Bros, I can't decide

Bros, I can't decide

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None of them.

Grob-
>EU
Grobbulus.

For me, it's whichever one is the lowest. They'll all get filled up anyway and more added.

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shazzrah is pretty full according to blizzard so if you dont want to wait in line to play you should try golemagg for pvp
idk about pve or rp servers

>EU
lol who cares

EU really got the short end of the stick when it comes to server names.

>Been an RPPVPfag since before RPPVP was confirmed.
>Don't have to make any difficult decisions at all.
Feels good man.

I want to get on rp-pvp but I'm scared of what the pop will be like

ANYONE ON EU WHO ROLLS PVE
DO NOT FUCKING ROLL ON PYREWOOD
IT'S GONNA BE 80/20 ALLIANCE WITH MAJORITY OF SPANISH USERS

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Shazzrah is the patrician choice

It will probably be fine. RP servers tended to have small-medium sized but dedicated communities. As long as your not autistic and actually talk to people it won't be an issue. Thankfully since vanilla has no Draenei you won't have to worry about all the futa horsecock Draenei Moonguard on retail is infested with.

BVLLUS*

As long as you're not an atrocious faggot RPers don't mind non-rpers on the server. They're generally in out of the way areas anyways.
Even if nobody else will I'll be out there trying to make a dedicated RP guild and doing stuff as in character as physically possible.
As for numbers, I don't know about Europe but grobbulus has a perfect population, it's not overwhelmingly full and has a 50/50 horde ally split. Generally it's the PVE RP server that will be mostly allience.

*blocks your path with 10 hour login queues*
Yeah, nah, I jumped ship to Firemaw and for good reason.

Zandalar is fucking ruined, thanks to Nixxiom fanboys

Do you want true vanilla experience or not ?

>EU

It's not going to be a true vanilla experience with layering.


卐 卐

but Nixxiom is based
I've no problem with RPing, I mostly meant that I'm worried about pop numbers

Nixxiom seems pretty based.

I wish there was a lowpop PvE realm I could roll on but as it stands I'll be rolling Mirage Raceway.

>Nixxiom seems pretty based.
He enjoys ESO. If you've played it you would understand how terrible that taste is.

after bfa I don't really blame him
I liked ESO at the start too

FUCK YEA CUNT VB LOOOOOOOOOONGNECK

Thank god layering exists.
>Vanilla servers had 2,5k player limit
>Classic will have 10K limit
>but you only see 2,5K
>5 times easier to find people to dungeon/raid/bg
>chat is always alive
Literally no cons

I picked this realm coz RPPvP could be most balanced pvp server but now im not sure. It is still medium when rest of first batch servers are high or full and there is this horde guild made of someones orbiters

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Except for when the 2500th player logs out and the layers merge causing the node you were mining to despawn and two elites to appear and kill you.

sneed

I don't see a reason to worry, at most nixxiom can gather a single raid group, he's not THAT influential

I'm not playing on a streamer server but I actually look forward to watching their antics on a second monitor while I level myself.

That's not how it works retard. You never get forced out of layer.
The real problem comes from the fact that if a server has 5 layers, it will have 5 times as many ores and black lotuses. This won't be a problem because the materials are divided into 5 layers, until those layers merge and you now have 5 times as much shit and the whole economy is fucked.

>That's not how it works retard. You never get forced out of layer.

>First, we’re absolutely committed to reducing to one layer per realm before our second content phase goes live, and the sooner we can get there, the better. The reason we can’t do that initially is that on launch day, everybody will be clustered in the starting zones, and having players so close together causes an exponential drain on server resources. In fact, the same number of players cause more server problems crammed into Northshire than they do spread across all of Elwynn Forest. We expect that even after the first couple of days, we’ll need fewer layers than we need for the initial hours of launch, and our stress tests have confirmed that expectation.
>A related concern that was raised during our pre-launch test was that capital cities felt empty, but that only occurred because we left the pre-launch test running two days past its original end date, and we didn’t reduce the number of layers at all during that test. During our launch week, as the players spread out across the world, we’ll monitor activity and reduce layers as necessary, so the world continues to feel full.

>we’ll monitor activity and reduce layers as necessary, so the world continues to feel full.

>You never get forced out of layer
oh no no no

There's more demand as well

>This won't be a problem because the materials are divided into 5 layers, until those layers merge and you now have 5 times as much shit and the whole economy is fucked.
The AH's won't be split between layers and it won't be around long enough to be a significant problem. Even with black lotus's there are so few spawn points in vanilla that the surplus of those and other materials will get consumed quickly especially with black lotus which will have significant demand during early raid progression.

I assumed they'd remove all the layers at once, but that approach makes a lot more sense.

So it's still not
>2500th player logs out and the layers merge
If you end up being on every layer that will ever get removed, you'd be at most forced out 4-5 times in a time span of probably a few months.
How will we ever cope with this user.

You're right, we're talking about consumables so even if it's a problem, it'll be a temporary one.

>If you end up being on every layer that will ever get removed, you'd be at most forced out 4-5 times in a time span of probably a few months.
How will we ever cope with this user.
Read it again, that's not what they said, they expect the population to vary wildly at launch and they will be constantly monitoring population levels. It's going to be constant shifting like in BfA currently to make sure you don't walk into an empty instance of Ironforge like what was happening on the stress test.

I read it again, not sure where exactly you're seeing this.
Every mention in your post about changing layers is talking about removing them and the empty Ironforge problem is being addressed as a problem that occurred because they didn't remove layers.
If they mentioned it somewhere else, please do tell.

I also don't see how a servers playerbase would ever increase past the first day.

>I also don't see how a servers playerbase would ever increase past the first day.
Oh so you're retarded?
You probably think the servers are at peak capacity right now prelaunch before the normies have bandwagoned onto the hot new craze.
They're going to be opening new servers as more and more people join.

I never played WoW. What do pvp servers entail?

>empty ironforge problem
JUST THROW ME OUT OF THE EMPTY LAYER ONCE I GO TO A MAIN CITY HOW HARD COULD IT BE

There are 3 types of zone.
In a green zone you can't be attacked by the enemy faction unless you are flagged for PvP.
In a contested zone you can be attacked by the enemy faction at will and can attack them.
In red zones you cannot attack the enemy faction unless they are flagged, but they can always attack you (which will flag them if they do).
Green zones are typically low level areas around your faction's capital cities.
On a PvE server, contested zones rely on flagging, you can't be attacked unless you are flagged for PvP either by enabling it manually or by engaging in PvP against another player. Meaning if you don't flag yourself you can just get on with questing without worrying about being ganked.

Any questions?

your quest exp comes with a side of ass rape

So if Steve ends up on a dead layer and it only transfers him to a populated server when he enters a capital Steve can just go out and farm for rare minerals and herbs with completely uncontested spawns since he has a whole layer to himself.
When layers become unpopulated the remaining players will need to be forcible merged right away no matter where they are or what they are currently doing.

god I can't wait to camp chicken escort quests

Hearing this youtube.com/watch?v=5cFj6T9lOtM means it's time for a toilet break

>So if Steve ends up on a dead layer and it only transfers him to a populated server when he enters a capital Steve can just go out and farm for rare minerals and herbs with completely uncontested spawns since he has a whole layer to himself.
Yeah, pretty much. If they would give a shit about that they wouldn't have introduced layers in the first place. You are going to see all the NEETs abusing the shit out of the system already, who cares if Steve gets lucky once?

No user, it's you who's retarded.
The playerbase won't hit a new high after the first week
Everyone that has a retail sub is going to try the game out in the first few days, realize it's a completely different game and they hate it and leave. After this period, there is no way in hell the playerbase will ever hit that level again.

Retail wow has under 1 million active subs now and 70% are Chinese.
Do not talk like it pulls the weight over Classic.

Dear god I forgot how fucked that game was.
Either way, WoW Classic is not some sleeper hit that only a few people know about.
It's one of the biggest (re)releases in gaming. Everyone that would be remotely interested in classic already knows whether they're going to try it or not.
This isn't 2004, where a beloved game gets an MMO, starts out with a solid playerbase and steadily grows its playerbase.

Shazzrah a best

it means that while youre leveling past 20 you can suddenly be attacked by another person while already engaged