Indie studio makes a walking sim

>indie studio makes a walking sim
>Yea Forums shits on it for years
>hackjima makes a walking sim with celebrity endorsements
>Yea Forums loves it
defend this. there is nothing that has been shown of this game that actually looks enjoyable. the visuals are good and thats all

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But Yea Forums's been shitting on Death Stranding?

I mean walking sims are fine, but the problem is it's being pitched like the best shit since sliced bread, Ayo nigget you are just walking around.

you say this but just wait one month and there'll be death stranding/kojima praise threads every day
and then the game will come out and half of Yea Forums will buy it and talk about it (instead of playing because theres no gameplay)

Yea Forums is a bunch of faggots, what did you expect?

I have the feeling that something about this game is going to feel AMAZING while playing

It may be one of the most kino games ever

>tastes change as gaming trends become normalized over time

Wow!

Death Stranding:
>Massive map
>Your objective is to travel to the west coast of America, while delivering packages and making allies for Bridges
>You must safely travel across rough terrain while managing things like keeping your BB safe so you can maneuver around BTs safely, your health (which is measured in ml, so you can bleed out possibly?), and the durability of your packages and boots
>You can use various tools such as ladders and climbing rope (and more i've seen in menus, but can't identify) to maneuver around the terrain, and you have a limited amount of them, so if you get distracted by BTs or human enemies, you might have to leave something behind, which will hinder your travelling capabilities. There are going to be various exoskeletons that you can use, probably with different benefits and different cargo capacities. We only know of the "speed" exoskeleton, which judging by game logic is probably going to move faster than normal speeds but can only hold less items. The Ludens armor might be an end-game or secret exoskeleton/equipment
>Extremely varied locations like easy to traverse plains with small hills, rocky plateaus with claustrophobic crevices that you have to traverse past, and probably in, ruined cities, areas with lots of small mossy mountains and rivers, mars-like wastelands, massive mountains peaked with snow, snowy mountains, dense forests/swamp forests, and most likely more. According to leaks and speculation, possibly even the moon will be an end-game area. I wouldn't be surprised if there's even caves
>Various types of BTs, like the floating umbilical cord ones, based on cutscenes some that appear to be quadrupeds, when BTs catch you they can bring you to various miniboss-esque enemies that are dangerous
>When you die, you get transported to an ocean-like realm where you search for your body and items in first person, to come back to life

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>When BTs eat a corpse, a voidout happens and leaves behind a crater. Possibly an aspect of gameplay as it is shown you can also deliver corpses and there was a cutscene showing a corpse being cremated, so you might also have to bag up and cremate any corpse you find to prevent craters that could interfere with travel.
>There is also Hades, the WW1 realm, which others also say you go when you die. Though with the confirmed ocean realm, that doesn't make much sense. If you fail to find your body and come back to life in time in the ocean realm, then perhaps a voidout happens at your corpse, you lose all the packages you were delivering, and you get sent to Hades where you have to fight/find a way out to restore your disintegrated body and come back to life
>A part of one of the trailers shows you breaking open a case for your rifle, and in the menu when pulling out a ladder in release trailer, there was a rifle, so it is possible that the rifle is something you have to opt in to bring along if you think your path is going to be especially dangerous, and it will add onto your weight so you don't always want to bring it, but your handgun will always be with you
>There are multiple delivery companies, the hazmat looking people probably one of them because they were trying to steal packages. Will most likely also have to watch out for rival delivery companies trying to hijack your packages, and they will probably also have varying equipment to attack you, but most will most likely not use guns because they don't want to damage the packages. You most likely will also be able to steal their packages and deliver them
>You might get to temporarily use superpower things like the golden mask later in the game
>Mama milkies

>[FAMOUS MAN 1] presents GAME starring [FAMOUS MAN 2]
I am hyped.
I will now go and pre-order GAME collector's edition for the exclusive day 1 DLC.

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Either this is going to be a mediocre game with extreme potential that gets underutilized, or it's going to be one of the greatest games ever made. I think the scale leans towards the latter , but nothing is set in stone, anything can happen. Take a look at pic related, how the station in the distance is so far yet so detailed, that also hints at the map being massive because it looks like you can go there.

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Yet here I am, a woke person with an inner monologue and an avid reader, interested in this games esoteric vibe

doesn't look that far to me tbqh

>Yea Forums loves it
Are we on the same Yea Forums?

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>Yea Forums will suddenly start praising a game they've been shitting on for years in one month for no apparent reason
If you say so.

As a mailman I'm happy this is a game about us! :-)

>Yea Forums is one person

>implying it's a walking sim
brainlet OP doesn't get why people are excited

>not knowing what the word "implying" means

>correcting someone in memearrows without quoting anything

I think it's going to be cool walking around, just chilling when suddenly that sensor arm comes to life and start flickering its arms and you're in a BT infested area and you have to escape them.

Exactly. This is probably going to be a fusion of a game like The Long Dark and RDR2/BOTW, mixed with the solid MGSV gunplay. I don't get what's not to be excited for unless you're ADHD.

>stealth mechanics
>combat mechanics
>resource management
>terrain traversal
>settlement development
It's a cinematic adventure game with a variety of mechanics, walking just happens to be the focus of the trailers since you're playing a futuristic mailman
But this game is by no means a walking simulator like those low effort art galleries that indies like to push out

>The Long Dark and RDR2
Terrible snoozefest?
Only Botw bring a sense of adventure.
It doesn't look like it plays like MGS V either.

I'm down for that really.

RDR2 was the exact opposite of a snoozefest, and Long Dark had comfy survival, and this game is definitely going to be comfy.
Keep in mind I said gunplay, not gameplay, and then look at the japanese release date trailer for an example of shooting.

The walking isn't exactly the "focus" of the trailers, what's actually happening is that Kojima just wants as little gameplay to be shown as he can, but we're apparently getting a lot of gameplay at Tokyo Game Show in his own words.

Joke's on you, Nu-Kojipro IS an indie studio. Sony doesn't actually own them. That's also why Yea Forums shits on him