How/why did this ending get made? Did you like it?

How/why did this ending get made? Did you like it?

Think we’ll ever get another one Danganronpa, in light of this game?

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>Shuichi actually killed Danganronpa
name a more based protagonist

those games are weeb trash

I like weeb trash.

DR was originally meant to focus much more on the mystery and thriller drama aspects of its setting without much anime elements at all. But when Kodaka's original game got cancelled for perceived lack of broad appeal, Koadaka went out of his way to make the game very Anime to appeal to the Otaku audience, still hoping that the more serious parts of his story would allow him to make the game he really wanted to make.

BUt then the reverse happened, with the Anime shit becoming the main attraction with the series. This no doubt caused him great frustration and so he intentionally went out destroying and parodying his own franchise in v3 to spite his audience that prevented him from making the games he wanted to make

It got made because the writers were obsessed with plot twists rather than telling a good story.
>Think we’ll ever get another one Danganronpa, in light of this game?
In light of how bad the writing was in this one, I hope not.

v3 ending was fun, 0% chance we'll get another game unless it's a hard reboot to be what his originally envisioned. like

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Excellent game but the few problems it has are huge. These being the trials are to long and the game is a bit bloated. Not like persona 5 levels where everyone says everything 3-5 times before moving on to the next thing to repeat. Chapter 3 is a huge waste of potential. And the remaining cast for chapter 5/6 sucks.

Chapter 1 and 6 are pure kino and even though 3 couldve been so much better, was very good to. I hope theres a dr4 with a different writing team, to see if they would break away from the tropes and formula

I just beat the first game and started the second. I saw there was a message on the vending machine about popular demand, but I actually preferred the random gift vending thing from the first game better than this one.

There is still a random gift vending thing at the beach.
Now get out of here before you get spoiled.

kino ending, my personal GOTY from 2017 and the best of the series, fuck Danganronpa, it ended well so let it rest.
I think they want to focus on Zanki Zero now anyway (which is honestly a pretty good game, it just needs some polish)

o snap, thanks user.

I think a big problem is that throughout the entire game Shuichi wasn't that great of an mc and just whined a lot. He only really changed in the final trial

Literally best game in the series.
Hope we get a darker entry like was originally planned before it got turned brighter etc.
V3 seemed like an attempt to resurrect those darker elements, but I hope we can get a game that truly represents distrust.

It wasn't really any different than the endings that came before it.
>mastermind gives the remaining characters a hearty mix of truth and bullshit mixed together to paint a hopeless situation, urging them to make the worst choice by making it seem like the best option
The only real difference is this particular gambit is designed to fuck with the one playing the game as well. There is one other difference though: since they weren't planning on a follow-up in the first place, the evidence showing that the mastermind was lying about key details are contained in this entry rather than saving it for the next entry, specifically the accidental prologue and the epilogue.
>spoiler
I'd be down for a gaiden game, dealing with similar shenanigans going on with other survivors elsewhere. Maybe not an action game though, even as I enjoyed UDG's story, cast, soundtrack and atmosphere, the actual action was handled pretty sloppily.

he was supposed to be the weakest ultimate detective of the series, it was a fun backstory for the show, so you can't really blame him

I only want another Danganronpa for the mystery solving and the trials. I could give less of a shit about hope and despair.

V3's best trials were the first and the fourth.

2's victim died way too early and the killer made the plan too complicated when they shouldn't have.

3 had potential but the constant repeat of "there might be 2 killers!" only for it to be nothing just gave me a feeling of wasted potential. The killer was cool tho.

5 tried too hard to be like DR2 and give us a super twist one, but ended up being too ambitious because it was dead obvious who was in the Exisal and the plan was so stupid that it would be a complete fucking disaster regardless of the outcome.

>all I wanted from V3 was a reboot that gets away from all the bullshit after how bad DR3 was
>V3 ends up being firmly entrenched in over the top meta bullshit and even throws in some obligatory Junko bullshit to appease white girls and ironic weebs

>tfw we will never have a non mc ultimate detective because it will instantly out them as either surviving the whole game, or being a murderer themselves
Even though it would be obvious I don't think they'd pass an opportunity to have an ultimate detective commit a murder and then hide the evidence, and have him throw the investigation as well

Trial 2 pissed me off because the most obvious question never came up. Should we consider the person in charge of handling the curtain to be a suspect considering the killer timed the discovery of the body to match the opening of the curtain? HMMMM.

I love Ibooky!

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The worst part about the fifth trial was realizing what Kaito was trying to do only for Shuichi to be completely oblivious until the very end.
The whole thing about "actually I was lying" he pulls at the last minute was so infuriatingly stupid, I legit didn't want to finish the game.

Angie was such a cunt. She was so ready to throw Himiko under the bus, and then the whole cult thing later. She’s the only one that, upon discovery of her body, I said “good”.

I get that one of the themes of the game was truth vs lies, but having one fake plot revelation after another seriously gave me whiplash.

The entire game has a huge problem with retarded characters in general. I get that most of the characters in all DR games are intentionally stupid, because otherwise the mysteries would be uncovered too fast, but in 1 and 2 you at least had some competent characters that drove the trial forwards.
It seems like in V3 every character is unable to grasp basic facts and that combined with the increased length of each trial led to incredibly frustrating parts where you have figured out the basic mystery of a case but the characters take a good 30-60 minutes to catch on. In the 3rd case fore example it was blindingly obvious that the world loops, but it takes literally half the trial to get to that.

Angie and the whole cult thing was intersting imho, but they didn't go nearly far enough. They should have kept that plotline up for another chapter at least, making like half the cast unavailable and having open hostility between the characters for a while. That would have been interesting and something new. Too bad they didn't have the balls to do that and returned to the status quo as soon as possible.
Same thing with Korekiyo being the murderer of both Angie and Tenko. They even set up that a character could get away with murder even if proven but they just didn't have the balls to do it.

Sonia's the mastermind, Hajime's talent is Ultimate Chad, and the survivors are Hajime, Byakuya, Nagito, Chiaki, Akane, and Hiyoko.

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A second killer getting away with murder would be really interesting, but the next trial would spend so much time with everyone convinced it was the killer of the last one, regardless of the evidence.

Because Kodaka's been realizing how absolute garbage the traditional hope x despair endings were, so he just decided to nuke it with something better even if somewhat cliche at this point

There were already hints of it in DR2

Considering the plan was already fucking stupid to begin with, I didn't really fucking care whether it succeeded

If most of the cast is indoctrinated in a cult they could also do some really intertesting stuff with how the trial actually works.
In the game trials are decided by majority vote, so what if the murderer was obvious, but the cult would refuse to vote for them, because the killer is one of them and they agree with their motivations?
You could change the focus of the trial away from figuring out the mystery and towards "deprogramming" the members so they would actually vote against the killer.
That actually seems so much like the meta shit Kodaka likes to do that I'd be surprised if it wasn't consider during the writing process.

>tfw final trial didn't give a Scrum Debate between cast and the Monokumas
Scrum debate was the best idea the series had.

Maki is cute!

Yeah actually I was surprised at this too.

Major missed opportunity to have that instead of that first Rebuttal Showdown.

Scrums are cool in terms of presentation but the actual gameplay is probably the simplest and most boring of any minigame in the series.
They could have at least made it so that you are matching logical arguments instead of just words.

Who gives a fuck about danganronpa now that your turn to die has proven that they cant even compete with a mixel art free browser rpgmaker game

V3 was a mistake and all those who like it need to be gassed.

The only way he could be more based than Hajime is if he fucked Himiko

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Taxi thing was by far the simplest and most boring

Yeah, you're actually right. I forgot about taxi, but scrum really isn't far behind. The fact that both got introduced in V3 doesn't really speak for the game.

V3 had amazing ideas. Shit execution from the middle part. Only 1 and 6 were good, so on that merit I have to consider it the worst of the mainline games.

To be fair, that 1 and 6 is a lot better than 1 and 2s 1/6. It also has the best chapter 3 and its chapter 4 is better than 2s.

No I wouldn't say that. DR2 had a perfect opening. 1s was good story-wise, but is sort of tedious mid-trial with how they butcher unreliable narrator on what was an extremely simple trial. Having Nagito be a warped meld of the previous protagonist/antagonist, and decently difficult trial that included the talents and input from the majority of the group really sells it.

I flat out agree it had the best 6 and 3. But 3 is reminiscent of one of the other problems of the game. Good ambitious idea, but a huge misstep in the process that completely ruins it.

I didn't like V3's 1. It's annoying because Shuichi's obsession with a girl he knew for a few days is jarring. It's a forced relationship (intentionally so but still). Kaede's murder plan might have been the dumbest in all of Danganronpa too. You're 100% right on 6 and 3 though.

I love Komaru! She's lewd!

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>It also has the best chapter 3
that isn't really an achievement in a series that has notoriously awful third chapters.

The contents of 2-1 is better than v3-1 but how they actually went through with killing off the protagonist (which they tried to do in dr1) was a very bold decision i think. And when it started shutting down and ui changed colors, that was super hype.

What is the best minigame and why is it Rebuttal Showdown?

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It's hangman's gambit v3

I still don't understand why Yea Forums has a raging hateboner for her to this day.

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She's in love with a retard and not as cute or funny as Himiko

Kirigiri is more like a Capricorn but Maki is more like a Scorpio

>She's in love with a retard
Every character has minor flaws.
>and not as cute or funny as Himiko
This is a joke, right?

Explain

more of a shitpost but yes

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Maki is more cold, pushes others away, and threatening but Kirigiri is more stoic and all work.

And to think, instead of being a spiteful bitch he could have just made V3 into Distrust now that he had a fanbase ready to gobble whatever he put out. Why are nips so retarded?

>UDG thread is alive the entire day
>mad jannie deletes it for no reason like he does with every fucking DR thread at night
Why, why does he do it

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I mean that basically happened where even in the face of logic, Kaito kept saying it was obviously Kokichi.

I want to comfort Komaru

>Shuichi gives a perfect in depth analysis of the entire scenario culminating in Kokichi actually being the dead one
>Monokuma says "yeah, that sounds about right let's go with that, I don't really care either way"
>Shuichi has an oh shit moment to himself
>immediately fucking backpedals with "oh... uh... hang on... maybe I was wrong? Don't you think Monokuma?"
Like holy fucking shit, there's being bad at lying and then there's just Kodaka dragging out the trial for no reason.

Probably because it's just mindless waifu posting
Just like what this thread is turning into.

Hotpockets have been seething over DR since V3 came out. Me and a bunch of other people were warned for simply posting in a V3 thread around the time the game was released internationally.

If you didn't like v3 ending, you are the reason it happened.

Even if the plan worked, it would still be considered as choosing the wrong blackened, therefore, everybody fucking dies.

The whole plan was making it so monokuma couldn't decide wether it was wrong or not, ruining the entire trial in the progress.
It could have actually worked, but Shuichi was too autistic to empathize with Kaitos position so he helped monokuma out by solving it. Then he backpedaled after the fact.

People are discussing the quality of the games like 1 post above you.

Yeah he Kodaka sure subverted my expectation by pulling garbage meta shit out of his arse, when I was expecting an actual conclusion to the story threads the first 5 chapters set up.
Haha he got me, what a genius.

I want to comfort Kotoko but I can't because of her trauma!

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>not between Shuichi and the past protagonists/rivals/Kiibo
would have been more kino than the rhythm mini game.

which is a moot point since monokuma was never going to let them vote and leave as long as he never found out who the person was

I'd love it to continue, but I doubt it.

V3 ending was retarded as fuck.

this except DR2's ending

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Yeah you're right.

2's ending wasn't inconclusive at all... oh wait.
At least 1's ending wasn't pants on head retarded.... oh wait.....

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Fuck that shit.

faggot

DR1 was a miracle. Not exaggerated in any way and doesn't have the grip of its successors, but also means it doesn't have the outstanding flaws they do. Instead DR1 makes up for it with a solid, compact story with the appropriate atmosphere, fluid progression and maximal usage of the cast. All the main games hover around the same general quality, but DR1 is truly the patrician's choice

you don't like it when things get meta? I don't, I hated the ending.

1's ending wasn't even that bad. The entire game, while never stating it overtly, tells you whoever is operating Monokuma has a retarded amount of political power, finalized with how the cast found out he hacked national TV. Lost memories are also referenced time and again with Hifumi, Kyoko and the pictures. They put way more foreshadowing into DR1's end than any other game and through conventional storytelling instead getting hyped over twists "tweeests". The only retarded part was that Junko was a high school girl, but the setting already went over the wall painting Ultimates as gods among men. It was left in the air how she did it, but you could theorize at least.

Good endings don't have to answer every single question, but they have to result from what the story has set up so far.
Both DR1 and 2 manage to sprinkle hints about what's really going on into the story from chapter 1.
V3 does no such and just pretends to go somewhere only to do something totally different in the last chapter. There is literally no way you could predict a single facet of chapter 6 with any of the information given to you in the first 5 chapters, making them all worthless.
That's not brilliant meta commentary. It's lazy writing.

>maximal usage of the cast
>who are the entirety of the case 3 victims and murderer

I honestly prefer V3 over the other 2.

I know you're not allowed to not rank 2 as the best in the series but I thought V3 taken as a whole is superior in most ways.

Had by far the best minigames and the OST was overall better.
I'm also one of those people who hated 2's cast. Absolutely fucking hated it.
V3 also had a better atmosphere for the series than an tropical island. Yeah it fits the overall story of the game better but functionally for 5 chapters it was completely underused and nothing special.
Better trials overall too, 5 is retarded but not even in the same planet as GRAVEL IN THE SWIMSUIT and DESPAIR DISEASE.
People seems to hate V3's ending (for various reasons) but 2's ending was literally one of the most needlessly contrived and absolutely fucking retarded last chapters ever.

1 gets a pass for most complaints because it was the first and they were still getting to grips with the atmosphere and tone of the games.
But hey 2 had HOPEMAN so it's a masterpiece obviously pffh what am I even saying and how dare I.

Kokichi was cool but 2-5 tried to one-up Nagito so bad it became a fucking mess.

Characters with great potential like Ryoma, Angie (mostly the student council part of it, not her actual character), and Korekiyo got fucked for Maki (edgy girl who warms up at the end!!!) and Himiko (better than Maki at the very least. I'd keep her if more than 3 could survive)

Tsumugi ended painfully obviously being the mastermind because that in turn sacrificed her relevance and personality.

Keebo was a background character the entire time being used for gags and plot device evidence in trials until they decided to make him important at the end which is a shame, because I liked his character.

>Kokichi was cool
His entire character was trying to out-do Nagito as a madman, which I really didn't like.

>I know you're not allowed to not rank 2 as the best in the series but I thought V3 taken as a whole is superior in most ways.
This isn't 2017 anymore, user. People have woken up and DR2 is not as great as remembered. Way I see it, you can like any game more than the other and be correct. It's a boring answer but that's the truth. They all have great strengths and laughable weaknesses. Asides 1 which wasn't outstanding in either aspect. An actual charm about it really that makes it hold up the most.

The whole plan essentially required everyone to not know that there was a plan to begin with.
How would Shuichi empathize with Kaito's position when he didn't even know what was actually going on.
Stop trying to justify Kokichi's plan, it sucked and so did Chapter 5

>I made a script that predicts everything the characters will say

I banged my head on the controller. What the fuck were they thinking? Who approved that forced, contrived horseshit?

This is basically how I see the games:

>DR1
-Lukewarm and vanilla. Nothing that'll make you outrageously excited or tax your brain in trials, but you'll generally be invested in atmosphere and a tight story that mostly follows the proper conventions of a mystery.

>DR2

-Amazing subversion over the first game. More interesting trials and oustanding cast. However too much filler, too many red herrings, and a bad ending by comparison. Better highs, bigger lows.

>V3
-Interesting concepts, very emotional, more character (relationship)-focused compared to the previous game. Downsides are the inverse of the first game. Bad pacing, does not follow proper mystery conventions at all. The killing game is hackneyed and is really filler. Excess focus on chapters 1 and 6, and not enough on the rest.

Laying it like that, V3 doesn't look too good. Though I like all the games.

>Expecting or even wanting another Danganronpa especially after V3
Imagine being that smooth brained

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>this isn't 2017 anymore

that just reminds me how my opinion of hajime did a 180 over the years, i loved him when i first did DR2, but now he just seems really whiny and insecure, which might be the point, but i have to admit i enjoy Makoto, Komaru, and Shuichi alot more then him.

DR4
It's everyone from the previous games
How does this end

>Good endings don't have to answer every single question, but they have to result from what the story has set up so far.
No shit Sherlock, I never said they have to, did I?
People wanted more details, that's why we get shit like DR3.
>Both DR1 and 2 manage to sprinkle hints about what's really going on into the story from chapter 1.
Barely. They meet the minimum requirements of "hint".
Damn weedman hear an explosion-like sound? Clearly that means the outside world is trying to get inside the academy and nothing else. 2's hints couldn't be more obvious if Monokuma monologued them at you.
Fucks sake the game opens with your screen visibly glitching out in the first screen of the prologue, that's not subtle.
Mikan going crazy because desbear birus :DDD isn't subtle.
>V3 does no such and just pretends to go somewhere only to do something totally different in the last chapter.
>There is literally no way you could predict a single facet of chapter 6 with any of the information given to you in the first 5 chapters, making them all worthless.
And this is how I know you're a mouthbreather with a room temperature IQ who hasn't evolved an iota since V3 came out.
>Monokuma theatres all being backdrops of films and TV shows
>Monokuma's monologues during those sections/in trials almost always mention either 'ratings' or 'the audience' or 'viewers'
>Monokuma somehow being omnipotent yet no surveillance equipment is ever found
>Gontard seeing 'bugs' yet never finding any
>magical objects that cause walls to disappear and buildings to fly out of space
>flashback lights
>the entire literal theming of the game
All scream at the player that the academy isn't part of reality a la 2. All the dialogue between Monokuma/Shuichi/Kokichi just continue to drive the point home but I guess when you're a retarded waifunigger, a skim reader, or exactly the kind of person V3 was made to piss off I guess it's hard to use your brain to interpret facts.

Same. I thought he was way cooler than Makoto until about 2 years ago. I don't even mind that Hajime's whiny and insecure. I mind that he has no justification, explanation or procedure for any of it, so he comes across as shallow.

I marry Chiaki AND Ibuki!

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>Barely. They meet the minimum requirements of "hint".
>Damn weedman hear an explosion-like sound? Clearly that means the outside world is trying to get inside the academy and nothing else. 2's hints couldn't be more obvious if Monokuma monologued them at you.
Nigger what. These were DR1's hints

-Junko/Mukuro not looking like her photos
-The fact that national celebrities and global powerhouses were kidnapped for days and nobody came searching
-Kyoko missing her memories
-Hifumi remembering Yasuhiro (shit scene for other reasons but not for the hint)
-Monokuma knowing all their secrets
-The photographs showing all of them as classmates
-Makoto's vision of not wanting to leave the school
-The constant references of Monokuma showings the killing game to "everyone"
-Taking over television sattelites
-Mukuro being surprised at her death and the 16th student mystery in general

How the fuck were all these bare minimum? They were laced everywhere, in different and appropriate points in time, without immediately being connected.

Shuichi and Kirigiri solve the whole thing while chiaki and nagito keep trying to help them solve every case

They all die except for kokichi who finally wins the game.

Everyone escapes. Why would you think this was a good idea? They've played the killing game before and know the rules and tricks. Nobody's gonna kill again and the crazy ones will be quickly subdued.

...

>Mukuro being surprised at her death
Only makes any sense with the context of the final twist, but yes congrats those are all hints that bash into your brain mostly the exact same thing over and over, that they knew each other at the school. Okay, great glad we agree that the hints in 1 were babby's first foreshadowing in a mystery.

What does having Naegi find a new photo with every chapter add except to keep mentally subnormal reminded that THERE IS A TWIST COMING DID YOU GET IT THE FIRST TWO TIMES YOU HAVE A HISTORY HERE. Ignoring of course how no one seemingly ages in 2 years but eh who cares.

That doesn't make the ending good, you know. Just because you're reminded ever chapter that yes you have a history of some sort with the setting characters doesn't make 1-6 a good trial or the ending twists any more interesting or impactful.

> those are all hints that bash into your brain mostly the exact same thing
No, they don't. They tell a story, not by themselves. It foreshadows the mastermind, their patsy, their political power, memory shenanigans, the forecast and that the mastermind had a relationship with them. Overgeneralizing developments is not an argument, but nice try.

Also I never gave a shit about whether the ending is good or not but you talked out of your ass with this.
>Barely. They meet the minimum requirements of "hint".Damn weedman hear an explosion-like sound? Clearly that means the outside world is trying to get inside the academy and nothing else.

You listed one of the vaguest, most irrelevant "hints" of all, and used to say that there were barely in the game. Bullshit. DR1 tackled its ending twist from multiple angles of foreshadowing. The absurdity of the ending doesn't change the fact that the game was damn well developing in that direction fluidly. All I have to say on that.

>people actually talking about vidya
>hurr go to vg/trash
Sorry, I forgot this is "Yea Forums - Twitter screencaps and e-celebs".

They should make a danganmaker so fans could make their own degenerate shit to their hearts content

>Make a game whose explicit intent is to make fun of anime trope personalities and mystery games that have one big nonsense twist at the end
I don't even know what the intended reaction was, but:
>Everyone loves it
>Wants more campy, tropey nonsense
>Make a second game that spends half the time hitting you with red herrings and references about how it's tied into the first game's plot:
>"I am Makoto Naegi"
>"Bakuya"
>Monokuma's presence in general
>Game literally ends with a rehash of the first antagonist again and the MC going super saiyan with the power of HOPE
>Third game is the end all be all of middle fingers to people who actually like the series
>Almost none of the character backstories make sense
>Main character denounces the entire series himself
>The fact that the writers are running out of ideas is an actual plot point
>So is the fact that they could come up with literally any old nonsense fucking explanation for the game and have people believe it
>People who like the game are represented as memetic drones or pathetic people with nothing going on in their lives

Have you tried Microsoft Word?