Death Stranding ""gameplay"""

Wow how exciting. Very unique and new. Absolutely fucking thrilling. This is an industry changer for sure.

Literally Game of the Year 2019

Attached: Death Stranding Gameplay Demo With Hideo Kojima (Geoff Keighly + Peeing) - Gamescom 2019.webm (1280x720, 2.79M)

how you be looking rn

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>It's a walking si-

Attached: Death Stranding Gameplay.webm (640x360, 2.1M)

Films dont have good gameplay, user. This is a Film

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Just the fact that you're talking about it is good for the game.

Why is amazon prime trying to take you out in this death stranding?

So its basically MGSV with better gameplay and a bigger map ?

I was born in a small village

If this game is in fact nothing but walking, navigating terrain, and delivering packages, then Kojima truly has slipped into a state of irredeemably pretentious hackery.

Nah there is fighting. Remember that the best third person shooter in stuck in a shitty shell call MGSV. If the story is not much a convoluted mess and online isnt a meme, the game will sell like hot bread

If you don't like it don't buy it. Just buy a game you like instead. You for sure can't stop it from succeeding by posting about it here.

The best TPS is Max Payne 3 you fucking plebian.

>Dude slow motion lmao
>Dude diving to the side lmao
Nah.

dumbfuck

Truly disliking the fact that they are trying to push "actors" into the game space. Never wanted them or cared for them as they are a distraction and eat up meaningful resources. Don't care about capturing some autistic girls ticks or the weirdly disjointed type of realism they are going for approaching the uncanny valley. I feel like were going to be left with what amounts to a tech demo like no mans sky in the end and the production value is going to be lowered due to wasting time with celebrities and the inevitable crunch at the end due to publisher pressure.

They don't want competition.

Name what else Max Payne does.

>doesnt list sfx, weight of movement/guns, impact of bullets, weight of character, enemy AI

Tasteless and small brained? Sad.

All done by MGSV.

I like how dumbfucks such as yourself think they deserve "arguments" after making utterly worthless posts

No, not really. Most of the guns feel and sound like peashooters. Movement ranges from unnessecarily sluggish to stupidly light weight. The only satisfying thing is tranporting shit away via the baloon. Everything else doesnt work. But I'm sure you'll say nah, because like I said, you're a plebian.

2018 GOTY: God of War (PS4 exclusive)
2019 GOTY: Death Stranding (PS4 exclusive)
2020 GOTY: Final Fantasy 7 (PS4 exclusive)

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I'm not shitposting here i really want to understand why people are excited by this game. So anyone who is hyped for this please help me understand you
All i see is a pretentious "game" packed with unnecessary A listers who add nothing but soak up most of the budget. The "walking simulator" meme dialed up to 11 with a game that so far has shown nothing but walking.
Not trying to be a dick I'm just puzzled by the positive response and don't understand what I'm missing here?

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>backstep
>AI drops its sphagetti everywhere and stops dead
oof

>Good graphics
>Kojima
It will get praised for being pretty and because its pretentious sci fi original tier garbage writing like the rest of his games it will be a year or two before the shills don't shake the second someone with a valid critic of it shows up.

The reason older MGS games were good was become of nuance of tools you could use and memorable situations. MGS4/5 dropped the ball in a lot of these regards although in 5 its more so because almost everything was guard outpost 134991. This shit just looks bad and is using every none game resource it has to sell itself to retards.

I have a reply which proves you wrong. But you have to watch this 30 minute cut scene first.

MP3 is dogsh-

Oops sorry, here is another 30 minute cutscene.

Daily reminder that the only people frothing at the mouth over the "muh walking simulator" shit are literal retards who have no clue on the subject and cant assess basic game design elements on their own since they started gaming in 2015. Watch as not a single one of them refutes this post (which is why you should copypaste this in every Death Stranding thread on loop)

>the game is a survival game, the world and its challenges (not scripted) are the obstacle, you aren't walking "to the content", the content is the traversal
>the game has multiple types of survival mechanics that play into the traversal
>the game has stealth and a combat system that plays into the obstacles you face
>the game has elements of permadeath and roguelites, the slow movement and harsh traversal is a nonscripted challenge with a permanent failstate in the form of the voidout craters and being forced into Hades
>the game has online mechanics and all of what was listed is only what is currently known about the game

Also, daily reminder to not let autistic toddlers continue "criticizing" death stranding before refuting these points. If this has been posted to the death stranding thread and autists ignored it to keep shitposting, simply refer them to this post until they refute each point without memecal buzzwords

Yea Forums is mad that they can't pin down exactly what this game is. Kojima went on about how he's making a new genre of game, so of course the obvious thought is how epic would it be to mock him by figuring out the gameplay and telling Yea Forums how simple and generic it really is at it's core? He's only shown the game in a very cryptic manner, so you can't do that though. The best they do is calling it a walking simulator, but it carries no weight because nobody believes that. It's obvious to people actually following the trailers that there's more to it than that. How do you connect Mikkelson and Del Toro's characters in a fully modeled ww2 setting with tanks, planes and all, Sam and his team fighting those BT ghost things in that shadowy place, and Sam waking up on the shore with a bunch of beached whales and five monolithic figures in the sky? You can't right now, and you surely can't simplify it down to being a walking simulator with these elements at play. Haters have no credibility because Kojima has refused to give them ammunition, and it pisses them off. So they settle with talking about hardly relevant things like Kojima putting celebrities in the game, or parroting that it's a "walking simulator", which they've been doing since the last trailer (where they also weren't believed).

Is this your way of coping while you wait for the inevitable PC port in 1-2-3 years? It's coming, but your shitposting isn't going to do anything but remind you that you're going to have to wait.

-it.

>it was a running sim all along

Only toddlers take the "here's the airplane!" spoon of shit from devs before the product is released and vetted. Survival shit is the most tired worn out game play in the market and buying hype just makes you a drooling idiot. I'm not expected the miracle hopeless fanboys think is going to get dropped in their laps. The likely truth is just more disappointment.

not an argument, try again

Not worth arguing with hopeless fanboys. Trusting hype is always wrong.

>w-we-well i-it isnt w-wo-worth a-arguing

yikes, confirmed for a retarded shitposter. formulating an actual argument to counter the simple points provided wouldnt be a challenge at all if your epic criticism wasnt merely the verbal diarrhea of an autistic preschooler

Not my fault you want to play stupid salt-kun-user. You won't accept anything that doesn't agree with your positions. Hype is always wrong and were still gonna be here laughing at you when you get the hard let down.

this is hilarious

I, for one, welcome this post-apocalyptic FedEx simulator with survival mechanics.

usually his games are really good and the trailers are nice?

it's not very complicated

This look 100000000% more interesting than BOTW tbqh