Should i play the other two?
Should i play the other two?
Only VLR is good.
No and fucking no. Just don't.
VLR is literally nothing but buildup for ZTD and doesn't stand on its own at all, even managing to bastardize a handful of characters from 999. ZTD doesn't cash any of the checks that VLR wrote, and is a total trainwreck.
Just go read Ever17 instead.
VLR is not as solid but is way more expansive so you get a lot of interesting stuff going on.
VLR has cliffhanger with unsolved mysteries but as long as theories exist, it's still worth it. It's not like ZTD could've answered those expectations.
Imo VLR is a worthy experience, I didn't even expect a second sequel to be released.
I thought VLR worked on its own but every link it had to 999 was a negative. Characters that were brought back were shit. The setting was shit. Etc.
>As long as theories exist, it's still worth it
We can't see eye to eye on this, so I'm not gonna respond past this, but if I'm gonna spend 40+ hours playing a visual novel, it better make it worth my while. I don't want to have to dig around and piece together fan theories to figure out "maybe THIS is what happened," I want the game to do that. I don't think that VLR is flat out bad, and I think that if we got the real 3rd zero escape it would've been very worthy. But unfortunately, during the long pause between ZE2 and 3, Uchikoshi got bored and with the original concept for ZTD and rewrote everything. Or at least that's how the story goes IIRC.
VLR is okay on its own, but some things I couldn't forgive. Characters will betray you in one route and everyone else will say "get the fuck over it that's how this game works," but if you betray them everyone gets pissed off at you. Characters in some routes will win the game and escape, and nobody even tries to stop them, but in other routes Sigma wins and everybody freaks out and stops him from leaving, even at the cost of physically harming him. By the end of 999, I loved most of the cast, but by the end of VLR I legitimately hated them all with one or two exceptions.
This. VLR is good, but upon finishing, there's no way you'll be able to stop yourself from trying ZTD, which is a complete disaster. Don't do this to yourself.
Only play VLR if you feel you can leave the series there with a lot of loose ends or you don't mind a sequel which fails to meet the expectations it builds up/leaves a lot of loose ends anyways.
VLR has great puzzles, a story that's in the same class as 999 and decent music, but the presentation is lacking compared to 999 and the open endedness of it can be risky.
To elaborate, you could get a story path which instantly hooks you into the rest of the plot, but might get one of the few paths with limited group interaction and throws some plot reveals that are a bit "out there." You can get an early impression that makes you dislike the cast and story threads as a result.
Also I'd say the story suffers overall since it's clearly designed more with the sequel in mind and left a lot more open ends compared to 999, but it's still decent.
play ZTD for the memes
you can literally skip vlr and play ztd
This was uchikoshi's best work
fuck you pepsiman
some day i'll go back and read it. i just wish i'd read it before i read ever17.
i wonder if the guy that always claimed to be fan-writing a final route for remember11 still shows up in uchikoshi threads.
Trust me. Ever17 was great but when you really think about it the plot doesn't hold up as well as everyone thought.
ever17 is definitely something that's absolutely incredible in the moment you're playing it though, and that's what matters most to me. i refuse to look at it in any capacity beyond "the way it made me feel at the time i played it." maybe that's anti-intellectual and i won't deny it if so but that's my viewpoint on it.
VLR is a lot of fun honestly. They really go to town on the branching paths and it can be pretty fun seeing what ends up happening in each path.
It does have a problem of ending on a cliff-hanger for a final game that ends up being a complete disappointment.
Is it any good if you've already played Zero Escape, or does it have too much of a "prototype for something bigger" feel?
Zero Escape feels like a prototype of Ever17. 999 is comparably good, but E17 is better IMO. The only thing is that E17 is a straight up VN (no puzzles) and some people find the slice of life parts terribly boring.
so i just finished 999, How does the whole Akane aranging the nonary games again to go save her self in the past stuf work exactly? how did she even manage to kidnap everybody involve any what to what degree was Aoi helping her? how does she even exist in the current day when she got toasted back in the past? Is this all just multiple time lines stuff?
Because Junpei saved her because Akane set up the game because Junpei saved her because Akane set up the game
wat
It's a different feeling.
Ever17 is more fucking around until the last bit of the route where people get stressed and people start getting sick.
Ever17 feels a bit too dramatic at times and what they do with the twist really doesn't hold up it you think about it.
Your miles may vary desu. You'll either love it or get bored by its pacing.
It's important to look at things in retrospect user.
frankly id rather die
i think the sol parts are equally important as the "important plot shit" that people prefer to focus on, and most of the problems people have with the game's main twists really boil down to cinemasins tier nitpickiness that can easily be handwaved with a bit of suspension of disbelief.
Played through the trilogy, ZTD wasn't really that bad but BOY WAS IT DISAPPOINTING
No. 999 was a game with no sequels.
>ZTD wasn't really that bad
if we ignore the writing, the puzzles were shite
the infinity virgins feal the pepsiCHAD
>fan-writing a final route for remember11
But that story was done. It wasn't explicit, but that was the point.
If you enjoyed it, yes playing the other 2 is worth it.
Anyone who says to skip a game of the series is a massive fucking faggot.
the ending of VLR is worth it, I had it spoiled and I was still blown away
Listen to him if you have no standards.
I think ZTD needed a prologue part.
Actually, let's make a list of fixes
>Junpei and Akane shouldn't be there.
>D's route were constantly good but Phi was underused. Should have one route where it continued with Phi going solo after Diana kills Sigma.
>Change Mira's character
>Fuck Delta, he had no foreshadowing the entire series.
>Q should've been related to Quark
>Kyle? Kyle???? Kyle???????????
Honestly he wrote himself in a corner. I can't think of a way to write a death game with the "terrorist" without making it feel like those shit fucking tier edgy mangas like doubt or judge.
zero escape would unironically be a perfect netflix adventure show. the puzzles are really disconnected from the actual game itself and im sure tons of people dropped it for that
reminder he threw the original script out because newcomers wouldnt understand
ok anons, spoil me good
what happened on the other two?
do the explain what's with all-ice in VLR?
Did he ever release or leak the original script? I still can't think of it as good. He wrote himself DEEP into that corner.
I wasn't a big fan of Ace being the bad guy in 999 so I can't really see him making the "terrorist" a good villian.
ZTD is disappointment
This part never exist. No play this shit, NO WORTH.
Nah look it up in youtube if you're that lazy
Yeah they're all great, 999 and VLR are legitimately good stories and while ZTD is a horrible failure when it comes to wrapping up the trilogy in a satisfying way, it's so "bad it's good" that it's worth it. Zero Escape threads are some of the few good Yea Forums threads and ZTD shitter memes are a big reason.
Honestly it would be way better if they just remove Delta and MIND HACKU
It has it's good moments. Sean stuff was pretty great. Eric was also great except holy shit his shotgun shit got annoying, Carlos team was also pretty good VLR room sucked though. Such a fucking cop out., Diane's route was okay but again they just pretty much shoved Phi to the corner and ALIEN FAX MACHINES
But that's the thing. I literally can't think of anything better than it. Delta fucking sucked, but it works. Can you think of a better twist/ending?
Play VLR. Pretend ZTD doesn't exist.
VLR:
>there was some shit that destroyed all of mankind and this is all an experiment to see if we can send you consciousness back in time and stop it from happening, also junpei is an old man with literally no personality now
ZTD:
>i did it for the memes no but seriously it turns out you're not fixing anything you're just jumping from timeline to timeline until you find one that you like, you can't save anyone and you can't fix anything, fuck you i can mind control people for some reason, now shoot me (or dont) also sigma is phi's dad
I feel most of Tenmyouji's stuff went over your head.
i don't remember literally anything other than 99% of his dialogue just being "QUARK! QUAAAARK! QUAAAAAAAAARK!" and a handful of "haha pervy old man likes alcohol" moments.
ZTD was filler that ends in the exact same position as VLR
VLR End: "At last I have assembled my team of SHIFTers to go back in time to stop a globe-threatening event!"
ZTD End: "At last I have assembled my team of SHIFTers to go to another continent to stop a globe-threatening event!"
It was a waste of time.
How would you write it?
I'd give it an ending.
Kanny is kawaii!
like anons are saying, if you play vlr (which is solid) you are going to be compelled to play ztd(which is terrible).
But that's what I'm saying.
What type of ending would you give it?
Ok so are there any plot points in VLR or ZTD that are crucial for understanding 999? If not then i guess i won't play them
I wanna make cummie in kannys cunnie
I miss the ztd prerelease threads and the crazy theories
play VLR (the experience is worth it)
and be disappointed by ZTD
it's journey you have to take
fuck off, she's mine.
I actually really liked VLR
999 gave you everything you need. Make up everything after that for yourself.
the gameplay in vlr is actually incredibly good
it builds off of the stuff in the first game
ztd was a step back in that regard as well as the plot
Nah
I would avoid ZTD
One that has a conclusive epilogue to each of the characters and remove any looming threat. I'd also make an effort to rule out the infinite parallel universes because otherwise it ultimately robs the player out of a satisfying conclusion if everything they succeed and fail at always happens.
>but that defeats the point of endless multiple words
That was probably the point of the "?" character a 4th dimensional being aka us. Until they wrote it out.
Sure you can say that, but that's just wishing. I don't think anyone here would be able to write a conclusive plot as a sequel to VLR.
I don't think so honestly. VLR is an amazing ride, but its plot threads weren't so out of reach that it was impossible to fit in a satisfying conclusion. ZTD's plot was presented in a really janky non-linear fashion which did it no favors and felt incredibly disconnected from the characters and events of the previous games, had far too many bitter moments between the characters to lead into a believable make-up sequence and even though it tried for a good-feel ending it missed the mark massively by not concluding the core story and not addressing any character's fates.
Also, the author is also fairly brilliant. He could easily have delivered a stellar ending. Remember 11 is a seemingly flawed masterpiece, but with some extra analysis you realize that it has one of the best meta-narratives in fiction. I refuse to believe that he couldn't have done VLR justice.
VLR is good but it sets up a major disappointment
Still you should play it, it's legit on its own
No
It's a causal loop. Kinda like with the first Terminator movie.
>Snake is Brother theory
>CHECK CIANGEL spam every other minute
>pre-release 999/VLR streams
take me back
This didn't age well
The Delta reveal is unforgivable, they keep info from you so hard and straight lie to the player like calling Sean Q and having Sean have a portrait in the library room along with everyone else even thought Delta is supposed to be that teams leader. Mira and Eric are totally complicit in letting some kid who isn't leader make all the decisions when they should be questioning this crap. In the library face off scene when one more X pass would be enough to leave Sean shouldn't even be part of that scene because he doesn't give a fucking X pass. Complete bullshit for an unearned gotcha moment.
999 completely works as a standalone story
VLR feels like a stapled-on sequel and it's intentionally half-finished, ending like Shenmue with a big fat "see you in the next game"
And ZTD is... something
>ZTD is shit
>they get married in ZTD
did it?