How does Yea Forums feel about Street Fighter V?
How does Yea Forums feel about Street Fighter V?
Other urls found in this thread:
youtube.com
twitter.com
twitter.com
Good porn
it's really bad
It's bad. When's Guilty?
THICK WAIFUS
you mean tranny weinstein or the gear?
I'm not Yea Forums
Honestly too carefully designed so it doesn't have a lot of the "jank" that made older SF's fun to play. It's the fighting game equivalent of plain white bread. Some people like plain white bread though and I respect that. I could go for some white bread. Not all the time though.
It's mediocre but I also can't fault it because other games are blooming due to it. Last gen it was all about SF4 and nobody gave a fuck about other games except Marvel.
He didn't say gllty, so I assume gear.
Shit game.
Been thinking of pirating it for a while for the waifus, but then I realized I'd have to play it.
Just uninstalled it again after reinstalling for Honda.
Wish SamSho and GG2020 come soon.
>Shit game.
>doesn't own it
cool opinion, which streamer did you get it from?
Good faps but i rather spend my autism on other training rooms.
>you can only play games that you own
t. retard
Only good for porn
The abhorrent netcode ruins it. Also having my character go from one of the best to one of the worst after S1 and remain shit for three years straight is kinda rough.
AE is okay but didn't fix the core problems with the game's systems, although the leap from the state of it at launch to where it is now is pretty big. Has the best newcomers in the series, underrated music, and some real thick girls.
It's a good game. Better than 4 imo. It got a bad rap for not having single player like that fucking matters in a fighting game.
Horrible, but some of the girl models are S tier
The single player content needs to be in the game from the launch for the casuals or not at all. Releasing the story mode a year in was fucking stupid alright.
I had no idea so probably capcom didn't either. I would have bet a crisp hundo no one cared about arcade mode.
It's the story of missed opportunities. SFV will never shake the stigma from the launch and it will always be remembered as the "shitty SF game"
>Play Guilty Gear
>Overly convoluted, un-necessary mechanics like RC, Jump Installs, Grabs being proximity based, Faultless Defense, Just Defend, Recovery on dashes so you must FD brake
>Combos are way too hard and the ones in the trials are not optimal
>Dead
>Play KOF
>Combos extremely hard
>Online is a wasteland, nobody plays it even on discord
>Play Tekken 7
>huge defensive entry barrier, need to autistically study all strings
>Korean backdashing and other overly hard must-use techniques
>Smash Bros
LOL
>Play SFV
>Mechanics are all well balanced and don't feel like bloat
>Well balanced, you won't find GT Goku or I-No here
>Practical combos can be learned in a matter of minutes
>Characters look great in-game
>Great OST
>Healthy playerbase
imagine playing literally anything else
I WANT TO FUCK EVERY FEMALE CHARACTERS IN SFV
Capcom hasn't made a good fighting game in so long I am just starting to lose hope.
I don't know why they keep putting money and time into sf5 and don't make a sf6.
I'm a super casual and scrub when it comes to fighting games and I only got it because of these two. I gave it an honest shot for a while but I grew bored of it. I know SF has always been one of, if not THE top fighting game but V seemed to rub the community and casuals like myself the wrong way.
Yeah, I can tell from Yea Forums threads most people haven't played since release if they ever did.
Mediocre and the models are complete horseshit
I like it a lot, the big problem being the netcode. Fuck that shit.
It got a bad rep because the game literally didn't work properly for weeks after people bought it. If you got the game to run you couldn't play online because ERROR 40002 every match. If you couldn't play online there was literally nothing you can play because there was no arcade mode. People paid $60 (SIXTY DOLLARS) to sit in training mode with no online. I actually like SFV but come on the game is a constant fucking mess. It came to my arcade recently and pic related is what I get for spending money on it.
>Make my games stupider and easier.
We know why you like it, but that doesn't make it good.
This. 6f+ of fluctuating input lag means you don't have to think but instead guess.
what is this
Anons are always saying that SFV is garbage, that it sucks, etc. and yet, everyone here has hundreds of hours into it. In other words, Yea Forums is tsundere for SFV.
I love it. Been playing it a lot since EVO. It has come a long way since release and no longer deserves the hate.
pretty good fighting game
shame people still are on the hate train for no other reason because is the cool thing to say sfv is bad
It's more like a case of:
>love the Street Fighter franchise, the characters etc.
>dislike Street Fighter V
>loathe modern Capcom for their utter incompetence
I just wish Street Fighter was in the hands of a better company.
if night wolf is in mk11 then t hawk will be in SFV
I mean it was and will continue being a good entry point to fighting games, but for the love of god I cant understand how people can stick to it for years, the game is too plain and simple.
Considering most people never go online (something like 70% last I read) plain and simple is what they want and is fine. Being ball crushingly hard like USF4 only appeals to a very niche part of the FGC who compete publicly.
kusoge
imagine saving this
I hate that Chun Li has become a disgusting thiccbeast.
its the best SF game.
you retards dont even understand what depth is.
I don't like it and I wish I hadn't spent any money on it
it sucks,lets all go play tekken
fuck off faggot
It's also a shit game with dumb shit like v trigger being a way worse comback mechanic than ultra meter and cross counters being trash
what a pleb
I like it better than ultra combos and fadc and infinity OSs and crouch teching.
This user can't read
>I'd have to play it
Meaning he is expressing an opinion about about a game he hasn't played
Characters not in SFV, ordered by SF appearance.
Crush counters are pretty bullshit I'll admit. It's the slowest start up move but I keep getting hit with them all the time even when I do my quickest jabs. Wtf.
Because it barely fucking changed.
In fact it might actually have gotten worse.
I can get into the game RIGHT NOW and I'm met with all the fight money removal.
I proceed to char select and I see the horrible clipping IS STILL THERE, EXACTLY THE SAME AS BEFORE, kens face is still ass, etc.
I proceed to select a costume and color and I see there's dozens upon dozes of costumes, and what's worse, there's literal ADS in some, while most of the stages are also locked behind a paywall.
Now I enter the game and it's the exact same shit, everything promotes rushing down, defensive mechanics are ass, the low skill required to do ANYTHING means there's less interesting moments as everything can be achievable by anyone that puts a somewhat decent amount of time in the game.
The "gameplay changes" were extremely minor, by this time in sf4 timeline it was on arcade edition with the 2012 update and ultra was on its way.
All while the netcode is still shit.
Chun has always been thicc muscular as fuck
I bought it at launch and felt like I got my money's worth, but it's pretty plain. I prefer fighters with more interesting neutral and more varied characters like samsho and SC6. Or if I'm going anime, GG or unist.
That said I'm glad capcom stuck with it and improved it post launch
Yeah but I thought SF4 gameplay was worse. I hated that crouch teching vortex wakeup setplay fadc horseshit.
It would be better if there was a way to punish such aggressive play. You get someone in your face and it's almost impossible to shake them off.
Worst street fighter of all time
Even worse than alpha 3 alpha 3 is a terrible fighting game don't shittalk me because you played it once or twice in your ps1
Yea Forums doesn't play fighting games. But they do fap to the claymation models for some reason.
It did a lot wrong and a lot right.
>Things it did right
Increasing input buffer so combos aren't sf4 levels of autism. FM system so you can actually get all the characters without paying money. Making throws actually scary and dangerous after they were babyshit in 4. They get points for trying to implement rollback. The best replay and data gathering systems in any fighting game bar none.
>What it did wrong
Hitboxes are incredibly bad and stubby, it does not feel good to try and control space with these clowns. V-system is badly balanced with some characters having excellent triggers and meter building skills and others having trash can ones. Crush counters are a good idea in theory but in practice it just further contributes to the ugly scrambly feeling of V neutral. Speaking of ugly, a lot of the game is ugly. Also they tried to implement rollback but netplay still sucks.
I tried playing it for two years and it's honestly just not a good game. Shame because there's good ideas in there but its not worth it when better designed games are right there
>crouch teching vortex wakeup setplay fadc
you forgot one frame links
I like it. have it for ps4 and pc. Switched from necalli to akuma as my main, shit's a lot more difficult, necally was simple as fuck.
I played Alpha 2 on my PS2 :)
It was better than A3. V is better than both though. Better roster.
I think it's alright, definitely got my moneys worth anyway. Arcade Edition was a definite step up from the original release but I understand why people give the game shit.
Speaking of Street Fighter, does IV still have an online playerbase or has it pretty much kicked it?
I have no idea why people pine for that shit. Execution was never the focus of SF.
Oni is banned
Has like 150-200 people on Steam usually. Doesn't seem like a lot, but there's almost always games available. Skewed towards people who know what they're doing (and bots), though.
shit game
some great models
some others meh
shit backgrounds too
Retsu
Fei
Dan
Makoto
Viper
>like v trigger being a way worse comback mechanic than ultra meter
lmaooooo
Going from SF4's 'combos are kinda difficult, some you'll never be able to do without a baseline of skill' to SF5's 'combo execution is a joke' was not a good change. They didn't find the happy medium. (My execution is shit - I just played low-execution characters in SF4. It didn't bother me that there was shit I couldn't do or couldn't do consistently.)
there is no argument to be made in favor of keeping retard shit like 1f links.
execution in sfv is exactly how it should be.
I only like it because chun-li has never looked better.
It’s not thicc if it’s layers of dense, hard muscles.
he's a retard. he mentions AE and USF4 as if they were good additions to the game.
Street fighter joe
st2 deejay
sfa3 rolento
sf3 necro
sf4 fuerte
You should try dropping a brick of concrete on your hands to break your fingers before playing for the true hardcore experience.
Dat was a good WF
>activate v-trigger on block
>do your retarded guess gimmick
vs
>have to get hit
>then have to do ultra combo
>>loathe modern Capcom for their utter incompetence
Are we still in 2015?
I like Chun Li more for her beatiful face than her beatiful ass.
ultra combos turn every fucking knockdown into a guess gimmick you dumb faggot.
literal pros also mashed it into blockstrings and combos because timings for actual moves were hard while ultras had braindead buffers.
fucking idiot.
Too much content locked behind a paywall. And earning FM is incredibly difficult if you don't play online.
I like it but the post-EVO drop off has made online problems way more noticeable with teleporting Kens everywhere.
Also what should I be focusing on while learning Urien? Is following up cr HP anti airs with the heavy fireball combo something he should hit every time? The timing on that is tough for me even while labbing it.
>get hit by random ultra for not doing tight links and fake pressure
omg game bad xDD
Thanks dsp
>there is no argument to be made in favor of keeping retard shit like 1f links.
It rewards the skill of dedicated players willing to practice and risk the hardest combos. The issue was them existing early in bnbs, rather than a rarer thing further into advanced stuff. They are fine as a reward for the highest level of play, not as a basic requirement.
Side note, I really hate the timing on sfv combos. Just feels bad.
yeah faggot the shittier player needs to be rewarded with a huge comeback reversal you can buffer into everything while the better player has to be extra careful SF4 is such a godlike game and totally not designed for mashing retards like you.
>Too much content locked behind a paywall
the only conted behind paywall is some costumes
>earning FM is incredibly difficult if you don't play online.
just by doing the story cinematic mode, the character specific story modes, the many diferent arcade modes,survival modes, and the trials, you have enough capcon coin to get serveral character. more than enough to get the characters you want to try and even some costumes or stages.
stup talking about stuff you dont have any idea about and just shit on the game because that what all the other poeple that not know any shit about is doing
1f link execution is much less a skill than it is something that simply requires you to practice it a lot. Rhythm games are the same way, as anyone can be good at them if they dump in a quintillion hours.
It's weird how you'll shill the game on fm is so amazing guys, but then get angry when people point out how much of a grind it is past the initial bump. Like that is shitty free phone game psychology, pull you in and then dry up. Clearly enough people complain so the system does not feel rewarding.
Chun Li's design was infinitely better before she became a caricature of herself.
If you buy AE when it's on sale ($20) you can get like 500,000 FM for almost no effort. That's enough for like 5 free characters that you can also level up for even more FM and more freebies.
user those thighs are bigger than her torso
peoples feeling show that they are legitimately low IQ.
And they're STILL smaller than in 5.
It's okay, but SF isn't my favorite fighting game series. This one is at least better than SFIV
Chun Li was always best with horse proportions you beta faggots.
Well they are playing sfv so obviously.
Was way more hype when Abigail and balrog were causing extreme ass hurt. Don't care to much for it now
SFV is better than KoF14, MK11, and SamSho. Tekken 7 too but if you say that people attack you for trolling, but it's true. Playing the characters in Tekken feels like you're just controlling robots. They have no personality. SF ones at least do so it's more fun.
Story mode only gives you 8000 of the 10,000 needed to buy a character. And it only does it ONCE. Arcade gives you no FM at all.
If you don't have FM you have to pay to unlock stuff. Fact.
At least you can punish the opponent if you bait out ultra. You can choose to play safe and not allow opponent to ultra. Also, ultra is in gradient and is available without being completely “filled” out to activate like V-trigger.
V-trigger is a much stronger come back mechanic due to how safe it is. It is also push the game to offensive oriented since defensive play that chip down your opponent slowly is not optimal because it allows opponent to utilize their v-trigger bar most efficiently.
I already have AE.
not shilling the game, you dont like it dont buyit.
and what you call grind, is just regular play to people that actually like fighting games and play it regulary. i dont even play the game regulary, i buy it since day 1 and only have 350 hours in it. i havent pay for anything with real money, and i have unloked 18 dlc characters, several costumes and stages.
It's alright but Street Fighter is the worst fighting game franchise so the whole discussion is pointless.
>Story mode only gives you 8000 of the 10,000 needed to buy a character.
Think you forgot a 0 in there, but either way story mode, survival, trials, etc. don't reward FM anymore. You only get FM from that stuff because of characters leveling up, and general story doesn't give it.
xdddd
Barely
And it's following her sf3 design, which is 20 years old
The only times chun wasn't a thicc monster was in alpha
They are noticeably smaller proportions. You people just need to admit you're all niggerbrained and like disgusting Asylum Demon proportions.
you are defending a free reversal super the shitter player gets every round that takes out 50% health.
sf4 players are actually braindead.
Best fighting game on the market but I still think it could be better.
>earning FM is incredibly difficult if you don't play online.
Oh jeez how awful actually playing the game you payed for to get free content how awful whats jews.
Yeah, I forgot the extra 0. Story Mode does give you FM, but it only does it once. Survival still does, but not much.
i like it
I literally posted sf2 chun official artwork above
Still thicc monster.
Any fringe concept artworks or artworks by random people don't magically change her.
The only times she canonically had smaller legs was in alpha.
She always had massive legs, it's her entire shtick, you're obsessed about random artworks that don't follow her original design.
And even then, her thighs are not only way bigger than her torso on the image you just posted BUT ALMOST TWICE AS BIG, at least like 1.5 of the torso size.
Which would fit the exact same measurements she has on sfv.
You're deluded and seeing shit that doesn't exists.
Fuck off, Tourneyfag.
I dropped it for Tekken, then dropped that to play the thinking man's fighting game
I like how every character minus Ryu, Chun, and Cammy got a new design. It was long overdue and almost all are looking way better now.
Actually pretty fucking difficult when the netcode is utter garbage
>Any fringe concept artworks or artworks by random people don't magically change her.
That was dev art from sf2 you retard. She's always had thick legs but she didn't have the niggered up proportions she does now. Her 5 design looks like a funhouse version of Chun Li from 3.
I bought the game last winter and got my first 100k after about 100 hours into the game. Ignoring whatever amount I'm missing by leveling unused characters in survival mode, it would take about 700 hours to unlock 10 stages, and then I'm still missing tons of colors and costumes and any new characters on top of that. I have no idea how people defend the current rates as anything less than a mechanism to convince people to just spend.
Disappointed especially on release day.
-They released the game in an unfinished state. They made physical copies of a damn alpha version of a game.
-In theory, I can understand the concept of unlocking characters with coins. If you play frequently you get to have new characters without using IRL money. However, what made this a big stinker is the weakass amount of starting roster. In comparison, there's more characters playable in SFIV vanilla than SFV
-They don't have a fucking proper arcade mode on release. It took them way too fucking long to implement one
-The V-Trigger system is interesting but it felt lacking
-I don't know how I can put this in words but fighting in this game feels lacking and light. It doesn't have that "oomph" that previous SF games have.
-I recall changing button config on PC was a bitch when using a keyboard. How the fuck did they screw that one up when they did it well on SFIV?
-The UI looks fucking basic back when I was playing it. It doesn't have a charm when compared to previous SF games
-I recall that they brag about out of screen KO back in E3 but on release only 1 stage has it.
The game was clearly rushed. If they want me to play another SF game, they need to not fuck up SFVI by making it similar to IV when it comes to content and such on release. If they released SFV in the AE state, I'd say that the game's worth picking up albeit the fighting over still feels like a downgrade.
Literally
LITERALLY check your dev art from sf2
Her thighs are at least 1.5 the size of her torso
Now check the sfv model I just posted
Her thighs are at least 1.5 the size of her torso
You are insane
Yes and her torso is factually way bigger now so her thighs are ridiculously huge. But hey, whatever you like nigger. Just keep on ruining designs with your sick perversions.
Is Juri good for beginners?
Why are tourneyfags such fucking tools? The FM system in SFV is like the Wumpa Coins in CTR, but 10x worse.
It's just there to push microtransactions.
>I bought the game last winter and got my first 100k after about 100 hours into the game.
What in the unholy fuck were you doing all that time? You can make 100k in less than an hour and a half. Here
>watch character's moveset demonstration
>play their 3 minute story mode
>beat easy survival
>beat normal survival
Instant 17,000 FM. Repeat a couple times and you just got another free character.
>online
>tourney
?????
no fighting game in the story of fighting games give you the oportunity to get the dlc characters for free, just sfv.... oooh but is sfv so we have to shit on it for that too.
>In comparison, there's more characters playable in SFIV vanilla than SFV
No.
SF4 had less than 16 characters in its original arcade release.
The entire character is bigger, it's a transition from 2d to 3d.
Yet the overall proportions are the same
Again, you're actually insane.
And best of all, you're the only retard that thinks this.
For decades to come she will remain like this and people will love it.
Shit, I forgot to mention on home release
The problem is that with the opportunity to get the characters for free it gets bundled with a shitton of problems.
Buying titles, stages, COLORS, etc
They didn't do it to be charitable, they did it because it's easier profits
I get that when complaining about a game that posts will always lean towards shitposty. Even legit responses will always have some butthurt in them that turns a bit shitpost.
But when people defend SFV is always comes off like an even more blatant shitpost. So much vitriol and inability to accept any complaint. Along with a general smugness.
which is still an unfair comparison because SF4 was out for two years in arcades before it came to home systems.
home systems basically got what SFV got with AE.
some of you may not believe me, and i hope im not the only one that does this. I open the game every now and then to just go into training mode and jerk off to menat or chun li, whichever im feeling that day. i got to diamond when it was relevant 3 years ago and havent played the game for real since.
if they wanted to push easier profits they wouldnt offer anything for free like all the other fighters on the market or SF4 which forced you to rebuy the same game multiple times.
>buying titles
Bait for retards only, smart people don't do this
>colors
Can be unlocked for free by beating survivals. Only the exclusive colors 11-15 have to be bought with FM and obviously are entirely optional so who cares
>SFV is better than KoF14, MK11, and SamSho
LMAOOO. If that's the case why do Street fighter fans seem to hate the game as well? Everyones seems to be enjoying samsho and mk11 for the most part. You never hear EVO champions/pros from other games talk so much about how the game sucks or is "random" like problem x, punk and, players from past street fighter games.
>Playing the characters in Tekken feels like you're just controlling robots. They have no personality
>Who is raven, hwoarang, yoshimitsu, both kings, marduk, lei, lee, xiaoyu, heihachi, etc
keep avoiding taking screenshots from the actual game delusional faggot
its easy to be smug when most criticisms are so easily refuted.
Really then why wasn't this a problem in 4 if it's a "3D" issue? Because in there her legs are still getting pretty borderline but overall her entire body is proportionally consistent to what she was.
And that's the problem, with you niggerbrained folks ruining the games. You all eat shit up and don't think anything about it because this fucking hippopotamus stirs your dick up
>Who is raven, hwoarang, yoshimitsu, both kings, marduk, lei, lee, xiaoyu, heihachi, etc
All characters with the same fall and get up animations. They are different skins of the same puppet you play. Just Abigail alone has more personality than all of those guys put together.
MK11 is fucking dying in its release year you pathetic retard.
It's a mentality thing.
more like a faggot thing. on your end.
>KOF combos extremely hard
depends on what character you play
it's harder to learn how to apply all of a character's moveset, really
SF4 chun looks like shit
have sex
>unfinished release
If you needed anything other than VS, Online, and Training mode on release, you should not be playing fighting games.
Story Mode only give you money once. And demonstrations don't give you anything.
I'm sorry, what? She's thick here but she's not a fat fuck like in 5.
This. Entrance numbers at EVO were extremely low, as was the top 8 viewership. That Spawn isn't coming until next year is causing fans to drop it too, at least for the next 7 months.
>The only times she canonically had smaller legs was in alpha.
Barely.
Still looking ok. But a bit exaggerated
Games also launch with a similarly sized rosters to what SFV has in total. T7 launched with around 36, KoFXIV launched with 50. This is along with SFV upping the price for stuff like costume DLC. If you dangle an opportunity in front of people yet keep pulling it away they'll get more annoyed thanif it was never there in the first place.
SFV's system is a step in the right direction, but it has factually become worse. There are less ways to earn stuff and you get less from many of the ones still there. When after the first dump of cash wasn't exactly a gold mine, especially when they brought in limited time content that if you wanted for free you had to spend now. The only way to defend that is argue for capcom side like a drone, you should want the system to be better for you. Systems like this are meant to be a bonus that makes playing feel even more rewarding, right now it is basically a non-factor.
You are literally wrong. I just did this for Poison, Honda, and Lucia last week. You get EXP for all those modes which translates to 1000 FM per level.
Still leaning towards the asinine but keeping the hourglass figure in 4.
Tekken reused 90% of its models and animations lmao.
>which is still an unfair comparison because SF4 was out for two years in arcades
And I didn't need to pay $60 to play it, SFV chose to sell sub arcade cab content for full price
you didnt need to pay for vanilla SFV either.
you couldve waited until AE.
your mind gymnastics arent working.
No, i'm pretty sure it's definitely on your end. You are defending corporate greed, after all.
T7 and KoF barely had any changes from their previous games.
kof did, but the models are also all clearly low quality.
And finally ruined in 5 by her wider frame and even wider legs to match it's like they stretched her model out sideways
yes faggot, its better when you cant unlock shit at all. thats pro consumer :^)
Thighs still around 1.5 of the size of her torso, which is a tad slimmer and then gets bigger as goes upward towards her chest, with her shoulders sized at the expanse of her thighs.
You're a delusional fuck
Bison was the most fun i ever had with him besides busted SSF4 Bison. And i dropped the game like 7 months in to play stuff like GG/KOF etc because i didn't like it overall. But fuck Bison was fun and aesthetic as fuck. And that was low tier Bison id probably enjoy the game alittle more if i ever went back now that hes largely stupid.
Yeah, ONCE, though.
stop arguing with that low test faggot.
its pointless.
I love it, best Chun has ever been.
yeah do you expect to easily unlock everything by grinding braindead storymodes?
Yes and her torso is bigger, so proportionally so are her thighs in 5. She's too fucking fat you niggerbrain
This is what perfection looks like.
Had no problem unlocking stuff in previous SF games.
Never played it, but I would if it was ported to switch
>you didnt need to pay for vanilla SFV either.
You did if you wanted to play it. Playing SF4 at the arcade didn't cost full price, cause they weren't selling retail level content. SFV sold below arcade level content for full price.
tell me about all the free unlockable SF characters you got post launch in previous SF games.
list them.
I bet youre a sickly thin pale fuck
Plenty of other fighting games do that.
>Playing SF4 at the arcade didn't cost full price
Yeah it cost way more you dumb retard. I have over 20k matches in the game do you realize how much this wouldve cost me in an arcade?
none do as a matter of fact. they all charge for DLC characters with zero free options.
I'm probably more healthy than you because I don't stay in all day licking my computer at Chub Li like you do niggerbrain
Did the same for Lucia. Thanks for reminding me to uninstall as well.
That's fine and all but when I play the game online, I barely find any matches. Because of it, I usually play arcade mode (if there was on release). I like arcade mode because it gives me more insight on how a character works before heading out online.
Maybe its because of where I live but regardless, if every other fighting games manages to put in the simple necessities or the very least add them in shortly, you know they fucked up.
Also, Capcom isn't a poor company. Those motherfuckers made fighting games before. They should already know what a finished game looks like.
>All characters with the same fall and get up animations
Ok so now that I know for a fact you don't play the game (or any fighting game apparently) most of these characters that I named and even ones I didn't have unique ways to get up after a knock down. Lei can go into 4 different stances from grounded position, king can launch himself in the air, marduk can swipe your legs and mount you, and on and on.
Too dumb to play Tekken Too dumb to play GG Too dumb to play KOF Too dumb for Smash But just dumb enough to play SFV
Lets break down these falsities.
>RC
Necessary to its core if you understood FADC you'll understand RC bar some YRC situations that you should understand when explained once.
>Jump installs
Only a few characters use these like Faust/Chipp and most of the cast doesn't use or have one. If you mean jump FDCing if you mean just jump cancelling in a combo you're an idiot
>Proxy grabs
Allow for a more honest throw game in a game with alot of degenercy instead of micro dash throws and other nonsense you have to end recovery and make sure they're out of blockstun and spaced.
>FD
Literally just hold a button/two buttons if pad or stick and its just a push block that costs meter over time.
>Just Defend
Block at the last second/close to the last second to block rthymically in blockstun for free meter. Adds depth but its not necessary until high level play. Its also harder to bait out a neutral JD then it is to JD during blockstun.
>FD to break
Oh man its like you press two buttons to make a dash better.
Jesus you're dumb okay
>KOF
>Hard combos
Just learn light light into Max combo BnB they aren't hard. Climax cancels and some special cancels are hard because of small windows that is it.
>Online is a wasteland
First coherent point. But i find shit on discord so second not so much.
SFV is for children also that last I-No reference makes me believe you never even tried GG you're just parroting I-No hasn't been anywhere near a top tier in so long and is just recently considered A in Rev 2.
both sf4 launched with 16 characters and tekken 7 with 20, in the case of tekken 7 they reused the same animations they where using since tekken 3 and some of the the models of other tekken games. now kof released with a fuck ton of characters, but all of them looking of a very low quality. all of the people where talking shit about it when the game released if you dont remeber.
and again, like you said
>There are less ways to earn stuff and you get less from many of the ones still there
but you can get stuff for free, the only fighting game that do this, and people like you is why we are not gonna have that in sf6, we are gonna be back to only buy season pass and dlc, so fuck you, people like you that only play fighting games for a couple of hours and want everything, while poeple that we really like fighting games and play it with pasion are rewarded with free stuff are gonna get fucked because we are not gonna be allowed to get them anymore... only with real money.
>tfw can't get out of bronze league and am doomed to fighting shitters who spam fireballs, DPs, and jump around like rabbits
Play versus. You do have friends to play with, don’t you, user? I mean what kind of loser doesn’t have a group of buddies he plays and gets better with? Online is only training for the next fight night.
You're clearly underage, then.
Those are attacks, bruh. The actual recovery animation is the same.
I think you must be if you think that older games had DLC characters added post launch.
But are you at least having fun?
You're a bigger shitter for losing to those types of people. But at the same time a idiot if you don't think people aren't like that until maybe high Diamond. I played Plat people who seemed like they had no idea what the fuck was going on when I set the matches pace for even a second. Fuck I think even DSP got to gold.
if you cannot deal with those things you belong there.
thats how it works.
Yeah I guess.
Not memeing when I say it's really hard to get out of fireballs. The other guy alters the pacing of it just enough to where I don't know when exactly to jump. And I KNOW a wake-up DP is coming 80% of the time and it's always the 20% I end up not blocking. Not denying I'm a shitter but it's really annoying fighting endless Ryus and Kens who all play like a bad copypasta of each other.
>All characters with the same fall and get up animations
Nigga what? you going to complain about everyone having a similar jump height too?
The content in question being "post launch" is irrelevant. In older game it was easier to unlock stuff.
what older fighting game lets you unlock dlc characters by playing the game?
They need to fix their fucking netcode then I'll play it regularly.
Started playing a few day before EVO
made to super bronze
its pretty fun,too bad every few matches you get people that use lag switchers or bad connection in general
I've been trying it out again after a ton of time wihtout playing and it doesn't seem so bad as before in terms of gameplay. Anything else, however, is dreadful.
>The very first thing I get is a bombardment of messages regarding the F2P stuff like challenges.
>The online matchmaking will always be bo3, you can't keep rematching even in casual.
>You have to make a lobby for rematching people.
>Lobbies are not all-play.
>Connection restrictions didn't seem to work at all, specially in lobbies
>Connection quality measurements are super forgiving. An overseas connection was considered 4/5
>Netcode is an aberration that doesn't seem to understand what rollback netcode is
Seems more enjoyable but didn't really have a chance to actually enjoy it because I am left waiting for 5 to 10 minutes after every set.
It's still mediocre at best because of its absurdly streamlined, narrow minded design that forces every character to play in a very clear style. In terms of pure gameplay I'd say it is still better than Tekken, but man the software around is tragic.
no its not irrelevant you dumb retard. its content that was made post release so its getting sold. but unlike other fighters you can also unlock it.
do you understand that you mental midget?
>pre order game
>the beta tests work flawlessly, I find a match every 5 seconds, can't even stay in training mode
>release day comes
>can't login at all for 2 weeks
>after it's "fixed", apparently certain routers just won't allow you to play, I waited multiple hours several times with no matches
>after buying a new one, I get one match every 15 minutes best case scenario, often more like 30-40 minutes
>when I do get to play, I either play dumb as fuck rush and if my character can't deal with it/rush back, it's low tier garbo
No thank you, that's how sfv went from a game I was planning to play everyday to the forgotten pile.
I had around 20 friends pumped to play sfv, 5 of them being hardcore fighting players.
Every single one of them dropped it within 6 months and for good reasons, even the people that were planning on going hard at it.
Meanwhile, we still play fightcade regularly.
SFV killed everything sf4 built, the community, the hype, the fun, everything.
It killed madcatz, it killed excellent adventures, it killed old, comfy evo, it killed the community all in the rush for cash and a sterile "esports" look.
SFV is a blight on the series and will be very quickly forgotten once 6 rolls around, if remembered, it will be only to point out how much they fucked up.
As much shit as I give sfv, unlocking dlc with fight money is really good. Until they start lowering the amount of FM you get.
That's fighting games in general. The same happens on Tekken 7 MK and DBFZ. People are just sore losers
>muh mike ross
sf4 dickriders are so pathetic
sfv is so fucking shit it killed mikes soul
Decent enough, inconsistent netcode makes it unfunalso Infinite deserved 3 years of support more than SFV did
>tekken 7 with 20
Wrong.
>but you can get stuff for free
And you get more in other games without doing anything extra. Tekken 7 even has a bunch of outfits in game AND has had multiple free customisation updates that added even more.
>while poeple that we really like fighting games and play it with pasion are rewarded
With a system that got worse over time making their reward for playing lower. Really rewarding to screw over the people who stick with the game longer.
None, but that wasn't what I was claiming. I said it was easier to unlock content in older games. And in SFV it is difficult to unlock content because everything is unlocked with FM, which is hard to get offline.
>Mike Ross hated sfv so much that asking him if he'll play now that Honda is back will get you blocked
>He's now streaming Tekken and admitted he was wrong about it
FM is difficult to come by offline.
>me
>200 hours
Its shit go play a good fighting game
>Arcade version
yes, that the roster that tekken 7 had when launch.
>Tekken
>jumping
Those characters can't even manage to walk fluidly, I'd hate to see them try to jump. They might hurt themselves.
>mike is streaming again
>finally got over the Tekken beginner barrier
>now I have 2 based Tekken streamers to watch
Feels good to be a stoner.
ok?
yeah the first release of Tekken7. not the heavily delayed downgraded console port that added less than the last four tekken games.
Strange, the copy I got didn't look like that. Oh right cause Bamco waited and didn't release a game which didn't even have an arcade mode. Maybe Capcom shouldn't have released an unfinished game and given it a few years in the oven? Your defence of SFV's shitty launch roster is that other companies were smarter and waited till they could release a better product. Great job at proving Capcom fucked you in the ass and you are still thanking them.
Plus that really just ignores the main point. On shelves now you can get a game with 36 characters from the start, or one with less and needs you to grind and grind to get more. Maybe SFV would look a bit better if it were still getting real seasons, but the fact it isn't shows what the general public preferred. Better game out the box > a possibly good system horribly mismanaged.
>baww why can’t I fill the screen with trash online now
Get owned
retard
yeah its great to make fans wait for three years while milking arcade goers in japan. every great company does that.
tekken doesnt have an arcade mode either lmao.
it doesnt have tutorials either.
or match recording.
its generally lacking as hell.
faggot
And stages
>Strange, the copy I got didn't look like that.
because you got the copy 2 years after the game got many patches and updates.
That's because Tekken doesn't use motion capture like every other fighting game does. They still animate the old fashioned way and haven't updated their stuff since Tekken 5.
>Tekken doesn’t use mocap
The fuck it didn’t
of course it uses mocap.
but its also recycling ps2 animations because namco is a lazy shit company.
>tekken doesnt have an arcade mode either lmao.
Yes it does. T7 could definitely have better features. But waiting to get a product you are mostly happy with, is better than dropping an absolute embarrassment that shills have to try and compare to arcade release to have any hope of making it looks good. This is like trying to save face by comparing your game to a beta, it is clear even you don't believe if but you have to defend SF no matter what.
Not that guy but who the fuck even cares about arcade mode?
>I can’t wait to get a game designed to be played against other people and not do that at all, in fact, I demand it
Fucking retards. Go back and play your single player games.
yeah how dare people release a first release to a first release lmao.
and no tekken doesnt have an arcade mode, it has a character story mode like SFV had at launch. three shitty npc battles at most and thats it. not even cool cinematics like older tekken games.
look at how shit the arcade release of tekken 7 is compared with the arcade release of sfv.
waiting to get a product you are mostly happy with, is better than dropping an absolute embarrassment that shills have to try and compare to home release to have any hope of making it looks good. This is like trying to save face by comparing your game to a beta, it is clear even you don't believe if but you have to defend tekken no matter what.
Look, I wouldn't have too much of a problem with FM system if they just made it a bit easier to get FM offline. Like instead of just Survival Mode giving you FM, they could include Arcade Mode to give you a little bit of FM as well. I could be content with that.
they cant do that because it would be easy as fuck to just use cheat engine and cheat to get infinite fm
>Tekken doesn't use motion capture
Source? I find that very unlikely. Even n64 games used mocap.
Yeah but then people could just use bots and let the game run for a week straight gaining 10,000,000 FM off single player and obviously Capcom's not down with that.
It’s supposed to be easy at first and then harder as you play more. What do you need all those FM for anyway?
Wouldnt make sense for Capcom however because 1. shitty FM distribution encourages people to spend hard money on characters and 2. Forcing people online for FM keeps their servers populated
>and no tekken doesnt have an arcade mode
Could you make it more obvious you've never played any other fighter but sfv?
>look at how shit the arcade release of tekken 7 is compared with the arcade release of sfv.
But sfv's arcade release is an embarrassment as well netcode is real bad too
twitter.com
Please fuck off you underaged tourneyfags. There's a reason why "Arcade Mode" is called Arcade Mode. That was what got everyone into fighting games.
This guy is clearly an autistic fag but all this talk about chun's legs is getting me hard.
Bruh how fucking shit of a childhood do you have that you go arcades to play against the computer. People get into fighting games to fight other players, not fuck around with arcade mode.
if that pathetic excuse for an arcade mode counts then so do character stories in SFV.
bad fanboy shitposting desu.
how do you even satisfy a woman like this?
Now post a screenshot from launch.
>That was what got everyone into fighting games.
LMAO
arcade mode was the filler coin muncher mode for when you didnt have enough people in the arcade, it was never the main attraction.
My biggest fear is finally getting laid and attempting anal but the ass is too fat and my penis can’t penetrate the booty hole.
They could do what Beenox does with CTR does and make it so you have to be connected online to get FM.
Chun
Dudley is literally the only character that will get me to re download sfv again
read his post user
>I wouldn't have too much of a problem with FM system if they just made it a bit easier to get FM OFFLINE.
plays GG
Pretty sure as a small-penised individual, your role is to provide monetarily for the female and allow her to engage in affairs with other men, men who are better equipped to satisfying women.
It was the main draw. Look at SF1 for example. The 2P mode was just an extra, not the main attraction.
the last nerf to FM was clearly too heavy I'm not disputing that.
it was just fine before that when you got 3-4 with weeklies.
still the best system. especially as you could get like 5mil FM at launch easily.
stop embarassing yourself.
>he uses SF1 as an example
Lol, bruh. Like, bruh.
By offline I was more referring to singleplayer.
>tfw 50FM per win
>nothing for loses
> grabs being proximity based
??? what the fuck does this even mean do you expect grabs to have hitboxes with fundamentally different traits than any other game
by having BBC
post more mika
Fighting games were just as much about singpleplayer as they were about multiplayer.
dont make it worse.
> play arcade mode on normal
> bots play like shit until they start up a little preprogrammed combo
> play arcade mode on hard
> bots are literal gods that can read your inputs the frame you make them
Arcade mode doesn't really give you insight on how characters work even now that it's implemented, unfortunately. It functions as either training mode where the bots will nominally put up a fight once every few seconds OR an exercise in getting every single one of your moves interrupted with frame perfect timing.
Nooooooooo.
Discuss SFV
based
SFV is the best
Never gave it a second chance ever again after it attempted to install a rootkit on my PC. That is nonnegotiable.
It's true and to deny it is just wilful ignorance.
what did cody mean by this?
SFA2 reference
> play arcade mode on hard
> bots are literal gods that can read your inputs the frame you make them
user
bots always read your imputs, the diference in dificulty is how often they block.
you cant play game with the cpu
you cant cross up the cpu
the only thing your gonna learn playign agains the cpu are bad habits.
your gonna be a worse player if you practice agains the cpu
When and how did Cody become a mayor??? I thought he became a bad guy and was on the run.
and time passed since then.
Between you and me, I hear he’s banging the mayor’s daughter.
He's fucking his own daughter? The depravity of politicians knows no bounds!
how can other sf girls even compete?
>best newcomers
>not maki,blonde boxer with decapre+get over here, girl version of that sorcerer guy from samsho 5 special, eviler ryu, strider but without the sword, ice lady
Wow man really stellar
the fuck dude
yes they're great.
I don't know, it's pretty stiff competition. Doubly so with Poison around now.
He got pardoned by Haggar and won the election because he's a legend of metro city and is popular with the people. This is the guy who broke out of prison to fight and the prison guards were only a little annoyed.