen so much money in my life
> giant family typical of underdeveloped country
> I have to take care of 10 brothers and sisters
> rich guys from developed countries start to get impatient
> want the money back because I stopped working on my game
> my brothers and sisters need help
What do I do?

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Even athletes are plastered in 5kg of make-up in worst Korea. Seems overkill.

Don't give them the money back? They gave it to you already all sales are final lol.

>no cut marks
Not broken enough for me

Just explain your situation and get others to take care of the brats because your time is better spent making actual money. Alternatively abandon them and get the fuck out of there to work full time for you and you alone.

Both, really. They're robust enough that you can do whatever you want with them (or at least you can probably do anything another game does), something specific like map size is more about how you implement it.

Alright well I'll probably go with ue4 for now since it has that block programming thing which might be easier than learning to program from scratch.

Nice fanfiction but this never happened

Yes, is the fastest. We can restate the problem as follows, let x be the number of steps from 0 to 100, and y be the size of the step (for example the sequence 0,5,10,...,100 has x = 20 and y = 5) such that xy = 100, x >= 0, y >= 0 and min(x + y), then in the worst the maximum number of egg drops is (x + y - 2).

First is easy to see that the minimum of the function xy = 100 that minimizes x + y is x = sqrt(100) = 10, y = sqrt(100) = 10 (basically because sqrt(n - 1)sqrt(n + 1) < sqrt(n)sqrt(n)), and, when the egg breaks in iteration i and k = i - 1, we can follow the sequence ky+1,ky+2...,ky+(y-1) y - 2 steps

I bet she writes proprietary software

1. Drop from first floor work your way up until 1 breaks, duh

2. *Walks up the test administrator spit in his face and make fart noises with my hand in my armpit*

3.Suck cum and die. You are the weakest link, goodbye.

Read the question again, user. You have to find the minimum floor that breaks the eggs, and you only have two eggs to use.

what lengauge do i need to learn to start codeing for games? i only know web oriented lenguages

>> $ 1 is enough to survive 2 months in my country
The EXACT point you jumped the shark.

Yeah, but outside of some abstract hoodooery, why would you need to know that?
My point is that the analogy seems stupid. I don't know how to code, so I'm sure it makes perfect sense to someone else.

any good websites or books I can torrent for learning programming/coding?

get any textbooks off of libgen, plenty of classic programming books, such as ansi c, modern c, are usually open source and you can google the pdf

You don't even need the first line, if both are true it will print fizzbuzz anyway

thanks user, i'm in a hurry so would it be possible to be a busy worker bee and try to get something realistically in 8-12 months?

That's heavily language dependent. Some output every print() on a new line.

any language that can receive input and render graphics/sound on your desired platform. If you're looking for common ones for Desktop, I'd try C#/C++/Java. I'm not very familiar with modern webdev now that AS3 is dead, but i bet theres a lot of stuff out there for HTML5.

You but most programs have a way to override that, or you can just do like formatted print statement with conditional members

So you're saying it should be like that?
if x % 3 == 0 print "fizz"
if x % 5 == 0 print "buzz"
How then would you print numbers, when a number isn't a multiple of three or five?

Oh, Didn't realize that was a necessary part.

Yeah nevermind, I suck cocks

But it's true. If you can draw sexy girls and make a game in RPG Maker you can make money. I learned that Germans are the best human beings because they help with money while the Chinese and Indians want it all for free and are the worst.

So Yea Forumsis full of STEMlords...
Not too surprising.
I think I'll stick to saving the world, please.
Or should I say: your welcome.

Any of the popular ones, including web oriented ones now that webgl exists.

that Stallman poster is shooped

>1
drop an egg every third floor if it breaks drop one the floor below, if it breaks the floor below is the answer
>2
I legit have no fucking clue what is being asked
>3
this is probability based so I can't really do it just in my head. There is probably a way to do it without a calculator but I don't know how.

yes, the girl (male) programmers are very cute

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but you only have 2 eggs, if they both break you don't get anymore

thank you so much user i hope you can read this,thanks for the advice i think i will start with C++

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Not him but good choice