Haven't touched Assassins Creed for a long time, any of them worth playing?

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origins

Assassin's Creed 1, 2, Brotherhood and Revelations are all very good games despite their flaws. Don't touch AC3 with a 10 metre stick. Black Flag is a very good pirate game (so fucking pirate it instead of buying it like a little bitch), but a shit AC. Anything after that is steady roll downhill, but still there is some quality to be found in Rogue and Unity.

This is the correct response. Origins and Odyssey are so far removed from what constitutes an Assassin's Creed game that they may as well be spiritual sequels in name only.

Syndicate is also not as good as Unity, which had a very rough start due to a rushed launch and remarkably poorly optimised engine. The Ezio trilogy is peak-Creed. Black Flag is great, but has too many fucking tailing missions. If you enjoy Black Flag, Rogue is basically a mission-pack sequel from the Templar perspective.

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SIGN ME A SHANTY, BOYS

I dreamed a dream the other night

LOWLANDS
LOWLANDS AWAY

Black Flag is fun

DO WHAT YOU WANT CUZ A PIRATE IS FREE

Unironically the first one, but only if you can handle the tedium that are the side missions. The story is the best it ever was (simply because the whole bullshit about Templars & Assassins being responsible for every single thing that ever happened started in 2) and even though Altair certainly is the least charismatic of characters, he's the only one who gives an impression of being an assassin. Not to mention that AC1's chase sequences are unsurpassed to this day by every other installment of the game, the soundtrack to which played a significant part.
>youtube.com/watch?v=vXRkQyuzPv4
To reiterate, the game is almost unbearable from a gameplay standpoint but the rush you experience in those couple of minutes after the kill makes it all worth it.

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origins and odyssey are fun, specifically because they don't feel like assassin's creed games.

they're really decent open world quest-a-thon/cartography simulators that loosely follow the assassin vs. illuminati story.

>OP asks for a best Assassin's Creed game
>user recommends two games that are the farthest from being about anything that made Assassin's Creed what it is
This fucking thread I swear to God.

black flag is the only good ass creed game

OP asked for AC games not bad Witcher 3 clones

>"a piece of your equipment will be awarded to you"
>"Oh cool this time it must bet the crossbow."
>"a piece of your equipment will be awarded to you"
>"Oh cool this time it must bet the crossbow."
>"a piece of your equipment will be awarded to you"
>"Oh cool this time it must bet the crossbow."
>"a piece of your equipment will be awarded to you"
>"Oh cool this time it must bet the crossbow."

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well, yeah. everybody knows that all "real" AC games past brotherhood are pretty terrible. that's already been said in this thread. so I'm saying things that haven't been said. OP asked and I answered.

is every third person RPG a bad witcher clone? jeez.

Black Flag is not bad, Origins is pretty nice too.
Avoid Odyssey imo, strays too far from the AC formula, and is a janky mess.

Skip 3

Rogue = Black Flag > AC = AC2 > Revelations > Brotherhood > literally shitting in your own mouth while flossing your dickhole with barbed wire > AC3

Pretty much this. Play up to Revelations for the sake the the story and then stop.

Ezio saga's worth it just because he's the most developed character due to the three games and he has good areas plus interesting gameplay changes throughout his tenure.
3 is heavily hit or miss, the best parts are the first four sequences and the Desmond stuff along with one of the sequences near the end of the game and the naval content.
Black Flag is more of a pirate game than an AC game. Edward isn't even an official Assassin until close to the end, but it has fun gameplay, Edward has a great character arc, and it's different compared to what came before.
Rogue is an iteration on BF, the story isn't as good as the main character is all over the place, but the gameplay is improved over BF for sure and being on the Templar's side is a bit interesting..
Unity is the black sheep of the series thanks to its horrendously bad launch. Gameplay-wise it's great, massive improvements overall minus a couple removals like on-demand Hidden Blade (Now contextual when you're near an enemy), the inability to whistle, and some finicky cover mechanics when 3, BF, and Rogue did them fine, but it handles great and looks astounding even on an Xbone. The story and characters are the glaring problems with this game while the ridiculous amount of collectibles and glitches are the lesser problems.

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Unity, like a majority of AC, is a fucking boring and uninteresting game.
It's too bad because the setting had potential, the environment is gorgeous as always.
And even with patches and updates, it's still a buggy mess on my machine.
To be fair a lot of AC games are buggy to the point of unplayability.

>3 is heavily hit or miss, the best parts are the first four sequences and the Desmond stuff along with one of the sequences near the end of the game and the naval content.

The first sequences are walking around on a boat, playing hide and seek as a kid, and generally just fucking around not doing any assassinating. Even once you finally get through the six sequence tutorial you still just wind up playing missions where you're riding around knocking on doors.

The chase theme in that game was perfection
youtu.be/LLMpQJK_ugc

The series hit peak setting too early with the Crusades. It's just too perfect a setting and many subsequent settings have felt underwhelming because of it.

Nothing will ever top that moment coming over the hill into Damascus in 2007.

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>so I'm saying things that haven't been said
Guess that's fair. Also, Odyssey has the benefits of it's cool setting and letting you play as Kassandra.

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Play Unity
Also Revelations is the worst in the Ezio Trilogy so keep that in mind

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I think it's debatable that Revelations is the worse in the Ezio trilogy, but it defiantly has the best trailer.
youtube.com/watch?v=8-Ixo7QXw_E

>It's just too perfect a setting
And really the only setting where the idea of the two factions duking it out made sense. Fuck me if I know how they managed to retroactively involve fucking Cain and Abel into that shit.

Eliza a cute!

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>Revelations
>worse than Rome Tycoon

Nah dawg.

The Constantinople recreation alone makes it superior.

The very first sequence is the boat, yeah, but the rest are recruiting people, getting him acting like a sarcastic lovable twat, and various fights and hunts. You attack a fort, break into a warehouse, stalk a guy, break into another fort while freeing Native Americans, piss off a guy who wants you to GIVE HIM LEE, bang Ziio, etc. You don't actually play hide and seek until sequence 5 or 6 which is when all of the other tutorials start.

It's pretty silly how post-patch Unity is still buggy even though the vast majority is just cosmetic stuff, ragdoll bugs, or stuff like this.

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Is the npc pop-in still ass?

You mean LOD issues or NPCs just randomly spawning? Because if it's the former then the LOD is still the same, you'll see faces in low detail like five feet away from you and then look like they had a mask wrap around them as you get closer into proper faces. If it's the latter I haven't noticed any warping into place like Rogue and Black Flag did a lot, you do occasionally see them popping into reality if you're on a high building and looking off at the mannequin people in the distance but that's really the only time I've noticed it.

I'm fucking gay I love sucking dicks

did the original AC have a horse to ride?

I'm interested in Black Flag for the pirate and sailing aspect. Do I need to know a lot about the Assassin lore to understand it? Is the guy more of an assassin or pirate? Does he have some convoluted assassin ancestry or just another member of the order?

pretty much this
I wish ubisoft would at least put the Ezio trilogy on GoG

Yeah I was talking about the latter, you're playing on PC right?

He's just a guy absorbed and obsessed with trying to find a fortune that will give him an easy and carefree life. You meet Assassins multiple times throughout the story who sort of get him on the right path of his life even though they hate him and Templars are there for him to exploit more than anything else, but he's first and foremost a pirate.
>or just another member of the order?
He's just a random guy who eventually falls into their line of thinking near the end of the game for various reasons.

Xbone but it still happens to me on PC roughly the same as on the Xbone. Usually the higher settings makes buildings and objects more clear rather than the NPCs from what I noticed on PC.

Templars>Assassins

What productive thing have the assassins ever done? The only flaw Templars have are being assholes.

prince of persia died because of AC which i was okay with as AC 1,2 brotherhood and revalations were really good but all down hill from there, bring back prince of persia ubifaggots

damn, I still get vietnam flasbacks from that game

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So why does he get that silly hood? Can I make him wear a pirate hat instead?

Yeah, there are pirate outfits with hats.

Yes.

>So why does he get that silly hood?
The game starts with him getting marooned as the sole survivor along with an Assassin who was attacking his ship. Said Assassin was betraying the Order for the Templars. Edward kills the Assassin and poses as him to deliver what the Assassin was going to so he could get paid the big bucks by the Templars. Edward only flips up the hood when he's in a restricted area or trying to keep quiet during a story mission, most of the time he has it off.
There's two or three pirate outfits with hats, multiple ones without anything to do with the Assassins or pirates, and a couple various commoner robes or outfits if you get the Illustrious Pirates DLC.

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Tell me a little bit about the sailing. How big of a ship can you get and how much of the ocean can you sale? What islands are featured? Is like Wind Waker?

Are there any of the games that let you side with the Templars? Assassins seem to be bleeding members a lot and makes wonder what good they are while the Templars are involved with actual progress. It seems more like the Templars ought to be cleaned up from within instead of having a dumb rival faction that hardly does anything useful.

Did they ever explain why the crossbow was cut?

I mean it seemed to have been dropped fairly early on. And I don't think any enemies used ranged attacks so it seems like it was an issue with figuring out the ranged-combat system within the engine, leaving us only with those little throwing knives.

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black flag was free a year ago maybe it still is

Muh historical accuracy.

Cause it wasn't historically accurate for the setting iirc

I'm installing Black Flag right now. Hope I'm not disappoint. I don't give a rats ass about assassins.

>How big of a ship can you get
You get a brig in BF, Freedom Cry (The DLC for BF), and Rogue, but they're all stronger than Man o' Wars and the few Man o' Wars you do get to use are usually hilariously weak compared to your brig's monstrous strength and upgrades. It's basically the medium tier of ship in terms of size but when you drive it it's pretty long.
>What islands are featured?
There's some major islands like Havana, Nassau, your home base, and a couple other cities. They're a bit smaller than places like Acre or Jerusalem in AC1 to give a sense of size. The rest of the islands are small shanty towns, random islands where ships crashed into the shore, lookout towers, or small beaches of one or two items. Rogue improves this heavily.
>Is like Wind Waker?
Kind of? You're not really inconvenienced by the wind unless you're trying to maneuver next to a bunch of jagged rocks and you get free reign over taking your ship where you want to go.

Rogue but it just reverses the sides so the Templars are all precious angels who wouldn't hurt a fly while the Assassins are all bumbling retards who act guilty 24/7 and actively ruin the area they're in. It's really short though.

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trash

Almost nothing in AC is historically accurate. They reversed roles for Templars/Assassins in some places.

black flag is the best of the original series

odyssey is the best overall and is similar to witcher 3 but with better combat

Odyssey is for proud cuckolds

In Wind Waker you control which way the wind blows though

That's what I mean. In WW you had to constantly readjust yourself to follow the wind to even move, in BF and Rogue the wind blowing against you just makes you slower in your forward momentum. The sailing in general is more arcadey and promotes thinking about the fight and various conditions while in WW you usually had to come to a standstill to shoot with bombs or do most anything including reorient yourself. It does give you the freedom to roam around like WW did though.

Odyssey is fucking trash.

You need to know nothing of the background of the series really.

However, be warned, you're gonna have to play through insufferable segments out in the modern day at a game development studio.

Why people complain about altair personality, he's perfect
He's a monk, always lived that way and considering the setting (a very depressive setting), how do you expect from him to be a lively person?

Rogue is entirely from the perspective of a disillusioned Assassin's memories though, so it makes sense he'd see the Templars who give him free shit and a meaning to live as heroic over the jackasses who wouldn't listen to his warning and tried to kill him.

Like Arno's frustrations at not being allowed to just straight up take revenge until he's forced to leave the Assassins resulting in his view of the Brotherhood as stubborn bureaucrats, or Haytham seeing the Colonial Templars as brothers but Connor's view of Charles Lee as a violent psychopath which, interestingly, changes after finding out Washington burned down the village, not Lee.

Or fuck it, maybe it's just lazy writing.

but he starts as an arrogant and impulsive douchebag

>AC1
>Altair kills a target
>talks with them in detail in a deft philosophical sparring match about right and wrong, the nature of man, the world as it is in politics, with Altair usually having the upper hand in the intellectual sparring match but always being left with doubt and questions to bring back to Al Muahlim

>AC2
>Ezio kills a target
>engages in a fairly lively debate over his actions and their moral implications and broader impacts with his target, with the target often having the upper hand, though Ezio becomes wiser in his interactions with his interaction with his targets over his years

>AC3
>Connor kills a target
>has circles talked around him by his targets afterwards, usually offering hardly any words of his own to counter their points and hardly being able to keep up

>AC4
>Edward kills a target
>"Fuck your assassins n shiet, muh gold"

>Odyssey is for Kassandra
Fixed it for ya!

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Edward sounds pretty based

Looks like Nu Lara. Is Lara Med now?

>Or fuck it, maybe it's just lazy writing.
You should rewatch the betrayal scene, Shay's betrayal is so forced it's ridiculous because Achilles literally doesn't know what the hell Shay is talking about. Yet Shay acts like Achilles always knew what the PoE's did when his discussion with Adewale the first time you see him proves at best they know there was a freak earthquake in the area. Even though he has this information he just tells Shay to go away and sulks and instantly thinks he's got to betray them.

I get it, Chevalier was an asshole and Hope was acting pretty ridiculous at the time as well, but Achilles was reacting to a man who was accusing him of stuff he didn't know about as if he always knew, Liam pretty much wanted him to cool down, Kasegawase was just a random Native American teacher, Adewale is probably the nicest Assassin doing the best for pretty much everyone, and the mercenary guy was entirely cordial with Shay the three or so times they met. Liam just wanted Shay to listen to him because the men he was following had experience with what they were doing.

The game desperately needed more time and sequences, you kill Hope, Chevalier, and Liam all in the same sequence. That's not to say the Assassins aren't actual idiots who let murderers run unchecked lining their pockets to the point that the Templars were a ridiculous improvement until they killed all those people in the New York Fire and then tried to infect the survivors with smallpox. I just wanted a smoother transition for Shay and for the Templars to actually do some reprehensible things, that's all.
It is pretty funny how "This ancestor didn't kill civilians or domesticated animals" when Shay's an Assassin, and he gives Achilles a huge speech about murdering countless innocents, but then the instant he goes Templar you can kill innocents all you like meaning Shay was fine with it.

OF COURSE NOT
I DID IT BECAUSE I COULD! BECAUSE IT WAS FUN

DO YOU KNOW HOW IT FEELS LIKE TO DETERMINE ANOTHER MAN'S FATE?
AND THE WAY PEOPLE CHEERED ME? HOW PEOPLE FEARED ME?

I WAS LIKE A GOD

YOU WOULD HAVE DONE THE SAME IN MY PLACE

Fuck me I completely forgot that basically everything important other than the Lisbon earthquake occurs in the final sequence. Jesus Christ, you're right.

Now that I think about it, there absolutely should've been more that pushed Shay over the edge rather than having him kill Washington's brother and then the earthquake. Maybe some more on the whole Assassin/Gangs relationship.

It's probably quite telling of Rogue's incredibly fast plot that I almost entirely forgot about Adewale and Kasegowase being in it. Some Big Boss style shenanigans showing the Templars being just as dirty as the Assassins in Rogue would definitely have been better. Quite sad that not even a novelised expansion like Forsaken was released for it.

The sweet sweet character development between a 19 year old Ezio stabbing Vieri's corpse over and over to a 40 year old Ezio who just lets Rodrigo Borgia leave isn't the deepest, but it sure is pleasant to see.

Shay actually killed three guys before he betrayal, but Liam is 100% correct on all the reasonings he gives for the murders.
Washington had to die because he was a higher up at the Templar Order and even if he would have died soon anyway it's better to rid the threat of someone carrying out orders in such an organization than not at all. Obviously the death was more symbolic than anything since he basically passed on his messages and orders, but the point still stands even if it seems a bit cruel.
Samuel Smith could "barely hold his sword straight" but the man was in charge of all the Templar funding, it's clearly a "bird with two stones" situation here of getting the box and ridding the Templars of a huge advantage. All of their leaders aren't going to be skilled fighters, they may just have silver tongues.
Wardrop acts like Shay is a monster yet Shay is completely right in his discussion, turning Wardrop's own arguments against him and Shay wasn't even phased by that kill. But for some reason we're to think this is enough doubt? Shay does have his doubts but it's mostly stuff that could be answered with a simple sit down, and you'd think Liam would bring this up to Achilles when their new recruit keeps going "Gee, why are we murdering all these people buddy old pal? This doesn't seem very reasonable."

That's not to say Hope isn't doing some shady stuff during this but it's not enough, especially to make the Lisbon ordeal a turning point. Lisbon's big though, but it needed to be written better.

Rouge

All of them are red pilled games masquerading as casual shitter shallow shitshows, so much so that if you're actually woke (not faggy woke but actually woke) you don't even need to play them.

play the desmond games, after that, is up to you if you want to endure the most annoying characters for the present story.

I've just finished Revelations.
Is 3 really that bad?

It's possibly the worst AAA game ever released.

I saw some gameplay footage of Origins and it looked more like a janky action RPG than a game about being an assassin. Am I wrong?

It really wouldn't be so bad if numbers didn't pop out of enemies.

Very good points. I genuinely hadn't even considered that Shay straight up didn't care about Wardrop, and honestly forgot that Smith was the financier for the Templars. My memory had him as just the man who kept the box.

I can't for the life of me remember the justification for killing Charles Dorian in the epilogue though. I know Shay says that the Templars will start a revolution of their own, but it seems like a very rushed way to tie Rogue to Unity. Especially since Shay isn't even mentioned in Unity outside of his robes as an outfit. Was it for the box? I think it was, and I don't think that box has re-appeared in any of the games since.

>AC4
>Edward kills a target
>"You threw in with the very kind we once hated!"

It tried and failed a lot of things and it's got an insanely long tutorial and a long-ish end. At least the first part with haytham is cool.
It's not good but not that terrible and walking in snow is fun for the first few minutes.

It basically gives you the best character of the game for a couple of hours and then snatches him away for an ungrateful, moody, monotone guy who only really shines on the Aquila and on the Homestead. He never has an argument for why he's killing Templars besides "You will stop freedom" when the Templars have completely valid and superior reasons for their actions. He gets better as the game comes to its head and he has valid reasons for wanting to see the Colonists win over the British, but as a character he's just incredibly reserved.
Gameplay-wise it takes some getting used to but it's a definitely improvement in most respects even if you lose the nuances of being forced to tackle during chases. A lot of people also vehemently dislike the Frontier but I thought it was pretty nice and there's nothing really tall besides small churches to climb.

It was specifically for the box. He spent 20 years searching for it and that was the sole task for him from Haytham. Plus, it makes sense, it's something that keeps him on the Templar's side while they work on other things.

Just for curiosity, what makes 3 as bad as you say?

AC1 and brotherhood are the only acceptable answers

From memory

>six hour tutorial
>missions that consist of walking around a boat, playing hide and seek, riding around knocking on doors
>buggy mess
>Connor
>missions that are simply: go to objective, talk to NPC, walk with NPC and others while they spout exposition from point A to B
>naval aspects completely underdeveloped

>dull and even annoying main character
>the most fucking boring and long tutorial part ever
>the locales are generic as fuck, nothing interesting to see unless you have a hardon for USA Independence War history - previous games in series offered large, beautiful and famous vistas to stand in awe of, 3 expects you to be excited about some basic looking wooden huts because some of the founding fathers of USA met up and had a drink there

Yeah, I get why people might be interested in the time period, but it sure as hell isn’t interesting in architectural sense. The cities in it feel painfully generic, there’s barely any landmarks that one would remember, and while I guess that it is kinda realistic for a colonial village, it’s nothing when compared to the locales of other AC games.

It also didn't help that there isn't much of what's presented in the game still out there in the East Coast, compared to the previous ones, where most of the landmarks are still in more or less one piece.

The cities plain sucked and I don't know what possessed them to put in barely developed bergs into a series about freerunning across rooftops.

In AC3 it's always fastest just to run on the street.

>It is pretty funny how "This ancestor didn't kill civilians or domesticated animals" when Shay's an Assassin, and he gives Achilles a huge speech about murdering countless innocents, but then the instant he goes Templar you can kill innocents all you like meaning Shay was fine with it.
I read somewhere that the fact he is able to kill innocents is because some glitch in the Animus since Shay technically killed innocents in Lisbon (not defending tho, I still think it is stupid)

I'll never understand why people always fawn over Brotherhood in the Ezio Trilogy, the setting was my favourite out of the 3 but the story was actually such a snoozefest compared to 2 and Revelations.

>Recruit the Courtesans
>Recruit the Mercs
>Recruit the Thieves
>3/4 of the game is over and the rest is just wrapping stuff up

Compared to the strong origin story of 2 or the satisfying ending of Revelations Brotherhood ends up feeling like an awkward middle chapter.

I finished Unity yesterday and fuck me the story was bad and they didn't give Napoleon a Corsican accent. Those are my two major complaints, Paris was beautiful and the assassin/customization stuff was fun.

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Same, plus the villain felt a little bit too much like a comical gang, compared to the simple bunch of nobles you fight in 2 for instance.
Rome was nice but cities of 2 and even Constantinople don't really fall very far behind, they are even better at some point and I liked that Revelations came back to the orientalistic roots of the 1.

Big dissonance here that was both stupid and unnecessary as it serves very little if no purpose to kill civilians.

All three are shitty predictable comic book bilge compared to the first game.