Let's talk seriously here without resorting to memes.
Why is Kojima considered a genius? Even in Pope's love letter video he got some people calling him genius. Why?
Also don't put the blame on MGSV only on Konami. Leaked translation files from 2013 showed that the game wasn't going to be much different from the final game.
>Why is Kojima considered a genius? this is a meme
Andrew Watson
Just look at the huge following his games have. Countless years of theories and speculations, discussion about the characters and stories. There is nothing like it, he just captures magic. Alot of attention to technology and detail in his games, some philosophy and conspiracies here and there, it just has charm. Of course its not only his doing, but he is the main driving force behind it all. MGSV is the best stealth game I ever played. Death Stranding looks very unique and I cant wait to see what crazy old Kojima cooked up.
>without resorting to memes. >Even in Pope's Well that lasted a whole one sentence.
Jacob Miller
Because he never misses a chance to put his name on everything so impressionable normies have the name branded into their heads and when they praise the games they forgot other people than Kojima worked on the games too It's sadly not, the guy not only has an almost religious following (name a single other ideas guy that would have been able to start a #fuckkonami campaign with all his drones) but not only that, he himself refers to him as a god in his games
Asher Gray
>Countless years of theories and speculations, discussion about the characters and stories. After 4 years people still believe that proper game is still coming. They literally can't believe how underwhelming TPP was. Is that really a sign of a genius?
Robert Cook
Ladies and gentlemen I just got a text - Kojima is in the building
Thats a sign of mental illness, not much else I can say about that. MGSV was insanely overhyped and there was no way it could deliver. If you cant accept the game for what it is even 4 years later you need help.
Colton Clark
V could easily have been a better game
Lincoln Russell
Sure, but its what it is. Id say its much better to move on if you didnt like it instead of dwelling on the past and making up fake leaks about some dream version of the game. Not saying that you do that, but im sure you seen it here on Yea Forums.
He's a likeable person, kinda like Todd. He's also like Todd in the sense that both haven't made a excellent game in over a decade.
Tyler Gutierrez
>He's a likeable person >Promises Joost a place in the game and then replaces her without ever telling her Ehm no. He is just as much of a soulless nip as the people that fired him.
Luke Perez
>horsefag
fuck off
Nathaniel King
He is literally considered a hack by most.
Logan Smith
Keep bending reality to keep worshipping that loser
Asher Sanchez
>by most Yea Forums is not most people.
Jacob Miller
These are the same people who defend his actions against David Hayter, they'll do anything for their precious insectoids.
Hudson Gray
Yea Forums isn't most of people
Ryder Lee
MG2 MGS1 MGS2 Kojimbo made three good games, and all three are literally the same game.
Charles Jenkins
I thought even monster hunter sold more than mgs? If it is big among normfags surely he will got his chance directing movie while still in konami.
Benjamin Rogers
>Why is Kojima considered a genius?
For being wacky, strange and indulging in smug, post-modern humour, Hideo Kojima is lauded in the gaming industry as a pioneer. But he's a terrible writer. For every rehashed philosophical ponder he airlifts into his scripts, there's a convoluted plot-line, reams of fan service, a twist just for the sake of having one.
Play the Metal Gear Solid series 10 times then sit down and try to recount, in detail, the story. Try to explain the contradictions and the myriad non-sequiturs. Attempt to describe, with a straight face, the fact that in Metal Gear Solid 2 Revolver Ocelot's mind is controlled by a grafted-on arm, but then in Metal Gear Solid 4 it's explained that actually he'd hypnotised himself to make it look like the arm was in control of his mind, so that government spies wouldn't think he was a threat.
Tell me about how, in the last five minutes of Metal Gear Solid, the colonel pops up on the radio to say everything – the entire terrorist action – was the American Secretary of Defence "acting alone," and how that plot thread is never mentioned in the series again. Look at the bloke who craps his pants in every single game. Imbibe the 90-minute cutscene between the third and fourth acts of MGS 4. Witness the gratuitous shots of the dying Beauty and the Beast members, clad in skin-tight latex.
It's just... garbage. Hideo Kojima's writing and direction are so utterly, utterly bad that they bely authentic criticism – dismantling his work, page by page, feels like trying to apply Kantian or Brechtian theory to Tommy Wiseau's The Room. But at least with The Room you can sit back and laugh. You can enjoy that film as a weird, fun corner of film-making.
Sebastian Cooper
For taking games to new places and exploring interesting themes while still preserving the silly aspects of what makes video games
David Gutierrez
Kojima is our Lord and Saviour. Hungry for auteurs – starved of anything resembling personality or idiosyncrasy – the gaming industry has elevated Kojima to the status of a leading light. We praise him in our own defence. To make Metal Gear Solid and, by proxy, video games in general seem more than they are, we take fan service, stupidity, plagiarism and trash and rebrand them stylish, personal, homage and Japanese. We incrementally and imperceptibly lower the bar for this already struggling culture.
Metal Gear Solid 4 is the worst of them, and the most poorly written game I've ever played. Every narrative strand is undone by a ludicrous plot twist, executed only in the name of a masturbatory flourish. Every exchange between characters is impenetrable and turgid – at best, the dialogue is a hamstrung emulation of Hollywood films. Kojima drops token references to 2001, The Great Escape and the Bond series, seemingly to fool us into believing his work is on par with that of his influencers. Or perhaps we're supposed to say he's a kind of cultural disc jockey, blending chunks of movies, books and TV shows to create his own remix. But it's all just empty copying.
Kojima doesn't seem to have grasped the nuance of anything he's ever seen or read, just the characters' names and a few of the cool action bits. So when Snake and Otacon go back and forth on the question of individuality versus conformity, or discuss society's susceptibility to received information, it's all shoehorned in, cribbed from some book and dropped wholesale into a monologue. It's obvious. It's bland. It's brute force philosophising over sophomoric questions. And it comes from a guy who posts on Twitter about how his eggs benedict look like boobies.
Isaac Thompson
Could Death Stranding be any better? If Kojima stopped deleting every single plot strand with a needless twist, if he let go of jargon and if he stopped approaching women like a kid looking at candy in the window, then maybe. But that feels like asking a shark to share its dinner.
Seeking vicarious validation – if the industry we write about is run by artists, we are critics of art – the gaming press has let Hideo Kojima go consistently unchallenged. He has no reason to make his work better. We seem to either gobble it down without tasting or season it with desperate praise until it becomes palatable.
Play Metal Gear Solid 4 again. Watch the scene where Johnny tells Meryl he loves her while fighting off the Outer Haven troops, or the wedding sequence at the end, or the epilogue where Big Boss returns to try and explain the entire series' plot. If that is what good writing in video games looks like – if that's what we're prepared to lend even the slightest amount of credibility, or mitigated praise - then games are in a very, very unfortunate state, one that even the greatest sequel ever made would struggle to rectify.
Samuel Parker
V confirmed that Kojima can't write for shit by himself, someone that used to help him left and if it wasn Fukushima then it was someone else. The themes are so fucking forced in MGSV that it's impossible to take it seriously. "I AM REALLY FEELING THE PHANTOM PAIN BOSS... OOF THE DEMONS!" nobody talks like this.