So when did it become cool to pretend to hate Revan and his game? Star wars is a franchise filled to the brim with mary sues and perfect characters but Revan is one of the few who has his character based on being perfect to a fault to the point where he took the weight of being the villain on his shoulders and ended up as a puppet to the real mastermind. Very few star wars characters manage to tell the story revan did but for some reason lately he just keeps getting shat on specifically from KOTOR 2 fans
So when did it become cool to pretend to hate Revan and his game...
Revan was a blank slate in Kotor and, judging by how the original writers wrote him after they took him back, a brainwashed moron.
He was only ever cool in Kotor 2.
To iterate on this, Kotor 1 simply made him out to be the resident Sith Lord threatening the galaxy. There were no hints of him taking up the mantle to whip up the galaxy under a unified empire to combat the threats from the outer rim.
Kotor 1 Revan amounts to a power hungry ex-Jedi that found out about the Rakata and the star forge and chose to use it for his plans of conquest. He was ultimately betrayed by his disciple, which unwittingly set him on the path to redemption (or revenge if you played a dark side character). That was it.
You'll find nothing you've mentioned by using only the first game as your source material.
Kotor 1 is better, kotor 2 is literally unfinished
When Bioware went so downhill that people feel the proper reaction is to retroactively say their past works were bad too.
When I looted his pants off his body.
scoundrel
jedi guardian
single saber
Kotor I legitimately had a better story than any movie released this decade
>Revan
>good character
He was nothing more than a plot device.
But the OP's describing the story set up by Kotor 2. He blames Kotor 2 for the hate on Revan, but uses his characterization from that game to describe his nuance?
SWTOR chose to trample over both anyways, so there's little to say.
Why is TFA shat on for copying ANH but not Kotor which copied the OT & Phantom Menace (the other prequels came out too late to rip off)?
>Opens with the Sith shooting down a Republic ship, with their target getting away in an escape pod
>Hero is told they have to find a Jedi
>Heroes meet scoundrel+wookie duo in cantina
>Hero has to win a swoop race to free someone from captivity
>Female lead is captured, but breaks free and kills her capturer
>Hero is told they're force-sensitive and this is why they're so good at swoop racing
>Heroes meet a guy in a Cantina who offers access to a ship off-planet, which is named after a bird, supposedly the fastest in the sector and described by the owner as not looking like much
>Hero taken to Jedi Council for training, although some Jedi reluctant to do so due to "person's age"
>Yoda clone
>Astromech droid and protocol droid that bicker with each othr
>Sith hire bounty hunter to kill heroes
>Hero built their own protocol droid
>Old Jedi living as a hermit joins the hero
>Awkward personality droid translates Sand People speech for heroes
>Underwater section with a giant fish wreaking havoc
>Ship caught in tractor beam. Crew plan "alternatives to fighting" before being taken in, but end up fighting anyway
>Heroes run around to disable the necessary systems so that the ship can escape
>Villain is disfigured Sith Lord with cybernetic parts
>Villain makes surprise appearance. Han Solo type tries to shoot him and fails
>"I am your Father" type reveal. Jedi friend knew
>Jedi friend stays behind to fight main bad guy so that others may escape
>Main threat is a weaponized space station capable of destroying planets
>Republic/Sith square off in front of space station that's being protected by a shield generator disruptor field on a nearby world
>Heroes disable disruptor field, defeating the Sith who were waiting for them
>Hero/villain fight in observation deck overlooking said Republic/Sith battle
>Ends with award ceremony
Kotor 1's Star Map hunt is the dumbest shit, they took what makes sense in a medieval setting and tried to put it in a setting with fucking tracking devices and people with the ability to sense people across great distances.
Kotor 1 was nothing special, but it had good worldbuilding. 2 had the good story.
Actually fuck it, just interrogate anyone semi-high up soldier and they will tell you that they have a Space Factory that gives a sun the succ.
>Kotor 1 was nothing special, but it had good worldbuilding.
Kotor 1's world building is atrocious. The game is supposed to take place in the Old Republic Era, 4000 years before the movies, which was extensively fleshed out in the expanded universe. It was a more primitive universe with its own take on Star Wars tropes, like Jedi having to use lightsabers with cables and battery packs, and spaceships with sails.
So what did Bioware do when they made a game set in the Old Republic? They completely got rid of anything unique or distinctive and just copied everything from the movies. Not just every single plot point, but even the level of technology and society.
Obsidian tried to bring back setting-appropriate stuff like the Beastriders of Iziz in the sequel, but by then it was already too late to reverse the damage Bioware had done to the setting.
obsidianfags always seethe at source material.
TFA was only really got shat on when Episode 8 dropped the ball spectacularly. I was originally fine with the TNH rehash because I thought they were establishing new characters and storylines that would be expanded upon. Then Episode 8 killed most of those characters and destroyed a lot of those storylines. It's a shame that the Solo movie bombed because of how bad 8 was, Solo was actually fun.
>Kotor 1's Star Map hunt is the dumbest shit, they took what makes sense in a medieval setting and tried to put it in a setting with fucking tracking devices and people with the ability to sense people across great distances.
I don't know what is more stupid, the idea that a digital map can be neatly cut into pieces or the idea that the Rakata would deliberately do that, and leave those pieces lying around on different planets in the middle of nowhere for...reasons. It's such incredibly lazy writing. They seriously couldn't think of a better MacGuffin?
>Kotor I legitimately had a better story than any movie released this decade
>you go to several planets, travel through major cities and interact with hundreds of npcs
>nobody recognizes who you are, even though you almost conquered the galaxy just before the game begins and your face would have been broadcasted on holovids all over the galaxy
>paradoxically, the only people who recognize you are the Rakata who are on a secluded planet cut off from all galactic broadcasts and who only met Revan after he fell to the dark side and started wearing his vader mask (i.e. they couldn't possibly know what your face looks like)
Masterful storytelling, Bioware.
>b-b-but Revan has always worn a mask, so nobody would have recognized him
So you're telling me a Jedi Knight was dressing up like a Sith Lord and nobody bats an eye at this? That's even dumber.
Of course, that's not even the dumbest thing. It's that the Jedi just left Revan unsupervised and to his own devices, gave him access to a ship and seemingly didn't care if he regained his memory and murdered billions in his conquest for the galaxy. The whole thing is impossible to take seriously. It's all just a series of contrivances in service of a nonsensical plot twist, much like an M Night Shyamalan movie.
And they were so obsessed with pulling the carpet out from under the feet of their audience with their silly twist that they forgot to make Revan a character. Instead, he's a complete non-entity and nothing more than a vehicle for the twist.
>obsidianfags always seethe at source material.
Can you blame then, when the source material is this shitty?
it's always shitty to you faggots because you need every bit of faux arrogance you can scrounge up.