SOUL

For a board that boasts so much about trying to measure the amount of soul put into each game, that they aren't even playing, rightfuly criticizing big maps that boast about their lenght and not about the depth and breadth of content spread through it, its to my dismay that the absolute polished diamond that Outer Wilds is has only gotten one single thread in the last couple days. Not Outer WORLDS, Outer Wilds.
Chill as fuck OST youtube.com/watch?v=YR_wIb_n4ZU
A 10 to 15 hour game about exploring a handcrafted microscale solar system, trying to solve the mysteries of the alien species that has previously inhabitted most of its planets and littered every one with ruins, texts, technology and culture. It has tight, compact and concise storytelling that pays off the more you explore, puzzle and platforming elements, a bunch of scary shit depending on your phobias (deep sea, scary space stuff, being buried alive, exploring eyes of storms) surpringly amazing and responsive controls that are easy as fuck to use for 3D manouvering
If you know what to do you can beat this game in 20 minutes. You'll be playing it and all the while you won't be unlocking upgrades or new mechanics. Just pure unadultered knowledge about how this universe works into your thick skull.

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Shit. I was reading like Outer Worlds and was ready to tell you to fuck off marketer but this is something different, I'll give it a look before telling you to get the fuck off marketer.

youtube.com/watch?v=ShkghHvLXls
Every hour of it is filled with a new revelation, every location that you go a new hint to some secret, be it beautiful or dismaying. If this type of treasure hunting, "going where no man has gone before" type of shit doesn't inspire your fucking hearts you are lacking humanity and should regain it by booting this shit up. I don't even care about your stance on supporting it or whatever, just pirate it. You DESERVE to have this experience by yourself. The less you know the better, so I actually recommend not even TOUCHING the game's description.

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www.youtube.com/watch?v=yr4RvdREwl8

>I'll give it a look
I actively recommend you don't. Just pirate it off of CODEX or something and give it a go to its first hour. The less you know, the better. I don't even know anything to compare it to. Maybe some user can help me out here. I've just finished playing it and watched the credits and I'm too speechless to articulate

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Shameless bump

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That said thing is it's ignored because it's on the Epic Games store but it's the best indie game I've played in a few years and was a really memorable experience. If you don't want to buy it I'd still really recommend playing it. There's nothing that really captures the same feeling.

>That said thing
the sad thing
I don't know how the hell I typed that.

Shame the ending is complete shit.
> Nothing you did mattered, lol!

I think there is at least one other game out there that the only thing stopping you from beating it from the FIRST SECOND is your knowledge of stuff. But I'm pegging this in a very high spot in its unique presentation and feeling that it offers. Its saddening this will forever be a game only recommended from mouth to mouth.

Fuck anglerfish

>A 10 to 15 hour game about exploring a handcrafted microsc
meh
NEXT!

Fuck Dark Brambles in general

What a brainlet way to look at it holy fuck
They even show you in your face after the credits how the new thing is based entirely on your chill ass experiences with the reunion around the campfire image. Its a reflection of you and wha you went through, and what you went through is also in part what the Nomai went through. How can you say your efforts didn't matter when the other option is entropy.

It was incredible for the first few cycles. Then it just got boring

>He'd rather fill his gullet with 200 hour games where half of what you do is walk from point A to B rather than actually do something of impact

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unless it costs $3-4.00 then it's overpriced for the amount of fun i'll have.

I never got bored of it but I'm the kind of guy who has to uncover everything on a map or I feel like I could be missing out on something

That's literally just a more sophisticated way of saying "Maybe the real prize all along were the friendships we made!"
Fucking gay dude.

what do you want then? The end results are the same regardless and you saved everyone which is apparent from your walk through the museum. They just set up for a potential sequel

An unimaginable amount of time later, sure. Your character and everyone else still dies, the only change you made was not being caught in the loop.

Go back to your instant satisfaction clicker then pussy

Death is inexcapable user. I really don't get your point when the only two options are everything dies forever and what you know dies forever but an entire new something owes you. What would you actually do in that situation? Punch entropy in the dick?

Even worse than that, you get the core to break the loop, go to the eye out of hope to fix the situation and instead experience your character's last fleeing conscious thoughts of reuniting with their friends before they die alone at the eye.

They're surrounded by their friends as they ascend and watch the new big bang, it's not like they're agonizing in a ditch

Wasn't completely terrible.
But, 10 hours of build up for insectpeople.png was pretty disappointing.

Entire ending was 2 spooky from the moment you lost your scout

>implying seeing kino that is the eye wasnt enough of a reward in itself

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>Epic exclusive

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>le open mouth man
It's a good game regardless of the publisher's shitty decisions.

Don't you just go from a to b to c and let things happen at you. I don't know because I keep getting told not to watch videos yet no one has ever explained the game. Anyway it doesn't matter because it's on Epic and I can't be bothered to make another account and Tim Sweeney is an asshole and I refuse to put money in his wallet, just like I treat EA and Activation.

Its a difficult matter to talk about it since a lot of the game relies on constant subversion of expectations and revelation of mechanics for each area and such. Every fact told is a fact stolen from you and thus less possible enjoyment you could have from something this amazing. No, you dont get lead through points and let stuff happen at you. You actively have to seek for clues of the mystery around the solar system. You pick your target and go from minute one once you get your ship. You have a "rumor map" that connects each thread of information you find that hitns at the following connections, allowing you to close the net of clues either by yourself or with help of your catalog of previously dabbled info if you are one to forget details more easily.
Just pirate the game who cares what fucking store it is. The game is good, do yourself this service, its the one good exploration game to come out in a decade or more.

>It's a good game regardless of the publisher's shitty decisions.

I believe you, which is why ill just wait for it to be released on GoG.

So it's a walking simulator? Is there platforming? This is what I mean when I say no one will talk about the thing. What is the game?

Even if it is a good game. My backlog is huge. I'll get around to it in 10 years or whatever.

Don't bother. This game is too good for Yea Forums.

>constant subversion of expectations
I fail to see how this could be a good game at all. I'm tired of this troupe, and screw epic

>Not Outer WORLDS, Outer Wilds
They're both chink exclusive you stupid fuck.

They were there for the creation of something, the collapse of tenuous possibilities into a singular result. That is effect on a cosmic scale, dude.

Have you bothered to read the OP?

I knew it was. I can, however, still see that there are people who still care about videogames around and most of them seem to have already played it. Just doing my part since this will probably be word of mouth-only for a while.

>I'm tired of this trope
I always end up writing that when its not what it actually means. I just meant that you get surprised a lot, now that I think about it, it doesnt actually subvert anything, Its all pretty heavily foreshadowed from your first space flight and, again, you can just zip through what you need to do to actually beat the game in 20 minutes if you just know about enough stuff.

>They're both chink exclusive you stupid fuck.

This is 90% of why this game isn't talked about all that much OP. I've seen some people posting screenshots, but it would clearly be getting more attention if it were on a different platform.

How long is it exclusive anyways?

Can I pirate it? or does it use shituvo

>Soul
>Sell out to big business
Pick one

Yeah just get it from CODEX or the un-updated version on fit girl. Updates are good though.

>Outer wilds thread
Fucking hell yeah, the EGS exclusivity and name similarity really killed this game's word of mouth motential, hopefully we'll get more of these threads when the steam version drops. My personal goty, I almost feel bad for getting it from Tim free of charge. A truly excellent game, the sense of wonder and discovery brought me back to my teen days, back when video games mainly had heart

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>the sheer amount of tension that kicks in along with this theme when I pick up the Core and head for the bramble
>knees weak arms are heavy
This game is fucking special man

this is a hacky game journo way of describing it, but "Subnautica in space" style exploration, "Riven" style world/discovery, "Majora's Mask Clocktown" style timeloop gimmick. That last one's kind of a spoiler, you learn it in the first 25 minutes but it's a cool moment when you understand what's happening.

It's a dense (but fairly compact/sparsely populated) galaxy built around learning the characters and culture of the different world in small chunks. Progression takes place in your understanding of "what's going on". There's a computer graph that keeps track of key info you learn, but otherwise, there's no collectables/quests to mark off, just what you can piece together in your own head.

It's pretty cool. Pirate or something, try it for an hour. I kinda lost steam after a few days, mostly because I was lazy and distracted by other shit going on and it kind of requires a certain investment of attention. Been meaning to go back to it.

>do something of impact

don't bother, it's a game tim sweeny's already bought for you.

The ending is absolutely worth going back to. I also had to stop because getting too close to the sun was making me very physically flinch and hyperventilate like a little bitch but I'm so glad I came back.
I'm not ashamed to admit, I probably cut myself an hour or another by looking stuff up on how to get to 2 places because its kinda obscure. Black Hole Station and the final zone, because I'd rather be done and watch the end of the game by that point than slug through past areas trying to re-piece info together. I mostly don't regret it though. Its stuff I would have figured out eventually but would have taken me to bruteforce it at a time I really needed incentive.
That being said, I actually think all areas in the game are great, yes, even the Bramble cuz I'm not scared of some bitch ass fish, but Brittle Hollow's time limit for certain areas sucks. I probably spent a third of the game slinging around on that bitch of an earth.

>forced to install literal Chinese spyware
>soul
Pick one.

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>He actually buys games from digital stores in 2k16+1+2

pirate it or wait for the steam release.

Played the alpha, watched a movie of the game after they went epic exclusive because fuck supporting that.
Cheapened my experience most certainly but i prefer to stick to my principles.

yeah for sure, i really should get back into it because it really is something special. but it's one of those games that, everyday I dont play makes it that much harder to go back since I've kind of lost track of the overall mystery. maybe thats a personal problem i dunno.

first time I scouted out the bramble and kept flying in as the nature of it dawned on me blew my fuckin mind

fuck xi ping and fuck the party

I can't have fun exploring if there's a time limit
>find some interesting ruin
>sun explodes before I can read everything
Terrible game design.

i will never fall for the chinamans tricks

> fly back to exactly where you were within 45 seconds

majoras mask too hard :(

Xi is going to murder literally a 1/3rd of hong kong under the pretense of "terrorism". Posting this from the future

You do't have a time limit. You have infinite time. Everything is so small you can fly back to the planet you were seing in less than a minute and while the ship autopilots you go to your ship log and mark the freaking area you were in so there's a big arrow pointing right at it the entire time you are on said planet.
Manage your anxiety and also visit Gabbro more than once to unlock an auto-reset button.

There's poetry in investigating a dead civilization that went extinct after a cataclysmic event only for your own to end in a similar way.
I don't really mind the ending, it's a game that's literally there for the adventure and mystery.
I'm actually kind of annoyed how they loredump you at the end because piecing the story back together was the best part and I pretty much had it, minus some details that are only found inside the ATP.

It's more like what a modern point&click would look like.

Same.

I absolutely HATED the fact that the time you have to explore is limited. When i'm exploring in vidya i want to do it at my own fucking pace not rushing through reading and not giving it a meaningful thought just because it's going to restart in 20 minutes.
Not to mention that planet that's gets destroyed in the process so if you want to read everything on that planet you have to do it EVEN FASTER and do it like 20 fucking times.
Game had much potential but ended up disappointing. Also the ending is trash.
Picture unrelated.

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>earlest result is the 16th
why spam this?

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Any similar games? All I can think of is Myst, Majora's Mask and Heaven's Vault.

I don't really get how the goatman stayed 'alive' on the quantum moon, I get that he is both alive and dead with the moon at timber hearth and the moon at the eye.
So he gets killed by the ghost matter when the moon is at timber hearth but the moon is also quantumly at the eye with him on it right? So he is both inside and outside the range of the ghost matter explosion but how is he still there at the eye location however many whatevers of years later? don't these guys have a life span?

If you take out the Warp Core from the ATP and go to the Sixth Location you get the same destiny as Solanus, where you become part of a paradox, you are both dead because, well, age and the supernova and all that, like you said, but because you can't NOT be in the sixth location since you are now a quantum object along with the Eye's reflection on its moon conciously observing it you both died due to any conditions you can number, but the quantum laws of this particular universe don't allow you to seize existing. Does that make sense to you?

It's kind of like Obra Dinn in that your main resource is your understanding of the environment and the people in it

Obra Dinn was SHIT

>Does that make sense to you?
no, but also yes

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Says you and only you, lying dead atop your lonely little dry ass hill

so what's the eye of the universe exactly? when you throw a drone while you're on it the drone gets lost and you can't retrieve it back, only to see it again at the end after credits when new lives restarts. is this the reason for the "signal older than universe"? because some shit put something there even before your cycle?

>rushing through reading
you can set so that the game pauses while reading

>Hurr let me play bingo trying to guess cause of death

I think it's supposed to be a sort of focal point of the universe. The scout getting lost and showing up later seems more like an easter egg however if taken on faith it suggests that when the universe ends it will converge into the eye before being remade again

Ive played it
It reminds me in some ways of Cyan style games

are you speechless cause you're a fucking retard?

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yikes
don't cum in your pants

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just pirate it

He's a quantum object and died from the ghost matter explosion on every location except the 6th where's he's just kept "alive" by being observed by the eye itself.

Doesn't really explain how she survived 280 000 years though.

Didn't realize it was a she, but whatever.
She's just an image, an object, like those trees on the surface of the eye, like your ship and hers on the moon, like the tower/shrines that's on the moon as well, everything that comes close to the moon or the eye inherits quantum properties, it exists only as a reflection.