Janky Slavic Masterpieces

>I thought the presentation was great, very atmospheric and creative. It does fall short of being truly superb because the areas that do lack polish got it a healthy amount of jank. In other words, the Slavic Specialty Dish™
Mandalore brought this up in his review of Pathologic 2, and I'm curious what Yea Forums thinks about the concept. Why is this? What about Slavic vidya dev culture that creates this trend?
Shadow of Chernobyl, Darkwood, and a bit of Pathologic 1 are the only ones I've played and they certainly exemplified that.
What are some other similar ones?

Attached: Slavic Specialty Dish™.png (1530x1000, 2.04M)

>excellent ideas due to long term exposure to communism and its social oppression
>dogshit work ethic due to long term exposure to communism and its social oppression

Attached: cross continental squat.jpg (637x333, 39K)

cyka

>What are some other similar ones?
Witcher 1 & 2. Painkiller (sort of),

>What are some other similar ones?
Cryostasis
Kingdom Come: Deliverance
The Void
Vietcong
Original War
Operation Flashpoint: Cold War Crisis
Mafia 1
The Witcher 1

Those are from the top of my head. Some people also swear by the Xenus Saga, Vivisector and Evochron, but those are just a little TOO much jank in my opinion.

>Why is this?
This would be for long a very complicated explanation: I could bother to type out several threads but only if there is genuine interest.
To sum it up to several basic bullet points through:
A) good education, based more of classic education models because the education in East Europe was not "modernized" due to lack of funding or incentive to do so.

B) no stigma of shame on nerd culture (interest in science fiction, fantasy and computers were generally largely seen as positive traits, for multiple different reasons.

C) do-it-yourself attitude (due to general lack of reliable services)

D) actual constant awareness of less positive aspects of life simply giving people more genuine things to talk about: for rather obvious reasons.

E) lack of idealism which is to a degree inherent to "slavic mentality", and to a degree caused by the very negative experience with utopic ideologies giving people more nuanced perspective on life.

Attached: Culture_Pathologic2.jpg (1500x1125, 210K)

>Witcher 1 & 2.
Oh yeah didn't think about that. I'd say 1 was janky but 2 was fairly polished.
I didn't even know Painkiller was Slavic.

Space Rangers

Call of Pripyat is one of my favorite games.

Minus the final mission

>I didn't even know Painkiller was Slavic.
Original Painkiller was developed by now defunct People Can Fly, a polish studio that was later taken over by Epic and developed Bulletstorm. During the take-over and after Bulletstorm flopped, many of the members of the studio split off and founded new studios: Flying Wild Hog which later on developed Hard Reset and Shadow Warrior 1/2, and then the folks who made Vanishing of Ethan Carter - who are now apparently working on an FPS of their own.

I quite like your explanation and parts of it line up with my very limited observation of Slavic culture.
A is the most surprising to me though; while I agree the classical model like studying the Trivium is great, somehow I doubt it survived "Soviet-ization". It's antithetical to their model. It's like saying Catholic schools are the norm over there.
Point E is particularly good. That explains the lack of polish.

Attached: wolfman.gif (200x320, 1.81M)

Pirates of the Caribbean(sea dogs 2)

Attached: Редмонд.jpg (800x600, 56K)

>Silent Storm
>STALKER
>Metro
>Gothic 2
>Cryostasis
>Witcher

Attached: ECNK7dYXoAE9AE_.jpg (867x1200, 100K)

It's called maximum passion and minimum budget.

I love silent storm and I think it's polished enough.

Jank is life.

Attached: 1552390164074.jpg (1024x474, 84K)

>A is the most surprising to me though; while I agree the classical model like studying the Trivium is great, somehow I doubt it survived "Soviet-ization". It's antithetical to their model. It's like saying Catholic schools are the norm over there.
You'd be surprised. I can't speak for all East-European countries, but at least here (Czech Republic), education changed suprisingly little from the First Republic model. I think there were several paradoxical elements at play, namely the fact that the ostensive glorification of working-class and their culture actually just made people more aware to it's pittiful real existence, and the fact that there was no "artifical" pressure on increasing the volumes of highly educated people, there was also no pressure to lower education expectations to meet it. Plus the fact that people were WIDELY aware of the regime bullshit, and all modern and popular culture was just saturated with it, classic education was frequently a gateway to the only realm of available escape.

Kids in eastern block used to read a HELL of a lot more than in the west. And they still do, actually. People read more in general. And classics (or science fiction) were pretty much the only available literature outside of regime propaganda bullshit, so people were pretty damn eager to read them.

It really was a somewhat paradoxical situation: regime that did not want people educated, managed to fuel greater interest in education than one that stressed education as critical for personal success.

Also, there was no denstructivism in the East. It's hard to overstate how much 50's and the follow-up western philosophy undermined classic education. In the east, this did not happen. Teachers in the 70's were students of teachers from the 40's: there never was any alternative to classic education to replace it. Old models preserved themselves suprisingly effectively just due to lack of alternatives.

Huh. That explanation and the subsequent reasoning Czechs out to me. I'm sorry for that couldn't resist.
Honestly that's really awesome to hear. I had a private Christian classical education and I see the effects the opposite has on people. One young engineer I worked with didn't know what the Iliad was. The guy had been through public university and I suppose never had to touch things outside the skills necessary for his trade.
Meanwhile I had the same major but studied religion, politics, English and 1 foreign language, physical education, and classic literature along with the rest.
Thanks for explaining Czechbro. Makes my day to hear that.

Attached: bonedad.jpg (400x400, 49K)

>no shame about nerd culture
Mind to elaborate?
I'm actually a slav myself and always wondered why is it that way, with America shaming nerd interests and Eastern Bloc supporting it. Would be interested to hear your viewpoint.

>elaborating
>interested in hearing your viewpoint
This would annoy me if I didn't fix it.
Damn, I really shouldn't post when sleepy.

Kingdom Come Deliverance
Arma 3
Technically a lot of devs and designers of Half Life series were slavs

Slavs and Eastern/Central Euros in general don’t really like the west or adhere to any of its ways of doing things. They very much like to do their own thing and explore new game mechanisms. Outside of that they also work with much lower budgets so they have to take shortcuts here and there which result in the fun and lovable bugs we all know and love.

Not that guy but, near as I can tell America tends to lean towards depicting nerds as outcasts. Video games being an acceptable target by the media just adds to it.
Makes it seem like having a hobby like that is strange or even a bit shameful.

Couldn't tell you why though.

I have a couple of theories on why that is. One of them is a bit wild and you may take it with a bit of salt, but I think it may something to do with the incomplete embracing of Englitenist ideals and it's rather unnatural obsession with all that is "real".
A much more grounded explanation is that A) Most socialist regimes actually embraced futurism and with it, sci-fi as a genre. Plus it was thought that science fiction encourages interest in hard sciences and technical skills, which were deemed desirable.
Finally, sci-fi and fantasy were seen as harmless, and were very much one of the few genres of western fiction that were tolerated. However, by being "western", they also held considerable appeal for young people who rebelled against the regime -who were themselves often well educated, almost a vanguard of the culture.

Now add to that the sudden shift in 89': suddenly anyone who had even rudimentary contact with western culture was in high demand. People who were into stuff like sci-fi and computers were on the top of the food chain.
People who read Clark and Tolkien in 80's were usually those who complained about the regime and were all smart. The same people in the 90's were the first ones starting computer businesess and digital distribution platforms that raked in MILLIONS - they were the life-line to western culture, and nothing to be sneered at.

Slav shit/euro jank is one of my sub genres

Cryostatis is really good but the age and lacking community made the jank fail the test of time it can be a real pain in the ass to get running.
Ive seen other anons on Yea Forums rec the old GOG copy before they stopped selling it.

I should add: evidence for the first theory, the one about englightenist ideals not taking as firm root in Eastern Europe as in the west can be seen in some pre-socialist east-european fiction, by the way. If you look into authors like Chesterton and his Little Napoleon of Nothing Hill (a favorite book of Dybowsky, the head of Icepick Lodge that made Pathologic) you'll see how incredibly "drab" and obsessed with realism English culture was at the beggining of 20th century.

At the same time however, Sci-fi actually THRIVES in Czech Republic: there were authors like Weiss or Čapek (the guy who literally invented the word "Robot"). Not to mention Kafka or Schulz. And even further to the east: Zamyatin writes "Us" (the first distopian novel that became the foundation of 1984) while Bulghakov writes shit like Master and Margarita.

The same happened, by the way, also in South America: another region of the world that was "lagging" behind in industrialization and embracement of Enlightenist ideologies.

But still, it's my theory - I don't know if more educated scholars would agree with me.

>the old GOG copy before they stopped selling it.
Where DO you buy Cryostasis these days?
And why did GoG and Steam stop selling it?

>I'm sorry for that couldn't resist.

Attached: 1519564246843.png (860x710, 466K)

Painkiller was incredibly smooth for Slavic standard. It's wasn't really janky.

>>Also, there was no denstructivism in the East. It's hard to overstate how much 50's and the follow-up western philosophy undermined classic education.
Go on.

>no space western spacesim slav game
guess i'll have to do it myself lads

Attached: E818EA66ED6F449AA6B89356FECA2A62.gif (227x246, 1.31M)

gothic 2 is from germany though

Attached: 1565098871999.png (846x663, 654K)

there is spacerangers if you want a slav space sim

Generally, without wanting to go into rants on effect of Western branch of Marxism: a LOT of the post WW2 society in the West was extremely heavily influenced by the trauma of the totalitarian regimes, and of how easy it has been for a single state-supported fucked up doctrine to turn into a murderous nightmare. And A LOT of western intellectual tradition since then has been ALL about thinking how to make sure that that would never happen again. Both on the left, right and centre, though the left had played arguably biggest part on this: the doctrines of postmodernism, relativism, and general rejection of centralized bodies of authority have taken massive foothold. A lot of it was frankly not poorly concieved, though some of it was. But all and all, a trend of rejecting any strong authoritative institutions: traditional family, nationalism, classic interpretations of history, (what was left of) classic theories of art, literature, unilinear evolutionism of anthropology... all that shit had been suddenly questioned, out of fear that it may become new grounds for new Nazism. People talk a lot about how 20th century west was all about INDIVIDUALISM: but frankly it has been less about individualism and more about decontructivism: about attempt to tear down everything that could theoretically breed new form of xenophobia. Big authorities, traditions, history... all was suddenly suspicious.
And while a lot of good came out of it, a lot of bad came with it. Between the 50's and the 70's, English education turned from the best in the world into worst in the world. Value of classic education was diminished: either by over-glorification of STEM fields, or by new "critical" philosophy. Children were to be lead to "critical thinking" and not "memorizing old nonsense", and even authority of treachers was gradually massively undermined.
East did not go through the same process until the fall of the regime.

>Children were to be lead to "critical thinking" and not "memorizing old nonsense"

Croat here. Could you expand a little bit on this thought? One of the biggest critiques that our Education system is receiving is that there is a lot of pure infodump. What does west do by "critical thinking"

Talos Principle wrecks ass if you're into philosophy and puzzles

Common core decided against teaching critical thinking.

Clearing the buildings in Pripyat was great
But also sometimes bullshit, I recall some weird shit happening in them

>Arma 3
Bohemia Interactive games are pure jank.
Thank god they let you mod them, it's great.
>Technically a lot of devs and designers of Half Life series were slavs
Wasn't aware of that

The same criticism about the "info-dumping" is very common across most east european countries, and it was big here in Czech Republic as well. Ironically, ever since they decided to modernize, our country went from being third best educated (in elementary and highschool brackets) in the world (after Japan and Taiwan) in 2000 to being about 300'th. Though blaming this "critical thinking" entirely would be a huge mistake.

But yeah, the idea is to teach children where to obtain information by themselves, and how to use those information, rather than just feeding them the information regardless of it's utility, and without checking whenever they can even apply it to anything.

The problem with this doctrine is that it results in the children not even knowning that there are things to know. I do understand the complaint about forcing children to memorize dates of battles and names of kings, and there is something about the argument that the should be able to FIGURE OUT THEMSELVES why the 30 years war happened rather than forcing them to recite list of dates and names from memory: but the problem is that you do need to make AT LEAST SURE that every kids know damn well that there was such a thing as 30 year god damn war.
Same goes for reading. It's nice to say that a child should be able to independently analyze a book, rather than memorize list of authors and works, but then again the children also need to fucking know that people like Chekhov, Dostojevsky or Diderot existed in the first place, otherwise those fancy analytic skills will NEVER be used in the first place.

I think this whole "critical" thinking craze is over-zealous and often just a cheap excuse for lowering the bar. Kids need to learn stuff. Kids should have cultural baseline. Info-dumps have their role in education, and not a small one.

You can build critical skills on TOP of infodumps, but teaching critical skills without them ends up in American education: that is fucking terrible.

>Technically a lot of devs and designers of Half Life series were slavs
Source?
Half life 2 basically has scifi communist blocks, so I'm not so surprised.

>Wasn't aware of that
I don't think "a lot", but Antonov, the lead art director for HL2 is famously from bulgaria, and a lot of the art direction reflects that.

>Source?
Yep.

Attached: 1560794517971.jpg (500x403, 71K)

>Half life 2 basically has scifi communist blocks, so I'm not so surprised.
Yeah I know, love the atmosphere of City 17.
Check out the artist, he also worked on Dishonored.

Thanks I didn't recall his name, also pic related.

Attached: Citadel_star.jpg (650x922, 754K)

Attached: 1559847065347.gif (500x252, 954K)

I've been playing pathologic 2 and loving it.
The fact that so many characters talk in riddles and shit, the nonstop dreams and constant barrage from npcs about shit that they've foreseen or weird advice based on dreams they've had really lays out one of the best instances of 'I don't know who or what to believe' in a game's story.
The way the game relies on the game world's mysticism from the nomads and the weird surreal effect that the weeds surrounding the town blooming causes adds more and more onto this.
I actually got so sucked into the game and the dumb plot to figure out what happened when you first get to the town that I completely forgot about the plague from the beginning, and soon the creeping sense of urgency kept dialing up as more and more of the city became infected with the plague.

In terms of atmosphere the game is a flat out 10/10 in my opinion, I'm only on day 4 but I'm so sucked into it. The game is a borderline walking simulator at times but it's easily the hardest walking simulator I've ever played, the way they give you so many leads to follow and the clock just keeps ticking with shit getting worse by the second while you're constantly dealing with the overkill hunger and exhaustion mechanics really sells the urgency and desperation of the setting.

I never played the first Pathologic so I'm not sure how it compares but this game is easily one of the most interesting and immersive games i've played in a long time. The whole thing is like this fucked up fever dream.

>What about Slavic vidya dev culture that creates this trend?
High ambitions with low expertise and budget.

I think a big part of it is also how trade schools are the only really specialised highschools and kids that have good grades in elementary/middle school(which is just one thing in most of eastern europe) go on to very general education high schools(often called "gymnasiums") where you have to take history, art, biology, chemistry, physics, math, etc. with little or no choice in which subjects you take. You might have some math-oriented high schools that give you 2 extra hours of math a week in exchange for 2 fewer hours of art or something, but in general it's pretty similar.

It's a very old school "Renaissance man" approach to education that results in way higher general knowledge but slightly lower knowledge for a specific field.

I'm in the beginning of this game

can you actually go inside the termitary? that building is ominous as fuck it seems like such a dystopian shithole inside but I cant find a way in

Do people actual read russian classics?

I know a girl who read Anna Karenina for pleasure. But reading is one of her primary sources of recreation so she's hardly typical.

Considering their style maybe they aren't what you're thinking of, but Atom (Russian) and Underrail (Serbian) are pretty /slavcore/.

Attached: 1407344384924.jpg (960x720, 90K)

I love reading. But russian classics make me want to put the book down, curl up and drink.

Original had much more jank

I'd say that this is completely true for Yugoslavia and and the nations that came from it.

Communism certainly had its downsides, but their view of education and knowledge was way healthier than the degenerate western one.

Why the fuck cant you play as Bachelor or Changeling in Pathologic 2?

just recently started playing this, any tips on making money?