We should make a Yea Forums base.
No Man's Sky Thread
I bought it this morning and I've been playing for 9 hours straight and I don't think I accomplished anything at all.
I'm having trouble stopping though.
is it fun? what makes it fun?
It's been updated.
How's PSVR?
Amazing. VR is the future.
Its a comfy kind of fun. Exploring the universe seeing what it has to offer.
No, it's one of those games where you grind to get better stuff so you can grind more. That combined with base building and a procedurally generated open world
It's pretty addicting.
I felt the same. The early game is fucking bad especially with the terrible story segments. After unlocking the base stuff with Apollo I just started ignoring the story and doing my own thing instead and it became far more interesting. The game is at its best when you're exploring the really alien worlds that rarely show up, or the extreme weather condition ones. The extreme worlds are also the best way to make money because they have buried artefacts which sell for millions along with storm stones that can only be harvested during severe weather events that also sell for a shitload.
Right now what's bothering me the most is how if you don't have a recipe for something the game gives you no indication at all on how to get it beyond "find it at an outpost or something".
>Have to deal with Yea Forums even inside my games
Hahahahaha no
new ships? new weapons?
Just dowloaded again yesterday, haven't played it yet
I love subnautica and have replayed it many times just to enjoy the challenge of basing in different spots while playing through the game. From what I remember the gameplay of collecting shit in an alien world and creating a home seems similar. Can anyone give me a comparison of the two that has played both?
Reminder that you guys should consider a solar system with a Paradise world with calm weather/no storms for easy building, and multiple planets that cover as many resources and plants as possible. If the economy is also 3 Stars, that'd be good too. I think i have a system like that.
How the fuck do I make space combat bearable?
Like Subnautica but without any enemies that pose a threat. The combat is really bad.
Subnautica is one big world with a variety of different areas in it and the sense of exploration is great and many areas are incredibly oppressive in atmosphere (pun intended). No Man's Sky is like Starbound where every planet is one specific biome and you constantly go to new planets and never visit old ones again so there's no learning anything about a map and most planets feel the same with just different colour palettes to them. There's no reason to make more than one base. One thing both games do have in common is that the combat is shit in both.
Realise that your basic cannons are the strongest and most efficient weapon and all i t takes to win every encounter is to slow down to get behind the enemy then speed up to make them keep moving forwards because the AI sucks. The controls are painfully clearly designed for a gamepad though.
I've been looking for a good system but I have shit luck apparently.
That sucks. if you need quick cash without too much fuss, Stock up to your eyeballs in Oxygen and get about 20 Chlorine. Throw them in a Huge refiner. Burning o2 and chlorine creates a shit ton more chlorine. 1 burned chlorine and o2 creates 6 chlorine. You can make millions in about an hour. You can also look for subterranean relics and then use a refiner to burn tetra cobalt into ionized cobalt and sell that for a decent penny.
Of course farms will always be best, but those are good in a pinch, I use them at the beginning of a new perma death game to get easy fast cash so I can buy better ships and equipment.
The lack of apparent refiner recipes is obnoxious as fuck because it's incredibly tedious moving shit around your varies inventories to drop in a large refiner only to get ceaselessly presented with no valid combinations. In the game's guide menu it even says to combine refined materials with food items to make the most expensive items but I haven't found a single valid combination for a food item.
This bug-riddled mess of poorly-thought-out features is a museum of wasted potential.
I want the space exploration game curse to end.
How would you even get 32 people on one planet. 4 player max group size is retarded. Should be at LEAST 8.
Yeah its not a well made game. But you can look up combinations online.
Call it 20frames cuz thats all im getting after this bullshit update
Its not that fun to be honest.
You would expect it to be sort of like Minecraft or Sub in that its literally just a basebuilding survival crafting game, but for some reason it doesnt jell properly.
I think its the fact that it just the same loop over and over and wasn't designed for this type of gameplay. Bases dont make sense in the context of it being an exploration game but you have to do it anyway.
Also, all sense of you being alone in the universe is 100% dead. You cant walk 2 meters without spaceships flying over you, every system has people everywhere and its jarring as fuck.
>every system has people everywhere
Simply untrue. Play the game for more than 5 minutes
>every system has people everywhere
Because you're going to systems with people on it. The galaxy map tells you what systems do and don't have people.
I played for 10 hours, its a shitshow of NPCs and players. Basically an MMO rather than the alone-sim it used to be.
Also that doesnt change the fact the core game is just grinding so you can grind more and exploration is irrelevant now.
^ You don't know shit.
Also doesnt matter since NPCs populate every system.
Ironically listening to the playerbase killed the game in a different way, turning it into a minecraft wanna-be.
give it to me straight, is it worth $25 if i have psvr
>NPCs populate every system
They literally do not, the game has uncolonized systems. That's the point.
>Also doesnt matter since NPCs populate every system.
They don't though, if you look at a system and there's no controlling race it's an unpopulated system and won't have NPCs in it.
Playing NMS with VR is the only saving grace of the game, the core game is awful but its a neat VR experience.
>ou cant walk 2 meters without spaceships flying over you, every system has people everywhere and its jarring as fuck.
Yeah but the exotic star systems are cumfy as it has no one in it.
>goes to a system controller by the Gek, Korvax or Vykeen
>surprised there's people on it
How about you just don't go to those systems?
Exotic planets also appear more frequently when you are on permanent death mode. I join random games and the systems always have them.
And again, doesn't change the fact that the core gameplay loop is a poor version of minecraft. You grind resources to upgrade your base to grind new resources to upgrade your base to buy new ships to grind resources over and over, exploration is irrelevant as you just go from A to B as the UI points out that resource you need to grind more of.
The game has no saving graces in any shape or form and it deserves to stay as the spore 2.0 it is.
Also you dont get a choice, you have to interact with players and NPCs to progress, another key reason why the game is now just a giant MMO rather than the exploration solo game that was promised.
>Not mining and harvesting entire planets
I bet you don't even play Factorio scrub.
I've been enjoying it way more in VR, I've since tried to play it out of it and it doesn't click the same way
Thats just your shitty opinion though.
Then ignore the NPCs and do your own thing. You're not obligated to do anything passed the tutorial.
>Make incorrect claim
>Get called out
>Change to a different argument
>Also, all sense of you being alone in the universe is 100% dead. You cant walk 2 meters without spaceships flying over you, every system has people everywhere and its jarring as fuck.
I literally went to an uncharted system today with no people at all and weird as fuck plants. You can tell someone didn't play the game.
I'm not entirely disagreeing. The Devs should had added better objectives to keep it from being minecraft in space. I think he just wanted to create a Galaxy more than anything, but didn't want to add anything. I'm not sure how adding objectives would effect 18 quintillion planets anyway
>Then ignore the NPCs and do your own thing. You're not obligated to do anything passed the tutorial.
Literally impossible, you have to interact with space stations and NPCs to progress.
>make a list of valid issues with game just being a grind simulator
>gets upset and uses ad hominem to save face
Yeah, I didnt expect any rational discussion here. Just warning everyone that NMS is still a really poorly made game and this update didnt fix anything.
TEA
>you have to interact with space stations and NPCs to progress
No you don't. Progress in what exactly? The story? No fucking shit. Make your own goals instead of expecting the game to tell what to do. It's a sandbox.
>uses ad hominem
Where?
so as someone who enjoys survival games greatly, yes or no?
Still don't get how this giant Nier looking thing is a plant.
You don't have to interact with NPCs for barely anything unless you're trying to go through the story.
You can find abandoned Starships on planets.
Galactic robots exist on planets so you can dump excess junk without going to a space station.
Every planet on populated systems has multiple Exosuit upgrade stations.
You can upgrade your multitool without talking to any NPC.
You can find upgrade modules from pods on planets.
You can setup teleporters at key spots to faciliate never talking to anyone.
And yes the game is harder if you that route, but that's realistic. Life is easier when you have people to help you. If you're going to do things by yourself, expect it to be harder. If you're really that hell bent on never talking to NPCs anymore, its entirely possible. But why would you even want to do that? Seems like you're nitpicking just for the sake of it.
Your character looks like mine from behind. Are you my doppelganger?
>You can find abandoned Starships on planets.
What's even the point of all the pods you find which give you an option to broadcast with them?
>Shoot enemy
>Bullets pass directly through them and don't actually deal any damage
It takes some real dedication to make combat this bad.